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      <title> by Dragos</title>
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      <language>en-us</language>
      <pubDate>2017-01-25 10:37:39 UTC</pubDate>
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         <title>Key Features of Event Driven Programs (Pranay)</title>
         <author></author>
         <link>https://padlet.com/pintilie_buz_dragos/88uzegp94vgk/wish/149262347</link>
         <description><![CDATA[<div><strong>GUI is an example of graphical interface as it allows the user to interact to the program by 'Clicking' or 'tapping' an icon on the screen. </strong><br>Also event driven programming is suitable for GUI as the user naturally produces events like clicks, key presses, mouse movements, drag and drop, etc.<br><br></div>]]></description>
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         <pubDate>2017-01-25 10:40:24 UTC</pubDate>
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         <title>Class(Dragos)</title>
         <author>pintilie_buz_dragos</author>
         <link>https://padlet.com/pintilie_buz_dragos/88uzegp94vgk/wish/149262464</link>
         <description><![CDATA[<div>&nbsp;class is an extensible program-code-template for creating objects, &nbsp; In many languages, the class name is used as the name for the class&nbsp;<br>+</div>]]></description>
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         <pubDate>2017-01-25 10:41:11 UTC</pubDate>
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