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      <title>Gamification in Health Professions Education by Jennifer Loewen</title>
      <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx</link>
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      <language>en-us</language>
      <pubDate>2020-12-08 02:13:52 UTC</pubDate>
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         <title></title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996694546</link>
         <description><![CDATA[<div>Jen Loewen, DVM, DACVECC</div>]]></description>
         <enclosure url="https://wcvm.usask.ca/departments/sacs/sacs-people/jennifer-loewen.php" />
         <pubDate>2020-12-08 02:22:42 UTC</pubDate>
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      <item>
         <title>Definition of Gamification</title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996696816</link>
         <description><![CDATA[<div>• “the craft of deriving all the fun and addicting elements found in games and applying them to real-world or productive activities” (<a href="https://yukaichou.com/gamification-examples/what-is-gamification/">Chou, 2012</a>) </div><div>• “the use of game design elements in non-game contexts” <em>(</em><a href="https://www.researchgate.net/publication/230854710_From_Game_Design_Elements_to_Gamefulness_Defining_Gamification">Deterding, 2011</a>)</div>]]></description>
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         <pubDate>2020-12-08 02:23:49 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996696816</guid>
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         <title>Introduction</title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996698441</link>
         <description><![CDATA[<div>Adding game elements to health care education may improve learning and produce “blissful productivity, urgent optimism, epic meaning and social fabric” per <a href="https://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world?language=en">Jane McGonical</a>. </div>]]></description>
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         <pubDate>2020-12-08 02:24:41 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996698441</guid>
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         <title>Objectives</title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996703023</link>
         <description><![CDATA[<div>•Describe what is lacking in gamification research<br>•Differeniate gamification from game-based learning</div><div>•Describe the game elements</div><div>•Discuss the potential pros and cons of gamification </div><div>•Critique  examples and list important factors for incorporating gamification</div>]]></description>
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         <pubDate>2020-12-08 02:27:04 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996703023</guid>
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      <item>
         <title>Literature regarding Gamification</title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996705839</link>
         <description><![CDATA[<div>Literature on gamification has increased 10 fold in the past 5 years (<a href="https://doi.org/10.1007/s10459-020-10000-3">van Gaalen, 2020</a>) however: </div><div>•Difficult to draw the line between a game vs. the application of game elements to learning material (<a href="https://www.researchgate.net/publication/230854710_From_Game_Design_Elements_to_Gamefulness_Defining_Gamification">Deterding, 2011</a>)</div><div>•Lack of control groups (<a href="https://doi.org/10.1007/s10459-020-10000-3">van Gaalen, 2020</a>)</div><div>•Lack of clarification studies and theory driven gamification (<a href="https://doi.org/10.1007/s10459-020-10000-3">van Gaalen, 2020</a>)</div>]]></description>
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         <pubDate>2020-12-08 02:28:32 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996705839</guid>
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      <item>
         <title>Elements of Gaming </title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996709365</link>
         <description><![CDATA[<div>(<a href="https://doi.org/10.1007/s10459-020-10000-3">van Gaalen, 2020</a>)</div>]]></description>
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         <pubDate>2020-12-08 02:30:31 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996709365</guid>
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         <title>Potential Benefits of Gamification  </title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996715136</link>
         <description><![CDATA[<div>1) Uses natural desire of humans to play the game(<a href="https://journals.sagepub.com/doi/abs/10.1177/1555412005281779">Raessens, 2006</a>)</div><div>2) Applied to tools you already have access to </div><div>3) Increased use of simulators &amp; decreased cost/hour used (<a href="https://jamanetwork.com/article.aspx?articleid=1903020&amp;utm_source=dlvr.it&amp;utm_medium=twitter&amp;utm_campaign=feed_posts">Kerfoot, 2014</a>, <a href="https://doi.org/10.1016/j.athoracsur.2014.09.051">Enter, 2015</a>)</div><div>4) Demands active engagement </div><div>5) Self directed learning<br>* note this is not exhaustive</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-12-08 02:33:43 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996715136</guid>
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         <title>Example of (2) use tools you have access too</title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996718392</link>
         <description><![CDATA[]]></description>
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         <pubDate>2020-12-08 02:35:37 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996718392</guid>
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         <title>Example of (3) increased use of simulators</title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996724494</link>
         <description><![CDATA[<div>(<a href="https://doi.org/10.1016/j.athoracsur.2014.09.051">Enter, 2015</a>)</div>]]></description>
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         <pubDate>2020-12-08 02:39:05 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996724494</guid>
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      <item>
         <title>Potential Cons of Gamicifcation</title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996736551</link>
         <description><![CDATA[<div><a href="https://doi.org/10.1007/s10459-020-10000-3">van Gaalen</a> found no negative outcomes reported in their systemic review<br>•Decreased intrinsic motivation (<a href="https://www.educationforhealth.net/article.asp?issn=1357-6283;year=2017;volume=30;issue=3;spage=256;epage=257;aulast=Qiu">Quui, 2017</a>)</div><div>•Add stress through competition which may decrease learning (<a href="https://journals.lww.com/academicmedicine/Fulltext/2011/04000/What_Can_Medical_Education_Learn_From_the.8.aspx">Friedlander 2011</a>)</div><div>•Time to develop well</div><div>•Requires student buy in</div><div>•Difficult to evaluate an individual(<a href="https://journals.lww.com/academicmedicine/Fulltext/2011/04000/What_Can_Medical_Education_Learn_From_the.8.aspx">Friedlander 2011</a>)</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-12-08 02:45:56 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996736551</guid>
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      <item>
         <title>Gamification vs. Game-based Learning </title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996748393</link>
         <description><![CDATA[<div><a href="https://blog.apastyle.org/apastyle/2010/11/how-to-cite-something-you-found-on-a-website-in-apa-style.html">(Isaacs, 2015)</a></div>]]></description>
         <enclosure url="https://inservice.ascd.org/the-difference-between-gamification-and-game-based-learning/" />
         <pubDate>2020-12-08 02:53:12 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996748393</guid>
      </item>
      <item>
         <title>Are you new to e-posters?</title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996751053</link>
         <description><![CDATA[<div>This poster incorporates images, embeded PowerPoint presentations and game elements to teach you about gamification.&nbsp;<br>Within the embeded PowerPoint presentations, if anything is underlined or if there is a picture, it serves as a link within the presentation or to an external link (for videos, click on the cc on the bottom to activate the closed captions). Use these links to interact with the presentations rather than clicking from slide to slide. Have fun learning about gamification!</div>]]></description>
         <enclosure url="" />
         <pubDate>2020-12-08 02:54:53 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996751053</guid>
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         <title>Examples of Gamification in Health Professional Education</title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996785443</link>
         <description><![CDATA[]]></description>
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         <pubDate>2020-12-08 03:17:04 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996785443</guid>
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      <item>
         <title>Key points if incorporating Gamification into your Health Profession teaching</title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996786548</link>
         <description><![CDATA[<div>•Have clear objectives for purpose of gamification</div><div>•Effective feedback<br>•Use extrinsic motivation to evoke intrinsic motivation</div><div>•Incorporate levels of difficulty</div><div>•Incorporate teamwork</div><div>See "Twelve tips for incorporating gamification into medical education" by <a href="https://doi.org/10.15694/mep.2019.000216.1">Singhal</a> for more recommendations</div>]]></description>
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         <pubDate>2020-12-08 03:17:49 UTC</pubDate>
         <guid>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996786548</guid>
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         <title>References</title>
         <author>jenniferloewen3</author>
         <link>https://padlet.com/jenniferloewen3/60a9ihpsvisti1kx/wish/996791920</link>
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         <pubDate>2020-12-08 03:21:35 UTC</pubDate>
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