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      <title>story of game by Tadas Sadauskas</title>
      <link>https://padlet.com/tadas_sadauskas/gamedesign</link>
      <description>adding ideas as i go allong
</description>
      <language>en-us</language>
      <pubDate>2017-07-10 13:59:28 UTC</pubDate>
      <lastBuildDate>2026-01-16 04:51:19 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url>https://padlet-assets.s3.amazonaws.com/icons/Lovecoffee.png</url>
      </image>
      <item>
         <title>surrendering control</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178394940</link>
         <description><![CDATA[<div>in the intro, use things such as restricting movement, to give tour of facilities in frist person. give mean ambience, feeling of loneliness and talking to a robot. <br>once the player is thrown into the gameplay and since hes in a new place/bunker (scene is post apocaliptic bunker), player is drugged into submitence. at first it seemed that all is normal, everyone is healthy and sane. but then the player realises that there is no virus or bomb and these people have been living in the bunker for 15 years now, constantly being drugged by opiates if theyre still working, once they stop working ( due to opiates, they get no more drugs therefore driving them to kill and loot) this is shown later and once the first person he meets, the player is already druged, incapable of defending, even though the player gets an overlay task, to display how to defend, once pressed it only struggingly lifts arms and doesn't actually defend. leading to the player getting captured and killed. a few seconds of sounds of you getting killed and white screen to the same intro, this time, the player is a child. already knowing what this place is really like, he gets choices to hide and or fight. evolving into a semi stealth game, trying to figure out what and why is this going on and why aren't people telling the people inside that it's okay to go outside.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-07-10 14:00:44 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178394940</guid>
      </item>
      <item>
         <title>motivation of bad guy</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178401620</link>
         <description><![CDATA[<div>main communication with player is through voice communication nodes like speakers littered through the scenes. He tells the player different reasons, at differnet times, none of them making complete sense while he says the reasons why he is hunting you, his voice seems to strugle. Starts off as a doctor-ish type of focus and structure in voice, slowly devolving into a more chaotic nature and thrashing around the room as if searching for something. he wants to restrict religion as he s a failed cultist and forced his own cult. he tried to attract people to his cult by promising that he is the true incarnation of jesus, but sometimes in his presentations he would strugle and forget what he was talking about as he switched personalities, leading to people distrusting him and not following. eventually he resorted to a way to give his followers opiates as oxyCotin and getting them to follow him, with the promise of the drug. eventually he led these people, that were slowly increasing in number, but the public was catching on to his doings. following that, he convinced that there begun a war and the air around them was toxic, therefore the people inside didn't want to and couldn't leave. The player himself accidentally came to this place by walking around the fields, and found an old bunker that he tried to get into ( age approx 14) together with a few of his friends. once they went inside, they were kidnapped while the character you are playing struggled out and hid, later being taken in by one of the women who thinks you are her child. she had two children which were both sacrificed as part of the cult ritual, leaving the mother under severe trauma.<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-07-10 15:24:34 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178401620</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178401828</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/c68953b93e512430ad8d8acd205abf0c/image.png" />
         <pubDate>2017-07-10 15:26:50 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178401828</guid>
      </item>
      <item>
         <title>seperate characters in background, etc</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178402519</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-07-10 15:36:00 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178402519</guid>
      </item>
      <item>
         <title>people you see around</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178402580</link>
         <description><![CDATA[<div>at the start, you see normal people, walking abck and forth, sometimes stumbling. a few sometimes stop to scratch their leg as in discomfort. as you go deeper, you start seeing people through the windows in their rooms, passed out with scars on their bodies. you can see some people having effects from drugs like krokodil, some even being able to see the arm bone. once the character ( child ) sees these examples, theres a voice queue from the character, ghasp etc. some people walking around later, walk normally and jump towards you, only to stop sudenly as if nothing happened and approach you normally, player can initiate dialogue and ask what happened, while the characters act like nothing just happened and they are on their way to wherever they are going, office, friends dorm or to see a lover. you can then follow one of these people to see them meet their lover, only to see that once the door is closed, you hear sounds of the person who exploded at you, do the same thing to his lover and then instantly pretend like nothing happened after walking out while audible cries can be heard from the room.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-07-10 15:37:01 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178402580</guid>
      </item>
      <item>
         <title>atmosphere</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178406424</link>
         <description><![CDATA[<div>claustraphobic. black walls/ dark grey, used up and scarred.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-07-10 16:33:53 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178406424</guid>
      </item>
      <item>
         <title>homes of people living there</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178408028</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/0e310f52d55c75789cfb16fd851f08f0/image.png" />
         <pubDate>2017-07-10 16:58:39 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178408028</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178414751</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=W2Cv5hZfOmk" />
         <pubDate>2017-07-10 18:49:56 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178414751</guid>
      </item>
      <item>
         <title>task of game</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178419741</link>
         <description><![CDATA[<div>save your friends who the player doesn't know what happened to them, so he tries to find out where they are and since the character is a kid, he has to rely on objects around him to either immobilise or simply sneak around the people around him. once he finds the first friend, he is already dead. once he meets second one, he is barely alive, on the brink of death. third one is still being executed and you only see him from far. fourth one you find, and you try to escape with him but near last moment, he gets caught while you keep running and eventually save yourself.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-07-10 20:21:08 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178419741</guid>
      </item>
      <item>
         <title>main character</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178419936</link>
         <description><![CDATA[<div>since main character is going to be at all times first person, only arms and legs need to be modelled for the main character, same for the intro character whom is going to be similar but simply different arms and different height in the character start position. Game can be played in VR as well as normal way. </div>]]></description>
         <enclosure url="" />
         <pubDate>2017-07-10 20:24:45 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178419936</guid>
      </item>
      <item>
         <title>Great stuff!!</title>
         <author>Iguru</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178420153</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-07-10 20:29:36 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178420153</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178467886</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/0d5477ca0bc75506a405750077448a38/image.png" />
         <pubDate>2017-07-11 11:22:52 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178467886</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178467923</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/709033ac6b4e3fa46990aba9bd0becea/image.png" />
         <pubDate>2017-07-11 11:23:27 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178467923</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178468119</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/b243b326d7d938c3f19e56308d70de08/image.png" />
         <pubDate>2017-07-11 11:26:43 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178468119</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178468152</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/0ab3a02d6eb4b68f161de1867df3eb44/image.png" />
         <pubDate>2017-07-11 11:27:15 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178468152</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178468225</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/7d3a3b90b4d9526b59e19be127686777/image.png" />
         <pubDate>2017-07-11 11:28:02 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178468225</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178468341</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/573eacbb0f2cd4988eeddc99a88df00d/image.png" />
         <pubDate>2017-07-11 11:29:52 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178468341</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178498729</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=NyDx5nG7koA&amp;list=PLhyKYa0YJ_5ATCznEwJx794x4RMuYNZLN&amp;index=7" />
         <pubDate>2017-07-11 17:16:58 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178498729</guid>
      </item>
      <item>
         <title>villain design</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178504208</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-07-11 18:44:35 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178504208</guid>
      </item>
      <item>
         <title>concept art</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178504333</link>
         <description><![CDATA[<div>need concept for&nbsp;<br>4 kids who accompany main protagonist. people surrounding in the intro and their different types of movements, also how should they be killed and remain in which position.<br>deteriorated people around after the intro, once the player knows whats going on</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-07-11 18:46:44 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178504333</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178505075</link>
         <description><![CDATA[]]></description>
         <enclosure url="http://vignette4.wikia.nocookie.net/dishonoredvideogame/images/a/a2/Butcher_concept_art.jpg/revision/latest?cb=20150321202717" />
         <pubDate>2017-07-11 18:55:24 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178505075</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178505228</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/fbe2ae232a5ac8cbc1a4cfa77a98633e/image.png" />
         <pubDate>2017-07-11 18:58:43 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178505228</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178505437</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/4167bef138404e8ddb592e4d3a3fa96f/image.png" />
         <pubDate>2017-07-11 19:03:08 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178505437</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178505594</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/83978b50242571ca31b1804f86a40847/image.png" />
         <pubDate>2017-07-11 19:06:56 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178505594</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178505855</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.pinterest.co.uk/pin/AadbSN-gJK-waHNuTYcYMTm8cmhpbMmataY1BcTH_V8HgfFHE56O_zw/" />
         <pubDate>2017-07-11 19:11:47 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178505855</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178506124</link>
         <description><![CDATA[<div>something like this, reflecting the personalities of the character in their design and the basic shapes they are made of</div>]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/7f2b19c2937c36338fa503c59436cec5/image.png" />
         <pubDate>2017-07-11 19:18:11 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178506124</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178506475</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/644754719f1559c70c7631c90ff682f0/image.png" />
         <pubDate>2017-07-11 19:24:57 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178506475</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178506543</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/65e4d4a09f64b756ff8fe3038d95786f/image.png" />
         <pubDate>2017-07-11 19:26:34 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178506543</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507448</link>
         <description><![CDATA[<div>can have the already executed people who went down with the main protagonist, in the crucified position with one of these over their face.</div>]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/a97c7a3c64d3ff22da90310c6ce82889/image.png" />
         <pubDate>2017-07-11 19:44:41 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507448</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507465</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/3f1665cfb79bfc5d346bd182faa52f95/image.png" />
         <pubDate>2017-07-11 19:45:02 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507465</guid>
      </item>
      <item>
         <title>types of map layouts and routes to take</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507624</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-07-11 19:47:04 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507624</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507679</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/6d438db4e795b32a376fe7d461d87479/image.png" />
         <pubDate>2017-07-11 19:47:57 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507679</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507707</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/a7b42a7069807428f7c8d8aadcb5d303/image.png" />
         <pubDate>2017-07-11 19:48:25 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507707</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507803</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/d8a3a55b83f1200f47e4556a8066c899/image.png" />
         <pubDate>2017-07-11 19:50:18 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507803</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507895</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/5a927e4b6dcba52f40895e5c9a12d0d2/image.png" />
         <pubDate>2017-07-11 19:52:16 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178507895</guid>
      </item>
      <item>
         <title>intro of game</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178509114</link>
         <description><![CDATA[<div>the first character. the engineer is employed by the villain, the engineer will now be referred as Josh . josh doesn't know that the villain is actually evil, he's just kind of weird. he enters with a with an underground rail kind of thing. stopping to do repairs, to get back on. then he accidentally gets off at the lunch hall, the train leaves. he is now exposed to a few people who live there, eating odd paste texture foods, hunched over and muttering something from time to time. one of them quickly turns to josh, then slowly back. muttering loudly enough for the player to hear him saying in a fairly cheerful tone "huh. fresh trimmings". Josh then continues, trying to ask people how to get to the place where he needs to be, because the train already left, leaving him no choice. but when he asks people for directions, they simply ignore him and quickly walk to their seats, and in rotation, people eating rotate between the eating and going for more food. Josh sees someone come through a door and  goes through the door the other person just went through. walking through the dark empty hallways which are metal, dark and sometimes soggy. on a corner he sees a person who is passed out, with bloody circles around his eyes, rugged clothing and one shoe. He tries to wake him up, but nothing happens. he tries this a few times and then carries on walking. he then walks by a few metal doors, resembling prison doors, metal with some corrosion. he then sees a group of similarly looking people to the person whom was collapsed, huddled around a corner (about three or four) and they all look towards josh, then at each other and then hurry around the corner. Josh keeps walking forward as the only other option which is the metal doors will not open. through some of the doors josh can hear distorted crying of a little girl  he tries to open the door but fails. once the girl hears someone trying to open the door. she stops crying and starts muttering audibly. "please... please...please no more... i will stop... i will obey...."  and she keeps repeating this. since josh has nothing to do, he keeps going around the corner, where he sees the people who were in front of him, shuffle rapidly towards him, walking with a purpose. josh has a choice to walk back to the eating area door. but will only find out that the door is locked, with the people inside, laughing loudly while standing up, point at the door. he then gets attacked by the people who were now chasing him down, with a meat cleaver. when the first hack hits, a cheering can be heard. the second hack knocks out josh. ending the intro. then the scene transfers to the group of kids playing out in a field. </div>]]></description>
         <enclosure url="" />
         <pubDate>2017-07-11 20:20:29 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178509114</guid>
      </item>
      <item>
         <title>make intro more engaging to reflect the main part of the game so the player knows what they are going into</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178591176</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-07-12 20:51:48 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178591176</guid>
      </item>
      <item>
         <title>help with designing the scene</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178592608</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=MaUt1p3PQvo" />
         <pubDate>2017-07-12 21:26:22 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178592608</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178642094</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/16d84e5af964b9508c00266ee8f74300/image.png" />
         <pubDate>2017-07-13 12:54:36 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178642094</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178642236</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/2ebd3a6703ee3155f1c63375a313ea09/image.png" />
         <pubDate>2017-07-13 12:56:51 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178642236</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178642717</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/918eb39e412b13103babf56718378307/image.png" />
         <pubDate>2017-07-13 13:05:07 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178642717</guid>
      </item>
      <item>
         <title>what mechanics do i want to portray ?</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178677171</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-07-13 23:43:02 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178677171</guid>
      </item>
      <item>
         <title>new motivation for bad guy ?</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178677243</link>
         <description><![CDATA[<div>escaping the state of omnipresence surveillance and after living off the grid,  he misses contact to humanity and tries to get more people behind it whatever means necessary. </div>]]></description>
         <enclosure url="" />
         <pubDate>2017-07-13 23:45:40 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178677243</guid>
      </item>
      <item>
         <title>outro to the intro</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/178741022</link>
         <description><![CDATA[<div>music gets louder as the enemies get closer. it's an upbeat music to draw a contrast. beats are loud but happy. there is a small triple beat going down in octaves and the second time that same triple beat plays, is the finishing three blows on the player. creating a nice flow onto the next scene where the kids are on a happy field.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-07-15 01:08:52 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/178741022</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/179503092</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=_bpQoI5Xrx8" />
         <pubDate>2017-07-26 14:49:26 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/179503092</guid>
      </item>
      <item>
         <title>Combat style</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/189216797</link>
         <description><![CDATA[<div>combat would be non direct combat as the character is just a kid, the kid has a four hit=death system like let's say in call of duty which displayed by the redness of the screen, once it goes getting hit four times, the player dies, restarting from the latest save point or even the start</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-09-20 08:38:21 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/189216797</guid>
      </item>
      <item>
         <title>Tutorials</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/189244992</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-09-20 10:27:05 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/189244992</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/189245033</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=OltZ-xFz8IQ" />
         <pubDate>2017-09-20 10:27:12 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/189245033</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/189245098</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=bdc-1hAfhow" />
         <pubDate>2017-09-20 10:27:25 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/189245098</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/189245186</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://answers.unrealengine.com/questions/111935/how-to-make-an-actor-deal-damage-and-have-another.html" />
         <pubDate>2017-09-20 10:27:38 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/189245186</guid>
      </item>
      <item>
         <title>Third person game, sneaking type, drop objects to injure enemies</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/189256299</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-09-20 11:14:23 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/189256299</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/189960706</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=4AEKbBF3URE" />
         <pubDate>2017-09-21 23:22:14 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/189960706</guid>
      </item>
      <item>
         <title>THE PEOPLE WITH MASKS ARE THE DEAD ONES ON THE FLOOR SLEEPING AND THE ONES WITHOUT ARE ALIVE!!!</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/190599198</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-09-24 18:25:54 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/190599198</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/190748665</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=LjDsPr4ujDE" />
         <pubDate>2017-09-25 10:45:39 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/190748665</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/191055790</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=Dfq0lwMUx3c" />
         <pubDate>2017-09-25 23:15:55 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/191055790</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/192571980</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=xNKwsJGv--k" />
         <pubDate>2017-09-29 18:11:23 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/192571980</guid>
      </item>
      <item>
         <title>A way to set up fire damage</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/192599072</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UseTimers/Blueprints/" />
         <pubDate>2017-09-29 19:31:22 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/192599072</guid>
      </item>
      <item>
         <title>Getting stuff from a different actor</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/194517477</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://answers.unrealengine.com/questions/203513/cant-call-event-from-another-blueprint.html" />
         <pubDate>2017-10-05 21:54:33 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/194517477</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/194521984</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=B7vJi4zKlts" />
         <pubDate>2017-10-05 22:33:13 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/194521984</guid>
      </item>
      <item>
         <title></title>
         <author></author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/194684399</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=JWN7ljhAOMM" />
         <pubDate>2017-10-06 13:50:11 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/194684399</guid>
      </item>
      <item>
         <title></title>
         <author></author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/194684486</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=aE0EbWdnjTI" />
         <pubDate>2017-10-06 13:50:20 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/194684486</guid>
      </item>
      <item>
         <title>spawning ghosts</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/194934406</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=6xtjcSU6tp0" />
         <pubDate>2017-10-07 18:51:16 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/194934406</guid>
      </item>
      <item>
         <title>Checkpoints</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/195035858</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://answers.unrealengine.com/questions/156860/how-to-set-up-simple-checkpoints-and-respawns.html" />
         <pubDate>2017-10-08 19:26:47 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/195035858</guid>
      </item>
      <item>
         <title>leaves falling</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/195041361</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=mQTvqS0yUo0" />
         <pubDate>2017-10-08 20:15:40 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/195041361</guid>
      </item>
      <item>
         <title>Blending textures</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/195042343</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=-fLW2tLaVFE" />
         <pubDate>2017-10-08 20:25:56 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/195042343</guid>
      </item>
      <item>
         <title>advanced vertex painting</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/195043540</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=dghCetkArJI&amp;t=16s" />
         <pubDate>2017-10-08 20:38:14 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/195043540</guid>
      </item>
      <item>
         <title>Unreal console commands </title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/195043673</link>
         <description><![CDATA[https://docs.unrealengine.com/udk/Three/ConsoleCommands.html#General Commands]]></description>
         <enclosure url="" />
         <pubDate>2017-10-08 20:39:48 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/195043673</guid>
      </item>
      <item>
         <title>WATCH SEQUILITUS </title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/195056960</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-10-08 23:11:12 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/195056960</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/195836252</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=iFhc2SRAWDc" />
         <pubDate>2017-10-10 23:07:45 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/195836252</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/195836639</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/b2cd6e0ae5ad9e2214055d427b717032/image.png" />
         <pubDate>2017-10-10 23:12:18 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/195836639</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/195839569</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.pinterest.co.uk/pin/354025220690328409/" />
         <pubDate>2017-10-10 23:38:47 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/195839569</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/195840114</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://i.pinimg.com/564x/84/21/21/842121c294ff7961092ca8aaa3fcf15e.jpg" />
         <pubDate>2017-10-10 23:43:07 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/195840114</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/196013431</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/f06d68d6f758351a9c14c5e834f42ec0/image.png" />
         <pubDate>2017-10-11 13:34:09 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/196013431</guid>
      </item>
      <item>
         <title>Very good ambient music</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/196017031</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://tabletopaudio.com/" />
         <pubDate>2017-10-11 13:39:57 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/196017031</guid>
      </item>
      <item>
         <title>Aesthetic</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/196029997</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/110ac5c3e886cd4914259af3285d1450/image.png" />
         <pubDate>2017-10-11 14:01:13 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/196029997</guid>
      </item>
      <item>
         <title>Have good conveyance</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/196987724</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=8FpigqfcvlM" />
         <pubDate>2017-10-14 00:29:22 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/196987724</guid>
      </item>
      <item>
         <title>UV tips</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/196989631</link>
         <description><![CDATA[<div>hard edges=new UV island<br>Save space<br>bake normals/metallics<br>try not to use the automatic unwrap on 3dsmax<br>chamfered edges make same islands<br>one smoothing group per island to get the best normal map<br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-10-14 01:12:27 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/196989631</guid>
      </item>
      <item>
         <title>Menu screen designs by Tony Thomas</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585194</link>
         <description><![CDATA[<div>from <a href="http://www.freepik.com/free-photos-vectors/starry-sky">http://www.freepik.com/free-photos-vectors/starry-sky</a>&nbsp;<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-10-16 21:53:19 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585194</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585214</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/56e25230498620d940d3499a957d841b/Night_Sky_1.ai" />
         <pubDate>2017-10-16 21:53:25 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585214</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585427</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/558791e29da7423fc0b4507b340017a4/Night_Sky_5.ai" />
         <pubDate>2017-10-16 21:54:30 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585427</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585433</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/8eb597c9bc68aa2d2a0e496eba1713f8/Night_Sky_3.ai" />
         <pubDate>2017-10-16 21:54:32 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585433</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585438</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/9c7079d5e74031f2881aff04f03e9e91/Night_Sky_4.ai" />
         <pubDate>2017-10-16 21:54:33 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585438</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585442</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/891067881bd9445a21cca3317edaf81a/Night_Sky_2.ai" />
         <pubDate>2017-10-16 21:54:34 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/197585442</guid>
      </item>
      <item>
         <title>Door knob on the double sided door design</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/197718911</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/bea28f0c2704630a177eba00104cb2ef/image.png" />
         <pubDate>2017-10-17 11:31:46 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/197718911</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/198140964</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/576f305d757efcd3f95f19dd8a50ab1f/image.png" />
         <pubDate>2017-10-18 09:25:03 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/198140964</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/198141713</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/376f0f20ccc5d29a71b475c686cc7ed8/image.png" />
         <pubDate>2017-10-18 09:28:15 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/198141713</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/198149416</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/131d2d0f55216687da050390aa52e924/image.png" />
         <pubDate>2017-10-18 10:01:30 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/198149416</guid>
      </item>
      <item>
         <title>good menu</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/198485179</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/6dab21f9c0b01c42627a0ead201ec3be/image.png" />
         <pubDate>2017-10-18 23:26:26 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/198485179</guid>
      </item>
      <item>
         <title>Wall idea</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/199303226</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/aeefbbff40bdc12060b8ac3f98ffd6ae/image.png" />
         <pubDate>2017-10-21 22:00:57 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/199303226</guid>
      </item>
      <item>
         <title>minigame Done, was very long but looks damn good.</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/199781062</link>
         <description><![CDATA[<div><strong><mark>add a minigame for the player to jump on piles of leaves to make them explode. do that a few times, and on the last pile, the player falls into the next level!! Used a destroy mesh on overlap of a box into fade out of both  materials as well as aditional impact movement to add effect.</mark></strong></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-10-23 20:43:01 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/199781062</guid>
      </item>
      <item>
         <title>use these colors for the canteen area to show an unstilling horror</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/199788701</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://color.adobe.com/create/color-wheel/?base=2&amp;rule=Complementary&amp;selected=3&amp;name=My%20Color%20Theme&amp;mode=rgb&amp;rgbvalues=0.3764705882352941,0.07868270454017644,0.08686785344860218,1,1,1,1,0.5060930382216137,0.5196688156471427,0.27142417130399044,0.42,0.3111623318964073,0.5060930382216137,1,0.6381936250877285&amp;swatchOrder=0,1,2,3,4" />
         <pubDate>2017-10-23 21:14:51 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/199788701</guid>
      </item>
      <item>
         <title>hex code for the main color in the underground level</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/199789120</link>
         <description><![CDATA[601416]]></description>
         <enclosure url="" />
         <pubDate>2017-10-23 21:16:48 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/199789120</guid>
      </item>
      <item>
         <title>Check this out </title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/199789594</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/ce0b946e109807823e088d41eb4da972/image.png" />
         <pubDate>2017-10-23 21:18:37 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/199789594</guid>
      </item>
      <item>
         <title>billboard foliage</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/199821125</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=-ttCqgpNvD0" />
         <pubDate>2017-10-24 01:04:54 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/199821125</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/201294484</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/8bc71e6961199f128a5bdc6ec0a2063b/image.png" />
         <pubDate>2017-10-27 17:24:43 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/201294484</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/201835731</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/da70c1b2009a4e4e094d45ff58c34402/image.png" />
         <pubDate>2017-10-30 17:15:07 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/201835731</guid>
      </item>
      <item>
         <title>complex material heights and using cracks</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/201977535</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=QU9l_x8RblI" />
         <pubDate>2017-10-31 01:10:47 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/201977535</guid>
      </item>
      <item>
         <title>How to approach mechanics</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/201980701</link>
         <description><![CDATA[<ul><li>decide the theme of the mechanic.</li><li>Introduce it to the player in a risk free environment.</li><li>ramp up the challenge slowly then drastically</li><li>give optional plays on the mechanics to make it more difficult.</li></ul>]]></description>
         <enclosure url="" />
         <pubDate>2017-10-31 01:29:26 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/201980701</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/204028283</link>
         <description><![CDATA[<div>don't forget about the vilain<br><br></div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=TyyE8c27-9Y" />
         <pubDate>2017-11-06 18:03:19 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/204028283</guid>
      </item>
      <item>
         <title>retargeting bipeds</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/204092247</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=xy9aLbZLdeA&amp;t=1s" />
         <pubDate>2017-11-06 19:49:52 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/204092247</guid>
      </item>
      <item>
         <title>State machines</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/204102547</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=NYFeFUxU6DI" />
         <pubDate>2017-11-06 20:10:27 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/204102547</guid>
      </item>
      <item>
         <title>Clothing</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/204119077</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.google.co.uk/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=1&amp;cad=rja&amp;uact=8&amp;ved=0ahUKEwiYsbSS6KrXAhUIKOwKHXPgC98QFggoMAA&amp;url=https%3A%2F%2Fdocs.unrealengine.com%2Flatest%2FINT%2FEngine%2FPhysics%2FCloth%2FOverview%2F&amp;usg=AOvVaw2UdiTWeRBoDcoQE107AHRA" />
         <pubDate>2017-11-06 20:45:54 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/204119077</guid>
      </item>
      <item>
         <title>use this as example for low poly char</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/204173907</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://sketchfab.com/models/587530a89bce48409ae988462be1a9a1" />
         <pubDate>2017-11-07 01:11:15 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/204173907</guid>
      </item>
      <item>
         <title>God rays</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/205711095</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/28a7eee21a74e64381ba4f49735a8f00/image.png" />
         <pubDate>2017-11-10 14:56:34 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/205711095</guid>
      </item>
      <item>
         <title>playing different walking sounds based on material </title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/206002352</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=XgMk2dYtGxA" />
         <pubDate>2017-11-12 16:58:01 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/206002352</guid>
      </item>
      <item>
         <title>Use Junji ito as inspiration</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/208905741</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-11-20 21:44:29 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/208905741</guid>
      </item>
      <item>
         <title>Animated transition between materials</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/210085308</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.youtube.com/watch?v=_vGLVXHEQDQ" />
         <pubDate>2017-11-25 23:29:06 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/210085308</guid>
      </item>
      <item>
         <title>post-modernist  research</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/210715820</link>
         <description><![CDATA[<div>ougi ahaha</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-11-28 01:14:41 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/210715820</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/210715892</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://vimeo.com/208721594" />
         <pubDate>2017-11-28 01:15:22 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/210715892</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/210717207</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://vimeo.com/185772169" />
         <pubDate>2017-11-28 01:25:31 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/210717207</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/210717834</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://vimeo.com/146101058" />
         <pubDate>2017-11-28 01:30:38 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/210717834</guid>
      </item>
      <item>
         <title>break continuity</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/211375115</link>
         <description><![CDATA[<div>sometimes it is good to break artistic continuity for comedy purposes. for example change type of jokes or punchlines or ways o deliver</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-11-29 13:35:37 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/211375115</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/212666847</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/0a32aaa1c5eb7f82f839a35b436cfde8/image.png" />
         <pubDate>2017-12-03 22:50:01 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/212666847</guid>
      </item>
      <item>
         <title>Insanely good ai tutorial for state machines and way points</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/213729238</link>
         <description><![CDATA[<div>and patrol areas<br><br></div>]]></description>
         <enclosure url="https://www.youtube.com/watch?v=9KvCCh39DA4" />
         <pubDate>2017-12-06 15:00:40 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/213729238</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/214594881</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/c03b9b0339ae833d275a8d21ba79654c/image.png" />
         <pubDate>2017-12-08 18:05:43 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/214594881</guid>
      </item>
      <item>
         <title>Combine these two to make main character. Use the boy and some accesories, change mask and use the staff  from the right</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/214595076</link>
         <description><![CDATA[]]></description>
         <enclosure url="" />
         <pubDate>2017-12-08 18:06:12 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/214595076</guid>
      </item>
      <item>
         <title>WIP evidence</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/214656206</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padletuploads.blob.core.windows.net/prod/129374111/6282bfa64faed9d5324e69dea3c316fd/image.png" />
         <pubDate>2017-12-08 21:15:50 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/214656206</guid>
      </item>
      <item>
         <title>different ways to use brushes/ many tutorials</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/214670548</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://vimeo.com/46240902" />
         <pubDate>2017-12-08 23:41:28 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/214670548</guid>
      </item>
      <item>
         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/214744409</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-12-09 20:49:09 UTC</pubDate>
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         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/214744456</link>
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         <pubDate>2017-12-09 20:50:06 UTC</pubDate>
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         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/214751556</link>
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         <pubDate>2017-12-09 23:13:17 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/214751556</guid>
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      <item>
         <title>Hair looks shit</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/215919157</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-12-13 18:12:44 UTC</pubDate>
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         <title>RE-make hair</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/215919536</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-12-13 18:13:26 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/215919536</guid>
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         <title>adding detail to a texture</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/216018957</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-12-14 00:49:27 UTC</pubDate>
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         <title>super good head texture</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/216333672</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-12-14 21:00:10 UTC</pubDate>
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      <item>
         <title>notes for next game</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/216825442</link>
         <description><![CDATA[<div>give more time for asset design. shit takes forever.<br>make sure whatever idea I have has a range of mechanics i can explore.<br>Focus on one aspect at a time, don't split your time as much.<br>Take breaks to allow you to look at it from a different perspective.<br>Focus on making the basics as fast as possible, then focus on the art, not at the same time.&nbsp;<br>Use drawings to plan out the scenes and the general feeling of the place<br>for the love of god give more time towards animation because jumping animations are annoying.&nbsp;<br>Learn how to use maya.<br>Optimize characters better.&nbsp;<br>When rigging use rigging tests to see if everything looks normal.<br>Try put together a demo as soon as possible to see if the game concept is interesting or it was fun just in your head.&nbsp;<br>make things like AI as soon as possible as this can change EVERYTHING and you wont have enough time for it at the end.<br>Efficient code is importaint.<br>Don't split your energy between things. if you have to do it. throw everything aside. and just do the game as fast as possible, then later you will have time.&nbsp;<br>pretty much use a fresh SSD for each game because using UBS's takes forever to save. then when done put it into a usb.<br>research each topic properly and will it actually work ?<br>keep on task with client briefing. always keep in mind what needs to be done.&nbsp;<br>better to ship a short game than an incomplete one.<br>try to spend a lot of time polishing.<br>sound and lighting are extremely important.<br>detail in a character design can bring it to life and help it stand out.<br>focus on one program at a time, therefore plan out exactly when and how youre gona use each program. This helps to get into the mindset of that program. for example if i need to make 3 characters and texture each. make the meshes first, all of them, then texture them at the same time. helps with efficiency.<br>Feedback from people is one of the most important things, this helps with ideas and themes to impliment that you couldnt think of by yourself.&nbsp;<br>If possible, make majority of your own textures for environment, this lets you stay in complete control at all times.<br>If i want to focus on the art or the mechanics, must be decided early on.&nbsp;<br>Focusing on both should only be really done if i have a lot of time.<br>Label materials properly so that when you texture and after its easier to identify.<br>Separate clothing from skin. This allows for better textures.</div>]]></description>
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         <pubDate>2017-12-18 00:53:46 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/216825442</guid>
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         <title>clothing in unreal</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/217393535</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://www.unrealengine.com/en-US/blog/unreal-engine-4-18-released" />
         <pubDate>2017-12-19 23:01:58 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/217393535</guid>
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      <item>
         <title>use physics axis constraints</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/217400372</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-12-20 00:54:10 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/217400372</guid>
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         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/217403258</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-12-20 01:55:04 UTC</pubDate>
         <guid>https://padlet.com/tadas_sadauskas/gamedesign/wish/217403258</guid>
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         <title>type writer effect</title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/217484427</link>
         <description><![CDATA[]]></description>
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         <pubDate>2017-12-20 13:43:59 UTC</pubDate>
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         <title></title>
         <author>tadas_sadauskas</author>
         <link>https://padlet.com/tadas_sadauskas/gamedesign/wish/221199818</link>
         <description><![CDATA[]]></description>
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         <pubDate>2018-01-13 17:36:13 UTC</pubDate>
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