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      <title>Portefólio by Alexandre Mendes</title>
      <link>https://padlet.com/alexandremiguelferreiramendes/8kyblyxvwqlrdhjy</link>
      <description>Espaço de partilha no desenvolvimento do projeto - Pratica Simulada</description>
      <language>en-us</language>
      <pubDate>2021-05-18 07:57:27 UTC</pubDate>
      <lastBuildDate>2025-11-18 09:42:41 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>CV</title>
         <author>alexandremiguelferreiramendes</author>
         <link>https://padlet.com/alexandremiguelferreiramendes/8kyblyxvwqlrdhjy/wish/1534766148</link>
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         <pubDate>2021-05-18 08:38:15 UTC</pubDate>
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         <title>A minha apresentação</title>
         <author>alexandremiguelferreiramendes</author>
         <link>https://padlet.com/alexandremiguelferreiramendes/8kyblyxvwqlrdhjy/wish/1541558514</link>
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         <pubDate>2021-05-19 22:26:59 UTC</pubDate>
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         <title>GameObject</title>
         <author>alexandremiguelferreiramendes</author>
         <link>https://padlet.com/alexandremiguelferreiramendes/8kyblyxvwqlrdhjy/wish/1621459533</link>
         <description><![CDATA[<div>A classe GameObject é a base de todos os elementos (entidades) das cenas do Unity.<br>Para ter acesso aos componentes do GameObject no código C# temos de utilizar a função<br>genérica GetComponent&lt;Componente&gt;(), por exemplo, GetComponent&lt;Rigidbody&gt;().</div>]]></description>
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         <pubDate>2021-06-23 10:28:05 UTC</pubDate>
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         <title>Componentes</title>
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         <link>https://padlet.com/alexandremiguelferreiramendes/8kyblyxvwqlrdhjy/wish/1621460160</link>
         <description><![CDATA[<div>Os componentes são parte integrante dos GameObjects e são eles que lhes dão funcionalidades<br>Exemplo de componentes:<br>Transform,<br>Camara,<br>Mesh,<br>Mesh renderer,<br>Material,<br>Collider,<br>Audio Listener,<br>Audio Source,<br>Adicionar componentes a um game object ou por codigo,<br>Sistemas de particulas,<br>Trail Renderer,<br>character Controller,<br>Rigidbody,<br>Scripts,<br><br><br></div>]]></description>
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         <pubDate>2021-06-23 10:28:59 UTC</pubDate>
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         <title>Fase 2.1</title>
         <author>alexandremiguelferreiramendes</author>
         <link>https://padlet.com/alexandremiguelferreiramendes/8kyblyxvwqlrdhjy/wish/1621871874</link>
         <description><![CDATA[<div>https://drive.google.com/drive/folders/15YaSLSQaYAzFasuEytjzhXT_-YcFdbSD?usp=sharing</div>]]></description>
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         <pubDate>2021-06-23 15:17:44 UTC</pubDate>
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         <title>Trabalho final (labirinto)</title>
         <author>alexandremiguelferreiramendes</author>
         <link>https://padlet.com/alexandremiguelferreiramendes/8kyblyxvwqlrdhjy/wish/1639057869</link>
         <description><![CDATA[<div>https://drive.google.com/drive/folders/1bEYl1upNYc_AsW-D9OxpkKtqrIqj4zaK?usp=sharing</div>]]></description>
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         <pubDate>2021-07-06 16:53:55 UTC</pubDate>
         <guid>https://padlet.com/alexandremiguelferreiramendes/8kyblyxvwqlrdhjy/wish/1639057869</guid>
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         <title>Projeto final de avaliação </title>
         <author>alexandremiguelferreiramendes</author>
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         <pubDate>2021-07-06 16:54:56 UTC</pubDate>
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