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      <title>Charlie&#39;s Career Timeline by Chan Ha</title>
      <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j</link>
      <description>Created to set up a path for my dream job.</description>
      <language>en-us</language>
      <pubDate>2025-05-01 20:21:36 UTC</pubDate>
      <lastBuildDate>2025-05-02 20:52:30 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>Event 1: Major</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433370381</link>
         <description><![CDATA[<p>These are 2 majors needed to achieve my goal, <strong>Games and Simulation</strong> to learn game design skills, <strong>ETBD</strong> to get OTP for more than 3 years in the US.</p>]]></description>
         <enclosure url="https://drive.google.com/file/d/1sZenwv6N6Tn0QwSGP6tkacuSxKC1weto/view?t=50" />
         <pubDate>2025-05-01 20:25:26 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433370381</guid>
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      <item>
         <title>Event 2: Clubs/Communities needed to participate</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433371652</link>
         <description><![CDATA[<p>These are clubs I need to join: Miami Game Design Club to learn game design skills and gain networks, D&amp;D Club to learn to be creative, and XR Club to do more things in the XR Stage.</p>]]></description>
         <enclosure url="https://miamioh.edu/news/_files/images/2024/03/mcvey-open.jpg" />
         <pubDate>2025-05-01 20:28:01 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433371652</guid>
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      <item>
         <title>DREAM JOB PATH - Horror Focused Game/Media Creator</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433372471</link>
         <description><![CDATA[<p>My dream job is to become a <strong>horror-focused game and media creator</strong>, combining roles such as <strong>gameplay designer/programmer</strong>, <strong>VFX artist</strong>, <strong>3D animator</strong>, <strong>3D game artist</strong>, or <strong>VR designer/programmer</strong>. I’m particularly passionate about horror as a genre because of its deep storytelling, immersive visuals, and emotionally charged sound design. Whether working on horror games, films, or interactive VR experiences, I want to help craft terrifying, atmospheric worlds that push creative and technical boundaries. My ideal role would involve designing gameplay mechanics that enhance tension, creating haunting visual effects, and animating eerie creatures or environments that captivate and disturb players across different media platforms.</p>]]></description>
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         <pubDate>2025-05-01 20:29:27 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433372471</guid>
      </item>
      <item>
         <title>Event 5: Possible Intern Jobs</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433380125</link>
         <description><![CDATA[<p>For potential internship opportunities, I plan to explore roles that align with both my technical and creative interests. These include positions as a <strong>VFX artist</strong>, <strong>3D animator</strong>, <strong>3D modeler or texture artist</strong> specializing in game art, and <strong>game designer/programmer</strong>. I’m also open to internships in related areas such as <strong>web design or front-end programming</strong> to strengthen my UI/UX skills, and <strong>video editing</strong> to enhance my understanding of pacing and visual storytelling. Additionally, I’ll look for opportunities with <strong>horror film production companies</strong>, where I can gain experience in crafting atmosphere and narrative specific to the horror genre.</p>]]></description>
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         <pubDate>2025-05-01 20:42:58 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433380125</guid>
      </item>
      <item>
         <title>Event 4: Resources</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433382654</link>
         <description><![CDATA[<p>These are on-campus and online resources that I can use to enhance my skills. I will ask <strong>professor Liz Hejny</strong> for <strong>resume and portfolio review</strong>, and sign up for <strong>portfolio review</strong> at the <strong>Student Success Center</strong>. I can go to <strong>LinkedIn</strong> to <strong>network</strong> and <strong>learning new things</strong> from creators, go to <strong>Unity</strong> for <strong>gaming industry trends</strong> or gain experience from <strong>guest speakers</strong>, go to <strong>Udemy</strong> for courses to <strong>improve my skills</strong>.</p>]]></description>
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         <pubDate>2025-05-01 20:47:44 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433382654</guid>
      </item>
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         <title>Event 6: Skills needed</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433388079</link>
         <description><![CDATA[<p>To succeed in the horror-focused creative field, I’ll need to develop a variety of specialized skills. Studying <strong>psychology</strong> will help me <em>understand how fear works</em> and how to <em>craft effective scares and unsettling atmospheres</em>. Gaining a strong foundation in <strong>sound design</strong> is also essential, as audio plays a huge role in <em>building tension</em> and <em>delivering impactful moments</em>—taking an online course, such as one on <strong>Udemy</strong>, could help me get started. Additionally, exploring <strong>film studies</strong>, particularly with a focus on horror, will teach me the <em>storytelling techniques and cinematic language</em> used to create <em>suspense</em> and <em>emotional impact</em> in both games and visual media.</p>]]></description>
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         <pubDate>2025-05-01 20:58:03 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433388079</guid>
      </item>
      <item>
         <title>Event 3: Build portfolio</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433390031</link>
         <description><![CDATA[<p>I've already built a website to showcase my portfolio, I will need to add a <strong>short VR experience</strong>,<strong> animated short</strong>, and <strong>spooky game demo </strong>to demonstrate my skills and which aspect I am focusing in.</p>]]></description>
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         <pubDate>2025-05-01 21:01:49 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433390031</guid>
      </item>
      <item>
         <title>Event 7: Join National Org</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433390824</link>
         <description><![CDATA[<ul><li><p>To grow professionally and stay connected with the industry, I plan to join several national organizations that support my career goals. The <strong>International Game Developers Association (IGDA)</strong> will connect me with game development professionals and provide access to events, mentorship, and resources. For my interest in visual effects and graphics, <strong>ACM SIGGRAPH</strong> is an excellent organization that offers cutting-edge insights into VFX, animation, and computer graphics. Additionally, since I’m interested in virtual and augmented reality, joining the <strong>XR Association</strong> or attending <strong>AWE (Augmented World Expo)</strong> will help me stay up to date with the latest advancements and connect with leaders in immersive technology.</p></li></ul>]]></description>
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         <pubDate>2025-05-01 21:03:30 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433390824</guid>
      </item>
      <item>
         <title>Event 8: Game Jams &amp; Film Festivals</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433391861</link>
         <description><![CDATA[<p>To build experience, expand my portfolio, and connect with other creatives, I plan to participate in <strong>game jams and film festivals</strong>, especially those focused on horror. Events like <strong>Scream Jam</strong> and <strong>48-hour horror film festivals</strong> offer great opportunities to experiment with horror concepts under tight deadlines, helping me strengthen my storytelling, design, and collaboration skills. I also aim to take part in <strong>annual game jams held each January at Miami University</strong>, where I can network with local developers, showcase my ideas, and gain valuable feedback from both peers and industry professionals.</p>]]></description>
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         <pubDate>2025-05-01 21:05:19 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433391861</guid>
      </item>
      <item>
         <title>Event 9: Attend Industry Conferences</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433392576</link>
         <description><![CDATA[<p>To expand my professional network and stay updated on industry trends, I plan to attend major <strong>industry conferences</strong> during my junior and senior years, specifically in <strong>2026 and 2027</strong>. Attending the <strong>Game Developers Conference (GDC)</strong> will give me insight into current practices in game design and programming, while <strong>SIGGRAPH</strong> will expose me to the latest advancements in VFX and computer graphics. For inspiration and connections within the horror niche, I’m also planning to attend genre-specific events like <strong>HorrorCon</strong>, <strong>Monsterpalooza</strong>, or the <strong>Midnight section at Sundance Film Festival</strong>, which features experimental and horror films. Additionally, <strong>AWE (Augmented World Expo)</strong> will allow me to explore the latest in VR/AR technology and connect with innovators in the immersive media space.</p>]]></description>
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         <pubDate>2025-05-01 21:06:46 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433392576</guid>
      </item>
      <item>
         <title>Event 12: Break into Horror Industry Niche (3-5 years after graduation)</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433393148</link>
         <description><![CDATA[<p>Within <strong>3 to 5 years after graduation</strong>, my goal is to fully <strong>break into the horror industry niche</strong> by creating and sharing original work that reflects my passion for the genre. I plan to <strong>pitch or publish a horror-themed indie game or animated short</strong>, using it as both a creative outlet and a calling card for future opportunities. At the same time, I’ll actively <strong>apply to studios known for horror content</strong>, such as <strong>Bloober Team</strong>, <strong>Supermassive Games</strong>, <strong>SpectreVision</strong>, or <strong>A24</strong>, where I can contribute to projects that align with my interests. Building a strong <strong>network of like-minded collaborators</strong> will also be essential, allowing me to grow creatively and professionally within a community that shares my love for horror storytelling.</p>]]></description>
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         <pubDate>2025-05-01 21:07:44 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3433393148</guid>
      </item>
      <item>
         <title>Event 10: Complete capstone project</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3434250359</link>
         <description><![CDATA[<p>As a key milestone in my academic journey, I plan to complete a <strong>capstone project</strong> that highlights my skills and passion for horror media. This will be a <strong>horror-themed interactive experience or animated short</strong>, designed to showcase my abilities in storytelling, visual design, and sound implementation. The project will serve as a portfolio centerpiece, demonstrating my creative vision and technical proficiency to potential employers or collaborators in the game, film, or immersive media industries.</p><p><br/></p>]]></description>
         <enclosure url="https://charlieha.com/img/zombieVirus/zombieVirusThumbnail.webp" />
         <pubDate>2025-05-02 13:22:05 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3434250359</guid>
      </item>
      <item>
         <title>Event 11: Pursue Entry-Level Job or Paid Freelance Work (Post-Graduation)</title>
         <author>hadongchan2005</author>
         <link>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3434251208</link>
         <description><![CDATA[<p>After graduation, I plan to pursue <strong>entry-level positions or paid freelance work</strong> to gain professional experience and further develop my skills. Some of the roles I’m targeting include <strong>Junior Game Designer</strong>, where I can contribute to gameplay mechanics and level design; <strong>Technical Artist</strong>, bridging the gap between art and programming; <strong>VFX Intern or Assistant</strong>, to work on visual effects for games or films; and <strong>3D Generalist</strong>, handling modeling, texturing, and animation tasks. These positions will provide valuable hands-on experience and help me build industry connections as I work toward more specialized roles in the horror niche.</p>]]></description>
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         <pubDate>2025-05-02 13:22:51 UTC</pubDate>
         <guid>https://padlet.com/hadongchan2005/8igx70hrspbt0b2j/wish/3434251208</guid>
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