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      <title>Share your experiences with using multisensory interfaces by Heather Oughton</title>
      <link>https://padlet.com/heather_oughton1/62evilihmcvyqv1g</link>
      <description>Please share how you may have used VR, AR or MR personally or professionally, so as a group we can gauge the existing knowledge</description>
      <language>en-us</language>
      <pubDate>2020-11-16 11:23:54 UTC</pubDate>
      <lastBuildDate>2025-10-14 18:58:12 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>not a lot of experience!</title>
         <author></author>
         <link>https://padlet.com/heather_oughton1/62evilihmcvyqv1g/wish/991562867</link>
         <description><![CDATA[<div>I played with VR games for a bit, but I got motion sickness... so not the best games for me I guess.</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-12-06 14:03:27 UTC</pubDate>
         <guid>https://padlet.com/heather_oughton1/62evilihmcvyqv1g/wish/991562867</guid>
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         <title>Some corporate experience</title>
         <author></author>
         <link>https://padlet.com/heather_oughton1/62evilihmcvyqv1g/wish/991581108</link>
         <description><![CDATA[<div>Our company uses VR/AR and MR in a number of areas, we make extensive use of VR CAVE systems, which is used by both our apprentices, and our product design and development teams.<br><br>Currently there appears to be significantly more focus upon the AR/MR side of these technologies rather than VR, although I don't see us stopping using VR anytime soon, as each of the technologies have the own niche area where the are better suited.</div>]]></description>
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         <pubDate>2020-12-06 14:17:03 UTC</pubDate>
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