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      <title>Gameworks by Christopher</title>
      <link>https://padlet.com/christopher_hie/gameworks</link>
      <description>Suggestions wanted</description>
      <language>en-us</language>
      <pubDate>2014-02-05 22:26:53 UTC</pubDate>
      <lastBuildDate>2018-01-03 16:39:07 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url>http://d20uo2axdbh83k.cloudfront.net/20140205/b00c1ee2435d0d38a4c17abec0600e8d.png</url>
      </image>
      <item>
         <title>Chris</title>
         <author>christopher_hie</author>
         <link>https://padlet.com/christopher_hie/gameworks/wish/20633029</link>
         <description><![CDATA[<p>Hey there. I am looking for ideas</p><p>for batch file games. WARNING!</p><p>I can't program in graphics, or </p><p>make opponents move while you</p><p>are sitting still. Google "How to make</p><p>a batch file" to learn more. I will put</p><p>some example script here, so just</p><p>copy it into notepad and save as</p><p>(anything)<u>.bat</u>.</p><p> (A good example of my early work</p><p>is at right. It is not the best I have,</p><p>but it should get you started).</p>]]></description>
         <enclosure url="" />
         <pubDate>2014-02-05 22:29:19 UTC</pubDate>
         <guid>https://padlet.com/christopher_hie/gameworks/wish/20633029</guid>
      </item>
      <item>
         <title>Chris</title>
         <author>christopher_hie</author>
         <link>https://padlet.com/christopher_hie/gameworks/wish/20633329</link>
         <description><![CDATA[<p>REM This is "Mapper.bat". It is bigger than most of my files, and a good example</p><p>REM of a basic game. I have smaller files that are in beta testing.</p><p>@echo off<br>color 0a<br>title Mapper<br>:origin<br>cls<br>set points=0<br>echo Welcome to Mapper.<br>echo -Instructions...<br>echo 1.) Use W,A,S, and D to move.<br>echo 2.) Use I to attack upwards, J to attack<br>echo to the left, K to attack below, and L to<br>echo attack to your right.<br>echo 3.) The goal of the game is to dig up the goal<br>echo area.<br>echo 4.) Try to get as many points as possible by<br>echo finding chests and earning points.<br>echo 5.) Use Q to dig.<br>pause<br>set foundmc=<br>set tree=<br>set visit=<br>set f1=<br>set f2=<br>set z=<br>set foundm=<br>set max=5<br>set health=10<br>set gold=0<br>set character=X<br>set x=3<br>set y=3<br>set beast=15<br>set beast2=10<br>set x1,y1= <br>set x1,y2= <br>set x1,y3= <br>set x1,y4= <br>set x1,y5= <br>set x2,y1= <br>set x2,y2= <br>set x2,y3= <br>set x2,y4= <br>set x2,y5= <br>set x3,y1= <br>set x3,y2= <br>set x3,y3= <br>set x3,y4= <br>set x3,y5= <br>set x4,y1= <br>set x4,y2= <br>set x4,y3= <br>set x4,y4= <br>set x4,y5= <br>set x5,y1= <br>set x5,y2= <br>set x5,y3= <br>set x5,y4= <br>set x5,y5= <br>set x6,y1= <br>set x6,y2= <br>set x6,y3= <br>set x6,y4= <br>set x6,y5= <br>set x7,y1= <br>set x7,y2= <br>set x7,y3= <br>set x7,y4= <br>set x7,y5= <br>set x8,y1= <br>set x8,y2= <br>set x8,y3= <br>set x8,y4= <br>set x8,y5= <br>set x9,y1= <br>set x9,y2= <br>set x9,y3= <br>set x9,y4= <br>set x9,y5= <br>set x10,y1= <br>set x10,y2= <br>set x10,y3= <br>set x10,y4= <br>set x10,y5= <br>:screen<br>if %beast% EQU 0 set beast=15<br>if %beast% EQU -1 goto locator<br>if %beast% EQU 1 goto beasty<br>set /a beast=%beast%-1<br>goto locator<br>:beasty<br>set beast=-1<br>set bx=5<br>set by=5<br>:locator<br>set n1,n1=%x1,y1%<br>set n1,n2=%x1,y2%<br>set n1,n3=%x1,y3%<br>set n1,n4=%x1,y4%<br>set n1,n5=%x1,y5%<br>set n2,n1=%x2,y1%<br>set n2,n2=%x2,y2%<br>set n2,n3=%x2,y3%<br>set n2,n4=%x2,y4%<br>set n2,n5=%x2,y5%<br>set n3,n1=%x3,y1%<br>set n3,n2=%x3,y2%<br>set n3,n3=%x3,y3%<br>set n3,n4=%x3,y4%<br>set n3,n5=%x3,y5%<br>set n4,n1=%x4,y1%<br>set n4,n2=%x4,y2%<br>set n4,n3=%x4,y3%<br>set n4,n4=%x4,y4%<br>set n4,n5=%x4,y5%<br>set n5,n1=%x5,y1%<br>set n5,n2=%x5,y2%<br>set n5,n3=%x5,y3%<br>set n5,n4=%x5,y4%<br>set n5,n5=%x5,y5%<br>set n6,n1=%x6,y1%<br>set n6,n2=%x6,y2%<br>set n6,n3=%x6,y3%<br>set n6,n4=%x6,y4%<br>set n6,n5=%x6,y5%<br>set n7,n1=%x7,y1%<br>set n7,n2=%x7,y2%<br>set n7,n3=%x7,y3%<br>set n7,n4=%x7,y4%<br>set n7,n5=%x7,y5%<br>set n8,n1=%x8,y1%<br>set n8,n2=%x8,y2%<br>set n8,n3=%x8,y3%<br>set n8,n4=%x8,y4%<br>set n8,n5=%x8,y5%<br>set n9,n1=%x9,y1%<br>set n9,n2=%x9,y2%<br>set n9,n3=%x9,y3%<br>set n9,n4=%x9,y4%<br>set n9,n5=%x9,y5%<br>set n10,n1=%x10,y1%<br>set n10,n2=%x10,y2%<br>set n10,n3=%x10,y3%<br>set n10,n4=%x10,y4%<br>set n10,n5=%x10,y5%<br>cls<br>set n%x%,n%y%=%character%<br>set n%bx%,n%by%=Y<br>set n%mx%,n%my%=M<br>if %health% LSS 0 goto lose<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º%n1,n5%%n2,n5%%n3,n5%%n4,n5%%n5,n5%º%n6,n5%%n7,n5%%n8,n5%%n9,n5%%n10,n5%º<br>echo º%n1,n4%%n2,n4%%n3,n4%%n4,n4%%n5,n4%º%n6,n4%%n7,n4%%n8,n4%%n9,n4%%n10,n4%º<br>echo º%n1,n3%%n2,n3%%n3,n3%%n4,n3%%n5,n3%º%n6,n3%%n7,n3%%n8,n3%%n9,n3%%n10,n3%º<br>echo º%n1,n2%%n2,n2%%n3,n2%%n4,n2%%n5,n2%º%n6,n2%%n7,n2%%n8,n2%%n9,n2%%n10,n2%º<br>echo º%n1,n1%%n2,n1%%n3,n1%%n4,n1%%n5,n1%º%n6,n1%%n7,n1%%n8,n1%%n9,n1%%n10,n1%º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍ¼<br>echo Health: %health%<br>echo Coins: %gold%<br>:control<br>choice /c:wasdqijkl%foundm%<br>%foundmc%<br>if errorlevel 9 goto aright<br>if errorlevel 8 goto adown<br>if errorlevel 7 goto aleft<br>if errorlevel 6 goto aup<br>if errorlevel 5 goto dig<br>if errorlevel 4 goto right<br>if errorlevel 3 goto down<br>if errorlevel 2 goto left<br>if errorlevel 1 goto up<br>:right<br>set /a future=%x%+1<br>if %future% GTR %max% goto chest<br>set /a x=%x%+1<br>goto chest<br>:down<br>set /a future=%y%-1<br>if %future% LSS 1 goto chest<br>set /a y=%y%-1<br>goto chest<br>:left<br>set /a future=%x%-1<br>if %future% LSS 1 goto screen<br>set /a x=%x%-1<br>goto chest<br>:up<br>set /a future=%y%+1<br>if %future% GTR 5 goto chest<br>set /a y=%y%+1<br>goto chest<br>:dig<br>set x%x%,y%y%=±<br>goto chest<br>:fill<br>set x%x%,y%y%=Û<br>goto chest<br>:aup<br>set /a fy=%y%+1<br>set fx=%x%<br>if "%fx%"=="%bx%" if "%fy%"=="%by%" goto attack<br>goto chest<br>:aleft<br>set /a fx=%x%-1<br>set fy=%y%<br>if "%fx%"=="%bx%" if "%fy%"=="%by%" goto attack<br>goto chest<br>:adown<br>set /a fy=%y%-1<br>set fx=%x%<br>if "%fx%"=="%bx%" if "%fy%"=="%by%" goto attack<br>goto chest<br>:aright<br>set /a fx=%x%+1<br>set fy=%y%<br>if "%fx%"=="%bx%" if "%fy%"=="%by%" goto attack<br>goto chest<br>:attack<br>set /a stat=%stat%+1<br>set bx=0<br>set by=0<br>set beast=0<br>set /a health=%health%+1<br>goto chest</p><p>:chest<br>if "%n10,n1%"=="X" if "%x10,y1%"=="±" goto goal<br>if "%n1,n1%"=="X" if "%x1,y1%"=="±" if not "%f1%"=="1" goto found1<br>if "%n5,n5%"=="X" if "%x5,y5%"=="±" if not "%f2%"=="1" goto found2<br>if "%n3,n5%"=="X" if "%x3,y5%"=="±" goto foundshop<br>if "%n5,n3%"=="X" if "%x5,y3%"=="±" if not "%z%"=="1" goto foundroom<br>if "%n8,n4%"=="X" if "%x8,y4%"=="±" if not "%foundm%"=="e" goto foundmound<br>goto moundcheck<br>:found1<br>set /a stat=%stat%+1<br>cls<br>echo You have found a chest!<br>set f1=1<br>set /a gold=%gold%+500<br>echo You now have %gold% coins!<br>ping localhost -n 3 &gt;nul<br>goto moundcheck<br>:found2<br>set /a stat=%stat%+1<br>set f2=1<br>cls<br>echo You have found a chest!<br>set /a gold=%gold%+500<br>echo You have %gold% coins!<br>ping localhost -n 3 &gt;nul<br>goto screen<br>:foundshop<br>set /a stat=%stat%+1<br>set x3,y5= <br>goto shop<br>:foundroom<br>set /a stat=%stat%+1<br>set z=1<br>set max=10<br>cls<br>echo You can now go into the adjacent room!<br>ping localhost -n 3 &gt;nul<br>goto screen<br>:foundmound<br>set /a stat=%stat%+1<br>cls<br>echo You Have found a chest!<br>set /a gold=%gold%+500<br>echo You have %gold% coins!<br>ping localhost -n 3 &gt;nul<br>cls<br>echo You have unlocked the "fill"<br>echo ability! Use it to fill pits<br>echo and create mounds!<br>echo (Activate with "e")<br>ping localhost -n 5 &gt;nul<br>set foundm=e<br>set foundmc=if errorlevel 10 goto fill<br>goto screen</p><p>:moundcheck<br>if "%n1,n5%"=="X" if "%x1,y1%"=="Û" if not "%tree%"=="1" goto tree<br>if "%n1,n5%"=="X" if "%x1,y1%"=="Û" if "%tree%"=="1" if "%visit%"=="1" goto firstv<br>if "%n1,n5%"=="X" if "%x1,y1%"=="Û" if "%tree%"=="1" if "%visit%"=="2" goto secondv<br>if "%n1,n5%"=="X" if "%x1,y1%"=="Û" if "%tree%"=="1" if "%visit%"=="3" goto thirdv<br>goto thebeast<br>:tree<br>set /a stat=%stat%+1<br>cls<br>echo You have planted a tree! Come back here once to<br>echo water, and once to nurture, then the next time<br>echo you come you will get one free health!<br>ping localhost -n 4 &gt;nul<br>set visit=1<br>goto screen <br>:firstv<br>set /a stat=%stat%+1<br>set visit=2<br>cls<br>echo Watering.<br>ping localhost -n 2 &gt;nul<br>cls<br>echo Watering..<br>ping localhost -n 2 &gt;nul<br>cls<br>echo Watering...<br>ping localhost -n 2 &gt;nul<br>cls<br>echo The tree is happy for you!<br>echo Come again soon!<br>ping localhost -n 3 &gt;nul<br>goto screen<br>:secondv<br>set /a stat=%stat%+1<br>set visit=3<br>cls<br>echo Picking apples...<br>ping localhost -n 2 &gt;nul<br>cls<br>echo Trimming dead leaves...<br>ping localhost -n 2 &gt;nul<br>csl<br>echo Removing parasites...<br>ping localhost -n 2 &gt;nul<br>cls<br>echo The tree is happy for you!<br>echo Come again soon!<br>ping localhost -n 3 &gt;nul<br>goto screen<br>:thirdv<br>set /a stat=%stat%+1<br>set visit=1<br>set /a health=%health%+1<br>cls<br>echo The tree has given you a life!<br>echo Keep taking care of your tree!<br>ping localhost -n 3 &gt;nul<br>goto screen</p><p>:thebeast<br>if %beast% GTR -1 goto screen<br>if %beast% EQU 0 goto screen<br>if %bx% GTR %x% goto bleft<br>if %by% GTR %y% goto bdown<br>if %bx% LSS %x% goto bright<br>if %by% LSS %y% goto bup<br>goto ouch<br>:bleft<br>set /a bfuture=%bx%-1<br>if "%bfuture%"=="%x%" if "%by%"=="%y%" goto ouch<br>if "n%bfuture%,n%by%"=="±" goto trip<br>set bx=%bfuture%<br>goto monster<br>:bright<br>set /a bfuture=%bx%+1<br>if "%bfuture%"=="%x%" if "%by%"=="%y%" goto ouch<br>set bx=%bfuture%<br>goto monster<br>:bdown<br>set /a bfuture=%by%-1<br>if "%bx%"=="%x%" if "%bfuture%"=="%y%" goto ouch<br>set by=%bfuture%<br>if %by% LSS 1 set beast=0<br>goto monster<br>:bup<br>set /a future=%by%+1<br>if "%bx%"=="%x%" if "%bfuture%"=="%y%" goto ouch<br>set by=%future%<br>goto monster<br>:ouch<br>set bx=0<br>set by=0<br>set beast=0<br>set /a health=%health%-3<br>goto monster<br>:monster<br>goto screen<br>:shop<br>cls<br>echo Welcome to the shop!<br>echo Coins: %gold%<br>echo 1.) Exit<br>echo 2.) Help (Free)<br>echo 3.) Health (100)<br>echo 4.) Secret (1000)<br>choice /c:1234<br>if errorlevel 4 goto secret<br>if errorlevel 3 goto healthier<br>if errorlevel 2 goto help<br>if errorlevel 1 goto screen<br>:help<br>cls<br>echo Q: shovel<br>echo W: up<br>echo A: left<br>echo S: down<br>echo D: right<br>echo E: shop<br>echo Every so often a beast will enter the field.<br>echo If it hits you you will lose life.<br>pause<br>goto screen<br>:healthier<br>if %health% EQU 10 goto shop<br>if %gold% LSS 100 goto shop<br>set health=10<br>set /a gold=%gold%-100<br>goto shop<br>:secret<br>if %gold% LSS 1000 goto shop<br>set /a gold=%gold%-1000<br>set /a gotos=%gotos%+1<br>if %gotos% GTR 2 set gotos=1<br>goto shops%gotos%<br>:shops1<br>cls<br>echo Head 5 units right, then 1 unit down, then dig.<br>ping localhost -n 3 &gt;nul<br>goto shop<br>:shops2<br>cls<br>echo Try filling some of those holes youv'e dug.<br>ping localhost -n 3 &gt;nul<br>goto shop</p><p>:goal<br>set praise=0<br>set /a points=%gold%/100+%stat%<br>:screens1<br>cls<br>echo You win!<br>echo Û Û Û Û Û<br>echo  Û Û Û Û <br>echo Û Û Û Û Û<br>echo You have %points% points!<br>ping localhost -n 2 &gt;nul<br>set /a praise=%praise%+1<br>if %praise% GTR 5 goto origin<br>:screens2<br>cls<br>echo You win!<br>echo  Û Û Û Û <br>echo Û Û Û Û Û<br>echo  Û Û Û Û <br>echo You have %points% points!<br>ping localhost -n 2 &gt;nul<br>set /a praise=%praise%+1<br>goto screens1<br>:lose<br>set taunt=0<br>set spacer=<br>:screen1<br>set spacer=%spacer% <br>cls<br>echo. You have lost.<br>echo.<br>echo.%spacer%  ÛÛÛÛÛ  %spacer%<br>echo.%spacer% Û  Û  Û %spacer%<br>echo.%spacer%  ÛÛÛÛÛ  %spacer%<br>echo.%spacer%  Û Û Û  %spacer%<br>echo.%spacer%  %spacer%<br>echo.%spacer%  %spacer%<br>echo.%spacer%  Û Û  %spacer%<br>echo.%spacer%  Û  %spacer%<br>echo.%spacer%  Û Û  %spacer%<br>ping localhost -n 2 &gt;nul<br>:screen2<br>set spacer=%spacer%Û<br>cls<br>echo. You have lost.<br>echo.<br>echo.%spacer%  ÛÛÛÛÛ  %spacer%<br>echo.%spacer% Û  Û  Û %spacer%<br>echo.%spacer%  ÛÛÛÛÛ  %spacer%<br>echo.%spacer%  Û Û Û  %spacer%<br>echo.%spacer%  %spacer%<br>echo.%spacer%  Û  Û  %spacer%<br>echo.%spacer%  Û Û  %spacer%<br>echo.%spacer%  Û  %spacer%<br>echo.%spacer%  Û Û  %spacer%<br>echo.%spacer%  Û  Û  %spacer%<br>set /a taunt=%taunt%+1<br>if %taunt% GTR 4 goto origin<br>ping localhost -n 2 &gt;nul<br>goto screen1</p>]]></description>
         <enclosure url="" />
         <pubDate>2014-02-05 22:36:04 UTC</pubDate>
         <guid>https://padlet.com/christopher_hie/gameworks/wish/20633329</guid>
      </item>
      <item>
         <title>Chris</title>
         <author>christopher_hie</author>
         <link>https://padlet.com/christopher_hie/gameworks/wish/218549535</link>
         <description><![CDATA[<div>-1/3/2018 update<br>Dang, been a while since I made this little square. Anyhow, since I made mapper.bat I've improved a wee bit. While I haven't made a version of Mapper in a while, another project of mine called M-Slayer has come a long way. Walls can be recognized as more than just "sorry but you can't go beyond x=5", enemy AI has VASTLY improved,&nbsp; and I've learned to make the screen tilt as you move around. While M-Slayer lacks the terrain editing potential of Mapper,&nbsp; the combat is way more in-depth. The code's to the right, be sure to check the tutorial from the menu after you log in.</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-03 16:20:22 UTC</pubDate>
         <guid>https://padlet.com/christopher_hie/gameworks/wish/218549535</guid>
      </item>
      <item>
         <title>M-Slayer</title>
         <author>christopher_hie</author>
         <link>https://padlet.com/christopher_hie/gameworks/wish/218555162</link>
         <description><![CDATA[<div>@echo off<br>title= M-Slayer<br>cls<br>choice /c:ys /d y /t 2 &gt;nul<br>if errorlevel 2 goto title<br>color 08<br>echo Presenting...<br>choice /c:ys /d y /t 2 &gt;nul<br>if errorlevel 2 goto title<br>color 07<br>choice /c:ys /d y /t 2 &gt;nul<br>if errorlevel 2 goto title<br>color 0f<br>choice /c:ys /d y /t 2 &gt;nul<br>if errorlevel 2 goto title<br>color 07<br>choice /c:ys /d y /t 2 &gt;nul<br>if errorlevel 2 goto title<br>color 08<br>choice /c:ys /d y /t 2 &gt;nul<br>if errorlevel 2 goto title<br>cls<br>choice /c:ys /d y /t 2 &gt;nul<br>if errorlevel 2 goto title<br>color 0a<br>cls<br>echo                  M   M<br>echo                  MM MM<br>echo                  M M M<br>echo                  M M M<br>echo                  M M M<br>ping localhost -n 2 &gt;nul<br>cls<br>echo                  M   M<br>echo                  MM MM<br>echo                  M M M<br>echo                  M M M<br>echo                 M  M M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo                  M   M<br>echo                  MM MM<br>echo                  M M M<br>echo                 M  M M<br>echo                M   M M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo                  M   M<br>echo                  MM MM<br>echo                 M  M M<br>echo                M   M M<br>echo               M   M  M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo                  M   M<br>echo                 M M MM<br>echo                M   M M<br>echo               M   M  M<br>echo              M   M   M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo                 M    M<br>echo                M M  MM<br>echo               M   M  M<br>echo              M   M   M<br>echo             M   M   M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo                M    M<br>echo               M M  M M<br>echo              M   M   M<br>echo             M   M   M<br>echo            M   M   M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo              M    M<br>echo             M M  M M<br>echo            M   M   M<br>echo           M   M   M<br>echo          M   M   M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo            M    M<br>echo           M M  M M<br>echo          M   M   M<br>echo         M   M   M<br>echo        M   M   M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo          M    M<br>echo         M M  M M<br>echo        M   M   M<br>echo       M   M   M<br>echo      M   M   M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo        M    M<br>echo       M M  M M<br>echo      M   M   M<br>echo     M   M   M<br>echo    M   M   M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo      M    M<br>echo     M M  M M<br>echo    M   M   M<br>echo    M  M   M<br>echo    M M   M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo     M    M<br>echo    MM  M M<br>echo    M  M   M<br>echo    M M   M<br>echo    M M  M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo    M   M<br>echo    MM M M<br>echo    M M  M<br>echo    M M  M<br>echo    M M  M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo    M   M<br>echo    MM MM<br>echo    M M M<br>echo    M M M<br>echo    M M M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ<br>echo º  M   M<br>echo º  MM MM<br>echo º  M M M ==<br>echo    M M M<br>echo    M M M<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M<br>echo º  MM MM<br>echo º  M M M =====<br>echo º  M M M<br>echo º  M M M<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SS                                   º<br>echo º  MM MM       S                                    º<br>echo º  M M M ===== SS                                   º<br>echo º  M M M         <br>echo º  M M M       SS<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SSSSS                                º<br>echo º  MM MM       S                                    º<br>echo º  M M M ===== SSSSS                                º<br>echo º  M M M           S                                º<br>echo º  M M M       SSSSS                                º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SSSSS L                              º<br>echo º  MM MM       S     L                              º<br>echo º  M M M ===== SSSSS L                              º<br>echo º  M M M           S L                              º<br>echo º  M M M       SSSSS LL                             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SSSSS L                              º<br>echo º  MM MM       S     L                              º<br>echo º  M M M ===== SSSSS L                              º<br>echo º  M M M           S L                              º<br>echo º  M M M       SSSSS LLLLL                          º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SSSSS L                              º<br>echo º  MM MM       S     L      A                       º<br>echo º  M M M ===== SSSSS L     AA                       º<br>echo º  M M M           S L     A                        º<br>echo º  M M M       SSSSS LLLLL A                        º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SSSSS L       A                      º<br>echo º  MM MM       S     L      A A                     º<br>echo º  M M M ===== SSSSS L     AAAAA                    º<br>echo º  M M M           S L     A   A                    º<br>echo º  M M M       SSSSS LLLLL A   A                    º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SSSSS L       A   Y                  º<br>echo º  MM MM       S     L      A A   Y                 º<br>echo º  M M M ===== SSSSS L     AAAAA                    º<br>echo º  M M M           S L     A   A                    º<br>echo º  M M M       SSSSS LLLLL A   A                    º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SSSSS L       A   Y   Y              º<br>echo º  MM MM       S     L      A A   Y Y               º<br>echo º  M M M ===== SSSSS L     AAAAA   Y                º<br>echo º  M M M           S L     A   A   Y                º<br>echo º  M M M       SSSSS LLLLL A   A   Y                º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SSSSS L       A   Y   Y EE           º<br>echo º  MM MM       S     L      A A   Y Y  E            º<br>echo º  M M M ===== SSSSS L     AAAAA   Y   EE           º<br>echo º  M M M           S L     A   A   Y   E            º<br>echo º  M M M       SSSSS LLLLL A   A   Y   EE           º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SSSSS L       A   Y   Y EEEEE        º<br>echo º  MM MM       S     L      A A   Y Y  E            º<br>echo º  M M M ===== SSSSS L     AAAAA   Y   EEE          º<br>echo º  M M M           S L     A   A   Y   E            º<br>echo º  M M M       SSSSS LLLLL A   A   Y   EEEEE        º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 1 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SSSSS L       A   Y   Y EEEEE RR     º<br>echo º  MM MM       S     L      A A   Y Y  E     R      º<br>echo º  M M M ===== SSSSS L     AAAAA   Y   EEE   RR     º<br>echo º  M M M           S L     A   A   Y   E     R      º<br>echo º  M M M       SSSSS LLLLL A   A   Y   EEEEE R      º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 1 &gt;nul<br><br>:title<br>cls<br>color 0a<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º  M   M       SSSSS L       A   Y   Y EEEEE RRRR   º<br>echo º  MM MM       S     L      A A   Y Y  E     R  RR  º<br>echo º  M M M ===== SSSSS L     AAAAA   Y   EEE   RRRR   º<br>echo º  M M M           S L     A   A   Y   E     R  RR  º<br>echo º  M M M       SSSSS LLLLL A   A   Y   EEEEE R   R  º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>echo Legend's Reign<br>pause<br><br>:login<br>cls<br>echo Enscribe ye here thine name.<br>set /p username=Username: <br>cls<br>echo And thine passphrase?<br>set /p password=Password: <br>if exist saveFiles goto savesExist<br>if exist IMPORTANT goto mdBypass<br>md saveFiles<br>:savesExist<br>cd saveFiles<br>md IMPORTANT<br>:mdBypass<br>if exist %username%.bat goto again<br>goto new<br><br>:new<br>cls<br>echo Welcome to the arena %username%!<br>echo May your battles be swift and valiant!<br>echo set check=%password%&gt;&gt;%username%.bat<br>echo set win=0 &gt;&gt;%username%.bat<br>echo set lose=0 &gt;&gt;%username%.bat<br>echo set legend=0 &gt;&gt;%username%.bat<br>pause<br>goto menu<br><br>:again<br>cls<br>call %username%.bat<br>if %password% EQU %check% goto passClear<br>color 0c<br>echo IMPOSTER! Guards! Seize this man!<br>pause<br>goto title<br><br>:passClear<br>cls<br>set win=0<br>set lose=0<br>set legend=0<br>call %username%.bat<br>if %win% EQU 0 goto foolEntry<br>if %lose% EQU 0 goto gloriousEntry<br>if %lose% GTR %win% goto foolEntry<br>if %legend% GTR 10 goto gloriousEntry<br>cls<br>color 0a<br>echo Welcome again %username%.<br>echo The crowd awaits its gladiator. We await thine victory.<br>pause<br>goto menu<br>:foolEntry<br>cls<br>color 0c<br>echo I see, %username% is it?<br>echo Guards! Escort this... coward, to the arena. His death awaits him.<br>pause<br>goto menu<br>:gloriousEntry<br>cls<br>color 0e<br>echo BEHOLD! The legend %username%!<br>echo The emporer himself shall surely attend!<br>pause<br>goto menu<br><br>:Menu<br>:refresh<br>call %username%.bat<br>del %username%.bat<br>echo set check=%check% &gt;&gt;%username%.bat<br>echo set win=%win% &gt;&gt;%username%.bat<br>echo set lose=%lose% &gt;&gt;%username%.bat<br>echo set legend=%legend% &gt;&gt;%username%.bat<br><br><br>cls<br>color 0a<br>echo Select your difficulty<br>echo 1.) Easy<br>echo 2.) Normal<br>echo 3.) Hard<br>echo ===============<br>echo 4.) How to play<br>echo 5.) Retire<br>echo 6.) Contact the Authors<br>echo 0.) What's new?<br>choice /c:1234506 &gt;nul<br>if errorlevel 7 goto credits<br>if errorlevel 6 goto changeLog<br>if errorlevel 5 goto retire<br>if errorlevel 4 goto help<br>if errorlevel 3 goto hard<br>if errorlevel 2 goto normal<br>if errorlevel 1 goto easy<br><br>:credits<br>cls<br>color 0f<br>echo Game dev: "Raven's Quote"<br>echo -ravensquotenevermore@gmail.com<br>echo Partner: "Killer Master"<br>echo -anthonyxyz23@gmail.com<br>pause<br>goto menu<br><br>:changeLog<br>cls<br>color f0<br>echo HEAR YE, HEAR YE!<br>echo First off, quick warning.<br>echo If you spot one thing in<br>echo this game that isn't in<br>echo this change log, either<br>echo A.) It's been there a while<br>echo or<br>echo B.) It's one of a thousand<br>echo things I've added, none of<br>echo which will be recorded<br>echo here. For all I know, the<br>echo M spits fire and teleports<br>echo at random.<br>pause<br>cls<br>echo Ok so it already teleports<br>echo but only when you hit it...<br>pause<br>echo and its location may/may noy<br>echo be determined by an RNG...<br>pause<br>cls<br>echo So yeah it's been teleporting<br>echo to a semi-random location since<br>echo the first update of this version,<br>echo sue me. XD<br>pause<br><br>REM HEY YOU! UPDATE THE CHANGELOG!<br><br>cls<br>echo Here's what's been added since<br>echo this version of M-Slayer took<br>echo the web by storm.<br>pause<br>cls<br>echo V1<br>echo The Welcoming Update<br>echo :<br>echo Nothing was added, it was<br>echo created.<br>echo ==============================<br>echo V2<br>echo The Historical Update<br>echo :<br>echo -Password and history system.<br>echo -Different arenas for<br>echo different difficulties.<br>echo -Bug fix: M no longer charges<br>echo off screen for eternity.<br>echo (Standing to the M's right<br>echo is no longer advised).<br>echo ==============================<br>echo V3<br>echo The Legitimate Hard Mode Update<br>echo :<br>echo -M's movement is now<br>echo determined by an RNG.<br>echo -Sword must now be positioned<br>echo at the same spot as the M<br>echo BEFORE you attack. Attacking<br>echo is now seperate from sword<br>echo movement.<br>echo -Adjustment to endings<br>echo -Going to menu refreshes your<br>echo save file, saving processing<br>echo time (not that that was an<br>echo issue but, hey, it does).<br>echo ==============================<br>echo V4<br>echo Update X<br>echo (Shoutout to KillerMaster on G+)<br>echo :<br>echo -Added change log<br>echo -Arena size updated to a 10x10<br>echo grid.<br>echo -Added arena select screen<br>echo separate from difficulty<br>echo select<br>echo -Certain arenas have different<br>echo environmental hazards.<br>echo -Added secret of some sort.<br>echo -"X-Slayer" added to xBatch,<br>echo a program written by<br>echo KillerMaster with exclusive<br>echo content on both versions of<br>echo the game.<br>echo ==============================<br>echo V5<br>echo the Lost Update<br>echo :<br>echo -Added intro animation<br>echo -Added "Contact the authors"<br>echo -Added ruins arena<br>echo -Skip into by pressing s while<br>echo it says "presenting"<br>echo V5.1<br>echo -Improved Ruins map<br>echo -New endings<br>pause<br>goto menu<br>goto menu<br>goto menu<br>:retire<br>cls<br>color 0c<br>call %username%.bat<br>if %lose% GTR %win% goto kick<br>echo Sir, do you truly wish to retire?<br>echo You have won %win% battles, and<br>echo lost %lose%.<br>echo 1.) Yes sir, I bid thee farewell.<br>echo 2.) At my age? NEVER!<br>choice /c:12 &gt;nul<br>if errorlevel 2 goto jester<br>if errorlevel 1 goto deleteMe<br>:jester<br>cls<br>color 0a<br>echo Ha ha! You jest! Why fight when you<br>echo could earn a living with words!<br>echo Onward with you!<br>pause<br>goto menu<br>:deleteMe<br>cls<br>color 0c<br>del %username%.bat<br>echo I see, I have removed thine name and<br>echo and thine records from our lists.<br>echo You may go.<br>pause<br>goto title<br>:kick<br>cls<br>color 0c<br>del %username%.bat<br>echo We'll be glad to be rid of you, %username%.<br>set /a total=%win%+%lose%<br>echo Of %total% battles, you have lost %lose%.<br>echo Did you tire of stumbling to death on the<br>echo battlefield? HA! Begone with you, I have<br>echo erased your name from our history.<br>pause<br>goto title<br><br><br>:help<br>cls<br>color 0a<br>echo  W  Use W,A,S,<br>echo A*D and D to<br>echo  S  move around.<br>pause<br>cls<br>echo  I  Use I,J,K,<br>echo J*L and L to<br>echo  K  move your sword.<br>pause<br>cls<br>echo Ë --This is you (buff aren't ya?)<br>echo M --This is the monster (menacing, eh?)<br>pause<br>cls<br>echo . . .<br>echo . Ë -  --This is your sword to the right.<br>echo . . .<br>pause<br>cls<br>echo . . .<br>echo . Ë .<br>echo . ³ . --This is your sword below you.<br>pause<br>cls<br>echo   . . .<br>echo  . Ë .<br>echo . / . --This is your sword when<br>echo         the screen tilts.<br>pause<br>cls<br>echo . . .  N  This is your compass. If<br>echo . . . W*E the screen tilts, this<br>echo . . .  S  let's you know.<br>pause<br>cls<br>echo   . . .  N See? North is now up<br>echo  . . . W*E and to the right.<br>echo . . .  S<br>pause<br>cls<br>echo . . .  N   And now it's up and<br>echo  . . . W*E to the left.<br>echo   . . .  S<br>pause<br>cls<br>echo . . .  If you see the M beside you,<br>echo . Ë M  but not your sword, press E<br>echo . . .  to attack!<br>pause<br>cls<br>echo . ³ .  If you see the M beside you<br>echo . Ë M  AND your sword is showing,<br>echo . . .  DO NOT ATTACK!<br>pause<br>cls<br>echo . Ë .  N    Anytime you are directly north,<br>echo . . . W*E   south, or off to the side of the<br>echo . M .  S    M, it will CHARGE 2 spaces at once!<br>echo             Move sideways to dodge!<br>pause<br>cls<br>echo . Ë .  N    In this instance, the screen is<br>echo  . . . W*E  tilted, but you are still<br>echo   . M .  S  DIRECTLY NORTH OF THE M! It will<br>echo             happily charge you from here.<br>pause<br>cls<br>echo Ë . .  N     The M can't charge diagonally,<br>echo . . . W*E    so this guy is safe.<br>echo . M .  S<br>pause<br>cls<br>echo   Ë . .  N  This guy is also safe.<br>echo  . . . W*E  The screen is just tilted.<br>echo . M .  S    (Both you and the M are in<br>echo             the same spots as in the<br>echo             last picture!)<br>pause<br>cls<br>echo Those are the basics of the game, but<br>echo I'll give you a pro tip. If you and<br>echo the M are side by side, don't run<br>echo directly away from it. Remember that<br>echo two space charge I mentioned? It'll<br>echo outrun you. Panic and run in circles.<br>pause<br>echo I'm serious.<br>pause<br>cls<br>echo Anyway, since you sat through my little<br>echo class there I'll tell you about the<br>echo secret. You know, the one I mentioned<br>echo in the changelog. There's a 5th arena.<br>echo When you get to the arena select screen,<br>echo press 5. Yes yes I know you probably<br>echo don't see 5 as an option. The guy who<br>echo talks about the palace is a jerk but he<br>echo WILL tell you the palace exists, and that<br>echo you gotta be good to get there. What you<br>echo need are three legend endings, even<br>echo if it's just the same one over and over<br>echo again. The best legend ending can be<br>echo gotten by losing more than the total<br>echo number of times that you've won, then<br>echo beating the M withou taking damage.<br>pause<br>echo ...<br>pause<br>echo On hard mode.<br>pause<br>goto menu<br><br><br>:hard<br>cls<br>color 0c<br>echo Difficulty set to hard.<br>echo Monster will charge!<br>pause<br>set timer=1<br>goto chooseArena<br>:normal<br>cls<br>color 0e<br>echo Difficulty set to normal.<br>echo Monster will move moderatly.<br>pause<br>set timer=2<br>goto chooseArena<br>:easy<br>cls<br>color 0a<br>echo Difficulty set to easy.<br>echo Monster will move slowly.<br>pause<br>set timer=3<br>goto chooseArena<br><br>:chooseArena<br>if exist %username%.bat goto saveSafe<br>cls<br>color 0f<br>echo Ya' know, I was kinda using that save<br>echo file of yours.<br>pause<br>exit<br>:saveSafe<br>cls<br>color 0a<br>echo Where shall you fight?<br>call %username%.bat<br>echo 1.) Forest<br>echo 2.) Arena<br>echo 3.) Swamp<br>echo 4.) Crater<br>echo 5.) Ruins<br>if %legend% GTR 3 echo 6.) Palace<br>choice /c:123465 &gt;nul<br>if errorlevel 6 goto ruins<br>if errorlevel 5 goto palaceCheck<br>if errorlevel 4 goto crater<br>if errorlevel 3 goto swamp<br>if errorlevel 2 goto arena<br>if errorlevel 1 goto forest<br><br>:ruins<br>set where=ruins<br>color 02<br>set coin1=no<br>set coin2=no<br>set coin3=no<br>set coin4=no<br>cls<br>echo The ancient ruins.<br>echo Watch your step, traveler.<br>pause<br>goto statSet<br>:palaceCheck<br>call %username%.bat<br>if %legend% GTR 3 goto palace<br>cls<br>echo You must have heard about the palace.<br>pause<br>cls<br>echo Seek elsewhere, only true warriors may<br>echo enter that place.<br>pause<br>goto saveSafe<br>:forest<br>set where=forest<br>cls<br>color a0<br>echo Ah, the old woods.<br>echo Memories abound in this place...<br>pause<br>goto statSet<br>:arena<br>set where=arena<br>cls<br>color e0<br>echo Bold you are.<br>echo Mind the crowd, do not let them grow weary.<br>pause<br>goto statSet<br>:crater<br>set where=crater<br>cls<br>color 0c<br>echo An burning crater.<br>echo The scorched earth irritates the beast. Beware.<br>pause<br>goto statSet<br>:swamp<br>set where=Swamp<br>cls<br>color 20<br>echo The swamplands, watch yourself.<br>echo The air is thick, it shall be hard to see.<br>pause<br>color a2<br>goto statSet<br>:palace<br>set where=palace<br>cls<br>color 07<br>echo You must be the %username% they speak of.<br>if %win% GTR %lose% goto palaceWelcome<br>echo Whatever luck you have been riding on boy,<br>echo it shall soon run out!<br>pause<br>color f7<br>goto statSet<br>:palaceWelcome<br>echo We are delighted to see you here. Come!<br>echo The emporer awaits!<br>pause<br>color 0f<br>goto statSet<br><br>:statSet<br>set message=BEHOLD! OUR VALIANT HERO DARES TO FIGHT!<br>set health=5<br>set mHealth=5<br>set sMark=down<br>set rage=0<br><br>:setScreen<br>set rx1,ry1=.<br>set rx1,ry2=.<br>set rx1,ry3=.<br>set rx1,ry4=.<br>set rx1,ry5=.<br>set rx2,ry1=.<br>set rx2,ry2=.<br>set rx2,ry3=.<br>set rx2,ry4=.<br>set rx2,ry5=.<br>set rx3,ry1=.<br>set rx3,ry2=.<br>set rx3,ry3=.<br>set rx3,ry4=.<br>set rx3,ry5=.<br>set rx4,ry1=.<br>set rx4,ry2=.<br>set rx4,ry3=.<br>set rx4,ry4=.<br>set rx4,ry5=.<br>set rx5,ry1=.<br>set rx5,ry2=.<br>set rx5,ry3=.<br>set rx5,ry4=.<br>set rx5,ry5=.<br>set rx1,ry6=.<br>set rx1,ry7=.<br>set rx1,ry8=.<br>set rx1,ry9=.<br>set rx1,ry10=.<br>set rx2,ry6=.<br>set rx2,ry7=.<br>set rx2,ry8=.<br>set rx2,ry9=.<br>set rx2,ry10=.<br>set rx3,ry6=.<br>set rx3,ry7=.<br>set rx3,ry8=.<br>set rx3,ry9=.<br>set rx3,ry10=.<br>set rx4,ry6=.<br>set rx4,ry7=.<br>set rx4,ry8=.<br>set rx4,ry9=.<br>set rx4,ry10=.<br>set rx5,ry6=.<br>set rx5,ry7=.<br>set rx5,ry8=.<br>set rx5,ry9=.<br>set rx5,ry10=.<br>set rx6,ry1=.<br>set rx6,ry2=.<br>set rx6,ry3=.<br>set rx6,ry4=.<br>set rx6,ry5=.<br>set rx6,ry6=.<br>set rx6,ry7=.<br>set rx6,ry8=.<br>set rx6,ry9=.<br>set rx6,ry10=.<br>set rx7,ry1=.<br>set rx7,ry2=.<br>set rx7,ry3=.<br>set rx7,ry4=.<br>set rx7,ry5=.<br>set rx7,ry6=.<br>set rx7,ry7=.<br>set rx7,ry8=.<br>set rx7,ry9=.<br>set rx7,ry10=.<br>set rx8,ry1=.<br>set rx8,ry2=.<br>set rx8,ry3=.<br>set rx8,ry4=.<br>set rx8,ry5=.<br>set rx8,ry6=.<br>set rx8,ry7=.<br>set rx8,ry8=.<br>set rx8,ry9=.<br>set rx8,ry10=.<br>set rx9,ry1=.<br>set rx9,ry2=.<br>set rx9,ry3=.<br>set rx9,ry4=.<br>set rx9,ry5=.<br>set rx9,ry6=.<br>set rx9,ry7=.<br>set rx9,ry8=.<br>set rx9,ry9=.<br>set rx9,ry10=.<br>set rx10,ry1=.<br>set rx10,ry2=.<br>set rx10,ry3=.<br>set rx10,ry4=.<br>set rx10,ry5=.<br>set rx10,ry6=.<br>set rx10,ry7=.<br>set rx10,ry8=.<br>set rx10,ry9=.<br>set rx10,ry10=.<br>if %where% EQU ruins goto setRuins<br>goto pSet<br>:setRuins<br>set rx3,ry5==<br>set rx4,ry5==<br>set rx3,ry4==<br>set rx8,ry5==<br>set rx7,ry5==<br>set rx8,ry4==<br>set rx4,ry10==<br>set rx4,ry9==<br>set rx7,ry10==<br>set rx7,ry9==<br>set rx3,ry9==<br>set rx2,ry9==<br>set rx7,ry9==<br>set rx8,ry9==<br>set rx5,ry3==<br>set rx6,ry3==<br>set rx4,ry6==<br>set rx4,ry7==<br>set rx3,ry7==<br>set rx2,ry7==<br>set rx1,ry7==<br>set rx7,ry6==<br>set rx7,ry7==<br>set rx8,ry7==<br>set rx9,ry7==<br>set rx9,ry9==<br>set rx10,ry7==<br>set rx8,ry10=c<br>set rx3,ry6=c<br>set rx8,ry6=c<br>set rx3,ry10=c<br><br><br>:pSet<br>set impatient=0<br>set chargeCheck=goto control<br>set x=%random%<br>:loopP<br>if %x% GTR 10 set /a x=%x%/2<br>if %x% GTR 10 goto loopP<br>set y=10<br>if %where% EQU ruins set y=8<br>:mSet<br>set mx=%random%<br>:loopM<br>if %mx% GTR 10 set /a mx=%mx%/2<br>if %mx% GTR 10 goto loopM<br>set my=%random%<br>:loopMY<br>if %my% GTR 7 set /a my=%my%/3<br>if %my% GTR 7 goto loopMY<br>:callScreen<br>set x1,y1=%rx1,ry1%<br>set x1,y2=%rx1,ry2%<br>set x1,y3=%rx1,ry3%<br>set x1,y4=%rx1,ry4%<br>set x1,y5=%rx1,ry5%<br>set x2,y1=%rx2,ry1%<br>set x2,y2=%rx2,ry2%<br>set x2,y3=%rx2,ry3%<br>set x2,y4=%rx2,ry4%<br>set x2,y5=%rx2,ry5%<br>set x3,y1=%rx3,ry1%<br>set x3,y2=%rx3,ry2%<br>set x3,y3=%rx3,ry3%<br>set x3,y4=%rx3,ry4%<br>set x3,y5=%rx3,ry5%<br>set x4,y1=%rx4,ry1%<br>set x4,y2=%rx4,ry2%<br>set x4,y3=%rx4,ry3%<br>set x4,y4=%rx4,ry4%<br>set x4,y5=%rx4,ry5%<br>set x5,y1=%rx5,ry1%<br>set x5,y2=%rx5,ry2%<br>set x5,y3=%rx5,ry3%<br>set x5,y4=%rx5,ry4%<br>set x5,y5=%rx5,ry5%<br>set x1,y6=%rx1,ry6%<br>set x1,y7=%rx1,ry7%<br>set x1,y8=%rx1,ry8%<br>set x1,y9=%rx1,ry9%<br>set x1,y10=%rx1,ry10%<br>set x2,y6=%rx2,ry6%<br>set x2,y7=%rx2,ry7%<br>set x2,y8=%rx2,ry8%<br>set x2,y9=%rx2,ry9%<br>set x2,y10=%rx2,ry10%<br>set x3,y6=%rx3,ry6%<br>set x3,y7=%rx3,ry7%<br>set x3,y8=%rx3,ry8%<br>set x3,y9=%rx3,ry9%<br>set x3,y10=%rx3,ry10%<br>set x4,y6=%rx4,ry6%<br>set x4,y7=%rx4,ry7%<br>set x4,y8=%rx4,ry8%<br>set x4,y9=%rx4,ry9%<br>set x4,y10=%rx4,ry10%<br>set x5,y6=%rx5,ry6%<br>set x5,y7=%rx5,ry7%<br>set x5,y8=%rx5,ry8%<br>set x5,y9=%rx5,ry9%<br>set x5,y10=%rx5,ry10%<br>set x6,y1=%rx6,ry1%<br>set x6,y2=%rx6,ry2%<br>set x6,y3=%rx6,ry3%<br>set x6,y4=%rx6,ry4%<br>set x6,y5=%rx6,ry5%<br>set x7,y1=%rx7,ry1%<br>set x7,y2=%rx7,ry2%<br>set x7,y3=%rx7,ry3%<br>set x7,y4=%rx7,ry4%<br>set x7,y5=%rx7,ry5%<br>set x8,y1=%rx8,ry1%<br>set x8,y2=%rx8,ry2%<br>set x8,y3=%rx8,ry3%<br>set x8,y4=%rx8,ry4%<br>set x8,y5=%rx8,ry5%<br>set x9,y1=%rx9,ry1%<br>set x9,y2=%rx9,ry2%<br>set x9,y3=%rx9,ry3%<br>set x9,y4=%rx9,ry4%<br>set x9,y5=%rx9,ry5%<br>set x10,y1=%rx10,ry1%<br>set x10,y2=%rx10,ry2%<br>set x10,y3=%rx10,ry3%<br>set x10,y4=%rx10,ry4%<br>set x10,y5=%rx10,ry5%<br>set x6,y6=%rx6,ry6%<br>set x6,y7=%rx6,ry7%<br>set x6,y8=%rx6,ry8%<br>set x6,y9=%rx6,ry9%<br>set x6,y10=%rx6,ry10%<br>set x7,y6=%rx7,ry6%<br>set x7,y7=%rx7,ry7%<br>set x7,y8=%rx7,ry8%<br>set x7,y9=%rx7,ry9%<br>set x7,y10=%rx7,ry10%<br>set x8,y6=%rx8,ry6%<br>set x8,y7=%rx8,ry7%<br>set x8,y8=%rx8,ry8%<br>set x8,y9=%rx8,ry9%<br>set x8,y10=%rx8,ry10%<br>set x9,y6=%rx9,ry6%<br>set x9,y7=%rx9,ry7%<br>set x9,y8=%rx9,ry8%<br>set x9,y9=%rx9,ry9%<br>set x9,y10=%rx9,ry10%<br>set x10,y6=%rx10,ry6%<br>set x10,y7=%rx10,ry7%<br>set x10,y8=%rx10,ry8%<br>set x10,y9=%rx10,ry9%<br>set x10,y10=%rx10,ry10%<br><br><br>:setTilt<br>if %x% EQU 4 goto noTilt<br>if %x% EQU 5 goto noTilt<br>if %x% EQU 6 goto noTilt<br>if %x% EQU 7 goto noTilt<br>if %x% LSS 4 goto tiltLeft<br>if %x% GTR 7 goto tiltRight<br><br>:noTilt<br>set tilt=no<br>set lBuffHigh=     <br>set lBuffLow=     <br>set lBuff9=     º<br>set lBuff8=     º<br>set lBuff7=     º<br>set lBuff6=     º<br>set lBuff5=     º<br>set lBuff4=     º<br>set lBuff3=     º<br>set lBuff2=     º<br>set lBuff1=     º<br>set lBuff0=     º<br>set rBuff9=º<br>set rBuff8=º<br>set rBuff7=º<br>set rBuff6=º<br>set rBuff5=º<br>set rBuff4=º<br>set rBuff3=º<br>set rBuff2=º<br>set rBuff1=º<br>set rBuff0=º<br>goto screen<br><br>:tiltLeft<br>set tilt=left<br>set lBuffHigh= <br>set lBuffLow=          <br>set lBuff9= \<br>set lBuff8=  \<br>set lBuff7=   \<br>set lBuff6=    \<br>set lBuff5=     \<br>set lBuff4=      \<br>set lBuff3=       \<br>set lBuff2=        \<br>set lBuff1=         \<br>set lBuff0=          \<br>set rBuff9=\<br>set rBuff8=\<br>set rBuff7=\<br>set rBuff6=\<br>set rBuff5=\<br>set rBuff4=\<br>set rBuff3=\<br>set rBuff2=\<br>set rBuff1=\<br>set rBuff0=\<br>goto screen<br>:tiltRight<br>set tilt=right<br>set lBuffHigh=          <br>set lBuffLow= <br>set lBuff9=          /<br>set lBuff8=         /<br>set lBuff7=        /<br>set lBuff6=       /<br>set lBuff5=      /<br>set lBuff4=     /<br>set lBuff3=    /<br>set lBuff2=   /<br>set lBuff1=  /<br>set lBuff0= /<br>set rBuff9=/<br>set rBuff8=/<br>set rBuff7=/<br>set rBuff6=/<br>set rBuff5=/<br>set rBuff4=/<br>set rBuff3=/<br>set rBuff2=/<br>set rBuff1=/<br>set rBuff0=/<br>goto screen<br><br><br>:exit<br>cls<br>color 0f<br>echo ERROR!<br>echo No clue what happened, but something happened.<br>echo See your dealer for details.<br>pause<br>exit<br><br><br>:screen<br>:swordSet<br>if %sMark% EQU down goto sDown<br>if %sMark% EQU up goto sUp<br>if %sMark% EQU left goto sLeft<br>if %sMark% EQU right goto sRight<br>set sx=x<br>set sy=y<br>set message=Could not render sword.<br>goto render<br>:sDown<br>if %tilt% EQU no goto sDownNo<br>if %tilt% EQU right goto sDownRight<br>if %tilt% EQU left goto sDownLeft<br>pause<br>cls<br>echo tilt error<br>goto exit<br>:sDownNo<br>set sShape=³<br>set sx=%x%<br>set /a sy=%y%-1<br>goto render<br>:sDownRight<br>set sShape=/<br>set sx=%x%<br>set /a sy=%y%-1<br>goto render<br>:sDownLeft<br>set sShape=\<br>set sx=%x%<br>set /a sy=%y%-1<br>goto render<br>:sUp<br>if %tilt% EQU no goto sUpNo<br>if %tilt% EQU right goto sUpRight<br>if %tilt% EQU left goto sUpLeft<br>pause<br>goto exit<br>:sUpNo<br>set sShape=³<br>set sx=%x%<br>set /a sy=%y%+1<br>goto render<br>:sUpRight<br>set sShape=/<br>set sx=%x%<br>set /a sy=%y%+1<br>goto render<br>:sUpLeft<br>set sShape=\<br>set sx=%x%<br>set /a sy=%y%+1<br>goto render<br>:sLeft<br>set sy=%y%<br>set /a sx=%x%-1<br>set sShape=-<br>goto render<br>:sRight<br>set sy=%y%<br>set /a sx=%x%+1<br>set sShape=-<br>goto render<br><br><br><br><br><br><br><br><br><br>:render<br>cls<br>set x%sx%,y%sy%=%sShape%<br>set x%x%,y%y%=Ë<br>set x%mx%,y%my%=M<br>echo %lBuffHigh%=======================%rBuffHigh%<br>echo %lBuff9% %x1,y10% %x2,y10% %x3,y10% %x4,y10% %x5,y10% %x6,y10% %x7,y10% %x8,y10% %x9,y10% %x10,y10% %rBuff9%<br>echo %lBuff8% %x1,y9% %x2,y9% %x3,y9% %x4,y9% %x5,y9% %x6,y9% %x7,y9% %x8,y9% %x9,y9% %x10,y9% %rBuff8%<br>echo %lBuff7% %x1,y8% %x2,y8% %x3,y8% %x4,y8% %x5,y8% %x6,y8% %x7,y8% %x8,y8% %x9,y8% %x10,y8% %rBuff7%<br>echo %lBuff6% %x1,y7% %x2,y7% %x3,y7% %x4,y7% %x5,y7% %x6,y7% %x7,y7% %x8,y7% %x9,y7% %x10,y7% %rBuff6%<br>echo %lBuff5% %x1,y6% %x2,y6% %x3,y6% %x4,y6% %x5,y6% %x6,y6% %x7,y6% %x8,y6% %x9,y6% %x10,y6% %rBuff5%<br>echo %lBuff4% %x1,y5% %x2,y5% %x3,y5% %x4,y5% %x5,y5% %x6,y5% %x7,y5% %x8,y5% %x9,y5% %x10,y5% %rBuff4%<br>echo %lBuff3% %x1,y4% %x2,y4% %x3,y4% %x4,y4% %x5,y4% %x6,y4% %x7,y4% %x8,y4% %x9,y4% %x10,y4% %rBuff3%<br>echo %lBuff2% %x1,y3% %x2,y3% %x3,y3% %x4,y3% %x5,y3% %x6,y3% %x7,y3% %x8,y3% %x9,y3% %x10,y3% %rBuff2%<br>echo %lBuff1% %x1,y2% %x2,y2% %x3,y2% %x4,y2% %x5,y2% %x6,y2% %x7,y2% %x8,y2% %x9,y2% %x10,y2% %rBuff1%<br>echo %lBuff0% %x1,y1% %x2,y1% %x3,y1% %x4,y1% %x5,y1% %x6,y1% %x7,y1% %x8,y1% %x9,y1% %x10,y1% %rBuff0%<br>echo %lBuffLow%=======================%rBuffLow%<br>echo %message%<br>echo Health: %health% hp<br>echo Monster: %mHealth% hp<br>if %where% EQU arena goto crowdStatus<br>if %where% EQU palace goto crowdStatus<br>goto control<br>:crowdStatus<br>if %impatient% EQU 3 echo The crowd demands action!<br>if %impatient% EQU 2 echo The crowd grows restless...<br>if %impatient% EQU 1 echo The crowd watches on...<br>if %impatient% EQU 0 echo The crowd feasts their eyes...<br><br><br><br><br><br><br>:control<br>choice /c:wasdyijkle /t %timer% /d y &gt;nul<br>if errorlevel 10 goto attack<br>if errorlevel 9 goto aRight<br>if errorlevel 8 goto aDown<br>if errorlevel 7 goto aLeft<br>if errorlevel 6 goto aUp<br>if errorlevel 5 goto wait<br>if errorlevel 4 goto right<br>if errorlevel 3 goto down<br>if errorlevel 2 goto left<br>if errorlevel 1 goto up<br><br><br><br><br><br><br>:wait<br>if %where% EQU arena goto tiring<br>if %where% EQU palace goto tiring<br>goto monster<br>:tiring<br>set /a impatient=%impatient%+1<br>if %impatient% GTR 3 goto shove<br>goto monster<br>:shove<br>if %y% EQU 1 goto shoveUp<br>set /a y=%y%-1<br>set impatient=0<br>set message=MOVE COWARD!<br>goto monster<br>:shoveUp<br>set impatient=0<br>set /a y=%y%+1<br>set message=GET BACK IN THERE!<br>goto monster<br><br><br>:right<br>set /a future=%x%+1<br>if %future% GTR 10 goto roomCheck<br>set /a x=%x%+1<br>set backVal=x<br>set backAdd=-<br>set impatient=0<br>goto roomCheck<br>:left<br>set /a future=%x%-1<br>if %future% LSS 1 goto roomCheck<br>set /a x=%x%-1<br>set impatient=0<br>set backVal=x<br>set backAdd=+<br>goto roomCheck<br>:up<br>set /a future=%y%+1<br>if %future% GTR 10 goto roomCheck<br>set /a y=%y%+1<br>set impatient=0<br>set backVal=y<br>set backAdd=-<br>goto roomCheck<br>:down<br>set /a future=%y%-1<br>if %future% LSS 1 goto roomCheck<br>set /a y=%y%-1<br>set impatient=0<br>set backVal=y<br>set backAdd=+<br>goto roomCheck<br><br>:back<br>set /a %backVal%=%backVal%%backAdd%1<br>goto monster<br><br>:roomCheck<br>if %where% EQU ruins goto ruinsCheck<br>goto monster<br>:ruinsCheck<br>if %y% EQU 10 goto ruinsCheck10<br>if %y% EQU 9 goto ruinsCheck9<br>if %y% EQU 7 goto ruinsCheck7<br>if %y% EQU 6 goto ruinsCheck6<br>if %y% EQU 5 goto ruinsCheck5<br>if %y% EQU 4 goto ruinsCheck4<br>if %y% EQU 3 goto ruinsCheck3<br>goto monster<br>:coin1Check<br>if %coin1% EQU no set coin1=yes<br>if %coin1% EQU yes set rx8,ry10=.<br>goto monster<br>:coin2Check<br>if %coin2% EQU no set coin2=yes<br>if %coin2% EQU yes set rx8,ry6=.<br>goto monster<br>:coin3Check<br>if %coin3% EQU no set coin3=yes<br>if %coin3% EQU yes set rx3,ry6=.<br>goto monster<br>:coin4Check<br>if %coin4% EQU no set coin4=yes<br>if %coin4% EQU yes set rx3,ry10=.<br>goto monster<br><br>:ruinsCheck10<br>if %x% EQU 3 goto coin4Check<br>if %x% EQU 8 goto coin1Check<br>if %x% EQU 4 goto back<br>if %x% EQU 7 goto back<br>goto monster<br>:ruinsCheck9<br>if %x% EQU 4 goto back<br>if %x% EQU 7 goto back<br>if %x% EQU 2 goto back<br>if %x% EQU 3 goto back<br>if %x% EQU 8 goto back<br>if %x% EQU 9 goto back<br>goto monster<br>:ruinsCheck7<br>if %x% GTR 6 goto back<br>if %x% LSS 5 goto back<br>goto monster<br>:ruinsCheck6<br>if %x% EQU 3 goto coin3Check<br>if %x% EQU 8 goto coin2Check<br>if %x% EQU 7 goto back<br>if %x% EQU 4 goto back<br>goto monster<br>:ruinsCheck5<br>if %x% EQU 3 goto back<br>if %x% EQU 4 goto back<br>if %x% EQU 7 goto back<br>if %x% EQU 8 goto back<br>goto monster<br>:ruinsCheck4<br>if %x% EQU 3 goto back<br>if %x% EQU 8 goto back<br>goto monster<br>:ruinsCheck3<br>if %x% EQU 5 goto back<br>if %x% EQU 6 goto back<br>goto monster<br>:battle<br>set message=The hero strikes the fearsome beast!<br>set /a mHealth=%mHealth%-1<br>if %mHealth% LSS 1 goto victory<br>goto pSet<br><br>:aUp<br>set sMark=up<br>goto monster<br>:aDown<br>set sMark=down<br>goto monster<br>:aRight<br>set sMark=right<br>goto monster<br>:aLeft<br>set sMark=left<br>goto monster<br><br>:attack<br>if %sx% EQU %mx% goto slash<br>goto stumble<br>:slash<br>if %sy% EQU %my% goto battle<br>goto stumble<br><br>:stumble<br>set message=Ho ho! What foolery is this?!<br>set /a health=%health%-1<br>if %health% LSS 1 goto fool<br>goto monster<br><br><br>:monster<br>if %x% EQU %mx% goto myCheck<br>if %y% EQU %my% goto chargeX<br>goto mMove<br>:myCheck<br>if %y% EQU %my% goto damage<br>goto chargeY<br><br>:mMove<br>if %rage% EQU 2 goto peace<br>if %where% EQU crater goto rage<br>if %where% EQU palace goto rageSet<br>goto peace<br>:rageSet<br>set numRage=%random%<br>:rageLoop<br>if %numRage% GTR 4 set /a numRage=%numRage%*10<br>if %numRage% GTR 4 set /a numRage=%numRage%/37<br>if %numRage% GTR 4 goto rageLoop<br>if %numRage% GTR 2 goto rage<br>goto peace<br>:rage<br>set rage=1<br>:peace<br>if %rage% EQU 2 set rage=0<br>if %rage% EQU 1 set rage=2<br>set /a mMove=%random%<br>:mLoop<br>if %mMove% GTR 4 set /a mMove=%mMove%*10<br>if %mMove% GTR 4 set /a mMove=%mMove%/35<br>if %mMove% GTR 4 goto mLoop<br>:mChoice<br>if %mMove% EQU 1 goto m1<br>if %mMove% EQU 2 goto m2<br>if %mMove% EQU 3 goto m3<br>if %mMove% EQU 4 goto m4<br>echo mError<br>pause<br>goto exit<br><br><br>:m1<br>if %my% GTR %y% goto mDown<br>if %my% LSS %y% goto mUp<br>if %x% GTR %mx% goto mRight<br>if %x% LSS %mx% goto mLeft<br>echo Error at m1!<br>pause<br>goto exit<br><br>:m2<br>if %my% GTR %y% goto mDown<br>if %x% LSS %mx% goto mLeft<br>if %my% LSS %y% goto mUp<br>if %x% GTR %mx% goto mRight<br>echo Error at m2!<br>pause<br>goto callScreen<br><br>:m3<br>if %x% GTR %mx% goto mRight<br>if %x% LSS %mx% goto mLeft<br>if %my% LSS %y% goto mUp<br>if %my% GTR %y% goto mDown<br>echo Error at m3!<br>pause<br>goto callScreen<br><br>:m4<br>if %x% GTR %mx% goto mRight<br>if %my% GTR %y% goto mDown<br>if %my% LSS %y% goto mUp<br>if %x% LSS %mx% goto mLeft<br>echo Error at m4!<br>pause<br>goto callScreen<br><br><br>:mRight<br>set /a mx=%mx%+1<br>goto mAttack<br>:mLeft<br>set /a mx=%mx%-1<br>goto mAttack<br>:mUp<br>set /a my=%my%+1<br>goto mAttack<br>:mDown<br>set /a my=%my%-1<br>goto mAttack<br><br>:mAttack<br>if %mx% EQU %x% goto mAttackClose<br>if %rage% EQU 2 goto mMove<br>goto callScreen<br>:mAttackClose<br>if %my% EQU %y% goto damage<br>if %rage% EQU 2 goto mMove<br>goto callScreen<br>:damage<br>set message=A punishing blow! Will they stand and fight?!<br>set /a health=%health%-1<br>if %health% LSS 1 goto lose<br>goto pSet<br><br><br>:chargeY<br>if %y% GTR %my% goto chargeUp<br>goto chargeDown<br><br>:chargeUp<br>set message=A thunderous charge!<br>set /a my=%my%+1<br>if %my% EQU %y% goto damage<br>set /a my=%my%+1<br>if %my% EQU %y% goto damage<br>goto callscreen<br><br>:chargeDown<br>cls<br>set message=A blistering charge!<br>set /a my=%my%-1<br>if %my% EQU %y% goto damage<br>set /a my=%my%-1<br>if %my% EQU %y% goto damage<br>goto callscreen<br><br>:chargeX<br>if %x% GTR %mx% goto chargeRight<br>goto chargeLeft<br><br>:chargeRight<br>set /a mx=%mx%+1<br>if %mx% EQU %x% goto damage<br>set /a mx=%mx%+1<br>if %mx% EQU %x% goto damage<br>goto callScreen<br><br>:chargeLeft<br>set /a mx=%mx%-1<br>if %mx% EQU %x% goto damage<br>set /a mx=%mx%-1<br>if %mx% EQU %x% goto damage<br>goto callScreen<br><br><br><br><br><br>:fool<br>echo set win=0 &gt;&gt;%username%.bat<br>echo set lose=1 &gt;&gt;%username%.bat<br>echo set /a legend=%legend%-1 &gt;&gt;%username%.bat<br>cls<br>color 0c<br>echo YOU FOOL!<br>echo You either tried to spam<br>echo the attack button, or failed<br>echo to heed the warning in the<br>echo tutorial!<br>ping localhost -n 5 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º             º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º             º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º             º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>goto menu<br><br><br>:Lose<br>echo set /a lose=%lose%+1&gt;&gt;%username%.bat<br>cls<br>color 0c<br>echo You have lost.<br>ping localhost -n 5 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º             º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º             º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º             º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º             º<br>echo º   ±±±±±±±   º<br>ECHO º  ±²²²²²²²±  º<br>ECHO º ±²°°²²²°°²± º<br>ECHO º  ±²²²°²²²±  º<br>ECHO º   ±±²±²±±   º<br>ECHO º   ± ± ± ±   º<br>echo º   ±     ±   º<br>echo º    ±±±±±    º<br>echo º             º<br>echo º             º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>ping localhost -n 2 &gt;nul<br>goto menu<br><br>:victory<br>if %where% EQU ruins goto ruinsWin<br>if %health% EQU 5 goto stomp<br>if %health% GTR 3 goto insult<br>if %health% GTR 1 goto humiliation<br>if %health% EQU 1 goto worthy<br><br>:stomp<br>if %where% EQU crater goto trueUnderdog<br>if %where% EQU palace goto trueUnderdog<br>if %lose% GTR %win% goto underdog<br>echo set /a win=%win%+1 &gt;&gt;%username%.bat<br>cls<br>color 0a<br>echo An unstoppable glatorian has entered the arena!<br>echo The audience calls their name!<br>if %legend% GTR 3 echo Hail the legendary %username%!<br>pause<br>goto menu<br><br>:insult<br>echo set /a win=%win%+1 &gt;&gt;%username%.bat<br>cls<br>color 0e<br>echo Pah! Better warriors have we seen.<br>echo The audience demands a rematch!<br>pause<br>goto menu<br><br>:humiliation<br>echo set /a win=%win%+1 &gt;&gt;%username%.bat<br>cls<br>color 0c<br>echo A fool you are! Look at you, barely alive.<br>echo The audience is in an uproar!<br>if %legend% GTR 3 echo Shame to %username%!<br>pause<br>goto menu<br><br>:worthy<br>echo set /a win=%win%+1 &gt;&gt;%username%.bat<br>if %where% EQU crater goto trueUnderdog<br>if %where% EQU palace goto trueUnderdog<br>cls<br>color 0a<br>echo A BATTLE FOR THE AGES! NAY, A WAR!!!<br>echo THE AUDIANCE ROARS THE NAME OF THIS<br>echo WORTHY GLATORIAN!!!<br>pause<br>cls<br>echo ±±±   ±±±<br>echo ±²±±±±±²±<br>echo ±²²²²²²²±<br>echo  ±²²²²²±<br>echo   ±²²²±<br>echo   ±²²²±<br>echo  ±²²²²²±<br>echo ±±±±±±±±±<br>if %legend% GTR 3 echo Hail the legendary %username%!<br>pause<br>goto menu<br><br>:fluke<br>cls<br>color 0c<br>echo A MERE FLUKE!<br>echo A coward such as yourself could<br>echo never make it in the palace!<br>pause<br>goto menu<br><br>:underdog<br>if %timer% EQU 1 goto trueUnderdog<br>goto fluke<br>:trueUnderdog<br>cls<br>color 0e<br>echo set /a win=%win%+2 &gt;&gt;%username%.bat<br>echo set /a legend=%legend%+1&gt;&gt;%username%.bat<br>echo The audience stares in amazement.<br>ping localhost -n 5 &gt;nul<br>cls<br>echo Today, let it be kown that %username% has<br>echo proven themselves as a worthy glatorian.<br>ping localhost -n 5 &gt;nul<br>cls<br>echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»<br>echo º                                   º<br>echo º              ±±±±±±±              º<br>echo º           ±±±       ±±±           º<br>echo º           ±²²±±±±±±±²²±           º<br>echo º           ±²²²²²²²²²²²±           º<br>echo º ±±±   ±±±  ±²²±²²²±²²±  ±±±   ±±± º<br>echo º ±²±±±±±²±  ±²²²±²±²²²±  ±²±±±±±²± º<br>echo º ±²²²²²²²±   ±²²²±²²²±   ±²²²²²²²± º<br>echo º  ±²²²²²±     ±²²±²²±     ±²²²²²±  º<br>echo º   ±²²²±      ±²²±²²±      ±²²²±   º<br>echo º   ±²²²±      ±²²±²²±      ±²²²±   º<br>echo º  ±²²²²²±   ±±²²²²²²²±±   ±²²²²²±  º<br>echo º ±±±±±±±±± ±±±±±±±±±±±±± ±±±±±±±±± º<br>echo º                                   º<br>echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼<br>if %legend% GTR 3 echo Hail the legendary %username%!<br>ping localhost -n 3 &gt;nul<br>color 0a<br>ping localhost -n 3 &gt;nul<br>color 0e<br>ping localhost -n 3 &gt;nul<br>color 0a<br>ping localhost -n 3 &gt;nul<br>color 0e<br>pause<br>goto menu<br><br>:ruinsWin<br>if %coin1% EQU no goto ruinsLose<br>if %coin2% EQU no goto ruinsLose<br>if %coin3% EQU no goto ruinsLose<br>if %coin4% EQU no goto ruinsLose<br>goto ruinsLegend<br>echo set /a win=%win%+1 &gt;&gt;%username%.bat<br>cls<br>echo Very well, you have defeated the beast...<br>ping localhost -n 3 &gt;nul<br>echo but where is the gold!?!<br>pause<br>goto menu<br>:ruinsLegend<br>echo set /a win=%win%+1 &gt;&gt;%username%.bat<br>echo set /a legend=%legend%&gt;&gt;%username%.bat<br>cls<br>echo Behold! %username% the thunderquick!<br>echo Tonight, we feast!<br>pause<br>color 0e<br>cls<br>echo          ±±±±±±<br>echo       ±±±²²±±²²±±±<br>echo      ±²²²²²±±²²²²²±<br>echo     ±²²²²²±±±±²²²²²±<br>echo    ±²²²²²²²²²²²²²²²²±<br>echo    ±²²²²²²²±±²²²²²²²±<br>echo   ±²²²±²²²±  ±²²²±²²²±<br>echo   ±±±±±²²±    ±²²±±±±±<br>echo   ±²²²±²²²±  ±²²²±²²²±<br>echo    ±²²²²²²²±±²²²²²²²±<br>echo    ±²²²²²²²²²²²²²²²²±<br>echo     ±²²²²²±±±±²²²²²±<br>echo      ±²²²²²±±²²²²²±<br>echo       ±±±²²±±²²±±±<br>echo          ±±±±±±<br>ping localhost -n 2 &gt;nul<br>cls<br>echo         ±±±  ±±±<br>echo      ±±±²²±  ±²²±±±<br>echo     ±²²²²²±  ±²²²²²±<br>echo    ±²²²²²±±  ±±²²²²²±<br>echo   ±²²²²²²²²±±²²²²²²²²±<br>echo   ±²²²²²²²±²²±²²²²²²²±<br>echo  ±²²²±²²²± ²² ±²²²±²²²±<br>echo  ±±±±±²²±  °°  ±²²±±±±±<br>echo  ±²²²±²²²± ±± ±²²²±²²²±<br>echo   ±²²²²²²²±  ±²²²²²²²±<br>echo   ±²²²²²²²²  ²²²²²²²²±<br>echo    ±²²²²²±±  ±±²²²²²±<br>echo     ±²²²²²±±±±²²²²²±<br>echo      ±±±²²±  ±²²±±±<br>echo         ±±±  ±±±<br>ping localhost -n 2 &gt;nul<br>cls<br>echo        ±±±    ±±±<br>echo     ±±±²²±    ±²²±±±<br>echo    ±²²²²²±    ±²²²²²±<br>echo   ±²²²²²±±±±±±±±²²²²²±<br>echo  ±²²²²²²²²²²²²²²²²²²²²±<br>echo  ±²²²²²²²±²²²²±²²²²²²²±<br>echo ±²²²±²²²± ²²²² ±²²²±²²²±<br>echo ±±±±±²²±  ²°°²  ±²²±±±±±<br>echo ±²²²±²²²± ²±±² ±²²²±²²²±<br>echo  ±²²²²²²²±±  ±±²²²²²²²±<br>echo  ±²²²²²²²²    ²²²²²²²²±<br>echo   ±²²²²²±±±  ±±±²²²²²±<br>echo    ±²²²²²±±±±±±²²²²²±<br>echo     ±±±²²±    ±²²±±±<br>echo        ±±±    ±±±<br>ping localhost -n 2 &gt;nul<br>cls<br>echo       ±±±      ±±±<br>echo    ±±±²²±      ±²²±±±<br>echo   ±²²²²²±      ±²²²²²±<br>echo  ±²²²²²±± ±±±± ±±²²²²²±<br>echo ±²²²²²²²²±²²²²±²²²²²²²²±<br>echo ±²²²²²²²±²²²²²²±²²²²²²²±<br>echo ²²²±²²²± °²²²²° ±²²²±²²²<br>echo ±±±±²²±  ²²°°²²  ±²²±±±±<br>echo ²²²±²²²± ±²±±²± ±²²²±²²²<br>echo ±²²²²²²²± ±  ± ±²²²²²²²±<br>echo ±²²²²²²²²      ²²²²²²²²±<br>echo  ±²²²²²±± ±  ± ±±²²²²²±<br>echo   ±²²²²²±±±±±±±±²²²²²±<br>echo    ±±±²²±      ±²²±±±<br>echo       ±±±      ±±±<br>ping localhost -n 2 &gt;nul<br>cls<br>echo      ±±±        ±±±<br>echo   ±±±²²±        ±²²±±±<br>echo  ±²²²²²±        ±²²²²²±<br>echo ±²²²²²±±  ±±±±  ±±²²²²²±<br>echo ²²²²²²²²±±²²²²±±²²²²²²²²<br>echo ²²²²²²²±²²²²²²²²±²²²²²²²<br>echo ²²±²²²± °°²²²²°° ±²²²±²²<br>echo ±±±²²±  ²²²°°²²²  ±²²±±±<br>echo ²²±²²²± ²±²±±²±² ±²²²±²²<br>echo ²²²²²²²±± ±  ± ±±²²²²²²²<br>echo ²²²²²²²²        ²²²²²²²²<br>echo ±²²²²²±±± ±  ± ±±±²²²²²±<br>echo  ±²²²²²± ±±±±±± ±²²²²²±<br>echo   ±±±²²±        ±²²±±±<br>echo      ±±±        ±±±<br>ping localhost -n 2 &gt;nul<br>cls<br>echo     ±±±          ±±±<br>echo  ±±±²²±          ±²²±±±<br>echo ±²²²²²±          ±²²²²²±<br>echo ²²²²²±±   ±±±±   ±±²²²²²<br>echo ²²²²²²²±±±²²²²±±±²²²²²²²<br>echo ²²²²²²±²²²²²²²²²²±²²²²²²<br>echo ²±²²²± ²°°²²²²°°² ±²²²±²<br>echo ±±²²±  ²²²²°°²²²²  ±²²±±<br>echo ²±²²²± ±²±²±±²±²± ±²²²±²<br>echo ²²²²²²±±± ±  ± ±±±²²²²²²<br>echo ²²²²²²²±        ±²²²²²²²<br>echo ²²²²²±± ± ±  ± ± ±±²²²²²<br>echo ±²²²²²±  ±±±±±±  ±²²²²²±<br>echo  ±±±²²±          ±²²±±±<br>echo     ±±±          ±±±<br>ping localhost -n 2 &gt;nul<br>cls<br>echo    ±±±            ±±±<br>echo ±±±²²±            ±²²±±±<br>echo ²²²²²±            ±²²²²²<br>echo ²²²²±±    ±±±±    ±±²²²²<br>echo ²²²²²² ±±±²²²²±±± ²²²²²²<br>echo ²²²²²±±²²²²²²²²²²±±²²²²²<br>echo ±²²²± ±²°°²²²²°°²± ±²²²±<br>echo ±²²±  ±²²²²°°²²²²±  ±²²±<br>echo ±²²²±  ±²±²±±²±²±  ±²²²±<br>echo ²²²²²± ±± ±  ± ±± ±²²²²²<br>echo ²²²²²² ±        ± ²²²²²²<br>echo ²²²²±±  ± ±  ± ±  ±±²²²²<br>echo ²²²²²±   ±±±±±±   ±²²²²²<br>echo ±±±²²±            ±²²±±±<br>echo    ±±±            ±±±<br>ping localhost -n 2 &gt;nul<br>cls<br>echo   ±±±              ±±±<br>echo ±±²²±              ±²²±±<br>echo ²²²²±              ±²²²²<br>echo ²²²±±     ±±±±     ±±²²²<br>echo ²²²²²  ±±±²²²²±±±  ²²²²²<br>echo ²²²²± ±²²²²²²²²²²± ±²²²²<br>echo ²²²±  ±²°°²²²²°°²±  ±²²²<br>echo ²²±   ±²²²²°°²²²²±   ±²²<br>echo ²²²±   ±²±²±±²±²±   ±²²²<br>echo ²²²²±  ±± ±  ± ±±  ±²²²²<br>echo ²²²²²  ±        ±  ²²²²²<br>echo ²²²±±   ± ±  ± ±   ±±²²²<br>echo ²²²²±    ±±±±±±    ±²²²²<br>echo ±±²²±              ±²²±±<br>echo   ±±±              ±±±<br>ping localhost -n 2 &gt;nul<br>cls<br>echo  ±±±                ±±±<br>echo ±²²±                ±²²±<br>echo ²²²±                ±²²²<br>echo ²²±±      ±±±±      ±±²²<br>echo ²²²²   ±±±²²²²±±±   ²²²²<br>echo ²²²±  ±²²²²²²²²²²±  ±²²²<br>echo ²²±   ±²°°²²²²°°²±   ±²²<br>echo ²±    ±²²²²°°²²²²±    ±²<br>echo ²²±    ±²±²±±²±²±    ±²²<br>echo ²²²±   ±± ±  ± ±±   ±²²²<br>echo ²²²²   ±        ±   ²²²²<br>echo ²²±±    ± ±  ± ±    ±±²²<br>echo ²²²±     ±±±±±±     ±²²²<br>echo ±²²±                ±²²±<br>echo  ±±±                ±±±<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ±±±                  ±±±<br>echo ²²±                  ±²²<br>echo ²²±                  ±²²<br>echo ²±±       ±±±±       ±±²<br>echo ²²²    ±±±²²²²±±±    ²²²<br>echo ²²±   ±²²²²²²²²²²±   ±²²<br>echo ²±    ±²°°²²²²°°²±    ±²<br>echo ±     ±²²²²°°²²²²±     ±<br>echo ²±     ±²±²±±²±²±     ±²<br>echo ²²±    ±± ±  ± ±±    ±²²<br>echo ²²²    ±        ±    ²²²<br>echo ²±±     ± ±  ± ±     ±±²<br>echo ²²±      ±±±±±±      ±²²<br>echo ²²±                  ±²²<br>echo ±±±                  ±±±<br>ping localhost -n 2 &gt;nul<br>cls<br>echo ±±                    ±±<br>echo ²±                    ±²<br>echo ²±                    ±²<br>echo ±±        ±±±±        ±±<br>echo ²²     ±±±²²²²±±±     ²²<br>echo ²±    ±²²²²²²²²²²±    ±²<br>echo ±     ±²°°²²²²°°²±     ±<br>echo       ±²²²²°°²²²²±      <br>echo ±      ±²±²±±²±²±      ±<br>echo ²±     ±± ±  ± ±±     ±²<br>echo ²²     ±        ±     ²²<br>echo ±±      ± ±  ± ±      ±±<br>echo ²±       ±±±±±±       ±²<br>echo ²±                    ±²<br>echo ±±                    ±±<br>ping localhost -n 2 &gt;nul<br>cls<br>color 0c<br>echo ±±                    ±±<br>echo ²±                    ±²<br>echo ²±                    ±²<br>echo ±±        ±±±±        ±±<br>echo ²²     ±±±²²²²±±±     ²²<br>echo ²±    ±²²²²²²²²²²±    ±²<br>echo ±     ±²°°²²²²°°²±     ±<br>echo       ±²²²²°°²²²²±      <br>echo ±      ±²±²±±²±²±      ±<br>echo ²±     ±± ±  ± ±±     ±²<br>echo ²²     ±        ±     ²²<br>echo ±±      ± ±  ± ±      ±±<br>echo ²±       ±±±±±±       ±²<br>echo ²±                    ±²<br>echo ±±                    ±±<br>echo Did<br>ping localhost -n 2 &gt;nul<br>cls<br>color 0c<br>echo ±±                    ±±<br>echo ²±                    ±²<br>echo ²±                    ±²<br>echo ±±        ±±±±        ±±<br>echo ²²     ±±±²²²²±±±     ²²<br>echo ²±    ±²²²²²²²²²²±    ±²<br>echo ±     ±²°°²²²²°°²±     ±<br>echo       ±²²²²°°²²²²±      <br>echo ±    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&gt;nul<br>cls<br>color 0c<br>echo ±±                    ±±<br>echo ²±                    ±²<br>echo ²±                    ±²<br>echo ±±        ±±±±        ±±<br>echo ²²     ±±±²²²²±±±     ²²<br>echo ²±    ±²²²²²²²²²²±    ±²<br>echo ±     ±²°°²²²²°°²±     ±<br>echo       ±²²²²°°²²²²±      <br>echo ±      ±²±²±±²±²±      ±<br>echo ²±     ±± ±  ± ±±     ±²<br>echo ²²     ±        ±     ²²<br>echo ±±      ± ±  ± ±      ±±<br>echo ²±       ±±±±±±       ±²<br>echo ²±                    ±²<br>echo ±±                    ±±<br>echo Did your greed serve you<br>echo well<br>ping localhost -n 2 &gt;nul<br>cls<br>color 0c<br>echo ±±                    ±±<br>echo ²±                    ±²<br>echo ²±                    ±²<br>echo ±±        ±±±±        ±±<br>echo ²²     ±±±²²²²±±±     ²²<br>echo ²±    ±²²²²²²²²²²±    ±²<br>echo ±     ±²°°²²²²°°²±     ±<br>echo       ±²²²²°°²²²²±      <br>echo ±      ±²±²±±²±²±      ±<br>echo ²±     ±± ±  ± ±±     ±²<br>echo ²²     ±        ±     ²²<br>echo ±±      ± ±  ± ±      ±±<br>echo ²±       ±±±±±±       ±²<br>echo ²±                    ±²<br>echo ±±                    ±±<br>echo Did your greed serve you<br>echo well...<br>ping localhost -n 2 &gt;nul<br>cls<br>color 0c<br>echo ±±                    ±±<br>echo ²±                    ±²<br>echo ²±                    ±²<br>echo ±±        ±±±±        ±±<br>echo ²²     ±±±²²²²±±±     ²²<br>echo ²±    ±²²²²²²²²²²±    ±²<br>echo ±     ±²°°²²²²°°²±     ±<br>echo       ±²²²²°°²²²²±      <br>echo ±      ±²±²±±²±²±      ±<br>echo ²±     ±± ±  ± ±±     ±²<br>echo ²²     ±        ±     ²²<br>echo ±±      ± ±  ± ±      ±±<br>echo ²±       ±±±±±±       ±²<br>echo ²±                    ±²<br>echo ±±                    ±±<br>echo Did your greed serve you<br>echo well...?<br>pause<br>goto menu<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2018-01-03 16:30:47 UTC</pubDate>
         <guid>https://padlet.com/christopher_hie/gameworks/wish/218555162</guid>
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