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      <title>Moviola by Tsvetina Doycheva (Student)</title>
      <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd</link>
      <description>Tsvetina&#39;s Personal Development</description>
      <language>en-us</language>
      <pubDate>2024-01-30 19:02:33 UTC</pubDate>
      <lastBuildDate>2024-06-09 14:06:52 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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      <item>
         <title>Concept Sketches #1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868688652</link>
         <description><![CDATA[<p>Idea no. 3 from the prompt list instantly caught my attention. 'A fairy that is too heavy for its home, mocked by other fairies' has a fun fantasy element and potential for some really interesting character design. It employs the oldest visual trope in the book 'big guy, little guy' or 'big vs small'. Size contrast is eye-catching and speaks volumes about a character when coupled with matching outer appearance and movement language. I thought it would be fun to make the fairy stereotypically 'girly' with elements like the ballet shoes and necklace telling us that they embrace traditional fairy qualities despite their size. It would be beautiful to show them learning to embrace all of this, a challenge real people face all the time.</p>]]></description>
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         <pubDate>2024-01-31 17:01:10 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868688652</guid>
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      <item>
         <title>Concept Sketches #2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868689286</link>
         <description><![CDATA[<p>Another prompt I instantly thought up a character for was no. 7, involving a thief and an object of 'unlimited power'. I wanted to push form when designing the thief and really play around with shape to create a unique character. The stretched-out, slinky limbs add to the connotations of mischief, and the striped clothing &amp; mask tell the audience that the person is someone who steals. Whilst sketching all of my concepts, I tried to stick to a simple, cartoony style, since multiple people would be involved in the animation and we would need to find a suitable overlap for everyone's artistic abilities.</p>]]></description>
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         <pubDate>2024-01-31 17:01:42 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868689286</guid>
      </item>
      <item>
         <title>Concept Sketches #3</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868689749</link>
         <description><![CDATA[<p>For the last few sketches I conjured up this week, I went for idea no. 10 - the shy firefly that inspires other insects with its light. I think this prompt is beautiful and offers the capacity for some captivating stylistic experimentation. I had to use photos of fireflies for reference since I had never designed one before and immediately ran into a potential problem. Because of their many legs, a firefly character might be too consuming to draw. Simplification would certainly be necessary, but this ties in well with the prospect of a more minimal, abstract animation style, which I developed an example of with the last art piece.</p>]]></description>
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         <pubDate>2024-01-31 17:02:02 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868689749</guid>
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      <item>
         <title>Concept Sketches #4</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868690024</link>
         <description><![CDATA[<p>In our studio session this week, we all continued producing concepts for the various prompts, this time focusing on our group-made list and which specific ideas we were most passionate about individually. My sketches above are for prompt no. 4, in which an archeologist has to save an electrical device from a flood. To accomodate a shared style, I kept the character art simple, but added plenty of detail to the temple entrance. This idea opens doors for dynamic shots and intersting environment designs.</p>]]></description>
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         <pubDate>2024-01-31 17:02:13 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868690024</guid>
      </item>
      <item>
         <title>Concept Sketches #5</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868690358</link>
         <description><![CDATA[<p>Another idea I suggested during our group brainstorming period was a sassy animal duo in a fantasy world for prompt no. 5. I didn't have a solid story and struggled to think of how to embed the 'improvised catapult' but the visuals for two cat friends were there, in something like a medieval, magical kingdom.</p>]]></description>
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         <pubDate>2024-01-31 17:02:25 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868690358</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868704971</link>
         <description><![CDATA[<p>Above are the notes that I took for our first case study. Watching one of my favourite Disney classics through this new lens and being able to discuss the deeper theories embedded within it afterwards was<em> incredibly</em> gratifying. I love analysing various art &amp; media and my horizons felt thoroughly broadened after this one lecture!</p><p><br></p><p>What did I learn?</p><ul><li><p>Many serious themes &amp; notions can be hidden in even 'innocent' films, such as animated fairytales</p></li><li><p>The state of society during a specific time period and the creator's biases, memories &amp; experiences can be intentionally and even sometimes unconsciously woven into the story</p></li><li><p>Staging, lighting &amp; colour are more critical than ever when it comes to deciphering potentially-embedded ideologies</p></li></ul><p><br></p><p>How can I apply this to the project?</p><ul><li><p>I will go over any storyboards/pre-vis shots presented in the group and look at the mise en scene from a more ethical angle</p></li><li><p>I will consider the deeper themes that may be present in our chosen prompt &amp; what kind of experience they might create</p></li><li><p>I will consider any stereotypes present in the work and how they might affect different audiences (age groups, racial &amp; ethnical demographics etc.)</p></li></ul>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/971669b945abfca0c611a7fcb5d6435a/300124___Bambi____Moviola_Lec.pdf" />
         <pubDate>2024-01-31 17:11:58 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868704971</guid>
      </item>
      <item>
         <title>First Group Session</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868707701</link>
         <description><![CDATA[<p>Our first group discussion involved outlining the most crucial information and making sure every member understood the ICA. Following Kate's Word document with important starting questions, we went through the group one by one and identified each person's key strengths &amp; weaknesses when it comes to creative projects. We watched animations from our previous module, considered career aspirations and delegated the roles together as fairly as possible.</p><p><br/></p><p>During the discussion, I took notes of all of the key points that were being shared and tried my best to actively participate in the conversation as well as give everyone a chance to be heard. I think that our group dynamic and general communication skills are quite effective! Together, we even settled on a team name, for which Annie later created the logo and watermark: <strong><em>Touch Grass Studio Clippings.</em></strong></p><p><br/></p><p>In terms of the roles that I was given, I am very happy with which parts of the project I'll be leading. We agreed that everyone should constantly share work, ask for feedback and receive help if necessary and the roles were simply 'leading titles'. I feel that my best skills lie in research, organisation &amp; management, which is why I advocated for the coordinator role, which I happily got! It was also pointed out to me that I am proficient in environment design &amp; colour theory. I am pleased that my work is impressionable in those areas so I settled into their respective artist roles as well. I believe I have a nice spread of work to do and am looking forward to pushing myself for this animation production.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/aab5b26b9502bc0251499345694b63ef/300123___Ideas__Roles___Moviola_Team_Sesh.pdf" />
         <pubDate>2024-01-31 17:13:59 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2868707701</guid>
      </item>
      <item>
         <title>Project Introduction</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2870117580</link>
         <description><![CDATA[<p>To kick off Moviola, I read through the entirety of the ICA and as always, summarised the key information in my own digital management system (Notion) to ensure I had a thorough understanding of what was required.</p><p><br/></p><p>I was, and still am, quite excited to be working in a team. Although we had a group project last semester, certain circumstances led to that being a somewhat solitary process, where I had to take on a lot of the roles in the pipeline to complete the animation. With Moviola, the chance to put forward a more specific contribution that is most suited to my skillset and experience a greater collaborative effort, inspires me to push myself and make this mini-movie the best that it can be!</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-02-01 16:09:40 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2870117580</guid>
      </item>
      <item>
         <title>Plaky</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2870141151</link>
         <description><![CDATA[<p>I knew before even joining a team, I would most likely have some sort of managerial role. My organisation skills serve me well in all aspects of my life and have been highly praised in the past, especially for creative projects. Because of this, I will advocate for the role of coordinator if possible.</p><p><br/></p><p>To prepare for my potential role, I immediately started researching various organisational programs designed for collaborative work. I don't particularly like Excel's formatting; although it can be useful for a basic schedule overview, using it throughout the project for updates on ongoing activity is a hassle. Notion is a far better alternative for any form of organisation but unfortunately, payment is required to unlock team features. I needed a free space where more specific administration could take place. Cue Plaky!</p><p><br/></p><p>I discovered Plaky through their website, although they have app versions available to install on tablets and mobile as well. The headline immediately drew me in - <em>"Free task management software<br>for </em><strong><em>simple</em></strong><em> &amp; </em><strong><em>visual </em></strong><em>project planning". </em>I really liked the idea of something easy to use, as a whole group of people would have to pick it up quickly in order to launch straight into pre-production.</p><p><br/></p><p>From my research, I learned that Plaky keeps productivity and tracking at the forefront, enabling individuals or team members to assign to-dos, share information and most importantly, see all <strong>key data</strong> at a glance. Although they have various templates, this main facet shined through: the ability to see deadlines and status updates for different tasks rapidly. I also love the fact that everything is customisable and comments, notifications and filters are all available. If my team agree to use Plaky, I will have the ability to structure the layout of our digital project space entirely to best suit the group's needs.</p>]]></description>
         <enclosure url="https://youtu.be/92Cat72MZIY?si=d8tpsFiyvAdnerII" />
         <pubDate>2024-02-01 16:26:06 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2870141151</guid>
      </item>
      <item>
         <title>The Prompts</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2870155337</link>
         <description><![CDATA[<p>Aside from finding suitable organisational software, I also read through the prompt list provided and started working on concept sketches for some of my favourite ideas. Having some visual ideas from early on helps build a jumping-off-point for character &amp; story creation, both of which are crucial components that need to be outlined as fast as possible. At this point, we had formed out groups and decided on an animation technique for our project (ours is 2D.)</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-02-01 16:36:03 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2870155337</guid>
      </item>
      <item>
         <title>TGSC: Group Session 2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2872735692</link>
         <description><![CDATA[<p>Outside of our lessons, the team dedicated another hour to choosing a prompt together. Above are some of the most important details from the meeting.</p><p><br/></p><p>We settled on prompt no. 7, which overlapped with everyone's preferences/concept art. Before splitting off, Annie, our director, ensured that everyone was happy with the idea; we all had the chance to pitch other prompts to explore and consider any problems with this one. Despite the larger workload, however, we felt that the story of a thief stealing a hypnotic jewel from two power-hungry royals was the most developed and interesting, and offered everyone a good amount of work. Personally, I can't wait to explore what kind of backgrounds I can conceptualise for this kingdom!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/3f47d5a481209264b7f75eb3d6127869/Prompt_Discussion.jpg" />
         <pubDate>2024-02-04 21:35:36 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2872735692</guid>
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      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2872735755</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/dc2c2244f6b57d20bfb01e32b61ffa27/Story_Idea_1.jpg" />
         <pubDate>2024-02-04 21:35:47 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2872735755</guid>
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      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2872735792</link>
         <description><![CDATA[]]></description>
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         <pubDate>2024-02-04 21:35:54 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2872735792</guid>
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      <item>
         <title>The Pitch Powerpoint</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2872736551</link>
         <description><![CDATA[<p>My other main task was to create the pitch document for our presentation next week. It was agreed that I would be in charge of it and create the template (plus, fill it with some text and images to start with) but everyone would be free to add more notes, images and their own artwork if they wanted to. We want to show that this is truly a group effort!</p>]]></description>
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         <pubDate>2024-02-04 21:37:40 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2872736551</guid>
      </item>
      <item>
         <title>Envrionment Inspiration</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2872737294</link>
         <description><![CDATA[<p>A task that was given to everyone in the group for this week was to create mood boards. They are a great way to choose visual themes, preferred styles and generate more ideas during pre-production so the more, the better! Afterwards, we can narrow it down as a group. I went to my favourite source of inspiration, Pinterest, and started gathering artwork of castle exteriors &amp; interiors, since my main creative role is to design the environments and we know for certain that there <em>will</em> be a castle of some kind.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/558b6e88fa764b2dfd2b093f54309bdf/image.png" />
         <pubDate>2024-02-04 21:39:37 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2872737294</guid>
      </item>
      <item>
         <title>Story Variation</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2874231562</link>
         <description><![CDATA[<p>The 'story trio' of our group (storyboard artists, story lead, director) got to work right away trying to visualise our animation and create some very rough pre-vis material. We were all asked to share our opinions and consider any ways we could shorten the animation. Whilst trying to do so, I ended up thinking of a whole alternative narrative, which can be seen as written out below. I also presented my idea to the team in our server, via voice message for a more thorough explanation. Even if we don't go with this version, it's good to put it on the table, in case it sparks other ideas!</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-02-05 22:15:59 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2874231562</guid>
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      <item>
         <title>Final Pitch Document</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2874248450</link>
         <description><![CDATA[<p>After uploading my version of the pitch to our shared folder on OneDrive, I asked the team to upload any concepts they felt were relevant and add images, mood boards and/or text to the slides if they wanted to. After they did so, I did a final pass over the entire document, re-arranged, grammar-checked, made other adjustments and ensured everything felt cohesive and professional. Something I made sure to communicate to everyone was that we would be talking through the slides in more detail, so we wouldn't be overloading any of them with text. My goal was to make it concise and visual so that the focus remains on our key goals for the project. </p><p><br></p><p>Overall, I'm really happy with the aesthetic and layout of the document. I tinkered with the slide formats and colour palette to make everything on theme with our studio name &amp; logo and streamlined the content to showcase the highlights of our creative process thus far. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/0c3734d137a807576a62fd13ecc538ec/TGSC_Pitch.pdf" />
         <pubDate>2024-02-05 22:42:48 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2874248450</guid>
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      <item>
         <title>Pitch Presentation + Feedback</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881543294</link>
         <description><![CDATA[<p>For our first lecture this week, we pitched our idea for the animation sequence to the group. We all agreed that it would be mainly Annie presenting as she had less of a role in creating the document but put forward a lot of key concept art &amp; also held the overall vision of the project as director. However, we all pitched in a little and talked through some of our own contributions on the relevant slides. </p><p><br/></p><p>Annie did a great job explaining what we did in the first two weeks and how we arrived at our chosen idea. I had some input here and there as co-ordinator, but of course, I did most of my presenting at the end, with the final slide being all about our team's organisation &amp; overall management. Finally, we received our feedback, which was the most crucial element of the presentation. We discussed a couple of things with the module leaders and I immediately took note of what was stated once I sat down and sent this to the group chat for reference. The most important critiques were about our story length &amp; character designs, both of which we decided would need to go back into pre-production, as some good points were raised about our constraints and audience.</p><p><br/></p><p>I also updated the Plaky with our next group session, which would be visualising the story on paper to move scenes around easily and cut things out if needed. Personally, I am pleased with how our group fared while presenting and I believe the guidance we received is extremely beneficial. Overall though, I felt this nervous energy within the group that we were starting to fall behind a little due to the changes that now needed to be implemented. I decided that I would double down on my management to make sure nobody was lost and everyone was staying productive. I plan to do a recap after every group session with the schedule in front of me, confirming who has what task and how long they intend to work on it. This way, every member will always have something to do and we can produce material at a continuous rate.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/31f0af024cd47f8b31ebd739612b22e4/image.png" />
         <pubDate>2024-02-12 22:32:53 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881543294</guid>
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      <item>
         <title>Main Character Alternatives</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881550045</link>
         <description><![CDATA[<p>Following one of our primary pieces of constructive criticism - everyone got to work straight away coming up with concepts for potential animals that the thief could be. It was pointed out to us that a fox is very stereotypical and unoriginal, and I was surprised that none of us had thought about this since it is true that foxes are very popular in film &amp; animation! I believe this is in part due to Annie's unique, appealing character design. The silhouette was strong and different to any other fox characters I've seen before.</p><p><br/></p><p>While other members created lists of animals that would work well with a thief character, I whipped up a mood board of artwork that could spark ideas and act as a base of inspiration for us, which I shared in our chat, as with all of our work.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-02-12 22:43:37 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881550045</guid>
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      <item>
         <title>Thief MC Mood Board (1/2)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881550480</link>
         <description><![CDATA[]]></description>
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         <pubDate>2024-02-12 22:44:24 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881550480</guid>
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      <item>
         <title>Thief MC Mood Board (2/2)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881550683</link>
         <description><![CDATA[]]></description>
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         <pubDate>2024-02-12 22:44:47 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881550683</guid>
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      <item>
         <title>Alternative Thief Concepts</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881553929</link>
         <description><![CDATA[<p>Alongside my mood board, I created some sketches for animals that I personally like and feel would make for original, interesting MCs. The round bunny lends itself well to an inexperienced, clumsy thief personality, while the mouse brings connotations of fear and running away, both of which are traits that we gave our thief early on when conceptualising the story. I considered key scenes that I know will be present for both designs, even if we cut away parts of the animation: the frantic attempts to return the object of power and the build-up of fear that leads to it being smashed on the ground.</p>]]></description>
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         <pubDate>2024-02-12 22:51:06 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881553929</guid>
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      <item>
         <title>Environment Research</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881556144</link>
         <description><![CDATA[<p>One of my other roles in the group is lead environment artist, which is a great opportunity for me since I want to improve my landscape and architectural art. Another huge bonus is that within the realm of our chosen location, I have basically been given free rein in terms of design. My aim is to portray a castle, but that word is huge! There are many different sizes and styles that I could draw inspiration from or recreate, so I decided to build a little bank of visual ideas for myself. Along the way, the powerpoint also became my research base, where I narrowed down my ideas and gathered reference sources for accurate depictions later on.</p><p><br/></p><p>My process followed as such:</p><p><br/></p><p><strong>General Mood Boards</strong> (where I add any art &amp; imagery that I think looks cool) -&gt; <strong>Monarchy Mood Boards</strong> (collections of images that represent the aesthetics of different cultures of royalty. The key word here is aesthetic - I wasn't focused on accuracy, but rather that differences in style &amp; mood) -&gt; <strong>Chosen Aesthetic</strong> (rationale) -&gt; <strong>Further Research</strong> within Chosen Aesthetic (sub-aesthetics, links &amp; examples)</p><p><br/></p><p>By using this process, I effectively singled out which specific architectural style (<em>Gothique Classique</em>) I would be using to build the exterior and interiors of our animation's environment and explained my reasoning on the later slides.</p><p><br/></p>]]></description>
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         <pubDate>2024-02-12 22:55:41 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2881556144</guid>
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      <item>
         <title>First Environment Art Tutorial</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2882360818</link>
         <description><![CDATA[<p>As stated in the post above, I feel that my depiction of scenes, whether in nature or a building, needs improvement. So, I watched my first tutorial on YouTube for some tips and methods in this regard and took notes along the way to remember the most paramount points that the artist raised. I plan to repeat this process a lot during the project as this is my first real group project and I want to create the best work possible for our collaboration! </p><p><br/></p><p>I will post my notes below, but I want to comment that I didn't find the video as helpful as I was hoping to. Ross goes over the basic steps of creating a landscape, which are pretty much present when drawing anything: thumbnailing/concepts, adding details and then colouring, which everyone has a different method for. He also skipped over a lot of the nitty-gritty, which I can appreciate makes a less engaging video if left in, but would have been incredibly useful to see. </p><p><br/></p><p>Still, watching an artist explain their process is always helpful to an extent, and I learned some cool techniques that I might try out in Photoshop. Additionally, it was nice to get a refresher on some principle ideas on landscape layout, such as how to structure the foreground, midground and background to lead the eye and use shape language to communicate information to the viewer.</p>]]></description>
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         <pubDate>2024-02-13 15:35:38 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2882360818</guid>
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      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2882365505</link>
         <description><![CDATA[<p>For our next movie analysis, we watched 2012's <em>The Lorax</em>, which is very pro-environment on the surface but quickly presented underlying issues upon starting our ideological reading.</p><p><br/></p><p>What did I learn?</p><ul><li><p>A message may not be received well if too on-the-nose (the glaring themes and over-simplification of climate-related issues were unpopular amongst the group)</p></li><li><p>Character motives need to be considered carefully (the general consensus was that Audrey deserved to be the main character because of her genuine love of nature)</p></li><li><p>Music can be used to exponentially speed up a story (the songs throughout the film allow for jumps to crucial plot points thanks to their transitions, clear messages and ability to break the rules of the world, such as when a character of huge scale interacts with parts of the scene like props)</p></li></ul><p><br/></p><p>How can I apply this to the project?</p><ul><li><p>The deeper message behind our film is essentially a criticism of the greed of those in power and is based heavily on the general public opinion during the French Revolution. I will do more in-depth research on this if there is time alongside my primary duties</p></li></ul><ul><li><p>Our animated sequence is far shorter so character motives aren't explored to such a depth. They are, however, hinted at and it would be good to revise how the signals we have planned to do so look through the audience's lens</p></li></ul>]]></description>
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         <pubDate>2024-02-13 15:38:50 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2882365505</guid>
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      <item>
         <title>Initial Colour Consideration</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2882569010</link>
         <description><![CDATA[<p>Dalton, our lead character designer, reached out to me this week to discuss colour, which is an area I have been nominated to oversee. We talked about our impressions of what kind of colours we should be aiming for and I explained that I planned to use cooler, slightly desaturated tones for the backgrounds, to allow the character animation to shine. We agreed that because of this, the lizard's palette should be warmer overall.</p><p><br/></p><p>I kept this in mind when creating the colour experimentation sheet above. Using Dalton's design, I sketched a quick pose of the thief and proceeded to the website <a rel="noopener noreferrer nofollow" href="https://coolors.co/"><strong><em>Coolors</em></strong></a> for some inspiration. I created a couple of palettes as a starting point, fine-tuning what the generator gave me to ensure that I had a nice variety and that there was a warmer tone present in all of them. Then, in Procreate, I played around with positioning, saturation and shade alternatives, sometimes adding or taking away colours I didn't like. Ultimately, I ended up with my own variations, which I placed on the right.</p><p><br/></p><p>When painting the templates, I made sure not to have any of the same colours adjacent to each other, so that all of the details were visible. You'll also notice that some of the designs have patterns; although our thief will have a mask, I just couldn't resist adding some simple shapes to the skin. This was fun to do and a good variation on our original design, even if we don't end up adding anything to it!</p><p><br/></p><p>I sent these over to Dalton, who also had some versions of his own. None of them feel quite right yet, but we finally have some potential visuals and can streamline with the director's input.</p>]]></description>
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         <pubDate>2024-02-13 18:23:01 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2882569010</guid>
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      <item>
         <title>Environment Thumbnails</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2882749125</link>
         <description><![CDATA[<p>Here are some sketches of different castles and interior spaces within them, loosely based on the locations established in our initial storyboards. I knew that the throne room would definitely feature in the animation, which is why I drew this twice, from different angles (top left &amp; right). The thief will also probably be running along a corridor which is why I depicted a potential visualisation of this too (top middle).</p><p><br/></p><p>Since we haven't finalised things completely as of yet, I created variations of the exposition shot, where the castle will be showcased. Using my visual language powerpoint, I pulled small elements from Classic Gothic French architecture to adorn the outer structures, such as the elongated spiked towers and flying buttresses. I also played around with perspective to have ideas to pitch to the storyboard artists for potential camera angles. </p><p><br/></p><p>In the disposition of pre-production, I tried my best to keep the sketches quick and light, but I'll admit, I got a little carried away with the details. I didn't expect to enjoy drawing such complex structures so immensely and I greatly underestimated how much time I would need to add those details. For my next collection of concept sketches, I aim to be much faster and focus more on the composition and silhouette of the environments.</p>]]></description>
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         <pubDate>2024-02-13 21:35:18 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2882749125</guid>
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      <item>
         <title>TGSC: Group Session 3 - Story Viz</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2883446507</link>
         <description><![CDATA[<p>To work on our feedback as a group, we gathered once again in A2.02 for story visualisation. We wanted to use the exact method that Kath recommended after our presentation: sketching up scenes on sticky notes/cards and laying them out on a board/table in chronological order. Visualising our story on paper and being able to move the scenes around physically helped a lot with cutting back unnecessary animation and finding quick shortcuts to speed up production. No wonder this is an industry-standard practice!</p>]]></description>
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         <pubDate>2024-02-14 13:23:25 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2883446507</guid>
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         <title>Revised Storyline</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2884642943</link>
         <description><![CDATA[<p>Our updated version of the animation in this very rough storyboard-form shows a lot less emphasis on the first part of the story, where the guard is hypnotised. Throughout the whole thing, we utilised different camera angles &amp; movements to create shortcuts that speed up the key narrative points, such as the quick cut montage that showcases different people being hypnostised. This is much faster than showcasing the thief trying to shove the object back at these different people within the castle, and hopefully just as effective.</p><p><br/></p><p>Everyone pitched different versions of the scenes we had but Annie made sure to keep us consistent and ensure that each shot transitioned nicely into the next. She has an excellent grasp of the overall flow of the animation.</p>]]></description>
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         <pubDate>2024-02-15 11:43:04 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2884642943</guid>
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         <title>Tutorial Notes - Page 1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2884648023</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/30fed27525ac173d57def2930efdc729/YTT1___1.pdf" />
         <pubDate>2024-02-15 11:48:40 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2884648023</guid>
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         <title>Tutorial Notes - Page 2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2884648374</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/9d47fce144a0456974cac19e0d28c484/YTT1___2.pdf" />
         <pubDate>2024-02-15 11:49:04 UTC</pubDate>
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         <title>Tutorial Notes - Page 3</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2884648726</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/72acfbf4b236ffa9901d09b4719a9a86/YTT1___3.pdf" />
         <pubDate>2024-02-15 11:49:26 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2884648726</guid>
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         <title>More Environment Concepts</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2884650816</link>
         <description><![CDATA[<p>I spent the majority of the studio session creating these three thumbnails. I remembered a technique that I had learned in college, which involves only using grayscale tones in a few shades ( around 4) to block out foreground, midground and backgrounds. I tried to employ this in order to work faster since I felt like I wasn't creating enough in the given time for concept sketches. However, I don't think I utilised it correctly. I like the results above, but I know that I went about things the wrong way again; I get too bogged down with the details!</p><p><br/></p><p>For example, in the second one, there is no need to add so much texture to the hills. I needed to find a quick brushstroke to add shading and perhaps some plants to the foreground, but that's it! I went overboard, correcting silhouettes of smaller rocks and adding trees. It's nice to look at but it misses the point, which is to establish an effective layout quickly and provide the main visuals for an <em>idea.</em></p><p><br/></p><p>Later this week, I will research the grayscale method more in-depth so that I can improve on my thumbnailing skills, specifically with environments.</p>]]></description>
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         <pubDate>2024-02-15 11:51:56 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2884650816</guid>
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         <title>Alternative Ending - Page 1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2884779290</link>
         <description><![CDATA[<p>In Kate's first iteration of our updated story, once the crowd is hypnotised, the thief runs away in panic and bumps into the royals elsewhere. It is only after this that they then shatter the pendant. While this is fine, I believed that we could take a shortcut and skip the initial panic, if we were to see the same thing depicted afterwards with the king &amp; queen. So, I made a shorter version, in which the royals appear behind the crowd, drawn to the commotion. Upon seeing them, the lizard then throws the magical object on the floor out of fear of being thrown behind bars, thus breaking the spell. </p><p><br/></p><p>A funny transition to the guillotine scene is then shown through the crowd's realisation of what has been happening, and their angry confrontation of their monarchs.</p>]]></description>
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         <pubDate>2024-02-15 13:56:17 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2884779290</guid>
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         <title>SB Specific Environment Concepts</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2887394798</link>
         <description><![CDATA[<p>Now that we have a finalised storyboard, I was am able to look through and make a list of concrete backgrounds that we will need for the animation. I had been making general thumbnails up until this point which consisted of shots that I knew we would have for sure, like the castle exterior and throne room, but it's time to get specific! Following the advice of the website I found, I limited myself to white, black and two midtones to create the thumbnails and this time, I started out with composition but allowed myself to add details, since these are more specific to our story. </p><p><br/></p><p>As you can see, I have made four so far, but I want to get two more done before I receive some feedback from the group. Here is the full list that I have (subject to change):</p><p><br/></p><ul><li><p>Exp. Castle Shot</p></li><li><p>Throne Room (Back Perspective)</p></li><li><p>Throne Room (Front Perspective)</p></li><li><p>Throne Room (Side Perspective)</p></li><li><p>Throne Room (Pedestal) - ?</p></li><li><p>Birds Eye Hallway</p></li><li><p>Hallway (Side Perspective)</p></li><li><p>Larger Room/Hallway Space</p></li><li><p>Guillotine Square</p></li></ul><p><br/></p><p>The bulk of the work revolves around the same rooms, just from different angles, hence why I have specified that they will need different backgrounds with the perspective type in brackets. The 'pedestal' shot is one that I am not sure of, as it may be a case of using a pre-existing background and changing the camera angle, but considering the storyboard, I believe it will be necessary to create a new background, so I have put it on my list. </p><p><br/></p><p>My plan is to create six of them (the most important ones) and see if I get the 'okay' from the group. I predict that I will have to make some adjustments and potentially change the style. After that comes the colour experimentation stage, which will be in tandem with the character palettes and finally, I will be able to create the real backgrounds that will be used in the animation. For now, there are nine in total, some of which are more detailed than others, so once I have established a set style and amount of time available before they have to be ready, I may be asking for help and handing out one or two to other members. </p><p><br/></p><p>For now, I am most happy with these, out of all of the ones I have created so far: I tried my best to balance detail (there has to be enough to showcase the gothic architectural style) and simplicity, in order to not overpower the character animation, which is the focus. I might be asked to tone down the throne room from the side perspective (bottom left), but I started out quite lavish since it is the main area of power for the royals, so they would likely decorate it to the highest degree. </p>]]></description>
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         <pubDate>2024-02-18 23:23:38 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2887394798</guid>
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         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2887396526</link>
         <description><![CDATA[<p>Here are my notes on the remainder of the lecture, which was a recap of the key parts of the process of creating an animated film and suitable software recommendations.</p>]]></description>
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         <pubDate>2024-02-18 23:28:06 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2887396526</guid>
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         <title>Alternative Ending - Page 2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2887403915</link>
         <description><![CDATA[<p>I loved the guillotine shot at the end, so I made sure to keep that. It rounds off our story with a funny twist which shows how things completely got out of hand for our main character. </p><p><br/></p><p>After sending these over, it was unanimously agreed that this should be the new ending. Everyone really liked my idea! It is also beneficial to our production time, which will be shortened now that there are fewer cuts to think about. I believe this is a brilliant example of how important communication is, and how our group is doing a good job of sharing world loads, pitching our ideas and improving the work together.</p>]]></description>
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         <pubDate>2024-02-18 23:44:07 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2887403915</guid>
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         <title>Updated Pitch Docment</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2889199451</link>
         <description><![CDATA[<p>I quite like the fact that in this module, work-in-progress is a recurring event, through the bi-weekly group presentations. We have come to the first of these this week, for which we prepared by gathering all of the images and work we had done since the pitch and discussing the key parts of the process we wanted to talk about.</p><p><br/></p><p>At this point, it was pretty much set in stone that I was in charge of the technical aspects, including the PowerPoint, so I updated it solely by myself this time. To stay <strong>organised and promote easy access</strong>, I created subsections within the document that allow you to easily skip to new slide groups. The first was the pitch and the second I named Week 5, which is a theme I plan to follow for all of our group presentations. </p><p><br/></p><p>Like last time, I selected the most relevant pieces of work from our rota and arranged them to best present the tasks we undertook after the feedback, along with some text here and there for key points I wanted to get across. I tried to be as fair as possible and include a diverse range of work from each member. Much like last time, the 'crown jewel' of the presentation was the last part, dedicated entirely to Kate's updated storyboard. In terms of pacing, we have had to play catchup in order to work on the criticism provided for us and ensure that the newly revised story is up to standard. </p>]]></description>
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         <pubDate>2024-02-20 09:57:57 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2889199451</guid>
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         <title>Stylistic Inspiration</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2889200999</link>
         <description><![CDATA[<p>For the remaining time, Nick delivered, as always, a brilliant mini-showcase of some cool animations for us to enjoy. My notes only feature the titles, some of the contextual information I gathered and my own personal impressions, but the bulk of the lecture resided in viewing and drawing inspiration from the multitude of styles in the lineup. </p><p><br/></p><p>Each short film presented a unique line quality, colour palette and movement language that best suited the story, reminding us of the importance of making sure all of our visual pre-visualisation and experimentation is kept consistent by a chosen undertone. There were also some great examples of how to achieve certain effects that are present in a lot of 2D/3D work, in a more creative way. My personal favourite was the protagonist walking away from his house over a hill in <em>La Cartouche</em>. The hill had a great rolling effect to show movement and it looked like the man was traversing a large ball, but this cartoony, comedic look really worked alongside the story - particularly the ending!</p>]]></description>
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         <pubDate>2024-02-20 09:59:23 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2889200999</guid>
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         <title>Concept Art Methodology</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2889342781</link>
         <description><![CDATA[<p>One thing I've noticed in regard to my environment work is how long it takes me to hash out concepts. In the earliest stages, thumbnails should be quick and loose so that several versions of a particular scene can be viewed. It's about starting out broad and narrowing down. </p><p><br></p><p>Thus far, I've created six 'thumbnails', which in my opinion, isn't enough. They only look at the exposition shot and some potential interiors of the castle, but there aren't many different considerations for each. To help improve my speed, I did some research on the technique that I had remembered earlier this week and found this awesome guide on value-based thumbnailing.</p><p><br></p><p>Feghali, the creator, talks through his entire process, summarising the key points in a clear, easy-to-follow manner. I really liked the fact that you are highly limited in the first part of the technique - allowed only three values and expected to spend around 5 minutes on each thumbnail. Doing so allows you to focus majorly on composition, which is what needs to be hashed out first! His scribbly, loose style showcases the effectiveness of this since all of the scenes are simple, yet punchy. </p><p><br></p><p>I copied the three values that he recommended into Procreate and started afresh with a new set of boxes on the canvas.</p>]]></description>
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         <pubDate>2024-02-20 12:07:26 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2889342781</guid>
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         <title>Finding Balance between Motivating &amp; Being Strict with Work</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2890129985</link>
         <description><![CDATA[<p>I feel like the group's production has significantly slowed down this week. I am not here to assign blame, and I believe that even if one member is responsible (which isn't the case), we all need to take accountability as a team! This is how it would be done in the industry overall: even if a particular department was holding production back, a lot of other people are involved and would be held responsible for the consequences.  It is a group effort.</p><p><br/></p><p>Anyhow, despite lags, I am trying my best to keep somewhat frequent communication going in the team sever, since that is where I feel like we are lacking at the moment. Something I am finding hard to grapple with is how to push for work without being too strict and pushing members further away. Right now, every time that I ask for an update, it feels like walking on eggshells, as I am worried that members will ignore the message out of fear of not meeting my preset deadlines. I've really come to appreciate how important and difficult the coordinator's role truly is, as it involves fostering positive relationships whilst simultaneously keeping to a tight schedule. I want to take my role seriously and keep a good production flow, but I also don't want to pile extra stress on anybody (we have enough of that by our own standards!), which is something I clearly haven't quite learned yet. </p><p><br/></p><p><em><mark>Small coordination tasks I did this week:</mark></em></p><ul><li><p>Organised team folder &amp; made new system for work recognition</p></li><li><p>Proposed making regular group meeting date (minimum once per week) for consistency</p></li><li><p>Posed update questions &amp; prompted people to share their progress in order to remind them of their tasks for the week</p></li></ul><p><br/></p><p>With the last task, if I had sufficient responses from everyone, I would have updated the Plaky accordingly, but there was not much online activity. I am learning that our group is more productive when we meet up in person, and things like online voting aren't too effective. </p><p><br/></p><p>Once again, I would like to reiterate that I am not throwing blame onto any members of TGSC, as I myself have also been working too slowly. However, it would be nice going forward if we communicated more, regardless of whether a task has been started or not. I plan to bring this up at the next available opportunity when the whole team is present.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-02-20 22:56:06 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2890129985</guid>
      </item>
      <item>
         <title>The Storyboard</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2892262363</link>
         <description><![CDATA[<p>Kate has been working on our storyboard since the very beginning - she enjoys previs and is skilled at creating clear, simple depictions of the actions in our story. We helped visualise the majority of the scenes during our group meetings, after which she would refine and write out a roof description for each shot. Recently, she posted the updated storyboard, after our changes with the sticky-note brainstorming sesh and asked for our feedback.</p><p><br/></p><p>My thoughts on it were, as always, that it is very well-drawn and concise. Kate puts care and detail into each shot and I got a feel for the comedy in our story even without an animatic thanks to her effective visualisation. However, I also noticed that it still felt too long at times, perhaps a little convoluted in terms of characters moving about and random changes in location. While reading through, I had an idea for an alternate ending which I proposed to the group straight away after thanking Kate for another brilliant set of boards. I was advised to try and draw my idea in order to explain it better, so I immediately got to sketching (see next posts).</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-02-22 11:31:54 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2892262363</guid>
      </item>
      <item>
         <title>References</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2892309276</link>
         <description><![CDATA[<p>Here are all of the images that I referenced for decorative ideas, structure &amp; perspective. I am much more confident with my shape language in the most recent thumbnails thanks to this visual research. I made sure to not directly copy anything, but rather took the elements I liked best out of some of the rooms and simplified the patterns to create unique work for our project. </p><p><br/></p><p>I drew more inspiration from some images than others, but I included all of the ones that I looked at during my Google search. This time, to match the cartoony style of our characters, I didn't just include 3D concepts, realistic renders or actual photos - I also looked up some more minimal, caricatured backgrounds. </p><p><br/></p><p>I'll be adding this as a sub-section in the overall visual language presentation that I have created. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/3811df91b8f86908ef704ce907e19909/Vis_lang_sub_PP.pdf" />
         <pubDate>2024-02-22 12:20:13 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2892309276</guid>
      </item>
      <item>
         <title>Finished SB Concept Sheet</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2894336396</link>
         <description><![CDATA[<p>As planned, I filled in the last boxes with two more key environments that we will be including. I am not certain about the bottom left, the round room; I struggled with the perspective and the columns feel a little out of place, but I think this can be fixed with the camera angle that we choose - if everyone agrees to the 'round room' idea, that is. </p><p><br/></p><p>I have sent this to the group server but am still awaiting concrete feedback on whether the style is okay and if there is a good level of detail, which is my main concern.</p><p><br/></p><p>I quite like the repetitive motifs, like the columns, arched windows and rounded triangular decor, which I included because I wanted all of the interior backgrounds to be tied together via shape language, which will then be enhanced further with a coherent colour palette. Overall, my goal is to make the castle feel opulent and traditional, whilst still working in a somewhat simple style for the sake of time. It is precisely why I believe <em>Classic Gothic</em> is the best design style for this, because of the vast architectural detail that I can grab ideas from. I did so with the windows, throne room walls and lines for the smaller details like the standing lanterns.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/6ea0f635a3ff287a47f0fce6ded1f273/SB_BG_Concepts.png" />
         <pubDate>2024-02-24 11:24:39 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2894336396</guid>
      </item>
      <item>
         <title>More Reference Pictures</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2894343526</link>
         <description><![CDATA[<p>To finish the concept sheet that I started, I looked through more specified images, whether they be photographs or art, that would help with structure and composition. For one of the backgrounds in the storyboard, I felt that a larger, round room would be appropriate, which is why the visualisation above was really useful. I liked the arching doors and viewing angle, although I wasn't sure about the stairs. They added another element of visual interest, but aren't really necessary for the room that we need in our story. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/010b0fbc825ea37a4c7525ad5b68edc9/round_castle_int1.jpg" />
         <pubDate>2024-02-24 11:46:59 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2894343526</guid>
      </item>
      <item>
         <title>Improving my Background Art</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2894373117</link>
         <description><![CDATA[<p>Having drawn six of the storyboard-specific backgrounds for pre-vis, I have felt the strong urge to expand on my knowledge of environment art. I came across this video, which directly opposes some of the concepts talked about in the first tutorial that I watched, and as someone who loves to challenge what I think I know, I clicked on it right away to see what ideas this artist, Ethan Becker, proposed.</p><p><br/></p><p>It was very useful! I like the simple, direct manner in which he tackles the key concepts. His teaching is centralised on <strong>industry expectations</strong> and there is the added benefit of a huge reference list with artists &amp; productions to study for excellent environment designs. As is usual for me, I took notes throughout. However this time, I wanted to practice what I had learned, the key concept of which was that knowing perspective <em>thoroughly, </em>is the place to begin. Ethan concretely reiterated how vital this skill is in the industry and offered a really simple way to teach it to yourself: breaking down images using perspective fundamentals, which I decided to try out!</p>]]></description>
         <enclosure url="https://youtu.be/H9f58K7r9X8?si=255t0jUoy8HCysfU" />
         <pubDate>2024-02-24 13:15:36 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2894373117</guid>
      </item>
      <item>
         <title>Kath&#39;s Movie</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2897793601</link>
         <description><![CDATA[<p>I always find Kath's lecture interesting and once again, she did not disappoint! We got to see her whole creative process for the short film she is working on at the moment, which combines all the best elements of stop motion, uncanny visuals and a profound, loose-narrative story.</p><p><br></p><p>In my notes, all of the lines in blue are images or videos that were shown on screen. It was so cool seeing her inspirations, concept development and collaboration with other artists. I particularly enjoyed the behind-the-scenes on set and experimenting with 2D, which can be a real stylistic challenge when working with physical puppets! Based on what we saw so far of her film, I think she executed the transition really well. I felt a little disturbed and confused watching it, but thoroughly interested, which is what she was aiming for I believe.</p><p><br></p><p>I was shocked to find out that she has been working on <em>Potter's Mirror </em>for <strong>four years</strong> and impressed that she had to work around the obstacles that lockdown presented. With post-production well under-way, the final film will be out soon and I am very excited to watch it. Until then, I'm grateful to have had such an in-depth look at the origins of the idea - it's one of the greatest perks of being in the industry in my opinion! Watching the changes and obstacles in the creative construction of an animation was a huge deciding factor for me in choosing this career path, so I'll always be eager to see how current films are being made.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/c70e355b9d2608ec1b75a5f511b888a0/27_02_24___Potter_s_Mirror___Moviola_Lec_6cbc430edea247d4a38cd1565cd8c8c1.pdf" />
         <pubDate>2024-02-27 15:48:41 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2897793601</guid>
      </item>
      <item>
         <title>TGSC: Group Session 4</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2897793709</link>
         <description><![CDATA[<p>Thanks to this meeting, we were able to get some major tasks out the way, like narrowing down character designs and suggesting new areas of creative development to one another as a team. For example, I asked if anyone had more research suggestions since I have frequently received positive feedback about my skills in that area. Dalton put forward the idea of looking at other animated productions that utilise similar locations as ours, which I thought was brilliant!</p><p><br/></p><p>In terms of moral, we felt a lot more confident and on-track after this session, but also a little pressed for time, in regards to our Excel schedule.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/250a7c305aaf2622902eafebc77efce0/54ead18f_a22f_4540_96de_aaea948b0fe2_270224___Review__Design_Choices___Moviola_Team_Sesh.pdf" />
         <pubDate>2024-02-27 15:48:46 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2897793709</guid>
      </item>
      <item>
         <title>Presentation Feedback</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2898145029</link>
         <description><![CDATA[<p>Like last week, I'd like to make a quick reflection on how our update showcase went. Much of our team was missing, but Annie took the principal speaking role once again, being the director and the best at explaining things vocally. I pitched in at times to fill any gaps that I felt she might have missed and explain the slides specific to me. </p><p><br/></p><p>One criticism that we received within the group was that Dalton did not speak enough and felt it was a little unfair considering a lot of his work was on there. We agreed that we weren't being inclusive enough, explained why we presented like we did and ensured to make a more thorough <strong>presentation plan</strong> next time to make sure he felt more helpful to the group.</p><p><br/></p><p>Overall, everyone had a lot of positive comments regarding the new character designs, environment concepts and story, and Kath was very pleased that we took her advice on storyboarding on paper, which helped us immensely with cutbacks. The one notable comment was to see if the lizard <strong>character</strong> might work better with <strong>feet</strong>, which would be something to experiment with in animation tests. Apart from that, we were spurred on in general and pushed to make <strong>concept art and an animatic</strong>. The three of us who were present updated the group chat and made plans to get on with the most crucial tasks.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-02-27 20:12:13 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2898145029</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2898196256</link>
         <description><![CDATA[<p>Here is another round castle room which I like. I created a version of the curtained windows in my sketch but also added some columns to match with the other designs, like the hallway. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/96c3ad11c359662db24ead5647f9bf12/round_castle_int2.jpg" />
         <pubDate>2024-02-27 21:07:10 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2898196256</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2898197332</link>
         <description><![CDATA[<p>Finally, I took heavy inspiration from this image, essentially using the same composition for the guillotine scene, but simplifying the crowds and changing some of the buildings at the back. I also pushed the stand further back, as the death of the royals is not a central part of the animation and not something the audience needs to see in detail.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/c846f2abbef6bee258a111be54f326d8/guillotine.jpg" />
         <pubDate>2024-02-27 21:08:47 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2898197332</guid>
      </item>
      <item>
         <title>Tutorial Notes</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2898222650</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/42a8a5dbacaa5f3ea5fdb5c63c418bb1/BG_Tutorial_Notes.pdf" />
         <pubDate>2024-02-27 21:40:31 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2898222650</guid>
      </item>
      <item>
         <title>Second Tutorial</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2898223045</link>
         <description><![CDATA[<p>This is the video I watched to improve my comprehension of perspective grids based on photography. Granted, all of these examples included buildings and it would be nice to know how to do this with more natural landscapes too (since the title says ANY image) but, I can appreciate a tutorial for the basics. I watched this, really analysing the process of finding the horizon and vanishing points and as always, took note of the ways in which it was all done. Doing so helps me assimilate the information better and provides a more personalised guide for future reference.</p>]]></description>
         <enclosure url="https://youtu.be/2HfIU5lp-0I?si=GAoW1cuZqcV7Oc8t" />
         <pubDate>2024-02-27 21:41:02 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2898223045</guid>
      </item>
      <item>
         <title>TGSC: Group Session 5</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901178613</link>
         <description><![CDATA[<p>Annie gave the fantastic idea of gathering the team and doing a collective drawing session to determine a <strong>shared style</strong> for our protagonist. Up until this point, we haven't been drawing him much individually, as the character design work has fallen mostly on Dalton's shoulders, along with major input from Annie. For the final animation, in order to reach a higher level of consistency, we would need to outline how exactly to draw the thief from all angles and ensure everyone can follow the turnarounds to a tee.</p><p><br/></p><p>I decided to start on paper as traditional sketching with pen forces me to work with whatever pose I create at the start. It brings up problems to overcome, such as the angle of a limb or the way a clothing folds, which would normally be avoided altogether in digital art. </p><p><br/></p><p>As I was drawing, I prompted the group to think about <strong>small details &amp; logistics</strong>, such as how to render the angles of limb bends (angular &amp; sharp or rounder?) or how many fingers he has on his hands. We clarified these and created example sketches beside our main poses, as you can see above. Despite getting some great ideas for positions in character, I wasn't very happy with what I had drawn so far and moved on to another character. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/33616bedd96d353faac6d1355f90aca7/Lizard_Sketches.png" />
         <pubDate>2024-02-29 20:57:31 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901178613</guid>
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      <item>
         <title>BG Colour Experimentation - Light/Gold Palette</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901178700</link>
         <description><![CDATA[<p>Using the first of the latest environment thumbnails I created, I drew up a cleaner version of the back of the throne room and started adding colour. Usually, when doing so, I start out with the website <em>Coolors </em>for palettes to experiment with, but this time I had a lot of ideas and created these combinations entirely from scratch.</p><p><br/></p><p>For now, I have opted to leave out shading &amp; lighting in order to focus solely on creating <strong>appealing, interesting colour harmonies</strong>. Because of some of the details, even simply adding the flats took a while, but I enjoyed the process very much; the back and forth of constant readjustment, either to <strong>balance</strong> out the setting or change a particular colour makes it so much fun for me, I truly think that this is one of my favourite parts of the creative process in animation!</p><p><br/></p><p>This first iteration is mostly beige, yellow and brown, with a hint of mint for that pop of interest. Personally, this is my favourite palette for the castle, as it connotes opulence due to the gold detailing.  The black candles and red carpet also contrast nicely with the lighter colours.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/6c1d3d23a26aaf62e7ce0ab08b956a77/Colour_Mock_ups.png" />
         <pubDate>2024-02-29 20:57:39 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901178700</guid>
      </item>
      <item>
         <title>First Attempt (Image 1)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901182120</link>
         <description><![CDATA[<p>Here is the first image I chose to break down. In hindsight, this probably wasn't the best one to start with because the perspective is a little more complex. As you can see, I tried finding the horizon line by following the structure &amp; positioning of other elements within the photo, but since things ended at different places, I found two! I knew this couldn't be right and felt frustrated that I couldn't even do the first step correctly. </p><p><br></p><p>My next thought was "<em>Okay, perhaps I need more information on this technique specifically</em>". The tutorial I watched was about perspective in general and led me to this practice method, but now I needed to find a guide on the method itself, so I went back to YouTube.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/4cfe4836e798b730ecd2ff1cb7a04795/PGrid_1.png" />
         <pubDate>2024-02-29 21:02:27 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901182120</guid>
      </item>
      <item>
         <title>Second Attempt (Image 1)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901183111</link>
         <description><![CDATA[<p>Armed with new knowledge, I went back to my selected photo and tried again on a new layer. This time, I chose lines that were parallel to each other, which greatly improved my accuracy and I was also less perfectionistic with the angles. This allowed me to double-check my vanishing points against more distant objects.</p><p><br/></p><p>You'll notice the diverging lines in yellow. I believe this is a third perspective, as it was briefly mentioned in the video that these sit above/below the horizon line. I didn't want to confuse myself so I acknowledged this and left it alone.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/a6b61f7cd225f935bb441dc708d60608/PGrid_1.png" />
         <pubDate>2024-02-29 21:03:42 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901183111</guid>
      </item>
      <item>
         <title>Perspective Grid (Image 1)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901183478</link>
         <description><![CDATA[<p>With my new guidelines, I drew up a smaller perspective grid based on the image and added some tone to the second half to distinguish the horizon line.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/6ea174b9329d387db1c358e9ad57e75f/PGrid_1.png" />
         <pubDate>2024-02-29 21:04:11 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901183478</guid>
      </item>
      <item>
         <title>Perspective Scene (Image 1)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901183761</link>
         <description><![CDATA[<p>Lastly, I populated my grid with some simple furniture. This was to experiment with my understanding of the grid and see if I could add objects of my own to the space in a realistic way. I'm quite happy with where I got to, considering I couldn't even get past the first step on my first try!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/faff426da9cdcccb2a5d1fb0a9805bdd/PGrid_1.png" />
         <pubDate>2024-02-29 21:04:36 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901183761</guid>
      </item>
      <item>
         <title>Second Tutorial Notes</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901184235</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/42770cbcf259e92ccb2457dd652de3ef/Find_HL__VP_Any_Image.png" />
         <pubDate>2024-02-29 21:05:11 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901184235</guid>
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      <item>
         <title>First Attempt (Image 2)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901184573</link>
         <description><![CDATA[<p>To solidify my understanding, I imported yet another image and repeated the process from the start. To my dismay, I fumbled at the first step yet again. I think this has something to do with how I am drawing my lines, as they seem to be meeting at different points, which really confuses me. A vanishing point always exist on the horizon line, as stated in the tutorial, so they should all be lined up and roughly in the same area, if not perfectly.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/aa7474a199aa6a506f2bad0f9ff70b7e/PGrid_2.png" />
         <pubDate>2024-02-29 21:05:43 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901184573</guid>
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      <item>
         <title>Second Attempt (Image 2)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901185037</link>
         <description><![CDATA[<p>I wasn't about to give up! After a small break, I came back to the image with fresh eyes and tried to break it down differently. I chose the tops and bottoms of buildings to start with, in order to absolutely make certain that the lines were parallel. Success! Although there was still some slight inaccuracy, for the most part, the lines met up, allowing me to establish the horizon in red.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/02ec0537a30ad0616b38d11e5379d250/PGrid_2.png" />
         <pubDate>2024-02-29 21:06:21 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901185037</guid>
      </item>
      <item>
         <title>Perspective Grid (Image 2)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901185385</link>
         <description><![CDATA[<p>Like last time, I traced my lines and created a clean grid based on the original perspective.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/a67a836580dcd8f35f69f2f0d8f9d552/PGrid_2.png" />
         <pubDate>2024-02-29 21:06:54 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901185385</guid>
      </item>
      <item>
         <title>First Attempt (Image 3)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901186477</link>
         <description><![CDATA[<p>To top off my little grid collection, the last image I chose was incredibly easy. Like the first example used in the second tutorial I watched, this is a 'one-point perspective' image, which means that there is one distinct VP and you can discern where it is by eye if you're experienced. It was true that I could see the horizon line even without following any parallels, but I checked anyway, to be sure.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/91eb0abe410ff8dc44317044ec0209b0/PGrid_3.png" />
         <pubDate>2024-02-29 21:08:23 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901186477</guid>
      </item>
      <item>
         <title>Perspective Grid (Image 3)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901186843</link>
         <description><![CDATA[<p>And here is the final grid!</p><p><br/></p><p>I feel like I refreshed my comprehension of perspective and have gained a better grasp on how to break images down and use them for my own work. Following this method, I will now (hopefully) be able to replicate Ethan's process and make some elevated environments for the group project and my portfolio.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/5c9af82525ee521ed3e6f246b62a94e5/PGrid_3.png" />
         <pubDate>2024-02-29 21:08:51 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2901186843</guid>
      </item>
      <item>
         <title>Background Stylisation Research</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2902827668</link>
         <description><![CDATA[<p>As per what was suggested in our first group meeting this week, I conducted some more exploration of environment concept art &amp; asset creation. My research was primarily visual due to the fact that a lot of animated productions have their own set themes, motifs and styles to consider, so the ideas behind them would be niche and not relevant enough to our project. Gathering images from three different pieces of animated media allowed me to see how similar locations can be portrayed with individual shape language, colour palettes and line quality. I really enjoyed analysing the differences between them, such as the orderly, stretched-out compositions of <em>Sleeping Beauty&nbsp;</em>versus the more organic shapes and structures of&nbsp;<em>Tangled the Series.&nbsp;</em>All of the images I collected provide brilliant inspiration and ideas for interesting angles and layouts, which is where I think I’m struggling with the most.</p><p><br/></p><p>Underneath, I have also embedded the two videos that I watched to, yet again, try and improve my skills in this area of the pipeline. Following these are some key principles that are mentioned, which I too note of to try and remember to utilise in my own work!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/3c94c67d40a6235b9a3e598e54011117/02_03_24___BG_Stylisation___Moviola_Self_Study_10d8d3b1c84648e58c180bbba3cff1c6.pdf" />
         <pubDate>2024-03-02 15:20:49 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2902827668</guid>
      </item>
      <item>
         <title>Colour Mockups + Character</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2904982992</link>
         <description><![CDATA[<p>Finally, to round off my work for this week and present my experimentation overall, I created this comparison sheet that encompasses both types of linework, the chosen palettes and also which characters work best against each one. I took the colour variations that Annie created for this, removed the background and compared all of them against each combination to see which ones stood out the most. Regardless of the colour, Windy works best against the coloured linework, not the black (as expected).</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/0e2743ad582d0acc27ffcca4f138a7cb/Colour_Mock_ups_6.png" />
         <pubDate>2024-03-04 19:13:54 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2904982992</guid>
      </item>
      <item>
         <title>Windy Animation Test</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2905113930</link>
         <description><![CDATA[<p>In order to get familiar with our main character, I did a quick little animation test of Windy the Lizard. It was a very intuitive process, as I didn’t have a specific action in mind and just went with the flow of the poses that appeared at the moment. Evidently, my sketches resulted in a nervous, thief-like reaction to something. Perhaps he was sneaking around and sensed some guards nearby, or heard a suspicious noise and peeked out from his hiding place to find out what it was. His final stance really reflects him as a character, containing that signature hunch.</p><p><br/></p><p>Something I struggled with was how to draw and frame the tail, which would often end up looking like a third leg due to their similar shapes. As Annie said, the way to avoid this is to nail down size, weight and where to add the bends, all of which I had to be more considerate of.</p><p><br/></p><p>Lastly, I think the low frame rate and sketchy style both work well for his personality, but of course, these kinds of movements will be a lot cleaner in the final sequence.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/8a78c6f888e392314ed51e70b1b08978/WIndy_Anim_Test.gif" />
         <pubDate>2024-03-04 21:19:04 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2905113930</guid>
      </item>
      <item>
         <title>Updated Presentation Document</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2905148584</link>
         <description><![CDATA[<p>Like last time, I gathered all of our most recent work, elaborated a bit on certain slides and created the week 7 update of our pitch document, which we've now renamed the <em>presentation doc</em> instead, to avoid confusion. This time, the 'main star' of the presentation was the animatic that Annie and Kate had diligently been working on in order to provide a moving visual with the correct timing based on our storyboard. I am proud of what they accomplished and it has been awesome being able to see what our final sequence might actually look like!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/0b620de220f2c4f3d3dcd3d5434a6b84/TGSC_Presentation.pdf" />
         <pubDate>2024-03-04 22:07:15 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2905148584</guid>
      </item>
      <item>
         <title>TGSC: Group Session 6</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906740578</link>
         <description><![CDATA[<p>Since our Tuesday meetings are now a regularly scheduled thing, we were all in Athena at 1 pm on the dot to review progress so far and as usual, give out new tasks. This is also when I update the schedule and take notes on any important decisions we make on designs or story. This time, there wasn't any need for notes, at least for the first half - we simply recapped what we had done before and got the 'go-ahead' to continue. </p><p><br/></p><p>In Stephenson, Annie, Dalton and I worked together on more important pre-production stuff. Annie also explained that for the rough animation, she wanted to have templates with the correct perspective and scale to draw over, which meant starting to really think about backgrounds and experimenting with angles. Together, we went through the animatic, suggesting ideas back and forth on what should be behind the characters. As always, Annie took the reigns because she has a real vision for this project! </p><p><br/></p><p>Above is the shot list I compiled based on our conversation and it includes all of the final backgrounds that are going to be needed, apart from the hallway scene, which she wasn't happy about and wanted completely redoing. I agreed that the angles needed a lot of work because the continuity broke up significantly at that part of the animation. However, seeing just how much I had to do, I felt a little overwhelmed. Annie reassured me that for now, it was just thumbnailing to get ideas and that later on, I would have time to create backgrounds as others animate.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/41bb2aed9d87647b9a11404d6eb19e80/image.png" />
         <pubDate>2024-03-05 18:46:55 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906740578</guid>
      </item>
      <item>
         <title>Dark/Blue Palette</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906945019</link>
         <description><![CDATA[<p>In this second iteration, I went in the opposite direction and created a much colder palette, which reflects the harsh, unforgiving nature of the royals, who hypnotise their citizens. To balance out the darker blues and purples, I once again included gold, as well as an icy, light blue and off-white, both of which provide ample resting spaces for the eye and prevent the piece from looking too much like a dungeon.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2ed107671f87168194ec2bbf13e39a4b/Colour_Mock_ups_2.png" />
         <pubDate>2024-03-05 22:05:32 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906945019</guid>
      </item>
      <item>
         <title>Dark/Green Palette</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906945164</link>
         <description><![CDATA[<p>For the sake of variety, I created a third variant, which would inclde mainly warmer tones, with a nod to the cooler side through the green. I didn't believe we would end up using this one as I was making it, because our protagonist is green and wouldn't stand out well agaist the walls. However, it compliments the reds and oranges directly, and makes for an interesting consideration.</p><p><br/></p><p>Personally, this colour combination reminds me more of a Scottish castle then a French one, but I like the use pale yellow/beige to fringe the carpet and door handles. Depending on what the group say, I might lean into using this colour for the overall palette.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/0ca60fb564788215c4657ac2e838f840/Colour_Mock_ups_4.png" />
         <pubDate>2024-03-05 22:05:47 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906945164</guid>
      </item>
      <item>
         <title>Palette 1 - Alternative Line</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906946255</link>
         <description><![CDATA[<p>I knew that before I presented my colour work to the group, I also wanted to have another lineart style available to choose from. We had briefly talked about how to present details without making the environments overbearing, and black lines are too harsh for this. Using colours from within the palette pushes the details back, making the backgrounds softer on the eye.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/c15f4ca19be9866d488031dc5f161c11/Colour_Mock_ups_1.png" />
         <pubDate>2024-03-05 22:07:12 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906946255</guid>
      </item>
      <item>
         <title>Palette 2 - Alternative Line</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906946518</link>
         <description><![CDATA[<p>I debated going for a dark blue, then an icy blue, but eventually landed on this nice midground, with a destaturated purple.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/3998d04ad4194387489287915125a5bd/Colour_Mock_ups_3.png" />
         <pubDate>2024-03-05 22:07:37 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906946518</guid>
      </item>
      <item>
         <title>Palette 3 - Alternative Line</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906946688</link>
         <description><![CDATA[<p>For the final one, the second colour I chose worked pretty well. As opposed to more green, I went for a red outline, which made the elements in front of the walls more distinct.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/789e0f3d862b87ef1ae8f436d1fc8101/Colour_Mock_ups_5.png" />
         <pubDate>2024-03-05 22:07:53 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906946688</guid>
      </item>
      <item>
         <title>WIP Presentation + Feedback</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906947688</link>
         <description><![CDATA[<p>Last time, Dalton explained his concerns regarding the fair distribution of presenting during our slots in front of the tutors. He explained that he wanted to help the group more and talk about his own experiences as well, particularly working on advice from Nick in regard to his design work. That is why I dedicated the first two slides to him and let him take the stage at the very start of our presentation. I believe Annie also took his comments into action since she did a lot less talking, which we all respected. It's great knowing that she is there to lean on when we aren't feeling too confident or don't know how to elaborate on a particular idea, and she has proved that she listens diligently to our professional wants and does what she can to make them happen!</p><p><br/></p><p>Dalton did a great job explaining our character refining process, considering I put him on the spot a little, and I also talked through my slides on environment work. Due to illness, Kate was not present, but we attributed both her and Marie's efforts throughout. In my opinion, it went well and we got the reactions we wanted from the animatic, which really spoke for itself (unfortunately, we couldn't play it with sound because OneDrive wouldn't let me download the file for some reason?)</p><p><br/></p><p>Our feedback was mostly positive and we acquired the green light for our animation idea, which cheered us on considerably. In terms of content, we even received a brilliant suggestion for the last scene from one of the tutors, which we noted down as something to test out now, while we are still in the pre-vis phase. </p><p><br/></p><p>For next week, my main criticism was to include more specific artwork that members wanted to see, which I promised I would do if I was notified in advance and everything was uploaded to OneDrive.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/af3631213ad5c4c4131f24d342290d55/image.png" />
         <pubDate>2024-03-05 22:09:28 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2906947688</guid>
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      <item>
         <title>Pendant Ideas</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2907988602</link>
         <description><![CDATA[<p>One of the main tasks I gave Marie for this week was to create a design for the pendant, the central object for our animation. As we were talking, I sketched some ideas out to show her examples of experimenting with the shape, even with such a simple object.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/bdd442c88388acb9006b80737d65e247/Pendant_Shape_Ideas.png" />
         <pubDate>2024-03-06 11:48:06 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2907988602</guid>
      </item>
      <item>
         <title>The Queen: First Sketches</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2908025957</link>
         <description><![CDATA[<p>On another page, I drew the chosen queen design for the first time. I really liked the angular hair, but I decided to try and simplify it and see how that would work. I also drew the back, based on what Dalton said he had imagined for her hairstyle.</p><p><br/></p><p>In one of Annie's renditions, she drew her with a circular head and soft, rounded arms. Although this strays from our design style, I really liked the look of it and also created a pose with such features (round arms) for the sake of experimentation. In my opinion, she looks less menacing like his so we should stick to the <strong>angular, pointy look</strong>.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/dc76d7c39e31593ec6589b6c0f3b5ef0/Queen_Sketches.png" />
         <pubDate>2024-03-06 12:21:57 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2908025957</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2908026107</link>
         <description><![CDATA[<p>I moved on to my iPad to do some digital sketches as well, which Annie advised me to do in order to help with getting closer to the style. I used her art for reference but I didn't want to just outright copy, so I attempted to create some new poses. </p><p><br/></p><p>At this point, I was very frustrated. I felt like nothing I drew was good enough and I wasn't connecting to Windy's design. My posing felt too stiff and unnatural, but I couldn't figure out how to avoid this while maintaining the pointed corners and sharp aesthetic. I'm very grateful to Annie, who gave me lots of guidance and advice. She sent over the brush packs she used, as she believed the sketchy nature of the ones I was using was limiting me.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/e710d6474c9c462a3dfaf755ae815c28/Windy_Stylisation_1.png" />
         <pubDate>2024-03-06 12:22:05 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2908026107</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2908026260</link>
         <description><![CDATA[<p>After helping me import her brush packs, the director also suggested that I start out simply by copying pre-existing poses since the primary aim of the session is to nail down a style. I found it much easier to get closer to previous drawings with her round pixel brush, despite the fact that I am used to the sketchy style, not clean, singular lineart when determining poses.</p><p><br/></p><p>I think this session was extremely beneficial because we got to bounce off each other and share tips on how to draw the thief. For example, above, you can see that I took inspiration from Annie &amp; Kate and used their poses to recreate the art style we're aiming for. I admit, I'm a little worried about matching it during animation, but thankfully my role will be mainly to fill in gaps between key poses (if help is needed there) and make backgrounds.</p><p><br/></p><p>You'll also notice that the first sketch of Windy has feet! I finally decided to try out Kath's suggestion and see what he would look like with feet, but I think we all agreed that he looks better with just the sharp points. This way, our animation will be easier to do and the sneaky quality of a thief will be more evident to the audience. Furthermore, there are not a lot of scenes where the bottom of his feet are visible, so either way, it wouldn't make too great of a different aesthetically. </p><p><br/></p><p>Using all of our sketches, Annie then compiled the overlapping elements and effective design components in one document. We had a template for the lizard! Dalton is now going to form the guideline via a turnaround, using the breakdowns for reference. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/79fb0552ec52b61ca0f977e83158cf61/Windy_Stylisation_2.png" />
         <pubDate>2024-03-06 12:22:14 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2908026260</guid>
      </item>
      <item>
         <title>Royals - Colour Experimentation</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2914445276</link>
         <description><![CDATA[<p>The final thing that I managed to get done this week is some colour experimentation. Travelling home for the weekend in order to get an important personal matter out the way, along with the burnout meant that I didn't have much time on my hands as a whole, so when I got back, I tried my best to get at least one more task done, even if it was a small one. I had tried to do an<strong> animation test for the king</strong> and continue with the <strong>thumbnails</strong>, but I simply couldn't - it was like facing an artistic block. </p><p><br/></p><p>To maintain productivity, I turned to a lighter, more enjoyable task; using <strong><mark>Dalton's lineup</mark></strong> of the selected characters, I went to Procreate to create some palette suggestions.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-11 19:31:48 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2914445276</guid>
      </item>
      <item>
         <title>Burnout</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2914560013</link>
         <description><![CDATA[<p>I talked about this in the padlet for my other module as well, and I feel that it is important to mention it here too. This week has been unexpectedly difficult for me in terms of productivity and general mental wellbeing. I have been experiencing severe burnout and my creative work has suffered because of it, making me feel incredibly detached from both projects. A lack of energy &amp; motivation, trouble sleeping, no sense of accomplishment and a hateful attitude towards whatever I try to create, are some of the symptoms that have been plaguing me for a couple of days now, and I fear it is getting worse.</p><p><br></p><p>I have been speaking to friends &amp; family and am grateful to have people to guide me on potential solutions, such as taking longer breaks to ensure quality rest and even considering more long-term alternatives in order to recuperate. For now, I am still pushing on, as I fear that if I stop uni work altogether, I may not be able to pick it up again. The project is ongoing and I don't want to let my team down so my current technique is 'slow &amp; steady' and stepping away for a bit if I feel overwhelmed. Hopefully, this will pass soon.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-11 21:53:16 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2914560013</guid>
      </item>
      <item>
         <title>Racism &amp; Sexism in Cinema</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916145548</link>
         <description><![CDATA[<p>Despite the serious topics we discussed, and partly <em>because </em>of them, I absolutely loved this lecture! Kath took us on a deep dive into the more psychoanalytical side of patriarchy within cinema as well as harmful depictions of different cultures, particularly within animation. It felt good to recognise the flaws of the industry and talk about some of the deep factors in our subconscious that influence us to behave in certain ways, such as the innate fear and simultaneous recognition of the 'other'. </p><p><br/></p><p>I am so much more aware of the power that we hold as animators - we create media, a tool which has long been used to manipulate the masses and recycle the same themes that have structured society for centuries. We have to be extremely careful of what we put out there as, as Kath pointed out, a lot of it is still accessible on platforms like YouTube! </p>]]></description>
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         <pubDate>2024-03-12 19:40:14 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916145548</guid>
      </item>
      <item>
         <title>TGSC: Group Session 8</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916145747</link>
         <description><![CDATA[<p>I feel a bit better this week and this metting was quite productive, in my opinion. Dalton didn't attend so we made sure to update him via Discord and keep him involved in any active decision-making, but generally, it was all about reviewing work done thorughout the past week and straightening out any issues, such as a specific part of my character colour work.</p><p><br/></p><p>As for the updated tasks, which I put on the Plaky straight after the session, we are hoping to get things done by the end of the week, for the most part.</p>]]></description>
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         <pubDate>2024-03-12 19:40:23 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916145747</guid>
      </item>
      <item>
         <title>TGSC: Group Session 7</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916174877</link>
         <description><![CDATA[<p>Despite not feeling up to it at all, I dragged myself out of the house and went to our arranged group meeting for the second half of the week. I'm glad I did! After sharing the extent of my mental fatigue with the group, Annie was able to offer me some leeway and bring Kate onto my current task (the main one), which was to create thumbnails for the new info on backgrounds. </p><p><br></p><p>I felt guilty since I am the coordinator and am supposed to be organised, and I also wanted to get on with my tasks myself. However, I recognise that this is not a team mentality and it is not how the animation is going to get done. Annie did the right thing in making my workload a little lighter as it gives me a break and also ensures production continues running. For the two hours that I was there, I did a bit of crying, a lot of discussion with Annie and Kate, updating the shot list and even creating four thumbnails for new angles. Considering I was not doing too well, I'd say that I was pretty productive, although, at the time, I did not feel this way. </p><p><br></p><p>I am grateful to have such supportive friends. I cannot even hope to have similar treatment in the future, as a lot of the time, I will be working with people whom I do not know and am not close to. My respect for my current team only increases each time we work together, because they are able to maintain a professional work output and sense of productivity alongside personal life, all while being considerate and encouraging.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/6e33fdad808914a54cd0bf6ca1caa4fb/image.png" />
         <pubDate>2024-03-12 20:11:56 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916174877</guid>
      </item>
      <item>
         <title>Royals Palette #1 </title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916198830</link>
         <description><![CDATA[<ul><li><p>Mostly red, a colour often used for 'evil' characters</p><ul><li><p>Could also symbolize blood, death, danger etc.</p></li></ul></li><li><p>Cooler tone for the knight to differentiate the citizens from the King &amp; Queen (as they are being manipulated and are innocent)</p><ul><li><p>The logo of the pendant stands out against the costume, bringing attention to what the royals actually value &amp; how the knights are kept under control</p></li></ul></li><li><p>A light turquoise to bring in some pop</p></li><li><p>Gold elements to signify wealth</p></li></ul>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/035bf47bae3dc19f2887d43f3fb1942e/Royals_Palette_1.png" />
         <pubDate>2024-03-12 20:38:49 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916198830</guid>
      </item>
      <item>
         <title>Royals Palette #2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916203513</link>
         <description><![CDATA[<ul><li><p>Lighter, cream/gold-based harmony, shows luxury, might make them seem more benevolent?</p></li><li><p>Same palette for knight, simplified for realism</p><ul><li><p>Used light blue instead of red for the pendant symbol to maintain the tone but still draw attention to it</p></li></ul></li><li><p>Hints of red to show danger but main accent colours are browns to not overpower the cream and for a more realistic design (Real clothes are generally less saturated/vibrant)</p></li><li><p>I made the queen's skin darker to be more inclusive &amp; varied with my design but I am not certain of this choice (am I just trying to tick a box?) so I will discuss i in depth with the group</p></li></ul>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/ad4c24de84af06187104b9f6f65268ab/Royals_Palette_2.png" />
         <pubDate>2024-03-12 20:44:22 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916203513</guid>
      </item>
      <item>
         <title>Royals Palette #3</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916204026</link>
         <description><![CDATA[<ul><li><p>Use of purple connotes status &amp; wealth, associated with power &amp; royalty</p></li><li><p>Used complimentary colour such as blonde &amp; blue to make designs more appealing</p></li><li><p>Silver crowns instead of gold, again, working with the cooler tones</p></li><li><p>Made the knight green this time as a nod to the main character</p><ul><li><p>Might not work in the animation but good to show consideration of character links</p></li><li><p>Distance the knights from the royals but still linked to the pendant (will probably be green) as still under their influence &amp; control</p></li><li><p>Like Windy, normal citizens</p></li></ul></li></ul>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/8e2ee0b39801074f49b4769a09f05c4c/Royals_Palette_3.png" />
         <pubDate>2024-03-12 20:44:58 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2916204026</guid>
      </item>
      <item>
         <title>King Animation Test (Final)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2920958490</link>
         <description><![CDATA[<p>The third attempt was a success! I copied all of my keys into a new animation document, adjusted the timing by duplicating frames and adding a couple of extra ones to make the animation smoother and finally, drew over the top of the blurry, sketchy linework with cleaner ones. I didn't spend too long on cleanup because it is still just an animation test, but I took the opportunity to actually draw the king's features.</p><p><br/></p><p>Looking at it now, some critique from myself would be that I didn't get his <strong>proportions</strong> spot on (I made him look taller than he is and his head needs to be bigger) and also, the cape has a <strong>weird cut-off</strong> that makes it look like it no longer covers his body entirely. My thought process when doing this was to make it seem that he had thrown it around himself with such force that it moved entirely from one side to the other. However, I see my mistake was not adjusting the <strong>volume of the object</strong> when doing so - it would be much bigger if its entirety was on our side. Still, I am much happier with the movement overall and I wish that I had used a reference earlier!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/092dd3416a1d267ea9bb4fa2e54c124f/King_Anim_Test.gif" />
         <pubDate>2024-03-15 20:26:55 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2920958490</guid>
      </item>
      <item>
         <title>BG Thumbnail Sheet</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2920958541</link>
         <description><![CDATA[<p>And yet again, we have another thumbnail sheet. This time, I worked on new angles for the rough animation. As you can see, my work gets progressively more detailed: I just can't seem to be able to thumbnail (although the first couple might technically classify). All of these are based on the shot list that I created, although the tasks have now been divided up between me and Kate due to my burnout period and the stress around how much I had to do. I focused on the throne room for this sheet, making multiple iterations of all except the exposition shot, which already has a lot of renditions from previous weeks.</p><p><br/></p><p>Below I will post some of the inspiration behind the last three, which is the shot I've been struggling with the most (throne room, side perspective).</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/664bb7942413cacedb727ca16ad1d1b7/RA_Thumbnails.png" />
         <pubDate>2024-03-15 20:27:02 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2920958541</guid>
      </item>
      <item>
         <title>Updated Presentation Document</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2924895292</link>
         <description><![CDATA[<p>For the last presentation before Easter, I tried to keep things succinct, and show only the most relevant work, since people were quite used to our project and characters by this point. Owing to this, and the fact that we have been working quite individually, I tried out a new structure with this update that separated the PowerPoint into sections by name. Everyone has a spotlight on their contribution this way and can take the opportunity to explain key ideas or details (if present of course).</p><p><br/></p><p>Most of the artwork looks more finalised and on-theme and I think you can really see things coming together now, with the heavier background work. Of course, including the latest version of our rough animation is a necessity, and this time I coupled it with a sample of Marie's sound work, so the original video (the animatic) and the more refined version, including some key poses, can be directly compared. It shows how much work Annie has been doing and is quite fun to watch!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/4cff9e497d9f3bb1b849bc297845e80e/W9.pdf" />
         <pubDate>2024-03-19 10:52:37 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2924895292</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2924895495</link>
         <description><![CDATA[<p>I am very pleased with the feedback this week, which I feel was more specific and reflects higher engagement. This makes sense, as we showcased Annie's brilliant character animation, thus building on the early impression of our final sequence vision. Overall, the commentary was very encouraging and we could all breathe a sigh of relief to hear that our pacing and continuity were working well. I agree with the other comments on smaller details like character design errors and stylistic choices. </p><p><br/></p><p>In terms of style, environments can be a bit harder to match than characters, as they are often full of different objects and items, for which there would not be enough time to outline individual turnarounds/design sheets for each and every one. Nick pointed out that our thumbnails looked a little different, and at this stage this is alright, but to remember upkeep and constant communication so that the final look is <strong>cohesive</strong>. At the moment, I am the one in charge of making the final art for the backgrounds, so this shouldn't be an issue, but even if Kate were to join, I believe that our communication is cogent and practical enough that we would agree on how things should look in the final animation.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/a6e66105691670f770df1a2ef040a4b0/image.png" />
         <pubDate>2024-03-19 10:52:49 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2924895495</guid>
      </item>
      <item>
         <title>Window Designs</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2924896686</link>
         <description><![CDATA[<p>To end the week off, I created some window designs for the first mid-shot of Windy, where he climbs through the window to get into the castle. I like the shape of the first one the best, although the stones that line the bottom of the third one are also quite cool, as they really remind me of traditional stone interiors within ancient castles. I want to create some more options that aren't as detailed next time, as the attention needs to be on the character animation.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/08a99989062edc97177ca9fae1006441/Window_Designs.png" />
         <pubDate>2024-03-19 10:53:30 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2924896686</guid>
      </item>
      <item>
         <title>TGSC: Group Session 9</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2924896927</link>
         <description><![CDATA[<p>For our weekly meeting this time, we were rather quick and quite proficient in the routine, having done it for weeks now. Together, we presented work that we had done, garnered feedback and discussed how the project was going in general. As we talked, I felt a strong sense of fatigue in the air, and sadness. It felt like we had all lost some of our passion and enthusiasm for the project, that original excitement rubbed away a bit by fatigue. There was a sense that all of us were ploughing on with struggle but determined to continue all the same. </p><p><br/></p><p>I took my usual notes and sent them to the group server afterwards for access to anyone who wanted to remind themselves what individual advice they were given. I had already predicted that I would be continuing with background work, but the more specific remarks I made sure to type out immediately, such as the design suggestions Annie made for pre-existing backgrounds.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2959d889fd2ceb935c0c6f2488b499b8/998b5900_1e96_4337_a906_8f8572281fad_190324___New_Tasks___Moviola_Group_Sesh.pdf" />
         <pubDate>2024-03-19 10:53:45 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2924896927</guid>
      </item>
      <item>
         <title>King Animation Test - Attempt 1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926748302</link>
         <description><![CDATA[<p>Having already done an animation test for Windy and drawn the queen a couple of times, I decided to try animating the King, who I was not too familiar with in terms of design, and not at all in terms of movement. Since we are depicting him as a malicious, greedy ruler, I felt that a dramatic swish would be fitting for his character, with the added bonus of including his cape. I tried to focus the pose on the pendant, which he would want to covet and guard, hence the protective stance around it.</p><p><br/></p><p>Unfortunately, my rough sketch didn't fit the bill. I wasn't able to make the cape swish like I wanted and something about the arm didn't look right because I struggled with how to naturally position his upper body as he was drawing the cape around himself.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/ef11c7d10edb9623bfe59e3af29f4e81/IMG_1379.gif" />
         <pubDate>2024-03-20 12:07:51 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926748302</guid>
      </item>
      <item>
         <title>King Animation Test - Attempt 2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926748677</link>
         <description><![CDATA[<p>With the second attempt, I tried to make the movement more dramatic by drawing out the movement of the cape and adding some more <strong>follow-through</strong>. I really liked the initial stance he created before this part, which is why I kept that, but it still didn't look right overall. At this point, I was quite bothered by my slow pace and lack of progress and decided to just start again, using reference this time!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/74c8aa38a527db2dcb76658695b0743e/IMG_1380.gif" />
         <pubDate>2024-03-20 12:08:11 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926748677</guid>
      </item>
      <item>
         <title>King Cape Swish LAV</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926784234</link>
         <description><![CDATA[<p>Above is a video captured by screen-recording app <em>Loom</em>, since the original file was too big to embed. It shows me in my room, with a scarf around my shoulders, as that was the closest thing I had to a cape that was roughly the right length, doing various 'swishes' in an attempt to capture the desired movement. </p><p><br/></p><p>I wanted it to be dramatic and clear, so I varied the speeds and ferocity of the action, as well as exaggerated my pose to translate better into animation. Like my original two attempts, I created a spiky, claw-like shape for the hand holding the pendant and also swooped into a lower pose for the later versions, to give myself options to choose from when making the skeleton of the clip.</p>]]></description>
         <enclosure url="https://www.loom.com/share/77dd7a065b21447bb1ddc6d832eefc2b?sid=fe9a39fb-5df2-44cd-a136-00c47bfa140c" />
         <pubDate>2024-03-20 12:36:06 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926784234</guid>
      </item>
      <item>
         <title>LAV Sketches</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926833212</link>
         <description><![CDATA[<p>Using my LAV, I created this guide for myself to ensure that I get the movement right on my third attempt. I took screenshots of all of the key poses and then sketched them out below with the rough shape language of the king. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/b62a2be52876fd9d3599ddc87721d792/King_LAV_Skz.png" />
         <pubDate>2024-03-20 13:09:59 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926833212</guid>
      </item>
      <item>
         <title>Throne Room Concept Art (Online Inspo)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926875907</link>
         <description><![CDATA[<p>I found this artwork on Pinterest, although there were no credits attached. I liked the perspective used, as well as that pointed archway shape that has been so prominent in my work thus far, due to the Gothic influence. I heavily referenced this in my <strong>last thumbnail.</strong></p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2f33eb16bce0510fcd5a63bba262c8c9/IMG_1388.jpg" />
         <pubDate>2024-03-20 13:38:07 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926875907</guid>
      </item>
      <item>
         <title>Trying to use Maya</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926877996</link>
         <description><![CDATA[<p>Since there were so few references online for the exact angle I wanted, I turned to 3D (in dismay) to try and visualise what Annie wanted. The room had to look grand but the characters still had to be visible &amp; recognisable, and some of the ceiling would also have to peek through. I have found this combination incredibly challenging to portray effectively, and sadly, Maya didn't help much either. </p><p><br/></p><p>I built a very basic 'throne room', using the raised throne room dias as the only reference for scale and tried to position it in an appealing way. No matter how I moved it, I couldn't find an angle that met all of the criteria and was dynamic enough for the animation sequence. Still, I tried it out in the <strong>second to last thumbnail</strong> for experimentation purposes.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/e6d3c29b379057292a355fbb15d40a7b/Throne_Room_3D.jpg" />
         <pubDate>2024-03-20 13:39:28 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2926877996</guid>
      </item>
      <item>
         <title>Making-Of Video Tips</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936617729</link>
         <description><![CDATA[<p>I was grateful for the lecture that followed our presentation: simple and useful, tips for what we could include in one of the most important components of the module, as well as editing advice and examples. I didn't take too many notes here, as the bulk of the lesson was watching previous examples and discussing what could have been improved and what kinds of creative choices were made. For example, two of the videos included a voice-over, which I hadn't even considered, and is now an option on my radar for quick explanation if I don't have enough time to annotate the clips themselves.</p><p><br/></p><p>Most of the content examples on the list were things I was already planning to include, which is a good sign! </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/db006f174f513c86f7c0ed131650ff3e/1490d4f1_f448_4a49_b845_b59f9b6cedd1_190324___The_Making_of_Vids___Moviola_Lec.pdf" />
         <pubDate>2024-03-28 12:58:59 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936617729</guid>
      </item>
      <item>
         <title>Continuing with Background Colour Work</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936618899</link>
         <description><![CDATA[<p>As per our team's decision, as well as the creation of more finalised backgrounds now, I would also be continuing with colour experimentation along the side, working with Dalton, who would be finalising character palettes. I went all the way back to the early feedback that I received when I created the first three options, remembering that most of the group liked the beige/gold option. Annie also suggested I try mixing the first and third palettes (beige/gold &amp; green/red) because there was something about the last one that she liked and couldn't quite place her finger on. </p><p><br></p><p>So, I redrew one of my first thumbnails that Kate confirmed we would use in the final animation, which is the <strong>front of the throne room</strong>. I admit, I made the lines far too thick here, but by the time I realised, I was already one palette in, and couldn't afford to waste the time re-drawing, especially since this was mainly about the colour combination. What a challenge this first one was! The two palettes have shared tones, so I didn't think it would be so difficult balancing them both, but I went back and forth many times and made a lot of changes before reaching the stage you see now.</p><p><br></p><p>Even with this version, I am not entirely satisfied. Because of the green, I had to omit a lot of the reds and ended up just making another version of the beige/gold combo with a different accent colour - green (the reds turned into more of a maroon so that they wouldn't clash). I also had to consider the positioning of each colour relative to each other and relative to <strong>where the character would be</strong>. For example, since Windy is going to sneak up to the case, the thrones and the back wall behind them couldn't be green, as it would mean washing him out. I always try and keep the character animation at the forefront of my mind, since it takes the spotlight.</p><p><br></p><p>Needless to say, I didn't really like this one, but it was still worth creating for the sake of experimentation, and to answer Annie's question, which would be no. The two palettes don't really work together, as there are too many colours.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/d2694f81013c3552e4678e41cf1e4144/Throne_Room_Beige___Red.png" />
         <pubDate>2024-03-28 12:59:56 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936618899</guid>
      </item>
      <item>
         <title>Pendant Sketches</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936619029</link>
         <description><![CDATA[<p>Finally, I wanted to put this little piece of art that I did on the side this week when conversing with the team about our action plan over the Easter break. I asked everyone for updates and Marie expressed that she was struggling with the task that I have assigned to her for at least 2 - 3 weeks now, which was to create different versions for the pendant and draw it in a final design sheet of sorts. Annie also wanted different iterations to be placed within her artwork of the king and queen pose with the pendant at the beginning, to see what would fit the best.</p><p><br/></p><p>After realising that explanations weren't too effective (understandable, given that we are visual people), I went ahead and made a mini template for Marie of the kind of thing I was expecting. There are many aspects of the design to play around with, even if it's only one object, which is why I quickly sketched out some simple versions of each.</p><p><br/></p><ul><li><p>The shape</p></li><li><p>The chain</p></li><li><p>The pattern</p></li><li><p>The colour</p></li><li><p>[Final] Different angles of the design</p></li></ul><p><br/></p><p>I also put one of the examples in Annie's royal pose (which I think is amazing by the way!) and sent the whole thing in the group chat for Marie to draw inspiration from. I think this really helped because she came back soon after with over 20 different patterns to choose from for the pendant.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/4f47e167c02bf3ae2cfcf8cf7cdab6fe/Pendant_Skz_Example.png" />
         <pubDate>2024-03-28 13:00:05 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936619029</guid>
      </item>
      <item>
         <title>Final Envrionment Art Research</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936619366</link>
         <description><![CDATA[<p>In one of the previous group sessions, I shared one of my fears with Annie, when it came to my creative role in the project. It had suddenly occurred to me that I had only ever created backgrounds for myself and my own work, and I would often play around a lot with stylisation and shortcuts, such as with my previous animation, where I added a faint outline to the forest and used a lot of texture. </p><p><br/></p><p>For Moviola, I was chosen to do environments because Annie believes that I excel in that area, which even in kindness, puts a lot more pressure on my outcomes. I haven't ever done anything to this professional standard, with spot-on perspective and an animation sequence in mind - not to mention a more <strong>clean, finalised look</strong>. Additionally, the lighting would also need to be included - all of these things seem so out of reach for my skillset at the moment. I was, and still am, feeling imposter syndrome to a large extent, as well as the fear that I simply won't be able to produce good enough backgrounds. </p><p><br/></p><p>When I told Annie about this, I greatly downsized the issue of course, and simplified it to not being knowledgeable in the lighting aspect. She suggested that I do some research and find out how other productions have tackled that part of the process. Following her advice, I scoured YouTube and watched a bunch of videos on background art, taking notes on the crucial tips of course.</p><p><br/></p><p>It feels better knowing I have this page to refer back to, and it was a nice recap of the fundamentals that I already knew, not to mention all of the new things I learned as well. As always, the fear still lingers, especially seeing how <em>easy </em>the artists make it look in the videos. But hopefully, I can produce work that is adequate thanks to the <strong>collaborative aspect</strong> of this module.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2a4df06895b043b53af172037d9a2b8a/21_03_23___Lighting___Final_BG_Art_Research___Self_416a71fd78074e97b6a1852302ef228f.pdf" />
         <pubDate>2024-03-28 13:00:31 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936619366</guid>
      </item>
      <item>
         <title>Beige/Gold Palette</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936823076</link>
         <description><![CDATA[<p>Because I didn't like how the combination of the first and third turned out, I went back to just doing one and recreated the first. Personally, this is my favourite palette out of the original three. The neutral base allows for the characters to shine and the gold and red accents put to mind <strong>wealth and power</strong>.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/f0ae8787d1ca59d58317b4647b8cd069/Throne_Room_Gold.png" />
         <pubDate>2024-03-28 16:33:17 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936823076</guid>
      </item>
      <item>
         <title>Red Palette</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936921715</link>
         <description><![CDATA[<p>I carried on in order to provide the group with plenty of options. With this one, I very clearly leaned into the reds and I think I love it more than the previous version! It has a <strong>darker energy</strong>, not just because it quite literally has darker tones, but also because of the balance of highlights and deep colours, such as the gold lining on the red wall decor. In my opinion, this works very well with the aesthetic of the rulers. </p><p><br/></p><p>To bring some pop and contrast with the rouge, I made the details such as the thrones, chandelier and candle holders blue/turquoise, pulling the focus further to the central area.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/b4f19e34fd0eb2988943eb2e5bac086e/Throne_Room_Red.png" />
         <pubDate>2024-03-28 18:50:32 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936921715</guid>
      </item>
      <item>
         <title>Light Blue Palette</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936924270</link>
         <description><![CDATA[<p>Finally, I couldn't help making a cooler colour combination like last time, only I went for the lighter side with this version. I think I can push it even further and use some near-white colours and more silver accents, which would be interesting, as lighter colours usually signify goodness. In this case, it would <strong>subvert expectations</strong>, as the thief is the main character and the 'good guy' in our animation, not the royals who inhabit the castle. It reminds me of the animated movie <em>Nimona</em>, which also uses colour to negate certain ideas and present a more nuanced view of the world to the audience.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/fb9b508e489aa4d11f0b5daa875e0f59/Throne_Room_Blue.png" />
         <pubDate>2024-03-28 18:54:36 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936924270</guid>
      </item>
      <item>
         <title>Group Feedback</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936927144</link>
         <description><![CDATA[<p>After sending all of the combos to the group via Discord, I received responses that were mostly positive and pretty much as expected when it came to the critique. One of the first things remarked upon was the <strong>thick outline</strong>, which I promised to correct as soon as I had a more specific direction. My aim was to establish which palette people liked the most and two votes were for the beige/gold and red ones. Not everyone gave an opinion sadly :(</p><p><br/></p><p>But my task was clear - using these two, I would make versions with thinner, coloured outlines and no outlines at all.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-28 18:59:31 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936927144</guid>
      </item>
      <item>
         <title>Beige/Gold - Thin Outline</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936928628</link>
         <description><![CDATA[<p>Already, the room feels more spacious and realistic. I wanted to use a lighter colour to make the outlines even less visible, but it erased the edges of some of the objects, or their details, which are mostly lighter colours. So I went for a dark brown instead by selecting one of the tones used in the art itself and pulling the brightness tab way down. That way, I stay within range of the palette, ensuring the lineart is tied together with the flats.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/8290f6c6c5a50654505a641ff7cc874c/Throne_Room_Gold___Thin_Outline.png" />
         <pubDate>2024-03-28 19:02:10 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936928628</guid>
      </item>
      <item>
         <title>Beige/Gold - No Outline</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936930796</link>
         <description><![CDATA[<p>Removing the outlines was supposed to be a simple, easy fix, but this task took absolutely forever. Neatening up all of the edges was <em>painstakingly</em> slow, but the result is admittedly polished, clean and simple. I had to outline some of the elements, such as the thrones and case, to make them stand out against the background, as well as the corners of the room, to show the separation and angle of the walls.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/24eb46919f0af214ac83116c6167d1a0/Throne_Room_Gold___No_Outline.png" />
         <pubDate>2024-03-28 19:06:08 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936930796</guid>
      </item>
      <item>
         <title>Red Palette - Thin Outline</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936932336</link>
         <description><![CDATA[<p>I repeated the same process for the other favourite, and this one was so much fun. Changing my earlier opinon, this red throne room has stolen my heart and I will be trying to persuade the group to use this harmony. Something about it is so satisfying, especially now with the dark red line art too. To me, it feels like there are religious undertones, which grants it a solemnity and more depth than the other versions.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/1be81e198912d94f2a71b8cb6cb654b5/Throne_Room_Red___Thin_Outline.png" />
         <pubDate>2024-03-28 19:09:06 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936932336</guid>
      </item>
      <item>
         <title>Red Palette - No Outline</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936934566</link>
         <description><![CDATA[<p>Surprisingly, I don't think removing the dark lines worked for this particular palette. Maybe I need to make the windows and thrones stand out more, the gold lining less thick and the candle-holder details smaller. Now that I am looking at it from further back with fresh eyes, the colours seem to <strong>wash each other out a bit</strong>, especially without that separation. It is interesting that with the gold version, removing the outline made it feel more polished, whereas with this one, it seems to reduce the contrast and therefore that potent intensity. But, perhaps this is the effect the group will want, in order to make the characters stand out even more.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/b29d1819f1e45fc1d75f27b40eb576b2/Throne_Room_Red___No_Outline.png" />
         <pubDate>2024-03-28 19:13:18 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936934566</guid>
      </item>
      <item>
         <title>Group Feedback</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936936657</link>
         <description><![CDATA[<p>Once again, with the new version in hand, I turned to my team for their opinions. Conclusively, the versions with <mark>no outlines</mark> at all were favoured and said to be more efficient for the animation's purposes. Dalton likes the gold palette in particular and will be putting different colour variations of the characters against the backgrounds to see how they could be combined.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-03-28 19:16:29 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2936936657</guid>
      </item>
      <item>
         <title>Break</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947085813</link>
         <description><![CDATA[<p>Since this was the first week of Easter and I have relearned how crucial longer breaks from work are, I decided to step away from the projects and focus on spending time with friends and family back home.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-04-08 16:53:43 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947085813</guid>
      </item>
      <item>
         <title>Template 3 (CU) Attempt - Front of Throne Room</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947095025</link>
         <description><![CDATA[<p>At a lower opacity behind, you can see my previous template for this background, used for palette sampling. Again, this was my base as I worked on creating more detailed, refined designs on top. I used the stretched-out rectangular shape for the thrones, which really elevates the scene in my opinion, and added more patterns than before. I am not ashamed to admit that the symmetry tool on Procreate has been my best friend during certain parts of the process, like the pattern on the case in the middle.</p><p><br></p><p>Despite things seemingly going well, I didn't finish the template because something caught my eye yet again! In Annie's concept art of this specific shot (see post <a rel="noopener noreferrer nofollow" href="https://padlet.com/c2219031/moviola-5wbvt23wi8k3cfmd/wish/2936619029"><strong><em>Pendant Sketches</em></strong></a>), her simple background doodle has a much more dynamic angle, showing the dial from a higher perspective. I prefer this, so I want to try re-drawing the thrones and display case from an upper angle instead.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/8da60b0c7ab5a7a2258b6dc00b5f8346/IMG_1458.png" />
         <pubDate>2024-04-08 17:02:35 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947095025</guid>
      </item>
      <item>
         <title>Throne Ref #1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947096708</link>
         <description><![CDATA[<p>Scrolling through other such examples, I noted that the reigning features are <strong>elongated, narrow-backed wooden</strong> chairs favouring an extensive <strong>rectangular</strong> shape with high levels of <strong>overlapping symmetrical patterns</strong>. Details on the top vary but generally, there would be two small spires poised on the edges of either side, higher than the carvings in between and further down.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/f6021fe55f853565766f3a579cb43797/Gothic_throne_1.webp" />
         <pubDate>2024-04-08 17:04:00 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947096708</guid>
      </item>
      <item>
         <title>Throne Ref #2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947096845</link>
         <description><![CDATA[<p>I really like this one because, although not as elongated, there are more swirling engravings on all sides and a larger area dedicated to the top detail in between the spires. Overall, this throne is very fairytale-esque and reminds me of classics such as <em>Sleeping Beauty</em>.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/222b63443d0ca150e1657b9f270bfed6/Gothic_throne_2.jpg" />
         <pubDate>2024-04-08 17:04:07 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947096845</guid>
      </item>
      <item>
         <title>Template 2 V1 - Back of the Throne Room</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947097294</link>
         <description><![CDATA[<p>Using my colour experimentation on this background as a reference, I outlined everything anew and redid some of the details using the symmetry tool for a more refined look. I am quite proud of the columns, as they look far more grandiose now, and reflect both the chosen architectural style (French Gothic was all about elaborate design) and the personality of the royals, who would want nothing more than to flaunt their wealth.</p><p><br></p><p>You'll also notice that I redrew the candelabras, again, with more detail and a more historically accurate shape.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/1c73858295ccc6adbaadfb2080796fbf/S2_V1.png" />
         <pubDate>2024-04-08 17:04:30 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947097294</guid>
      </item>
      <item>
         <title>Template 2 V2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947097388</link>
         <description><![CDATA[<p>Much better! I pushed the details that show the opposite wall further back by making them smaller and extending the perspective grid that shows the floor. I am much happier with this because I have been struggling with making rooms bigger, and for once I was successful, without even using a reference image!</p><p><br></p><p>For now, I have left the walls bare to save time because I predict that I will be adding details when I create the finalised environment art.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/676f769c029df05ea9d48afbc6527ab5/S2_V2.png" />
         <pubDate>2024-04-08 17:04:37 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947097388</guid>
      </item>
      <item>
         <title>Late 19th Century Gothic Candelabara</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947099938</link>
         <description><![CDATA[<p>As you can see, there are a lot of intricate twirls and swoops involved, which I wanted to incorporate. Also, differing from my original candle holders, there is no one singular candle on top - the structure fans out in order to display multiple and provide more light.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/467f789fdc4989c969b82ebb86a6afcc/image.png" />
         <pubDate>2024-04-08 17:06:49 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947099938</guid>
      </item>
      <item>
         <title>Slow Start</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947104455</link>
         <description><![CDATA[<p>Coming fresh off a one-week break, starting work back up again was difficult, but I knew that I had to continue even if it was the Easter break - there was simply too much time available to waste. Slow &amp; steady is better than nothing, so I eased myself into my current task by working on a background that I already made and simply needed to be fixed up. As a reminder, I am currently tasked with making the background templates for the rough animation; no more thumbnails now, just clear, clean versions for each shot with the correct ratio and perspective.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-04-08 17:11:12 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947104455</guid>
      </item>
      <item>
         <title>Perspective Change</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947125651</link>
         <description><![CDATA[<p>After finishing the template for shot 2, I looked through the shot list Kate had provided and realised something that made me want to go back and change my work. The throne room is supposed to be majestic, shown partly due to the huge size - something that isn't conveyed in my background. Furthermore, the shot which shows the king and queen hypnotising a guard and incorporating this background doesn't make sense with the perspective I have used, as it would mean the throne dial is much closer to the entrance. In reality, the other side of the room would be much further away, so I set about fixing this.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-04-08 17:30:45 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947125651</guid>
      </item>
      <item>
         <title>Front of the Throne Room</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947135165</link>
         <description><![CDATA[<p>Shot 3 is a mid shot of the royals hypnotising the knight, which means creating a background that shows the front of the room, where they are positioned. I have a wider shot of this room but creating the closer angle would mean establishing some more important details, like the thrones! For the sake of colour experimentation, I put placeholder thrones in at the time, but I am aware that they look rather funky and aren't really suited to the level of detail we're going for.</p><p><br></p><p>In order to design them properly, I did some research on traditional chairs and throne designs during the era of <em>Gothique Classique.</em></p>]]></description>
         <enclosure url="" />
         <pubDate>2024-04-08 17:39:14 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2947135165</guid>
      </item>
      <item>
         <title>Template 2 V3</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955592855</link>
         <description><![CDATA[<p>In continuation with creating background templates, I reviewed what I had finished from last week and decided to add some more columns to the back of the throne room, as they are architectural bases and would be included, even without detail. Plus, it makes more sense with how they would be spaced out.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/844cd1b2a4c7b50da9165102c59efed0/S2_V3.png" />
         <pubDate>2024-04-15 19:43:00 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955592855</guid>
      </item>
      <item>
         <title>Template 5</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955593535</link>
         <description><![CDATA[<p>And here is the biggest background template I have done so far for this project, in terms of detail and sheer magnitude! I am incredibly proud of myself for completing this: it was the first real sense of satisfaction and joy that I have felt in a long time after finishing a drawing, because I had to overcome so many minor issues, like the angle of the curved panels to the right and how to position the stair railing below the throne closest to us, correctly within the perspective. And the details! I loved drawing the glass decor above the thrones, the windows and the banners - the whole piece took hours but it is a visible step up from what I have been producing thus far.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/08a15c7452a7652eec26b109f7cb7588/S5.png" />
         <pubDate>2024-04-15 19:43:46 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955593535</guid>
      </item>
      <item>
         <title>Template 6</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955593764</link>
         <description><![CDATA[<p>Using the completed side view of the throne room, I then created the following two backgrounds by zooming in, taking a screenshot and drawing over the top to correct the resolution. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/60dd42467c3c67f8e1894ca9ecc34759/S6.png" />
         <pubDate>2024-04-15 19:43:59 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955593764</guid>
      </item>
      <item>
         <title>Template 9</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955593965</link>
         <description><![CDATA[<p>These templates didn't take too long because I duplicated things a lot of the time and simply moved them into their new positions. Again, since this is just a template, I did leave out the details, such as the wall decor and textures.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/9c4d06e2c1438f31334655b0262b941d/S9.png" />
         <pubDate>2024-04-15 19:44:14 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955593965</guid>
      </item>
      <item>
         <title>Template 3 CU</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955594089</link>
         <description><![CDATA[<p>And here is the final template! I am honestly so proud of myself with how this one turned out because I spent a lot of time adding details, inspired by the very flat angle sketch, and making it look a bit more finalised to help with pre-vis (I know the details aren't strictly necessary when it comes to the rough animation). The symmetry tool really helped me here and I explored the extra options that you could use and play around with, that I didn't even know about, such as quadrant symmetry! </p><p><br/></p><p>One thing that worries me is if I have added <em>too much</em> detail, which is what I suspect will be pointed out by someone in the group. I admit that I got a bit lost in the drawing and didn't keep one important fact in the forefront of my mind: the character animation takes the spotlight. If this is the case, I will happily reign back and tweak my design, but I believe there may be a way to make these details subtle since they could simply be carvings in the wood and wouldn't be as visible with the right colouring &amp; shading. </p>]]></description>
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         <pubDate>2024-04-15 19:44:21 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955594089</guid>
      </item>
      <item>
         <title>Throne Placement</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955595357</link>
         <description><![CDATA[<p>The next background on the list was the close-up of the thrones, which I began to draw last week. However, I was not satisfied with the angle after seeing Annie's sketch of the royals in that shot and had to start over. </p><p><br/></p><p>To aid with the visualisation of said angle, I attempted to create a rough mockup of the throne stage with pictures I found online of similar chairs. These two looked too wonky, so I tried again with a different photo.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/fb23fa5ea78dc8d3e8977ac50f0c928a/20240409_151934000_iOS.png" />
         <pubDate>2024-04-15 19:45:43 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955595357</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955595541</link>
         <description><![CDATA[<p>This was closer to what I wanted, but I still wasn't happy with the angle because we're not supposed to be looking at the thrones from so high up - the perspective is from lower down (and again, they just look slightly wonky!). Finding such a specific photo of a gothic chair was proving to be understandably tricky, and I even considered using 3D software to make my own reference. In the end though, I decided to just rough it and sketch the chairs from scratch.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/9ae2dd930987b3d6d22f23d8c159d93d/20240409_151941000_iOS.png" />
         <pubDate>2024-04-15 19:45:57 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955595541</guid>
      </item>
      <item>
         <title>The Big One - Finding the Perspective</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955595707</link>
         <description><![CDATA[<p>Next up on the list was a major background, and one that I've personally greatly been struggling with: the side view of the throne room. I remember Annie saying that she was looking for something a little more interesting in terms of the angle and a more 'grand' vibe overall, perhaps through showing some of the ceiling. Although I've made multiple attempts at this and failed again and again, I've decided to just tackle this background head-on! To begin with, to ensure that I get the perspective spot this time, I used a grid that I generated on this nifty website: <a rel="noopener noreferrer nofollow" href="https://www.reubenlara.com/perspectivegrid/"><strong>Perspective Grid</strong></a></p>]]></description>
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         <pubDate>2024-04-15 19:46:06 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955595707</guid>
      </item>
      <item>
         <title>Reference</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955597064</link>
         <description><![CDATA[<p>For the background above (template 9), I actually went back to Annie's rough animation work to see where the ground line was in relation to the characters and gain more of an idea on how close I should zoom in.</p>]]></description>
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         <pubDate>2024-04-15 19:47:44 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955597064</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955612143</link>
         <description><![CDATA[<p>Here is the timelapse replay of how I created this template, from the very beginning when I was making a more flat, head-on version to how it then developed and went through trial and error with the angle of the thrones.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/20f59ab5096feb1d9aeb6a2ab7c11154/Shot_3_CU_Temp.mp4" />
         <pubDate>2024-04-15 20:05:02 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955612143</guid>
      </item>
      <item>
         <title>References</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955612508</link>
         <description><![CDATA[<p>I made sure to have my references on hand before starting too. As well as my initial sketch of this background, I downloaded two of Kate's visualisations, where she worked off of my thumbnails. In the beauty of group work, I am now working off of hers!</p>]]></description>
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         <pubDate>2024-04-15 20:05:26 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955612508</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955612571</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/d8e45afc8c029a748ceae407213d57ec/Shot_5_1.png" />
         <pubDate>2024-04-15 20:05:30 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2955612571</guid>
      </item>
      <item>
         <title>More References - Windows</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2956855597</link>
         <description><![CDATA[<p>For the windows, I took my favourite element from this awesome photo that I found on Google: the crisscross details on the glass.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/cc5a6d376d944d16466beda15c6021b4/Criss_cross_windows.jpg" />
         <pubDate>2024-04-16 13:19:38 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2956855597</guid>
      </item>
      <item>
         <title>The Eagle</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2956864818</link>
         <description><![CDATA[<p>Kate loved the statue I added above the thrones, which she saw as a bird even though I originally sketched out a rough angel. She expressed that she really wanted to keep that element and I agreed, seeing some epic potential in having a bird instead of an angelic being; angels are generally associated with goodness, hope, purity and holy spirit, but for evil rulers, an animal is more fitting. Something like a <strong>predatory bird,</strong> for example, would add another visual hint as to what kind of people are in power.</p><p><br></p><p>Initially, I wanted to draw a phoenix, but again I thought of the deeper meanings and potential implications that this would instil into the piece. Perhaps having that as their symbol, it could mean that the royals find a way to 'rise up again from the ashes' and return to cause more harm even after their death. So I changed direction slightly and decided on an Eagle, a <strong>ferocious and cunning hunter</strong>.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/7d7223c6e76c07c2fc054731c6836265/Eagle.jpg" />
         <pubDate>2024-04-16 13:25:29 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2956864818</guid>
      </item>
      <item>
         <title>TGSC: Group Session 10</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968522340</link>
         <description><![CDATA[<p>This was our big meet-up after Easter and boy was it productive! We made a lot of important decisions and really prepped for the bulk of the work: production. Annie stepped up as director very strongly during this meeting, showing us her plans for the animation and going over all of the content she made during the break.</p><p><br/></p><p>I was proud and super impressed by her organisational skills, especially considering she easily could have handed them off to me and asked for some help! But no, she did an awesome job making clear lists of shots, and backgrounds, taking notes and preparing all of the necessary instructions to give to the team. I think we all felt a lot more confident after seeing everything laid out and knowing we had an extended period to hand in more solid work.</p>]]></description>
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         <pubDate>2024-04-24 18:32:57 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968522340</guid>
      </item>
      <item>
         <title>Personal BG List</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968535563</link>
         <description><![CDATA[<p>Up until now, I have been using Kate's shot list when creating templates, but having a more updated version from Annie with a different system, I had also to update my Notion accordingly. I have attached a screen recording showcasing my new BG list for this project, which includes the file that Annie created for me at the top for reference, a list of the remaining templates I need to create and of course, all of the final backgrounds. I'm really happy to have this because it simplifies things a lot by putting everything in one page; rather than having individual tasks and deadlines, I can work at different paces appropriate to the level of detail needed for each background and simply refer back to this list to tick things off.</p><p><br/></p><p>I will also be copying the main list into Plaky and updating that too, so that the team know where I am in terms of work.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/447445c84d53b514a11d6aba315d52fd/bandicam_2024_04_24_19_53_50_206.mp4" />
         <pubDate>2024-04-24 18:45:39 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968535563</guid>
      </item>
      <item>
         <title>Template 2 V4</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968556918</link>
         <description><![CDATA[<p>In the meeting, I showed Annie the templates I had made through various stages to see if they would be of use/in the right ballpark for the final animation. When she saw the two main angles I presented for this particular background, she said "Maybe something in-between", which is an easy fix, so I went ahead and moved &amp; scaled the separate elements to a middle position (between the other two), filling gaps and making small tweaks where necessary. Hopefully, this one will be adequate!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/7d255442c16d4d9b63681d332fea2990/S2_V4.png" />
         <pubDate>2024-04-24 19:06:43 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968556918</guid>
      </item>
      <item>
         <title>Template 2 V4 (2)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968557204</link>
         <description><![CDATA[<p>Annie also said that for the shot where the knight goes down on one knee, she wants there to be more of a focus on the ground, so that we can move the background up and left in a later shot, according to the animatic. Usually, this would mean restarting to make sure the resolution is correct but since these are just going to be used as templates, I created a new one in the same file by simply scaling everything up.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/67d46f5e576e9ade9481954cee4fbbcd/S2_V4__2_.png" />
         <pubDate>2024-04-24 19:07:01 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968557204</guid>
      </item>
      <item>
         <title>Template 12C V1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968557484</link>
         <description><![CDATA[<p>As you can see, it's incredibly simplistic and very flat. Looking at it with fresh eyes, I think that my main issue is the angle of the stairs. I need to make the lines closer together and perhaps utilise extra perspective lines to showcase the depth, both on the stairs and the ground. In any case, I will be coming back to make a second attempt at this shot, but for now, I want to move on to the more complex one (shot 8).</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/138c89ed67202f648dc6f2dc253b18d0/Shot_12C.png" />
         <pubDate>2024-04-24 19:07:20 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968557484</guid>
      </item>
      <item>
         <title>WIP Template 8</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968557856</link>
         <description><![CDATA[<p>With all this in mind (the animation test and the visual inspiration), I have begun work on the long hallway, which I will definitely repurpose for the other hallway shots by following Annie's plan. She designed it well, to use as little backgrounds as possible!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/de66556faa737f5ed0b18a0da799f5ee/20240424_180523000_iOS.png" />
         <pubDate>2024-04-24 19:07:40 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968557856</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968558178</link>
         <description><![CDATA[<p>I even went as far as to use a basic reference of a front perspective of a stairway to see if it would help.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2d5e140187177d049e9160ae6edb25bd/20240419_090111000_iOS.png" />
         <pubDate>2024-04-24 19:08:03 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968558178</guid>
      </item>
      <item>
         <title>More Hallway Inspiration</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968565768</link>
         <description><![CDATA[<p>Looking at what the next shot requires, I gathered some more images of luxurious castle hallways. These are less inspirations for the details (which need to be classic gothic rather than this airy, museum aesthetic) and more for the structure of the columns along the hall.</p><p><br/></p><p>If I could have, I would have worked off a photo-realistic side perspective, but I couldn't find a single one and had to use another cartoon example. To be fair, it worked in my favour, because this background needs to be an extended one, as it will be made into a GIF to match with Windy's running shots.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/0882488a0e82c4b2b71873aa64382edc/image.png" />
         <pubDate>2024-04-24 19:16:36 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968565768</guid>
      </item>
      <item>
         <title>A Tricky Background ?</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968574280</link>
         <description><![CDATA[<p>I hesitate to call this background 'tricky' because of how simple it is, but that is part of the problem when creating templates. I am not really utilising shading here, and it's pretty much just a shot of the floor in front of the staircase. When I tried to draw it the first time, I couldn't even make the staircase look 3D...it's just horizontal lines!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/02b4c3288f529725870fa39bc559d3c2/image.png" />
         <pubDate>2024-04-24 19:26:10 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968574280</guid>
      </item>
      <item>
         <title>Hallway Anim Test</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968608332</link>
         <description><![CDATA[<p>Using that long hallway template from my mood board, I actually made a quick GIF on my iPad to see if I would be able to create the desired effect. Obviously, this clip is incredibly rudimentary and wobbles a fair bit due to the software limitations, but the method is there, which is reassuring. I will create a looped video, perhaps at various speeds so that the team have options and experiment with blurred details/motion lines and/or motion blur to make the animation less jarring and not distracting from the character.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/adf66244ae54dba91799ef89707819d5/Hallway_Anim_Test.MP4" />
         <pubDate>2024-04-24 20:04:57 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968608332</guid>
      </item>
      <item>
         <title>Jan Svankmajer</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968614411</link>
         <description><![CDATA[<p>To be entirely frank, I didn't like the topic of this lecture. And that's okay! I'm still somewhat pleased that I expanded my artistic and cultural horizon, however, the films that we saw were very strange. I understand that they were a product of their time, and the messages were probably profound and creatively expressed, but I didn't like Svankmajer's excessive repetition, abrupt, jarring camera movement and <em>achingly</em> slow pace (at least with Alice). Additionally, most of the imagery made me feel<strong> very uncomfortable</strong>, although I'm sure that part of the intent was to cause discomfort, especially if such media was to be viewed by those who had the power to change society for the better.</p>]]></description>
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         <pubDate>2024-04-24 20:12:40 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968614411</guid>
      </item>
      <item>
         <title>Updated Presentation Document</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968618318</link>
         <description><![CDATA[<p>As with Week 9, I separated the slides for this week's update so that the original document doesn't get too large. Since this is our last update to the class, I kept things short and snappy like last time, putting more emphasis on the film showing of our final rough animation with sound. Most of the other slides give little previews and summarised snippets of Annie's work over the break, which has ensured a smooth and direct launch into production for the team.</p><p><br/></p><p><strong><mark>Feedback</mark></strong></p><p><br/></p><ul><li><p>Everyone liked the little ghost that comes out of the pendant once it shatters (Annie's addition)</p></li><li><p>It was stated the the soundtrack worked quite well. The music helped move things along and accent certain parts</p></li><li><p>Overall, the animation is funny and well-paced</p></li></ul>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/175e86766c900a207da8160e027eec21/W11.pdf" />
         <pubDate>2024-04-24 20:17:59 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968618318</guid>
      </item>
      <item>
         <title>This Magnificent Cake!</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968618649</link>
         <description><![CDATA[<p>Our lecture after the group presentations was centred on this animation, which has garnered recognition due to the heavy topic that it is based on and the tasteful way that it tackles it. I admit that I didn't know almost anything about this event in history and I am grateful that I was exposed to it, prompted to do some further research. </p><p><br/></p><p>I found this brilliant article which lays things out nicely: <a rel="noopener noreferrer nofollow" href="https://supamodu.com/2020/film/this-magnificent-cake-emma-de-swaef-marc-james-roels/"><strong><em>Wool Over the Eyes</em></strong></a></p><p><br/></p><p>Personally, I couldn't connect very well with the directing style and surrealist scenes in combination. Although the vignettes are supposed to be separate, yet connected, I struggled to follow along and maintain an interest - only occasionally horrified/confused by what I saw. I can recognize however, that the scenes are effective and sensitive and the level of craftsmanship in the animation is quite superb (I had never thought about wool puppets in such a way before!).</p>]]></description>
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         <pubDate>2024-04-24 20:18:21 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2968618649</guid>
      </item>
      <item>
         <title>Template 8 V1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978215090</link>
         <description><![CDATA[<p>Onwards with the main task! Last week, I made good headway on template 8, which is the long hallway background that has to be loopable for a particular shot. What I've made here took quite a while, as with my more detailed background templates. To make it more lifelike, I added as much variety as I felt was realistic with the wall decor and also created new elements to place on the ground, such as the candelabra stands and statues next to the doors. </p><p><br/></p><p>Something that I didn't think to put in until the last minute when I checked Kate's hallway concepts, was a chandelier! I quickly got some references that I liked from Google, all within the Classic French Gothic era and whipped up a design. I then duplicated it and moved it to other positions along the hall ceiling. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/f9b0a601c876e4351dfc73bc995784b8/B8_V1.png" />
         <pubDate>2024-05-02 15:17:16 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978215090</guid>
      </item>
      <item>
         <title>Chandelier Reference #1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978215649</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/f54843d74f80b22d3f1392ab25ef9e29/ch1.jpg" />
         <pubDate>2024-05-02 15:17:42 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978215649</guid>
      </item>
      <item>
         <title>Chandelier Reference #2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978215821</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/4c3774d02b7d0eef7d6046cb0c6a89aa/ch2.jpg" />
         <pubDate>2024-05-02 15:17:51 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978215821</guid>
      </item>
      <item>
         <title>Template 8 V1 Anim Test</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978216968</link>
         <description><![CDATA[<p>Using the method I established in the initial, rough test (see <a rel="noopener noreferrer nofollow" href="https://padlet.com/c2219031/moviola-5wbvt23wi8k3cfmd/wish/2968608332"><strong><em>Hallway Anim Test</em></strong></a>), I created this GIF in Procreate using the actual template instead of an image. This was to test if the loop functioned correctly and work out some sort of timing, potentially. Unfortunately, neither of those things worked out: the animation is too fast, but I didn’t bother to fix it, knowing I would have to go back and change the template anyway because it didn’t loop perfectly. You can see a slight bump where it goes back to the beginning because the ground lines don’t match up. Furthermore, the banner cut-off didn’t work out how I thought it would, and I realised that I would need to replicate it so that the ‘last frame’ is the same as the first and the restart point isn’t visible.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/0a56ae93c97fafbf0f7d5665705f1c82/Untitled_Artwork.gif" />
         <pubDate>2024-05-02 15:18:48 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978216968</guid>
      </item>
      <item>
         <title>Template 8 V2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978240759</link>
         <description><![CDATA[<p>To fix the errors from the animation test that I did with the initial version of this template, I decided to extend it by duplicating the first half and putting it next to the second. It is incredibly furstrating that the ground lines do not match up, because they are drawn on a 2D grid and should be perfect.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/d150c1b05fe07f15901607f7e026a111/B8_V2.png" />
         <pubDate>2024-05-02 15:39:00 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978240759</guid>
      </item>
      <item>
         <title>Template 8 V2 Anim Test</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978241337</link>
         <description><![CDATA[<p>With all the knowledge I had gained from watching tutorials and also trying the app out for my other module to gain some hands-on experience, I attempted to create the effect that I was going for with the second version of template 8 in <em>Procreate Dreams</em>.</p><p><br/></p><p>Looking back at the other one, I tried to picture Windy running through the halls and knew that it was a bit too fast, so I made the loop a bit slower. To my happiness, with the extended hallway, the transition is a lot smoother!</p><p><br/></p><p>I'm also very happy I installed <em>Procreate Dreams</em>; it's simple, intuitive and full of possibilities. I can't wait to see what else I create with it. At the moment, the one thing that is bugging me and affecting the work for this project is the fact that you can't export GIFs, which is why the video is an MP4 - hopefully, they add this feature soon.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/25d6223d7e5dbacc2ac9388a8367552a/B8__Animated_.mp4" />
         <pubDate>2024-05-02 15:39:28 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978241337</guid>
      </item>
      <item>
         <title>Template 12C V2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978241979</link>
         <description><![CDATA[<p>I decided to take a short break from the hallway and go back to the last template I had to make. After posting the templates so far into the group, asking for opinions and expressing my struggles with this one in particular, it was suggested to try and <strong>match it up</strong> more closely with the background sketch used in the <strong>rough animatic</strong> and also maybe utilise some <strong><mark>shading</mark></strong>. After doing so and looking at the stairway reference photo more closely, I was able to get the right angle and make sure that it was clear through volumetric lines. Despite my initial reluctance to add it because these are just templates, the shading really did help.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/0ca0041a2ae4aa26569bf1b2a35746ae/B12C_V2.png" />
         <pubDate>2024-05-02 15:40:01 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978241979</guid>
      </item>
      <item>
         <title>Template 12C V3</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978242398</link>
         <description><![CDATA[<p>Finally, I went back and added perspective lines on the floor as well, because I realised how useful they would be when placing the knights and pendant in the scene. This is why it is always good to refer back to rough sketches/animation!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/e0dd9ba01323a59d8eb470a6644e15c3/B12C_V3.png" />
         <pubDate>2024-05-02 15:40:14 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978242398</guid>
      </item>
      <item>
         <title>Updating the Plaky</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978261100</link>
         <description><![CDATA[<p>Finally, something I did alongside organising my own OneDrive folder for this project is updating the Plaky. I made a whole new section for Production, with a slightly different manner of ticking off 'tasks' (i.e shots) for each person, so that everything is clear and more individual, according to how we've delegated them.</p><p><br/></p><p>Plaky is easy to pick up, so anyone in the team could probably jump straight in and figure things out themselves according to how I've laid it all out. Just in case however, I made a quick video to showcase the changes and clearly present how it all should/could be used. I uploaded this in the shared folder and let the group know with a message to the Discord server that I put below. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/6e1331a68589abe20e93b59ede9ef583/Plaky_Production_Tutorial.mp4" />
         <pubDate>2024-05-02 15:56:16 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978261100</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978309723</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2e0aaf260fe6aaa5d9146aa450823049/image.png" />
         <pubDate>2024-05-02 16:39:43 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978309723</guid>
      </item>
      <item>
         <title>Procreate Dreams</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978336125</link>
         <description><![CDATA[<p>The very first animation test that I did was in Animation Desk, a software I was using to animate on my iPad when Procreate didn't have enough frames. However, the software is clunky, so I tried to go back and do something with Procreate again, which resulted in the second animation test I did for this hallway. Now, with my third attempt with the second official version of this template, I felt that it was finally the right time to try <em>Procreate Dreams</em>.</p><p><br></p><p>I was so excited about the release of this app, like most iPad creative users! But when it finally dropped, I decided to hold off installing it right away, partly because I didn't really need it at the time (I was mainly using FlipaClip) and partly to see what the initial reactions were and how effective the program really was. But the moment came and I took the leap, purchasing Dreams and starting to learn its interface right away with YouTube tutorials.</p><p><br></p><p>Since there have been quite a few, I'm going to link the rest here:</p><p><br></p><ul><li><p><a rel="noopener noreferrer nofollow" href="https://youtu.be/ES6ic8YY3BE?si=mbEBQA1D0AlliB2e">Watch This Before You Open Procreate Dreams</a></p></li><li><p><a rel="noopener noreferrer nofollow" href="https://youtu.be/hUvosBMpmPc?si=o1sFzyH9jiQIurwY">How to Gaussian Blur in Procreate Dreams</a></p></li><li><p><a rel="noopener noreferrer nofollow" href="https://youtu.be/E2jPqdBRxxM?si=hr5mY6xdIxobQ3gm">Creating Animated GIFs in Procreate Dreams</a></p></li><li><p><a rel="noopener noreferrer nofollow" href="https://youtu.be/xSnVVdJEjBo?si=IUKz43CZogwUpLuX">Change Playback Mode in Procreate Dreams</a></p></li><li><p><a rel="noopener noreferrer nofollow" href="https://youtu.be/hzbmlyGDJO4?si=kT4dQdf9CI3e7oOv">Learn Procreate Dreams!</a></p></li><li><p><a rel="noopener noreferrer nofollow" href="https://youtu.be/t9n8tYwq4yY?si=Hz9be4_KmPg0T7zD">Procreate Dreams Tricks</a></p></li></ul>]]></description>
         <enclosure url="https://youtu.be/AcYvSF_iEOg?si=uv5o3wdTWvqBKR9e" />
         <pubDate>2024-05-02 17:02:20 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2978336125</guid>
      </item>
      <item>
         <title>Focusing on TE</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2985452548</link>
         <description><![CDATA[<p>Unfortunately, I caught some sort of bug and have been quite ill for most of this week. Whatever energy I have been able to spend on project work for these two weeks, I decided to dedicate to my other module Towards Experimentation, since the deadline is on the 13th of May.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-08 17:53:56 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2985452548</guid>
      </item>
      <item>
         <title>Animation Title Ideas</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2985464719</link>
         <description><![CDATA[<p>Something that I have forgotten to update and have been brainstorming throughout the past 2 weeks is names for our animation. Ever since Annabelle came back with the notated pass of the final rough cut, it has been on mind, since one of the first notes on screen was "we need to think of a name for our short film". Here is the list of potential titles I have come up with so far:</p><p><br/></p><ul><li><p>High-Tower Hijinks</p></li><li><p>Green vs Green</p></li><li><p>Revolutionary Green</p></li><li><p>Pendant Pandemonium</p></li><li><p>Caught Green-Handed</p></li><li><p>Spellbinded</p></li><li><p>Robbery &amp; Revolution</p></li></ul><p><br/></p><p>So far, the fourth and last ones have been most popular amongst the team but I am open to other suggestions and looking forward to the final vote.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-08 18:04:46 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/2985464719</guid>
      </item>
      <item>
         <title>TGSC: Group Session 11</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000608321</link>
         <description><![CDATA[<p>Our final official team meeting (with all the members) happened at the start of this week. Annie outlined our new deadlines, tasks to jump into and even gave a tutorial on her newly discovered/created method of colouring and/or shading. </p><p><br/></p><p>I'd also just like to say, before you continue reading, that the next month was spent working in a consistent frenzy to try and get this project done. Most of us abandoned our padlets until the end in order to focus entirely on the assets and animation (hence this update, after weeks 19 &amp; 20). This is why the following content won't be as in-depth as the rest of my blog.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/b32f337b8045b3de46aaabc0b7a320b9/14_05_24___Schedule___Harmony_Colour_Class___Movio_bce3064c7dae4ec69f5924a02f366c9d.pdf" />
         <pubDate>2024-05-20 22:09:07 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000608321</guid>
      </item>
      <item>
         <title>References</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000608602</link>
         <description><![CDATA[<p>For the first background, the castle exterior, I gathered a lot of reference images, as it was one of the more detailed ones. I was glad to be getting it out of the way first, if not a little daunted by the task. I used these images <em>a lot</em> throughout the sketching portion, and the individual building sections helped with adding variety and interest in the final design.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/309b5998034bcad60006c3728d3deb3a/1335.jpg" />
         <pubDate>2024-05-20 22:09:46 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000608602</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000608776</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/dcc1dcd452b6a827275f23e80c558af5/architecture_gothique.webp" />
         <pubDate>2024-05-20 22:10:05 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000608776</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000608825</link>
         <description><![CDATA[<p>This one was a strong reference when I began shading. Although clearly AI-generated (not by me), I was captured by the strong contrast and use of lighting and colour in combination.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/b6765902d5cc6be036b1f8429ee558bb/col.jpeg" />
         <pubDate>2024-05-20 22:10:13 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000608825</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000608929</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/fbae947ee431f0f4ebc65d2156d6c4ba/fnl_217491.jpg" />
         <pubDate>2024-05-20 22:10:21 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000608929</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000609045</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/6a7eb52cf7bed9bab71f393ac780f776/gothic_cathedrals_06.webp" />
         <pubDate>2024-05-20 22:10:36 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000609045</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000609116</link>
         <description><![CDATA[<p>I felt incredulous at finding this one! It was pretty much exactly the architectural style I was going for, with that dark, gothic look. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/912ff139daaa80049393486e160182d1/productshot01.jpg" />
         <pubDate>2024-05-20 22:10:45 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000609116</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000609197</link>
         <description><![CDATA[]]></description>
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         <pubDate>2024-05-20 22:10:53 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000609197</guid>
      </item>
      <item>
         <title>Sketching WIP</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000609927</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/aa9ee064e43aea0c475854ea129eaaf0/image.png" />
         <pubDate>2024-05-20 22:12:22 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000609927</guid>
      </item>
      <item>
         <title>Background 1 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000610034</link>
         <description><![CDATA[<p>I won't lie, I am quite proud of myself with this one. And surprised! I didn't know I could create something like this - the perspective turned out great and I'm happy with the colours and contrast. Originally it was more purple, but I altered the hue a bit to make the piece feel more threatening, which is certainly enhanced by the looming angle!</p><p><br/></p><p>I left the flags out to animate later and also separated the clouds from the rest of the layers to do so as well. My plan was to create the base for all of the backgrounds first (except those that were moving) and leave any animation for after, which is in order of necessity for what is needed for the animation, with a background, in general, being number 1 priority (aside from character animation) for every shot.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/74dd34848121fdc45f1acda966468c50/B1_Castle_Exterior.png" />
         <pubDate>2024-05-20 22:12:35 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000610034</guid>
      </item>
      <item>
         <title>Colour Blocking - Version #1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000610848</link>
         <description><![CDATA[<p>I started off with very rough colour iterations of one of the castle rooms, as we still hadn't decided on the final colour palette of the interiors.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/65ce767860a90dafe59f18c82ae0e048/ThroneRoom_Colour_Blocking_1.png" />
         <pubDate>2024-05-20 22:14:08 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000610848</guid>
      </item>
      <item>
         <title>Version #2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000610942</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2d43eda296e8fe922701fc22f6c23f1e/ThroneRoom_Colour_Blocking_2.png" />
         <pubDate>2024-05-20 22:14:20 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000610942</guid>
      </item>
      <item>
         <title>Version #3</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000610991</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/bec59c60c7a111a3a05577a8ba0dc981/ThroneRoom_Colour_Blocking_3.png" />
         <pubDate>2024-05-20 22:14:27 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000610991</guid>
      </item>
      <item>
         <title>Version #4</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000611047</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/87011dbaea05f7c6fc05639526476319/ThroneRoom_Colour_Blocking_4.png" />
         <pubDate>2024-05-20 22:14:37 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000611047</guid>
      </item>
      <item>
         <title>Version #5</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000611101</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/79d2e96160ed7ce03e494c346cf4f037/ThroneRoom_Colour_Blocking_5.png" />
         <pubDate>2024-05-20 22:14:44 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000611101</guid>
      </item>
      <item>
         <title>The Purple One - Colour Experimentation</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000611178</link>
         <description><![CDATA[<p>Annie made a very rapid decision on the colour combo she liked best. Upon first glance, she decided version #2 was best, as the colours balanced nicely and also reminded her most of opulence. I was happy with this choice as I feel that there is more significance in a palette with purples and reds - the first bringing connotations of wealth and the second communicating danger, power and violence (foreshadowing). The little green accents were Annie's idea and completed the palette nicely, linking the backgrounds to the main storyline with the colour of the pendant.</p><p><br/></p><p>Anyhow, I tried to play around with the colour harmonies by changing up the values or hues, which is why we have these two alternate colour blocks of version #2.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/d44057a3e7ade2cbacaab4bfa1c91030/ThroneRoom_Colour_Blocking_2_1.png" />
         <pubDate>2024-05-20 22:14:56 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000611178</guid>
      </item>
      <item>
         <title>More Colour Experimentation</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000611236</link>
         <description><![CDATA[<p>I quite liked this one, as the darker hues give more of a sombre/ominous impression. However, I still used the original as a base; I figured that with shading and detail, we would come closer to this palette with the finished products anyway.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/34f2144e1b19abed77b8b85edc4e63e3/ThroneRoom_Colour_Blocking_2_2.png" />
         <pubDate>2024-05-20 22:15:02 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000611236</guid>
      </item>
      <item>
         <title>Hallway Colour Block</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000611385</link>
         <description><![CDATA[<p>To solidify the chosen palette and ensure that it didn't just look good for one room, I colour-blocked another template. Seeing the purple, red &amp; gold on the long hallway gave me the confidence I needed to go ahead with it. We didn't really have time to waste on further experimentation at this stage, as the final backgrounds needed to be made ASAP, but even so, I felt we had made the right decision and that the palette would be effective for the story.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/78535e09348fa11b60c8a085fe180cc7/Hallway_Colour_Block.png" />
         <pubDate>2024-05-20 22:15:20 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000611385</guid>
      </item>
      <item>
         <title>Throne Room References</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000612674</link>
         <description><![CDATA[<p>Jumping straight into the second background, I collected even more reference artwork and images. Some already exist in the Environment Visual Language PowerPoint I created, which I also came back to a couple of times - these were more so for colour and style inspiration.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/7921937edc934312e41684356a927d9b/20240514_131359748_iOS.jpg" />
         <pubDate>2024-05-20 22:18:04 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000612674</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000612712</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/ef948332002b3a27853c1d9f857519c1/20240514_131439260_iOS.jpg" />
         <pubDate>2024-05-20 22:18:10 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000612712</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000612822</link>
         <description><![CDATA[<p>I absolutely <strong>adore</strong> the design style of the backgrounds created for <em>Tangled the Series, </em>which this and the following two backgrounds are in. I spent some time really analysing them, looking at the line quality and shading to get some kind of frame of reference for how to go about colouring and shading my existing template. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/915111716039ae0e476d328e3d39fd5b/20240518_185636769_iOS.jpg" />
         <pubDate>2024-05-20 22:18:22 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000612822</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000612888</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/7308794332573320cdeb4b95f81bf28b/20240518_185641711_iOS.jpg" />
         <pubDate>2024-05-20 22:18:29 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000612888</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000612948</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/375ecbf45ea0b3785ab0067f661004b0/20240518_185621938_iOS.jpg" />
         <pubDate>2024-05-20 22:18:35 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000612948</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000613231</link>
         <description><![CDATA[<p>Here you can see me positioning a screenshot from the rough animation against the background to check if things line up and the resolution was correct. I did this very often throughout the process of making the backgrounds so that everything was lined up, precise and correct for the final animation. Annie also expressed that if we all used the rough animation as a template for positioning and perspective, it would make merging the separate elements (backgrounds and characters) more seamless, which we all agreed with.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/7308f2e8d322d85aad814fb9be3a7751/20240520_195040000_iOS.png" />
         <pubDate>2024-05-20 22:18:56 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000613231</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000613344</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/47674f91773e7271526bd19d3170d6b1/20240520_195052000_iOS.png" />
         <pubDate>2024-05-20 22:19:07 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000613344</guid>
      </item>
      <item>
         <title>Successful Palette Harmony</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000613415</link>
         <description><![CDATA[<p>The character lineup against the finalised background (colour testing)</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/0b8cec56afd4f29cf10d4a1f769c1fe6/20240520_195102000_iOS.png" />
         <pubDate>2024-05-20 22:19:15 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000613415</guid>
      </item>
      <item>
         <title>Quick Break</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000623662</link>
         <description><![CDATA[<p>I tried not to jump around with tasks, but when I was first starting out and getting used to the level of detail and long hours spent on each piece, I would get bored with staring at the same background. To keep myself productive and refreshed, I would try to do other related tasks. In this case, I simplified the throne designs from this template, as per the director's request. It was then ready to be coloured and shaded. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/5eac4e1ce767beee030ab8b5dccc86f4/Shot_3_CU_Temp.png" />
         <pubDate>2024-05-20 22:38:55 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000623662</guid>
      </item>
      <item>
         <title>Using Procreate - Candelabra Asset</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000623755</link>
         <description><![CDATA[<p>The simplicity and accessibility of Procreate came in very handy with this undertaking, as I would often use it to create assets for the final backgrounds. Often, I would take screenshots/copy layers directly from templates and use them as a base for further detail and colour work, like this candelabra. Sometimes, I would create them from scratch, like the swords &amp; shields further below.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2d07458f95720263745cf79c8c224f9b/Candelabra_PNG.png" />
         <pubDate>2024-05-20 22:39:09 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000623755</guid>
      </item>
      <item>
         <title>Closed Doors Asset</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000623804</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/db63b60523d4cf42e4356e79be8596f9/Throne_Room_Door_PNG.png" />
         <pubDate>2024-05-20 22:39:16 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000623804</guid>
      </item>
      <item>
         <title>Swords &amp; Shield Asset</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000623834</link>
         <description><![CDATA[<p>After making an asset in Procreate (at the correct resolution - I made everything huge to make sure the art was never blurry), it was just a matter of exporting to Onedrive and popping it into the Photoshop file. The symmetry tool saved my life with all of these!!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/7526640805402a9452f666bb3bf4b5c9/Wall_Decor_1_PNG.png" />
         <pubDate>2024-05-20 22:39:21 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000623834</guid>
      </item>
      <item>
         <title>Background 2 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000624000</link>
         <description><![CDATA[<p>Another success! By this point, I was feeling much more secure in my role as a background artist, as I felt very happy with all of the results thus far. An effect that I took from one of the <em>Tangled</em> backgrounds was the reflective shine on the floor, which added that extra level of dimension to the piece. Other little details include the textured edges and pattern on the carpet and the faint splatters on the wall - I was quite meticulous and made sure everything was realistic.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/1a4526b7b36044bee8d64a00eab28395/B2.png" />
         <pubDate>2024-05-20 22:39:39 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000624000</guid>
      </item>
      <item>
         <title>The Thrones</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000626277</link>
         <description><![CDATA[<p>Since this background was to be re-used, I created the stage for the next shot, where Windy takes the pendant from in-between the thrones. Everything is on separate layers so that the characters and props can be positioned accordingly and go in front/behind objects if needed.</p><p><br/></p><p>To keep the attention on Windy in this crucial scene, I made the stage darker and slightly blurred. This also reflects the camera angle and the natural effects of depth perception in the viewer's position.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/8550ba96e28cfe511f6497bf999fe5ad/IMG_1662.png" />
         <pubDate>2024-05-20 22:44:10 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000626277</guid>
      </item>
      <item>
         <title>The Open Door &amp; Corridor</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000626377</link>
         <description><![CDATA[<p>Once more, on separate layers, I created the assets needed for other shots, such as when the pauper character bursts in and catches Windy mid-theft. Later on, I changed the corridor, as I realised it had to be simpler and at a different angle for the sake of continuity and the following scene when Windy runs out in a panic. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/01399fbe4853d7855ad0b1f8784daeda/IMG_1663.png" />
         <pubDate>2024-05-20 22:44:27 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3000626377</guid>
      </item>
      <item>
         <title>Background 2c - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009054821</link>
         <description><![CDATA[<p>When the pauper gets hypnotized by the pendant, the background becomes blurred to showcase the transformation. This was a very quick and easy one to make: I just zoomed into the previous background (with doors open) and added a blur filter on top.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/33e7ccb8c5f50246c284a12f2b6edf6e/B2d.png" />
         <pubDate>2024-05-27 19:32:26 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009054821</guid>
      </item>
      <item>
         <title>Background 3 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009055330</link>
         <description><![CDATA[<p>I think the simplified design looks much better! For the colours, I went with dark red for the thrones, as they are the object manifestations of the height of power for the royals. They needed to look evil, which I believe the dramatic colour and pointed edges achieved.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/60663290bfc492caae2ab9f9089ae29a/B3.png" />
         <pubDate>2024-05-27 19:33:24 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009055330</guid>
      </item>
      <item>
         <title>Throne Room Side View - Planning</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009055666</link>
         <description><![CDATA[<p>Background 4 took much longer than I would have liked. I knew from the start, looking at the amount of detail required, that it would be another big one, like the castle exterior. However, because it was to be re-used in so many shots, I had an incredibly difficult time trying to come up with the right positioning and resolution. In the end, even the plan I created above wasn't sufficient, as Annie had to re-position most of the characters to work with the layout. </p><p><br/></p><p>The main issue was the throne stage - in the templates I had, it was too far off-screen for the shot where Windy falls down from the window. However, lining it up where it needed to be wasn't right either, as the king then didn't jump off the stairs correctly, and the queen overlapped the stairway. I almost tore my hair out trying to sort this one out, but I had to start eventually, so I went ahead with what you see on top. It was the closest I could get to 'perfect'.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/b45c00f14e28250fdc9551a9ba8217c2/S4_Layout.png" />
         <pubDate>2024-05-27 19:33:59 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009055666</guid>
      </item>
      <item>
         <title>Background 4 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009055961</link>
         <description><![CDATA[<p>And here is the finalised version! Once I had a template to work with, adding colour and value was much easier - and lots of fun! I enjoy the details in this design - the banner and curtains truly create that <em>royal</em> feeling, and the colours work beautifully to add to the majestic quality of the room.</p><p><br/></p><p>By this point, I had a solid method and I was following it diligently:</p><p><br/></p><ol><li><p>Flat colours</p></li><li><p>Soft shadows &amp; depth</p></li><li><p>Darker shadows</p></li><li><p>Texutres (if applicable)</p></li><li><p>Highlights/reflections</p></li></ol><p><br/></p><p>Obviously, some objects involved extra steps, or mixing up the order in order to achieve the right look. For example, the curtains have a different texture to the borders of the windows: to make the material feel soft and bunched up, I went back and forth a lot between steps 2 - 4, using a different brush and different brush size than usual to emanate the soft, darkened folds. </p><p><br/></p><p>Once again, things that characters interacted with had to be on separate layers, which is why the open window and stage are all divided up into their segments. Unfortunately, we had a few mishaps later down the line with the way I merged/organised layers. I kept making little errors and mistakes that hindered Annie, such as not dividing the stairs from the throne stage. I went back as much as possible to try and help her out, but it was difficult to balance that with continuing with the creation of backgrounds, especially towards the end when we experienced the tightening deadline.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/ff1bd8bb41f94b3921e930aeaba959ee/B4.png" />
         <pubDate>2024-05-27 19:34:40 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009055961</guid>
      </item>
      <item>
         <title>Background 4b - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009056367</link>
         <description><![CDATA[<p>Another quick background! These kept my sanity in place, as they simply involved zooming in, tracing and re-making certain pre-existing objects from a previous design.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/d091e443c4bfea2a3436e2f44365fccf/B4b.png" />
         <pubDate>2024-05-27 19:35:26 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009056367</guid>
      </item>
      <item>
         <title>Texture Used for Background 5</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009056702</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/db8f235f526a4611a4d910b6cf8a6c5a/20240522_225245883_iOS.jpg" />
         <pubDate>2024-05-27 19:36:05 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009056702</guid>
      </item>
      <item>
         <title>Background 5 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009056841</link>
         <description><![CDATA[<p>I used a stock picture of a wall texture and blended it with the correct colours to exponentially speed of up the process of making this simple background. Here, Windy's legs can be seen zipping by for only a second, so all that really mattered was having the correct values for depth and a grainy texture to represent the wall, which I think I achieved!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/a627fbfe981cea5fd29ae6155d46c63a/B5.png" />
         <pubDate>2024-05-27 19:36:19 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009056841</guid>
      </item>
      <item>
         <title>Background 6 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009057283</link>
         <description><![CDATA[<p>Putting background 6 together was a lot of fun, as I only had to import my Procreate drawings, position them according to the template and add colour and texture to the wall and ground. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2883120da07b1d748789e32588819422/B6.png" />
         <pubDate>2024-05-27 19:37:09 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009057283</guid>
      </item>
      <item>
         <title>Open Doors &amp; Corridor</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009057418</link>
         <description><![CDATA[<p>Of course, that is until I placed the open doors in and realised that I completely forgot about the corridor. No fear - dopy and paste to the rescue! To save time, I used the simple corridor wall I created for background 5 and adjusted the perspective using Procreate's distort tool. Using symmetry and blur, I also easily created the throne room, so it wasn't as time-consuming as I originally thought.</p><p><br/></p><p>One thing I don't like about this background but couldn't change because I accidentally drew them on the same layer as the imported corridor texture, is the thin, bold, purple lines. They're simply too dark, and I had no way to fix them without restarting the corridor.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/c49cf4b62bf23957f0820b10bf7ff140/B6__2_.png" />
         <pubDate>2024-05-27 19:37:18 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009057418</guid>
      </item>
      <item>
         <title>B6 Asset - Closed Doors</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009058369</link>
         <description><![CDATA[<p>Procreate have an awesome 'wood texture' brush that I wanted to utilise. Moreover, the symmetry tool is much easier to use on that app. It, along with the duplicate feature, has been the most useful to me when making assets and final backgrounds alike. </p><p><br/></p><p>Surprisingly, the door handles were an accident! I only realised after that I made them look like angry men, and this worked in our favour so I kept it in the design. Overall, I used Kate's template for this shot as a base and only tweaked the details on the doors to make them more interesting and fit the architectural style selected.  </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/a56bfecf9a64e5e095a86a5616f827b3/Closed_Door.png" />
         <pubDate>2024-05-27 19:38:26 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009058369</guid>
      </item>
      <item>
         <title>B6 Asset - Open Doors</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009058463</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/749f4839feb32d4ddfde9b1cf502a29e/Open_Door.png" />
         <pubDate>2024-05-27 19:38:41 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009058463</guid>
      </item>
      <item>
         <title>Jar: Position 3 (Procreate Asset)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009058925</link>
         <description><![CDATA[<p>A slight waste of time, these were, unfortunately. Annie animated a different jar for the scene and the simpler look she utilised works very well as a midground between the background and character animation. </p><p><br/></p><p>This is something I feel I have really improved on throughout this project - learning to take the fails and critique in flow and simply move on. I wasn't upset at all that these jars weren't used, which is a stark different to how I would have behaved before the course! I simply understood that it's all for the sake of the final result, and sometimes that means not using certain pieces of work, even if time was spent making them look good.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/38447c6dcc481c70478b38e4155c4832/Jar.png" />
         <pubDate>2024-05-27 19:39:28 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009058925</guid>
      </item>
      <item>
         <title>B11 Asset - Column</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059154</link>
         <description><![CDATA[<p>I took a large jump to background 11, as the hallway scenes were changed mid-animation and Annie was holding off on explaining what I should create until later. She politely asked that I work on something else in the meantime, so I got to work on the large round room where Windy confronts the king &amp; queen. A lot of the assets were once again, created in Procreate so that I could duplicate and position them quickly in the scene.</p><p><br/></p><p>Although I am happy with the shading on the column, I messed up on the perspective, as can be seen when looking at the bottom versus the top. I didn't notice this until way too late and it bugged me irrefutably, but again - there was no quick fix, and the time constraints demanded I press on.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/691ab1d9fd0cab6f5096246c81287aac/Column.png" />
         <pubDate>2024-05-27 19:39:55 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059154</guid>
      </item>
      <item>
         <title>B11 Asset - Wall Nook &amp; Statue</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059227</link>
         <description><![CDATA[<p>I loved making the slightly rough stone texture of the statue and I feel that I could have done the nook better, both in terms of shading and perspective.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/8c64f80a49dc8881723469e91a32fce5/Wall_Nook.png" />
         <pubDate>2024-05-27 19:40:05 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059227</guid>
      </item>
      <item>
         <title>B11 Asset - Ceiling Detailing</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059288</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/94a4a6b6bdc281db71b1f8f3ccf52097/Roof_Decor.png" />
         <pubDate>2024-05-27 19:40:14 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059288</guid>
      </item>
      <item>
         <title>Perspective Reference for the Round Room</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059496</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/7e5fd126ed8f9991bde33dcf87e1fa97/20240525_131639431_iOS.jpg" />
         <pubDate>2024-05-27 19:40:41 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059496</guid>
      </item>
      <item>
         <title>Column Design Inspiration</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059561</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/da3998efa3f9424f173183dce32e49fc/20240525_134449335_iOS.jpg" />
         <pubDate>2024-05-27 19:40:50 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059561</guid>
      </item>
      <item>
         <title>Statue Reference</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059630</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/d2bacda479e28fc889d5ca97ddc1270f/20240525_201214729_iOS.jpg" />
         <pubDate>2024-05-27 19:40:58 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059630</guid>
      </item>
      <item>
         <title>Round Room WIP</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059732</link>
         <description><![CDATA[<p>Here is the round room with all assets in place and flat colours done. At this point, I was aware that there was something off about the perspective but I couldn't pinpoint what, and simply moved on to shading and texturing. If only I had spotted the columns 😭</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/f6c61b3e20d1eb2340f3b0f2eb4d735e/20240527_180542000_iOS.png" />
         <pubDate>2024-05-27 19:41:09 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009059732</guid>
      </item>
      <item>
         <title>The Jar &amp; Stand (Jar: Position 1)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009060108</link>
         <description><![CDATA[<p>Before moving on to the next background, I jumped back to the throne room and got to work on the jar and pendant stand that needed to be there for that scene. Annie said that I would have to draw all 24 frames, as the jar would be animated being thrown by Windy, but I didn't see why they couldn't just copy and paste the frame and move the jar up slightly each frame. I went ahead and drew the three main positions of the jar so that I could add more detail, as you'll see below.</p><p><br/></p><p>Creating the shiny glass material was a fun challenge - it involved a lot more highlights and intensive layering (glass behind -&gt; pendant &amp; stand -&gt; glass in front -&gt; top).</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/9c7e15e2214152887f612453c55dc099/image.png" />
         <pubDate>2024-05-27 19:41:50 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009060108</guid>
      </item>
      <item>
         <title>Jar: Position 2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009060227</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/c743e6d8564fdb50bc403175b2f2342c/image.png" />
         <pubDate>2024-05-27 19:42:05 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009060227</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009060351</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2ade633a35d9649c92b975e281805bca/image.png" />
         <pubDate>2024-05-27 19:42:20 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3009060351</guid>
      </item>
      <item>
         <title>Background 11 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971102</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/3c413c873897791f2bee48c5cb86d3e3/B11.png" />
         <pubDate>2024-06-08 18:47:05 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971102</guid>
      </item>
      <item>
         <title>Staircase View of Round Room - Planning</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971479</link>
         <description><![CDATA[<p>Due to the camera movement in this shot, the background has to be large. By looking at the rough animation, I worked out the exact position of the quick zoom and drew a box indicating the needed resolution (1080 x 1920px). I then duplicated the square and filled the entire width and height of the screenshot, thus calculating the final resolution.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/7408369abb7b91592955e4344962a9fc/B12_Layout.png" />
         <pubDate>2024-06-08 18:48:33 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971479</guid>
      </item>
      <item>
         <title>Round Room Colour Block</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971535</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2b013ac3975d857b3cb0a3747a7b3bda/B12_Colour_Block.png" />
         <pubDate>2024-06-08 18:48:51 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971535</guid>
      </item>
      <item>
         <title>Statue Reference</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971561</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/2cb340a5b1f4fafc1bf3b42451b4c355/oh_my_goth_man_angel_statue.jpg" />
         <pubDate>2024-06-08 18:49:03 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971561</guid>
      </item>
      <item>
         <title>Inspiration/Reference 1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971818</link>
         <description><![CDATA[<p>Out of all of the reference images for this background, I probably drew the most inspiration from this one, due to the mini-columns holding up the staircase railing. I found them very elegant and drew something similar in my artwork.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/5dd16bb3886f04cec6ae0f761f214e3c/stairs1.jpeg" />
         <pubDate>2024-06-08 18:49:59 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971818</guid>
      </item>
      <item>
         <title>Inspiration/Reference 2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971854</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/a93ead8deb980b09b7300ad38f82c03f/stairs2.png" />
         <pubDate>2024-06-08 18:50:09 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021971854</guid>
      </item>
      <item>
         <title>Background 12 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021972566</link>
         <description><![CDATA[<p>As you can see, I used a lot of assets from previous backgrounds. As I went along and the collection of ready-made objects increased, the process of creating each background got faster, which was an unexpected but very welcome surprise!</p><p><br/></p><p>I am not very proud of the nook where the statue is; I tried a new pattern along the rim for interest and thought it looked good, but upon later review, I wasn't too big a fan. I also think I could have made the outlines thinner for the railing and front columns, but other than that, it looks fab! I love the colour balance - definitely made the right choice for the palette - and the statue is a great centrepiece for the room. I give a lot of credit to Kate for this one, as she provided the template that I used as a base for the staircase and object positioning.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/c1788f7ded8ae814d48052b902538b26/B12.png" />
         <pubDate>2024-06-08 18:52:42 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021972566</guid>
      </item>
      <item>
         <title>Skylight Ceiling/Roof Reference Image</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021973062</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/85dbcdeb50f40a181af223eb8305d4ba/20171030_000000000_iOS.jpg" />
         <pubDate>2024-06-08 18:55:24 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021973062</guid>
      </item>
      <item>
         <title>Background 13 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021973111</link>
         <description><![CDATA[<p>I chose the reference image in the pose above for this background because the pattern reminded me of a spider's web, which is a good metaphor for the kingdom in this world and the knights in the room: everyone stuck in the net of the king and queen due to their possession of the magic pendant. During this shot, the knights are broken out of their hypnotic trance so it's the final shot where the web of power is intact!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/f68bc8e1f295b58a60e36678c2676b5e/B13.png" />
         <pubDate>2024-06-08 18:55:36 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021973111</guid>
      </item>
      <item>
         <title>Background 14 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021973967</link>
         <description><![CDATA[<p>I won't lie, for a long time, I was dreading getting to B14. After doing interiors for so long, with a set palette and similar objects, moving to such a grand scene was a little terrifying. I wasn't sure how I was going to navigate creating the crowd and lighting, as well as the colours and even what style to choose for the building details. But despite everything, I jumped in and used some of the steps I had learned along the way in my process so far.</p><p><br/></p><p>Flat squares for the buildings and guillotines at the start forced me to decide colours early on. I went for browns, reds and yellows to contrast against the castle palette and showcase the poverty and discontent of the citizens. I knew then, that I wanted the anger of the crowds and classisim injustice to be the main themes for this piece, and I started building up more of an idea of how it would look: dark, smoky and dramatic.</p><p><br/></p><p>Building on this idea, I pulled the focus down to the guillotine by simplifying the crowds (just simple squiggly shapes with shading) and using monochromatic colour schemes for any detail that needed to be visible for the buildings. This way, the attention of the viewer is pulled instantly to the most important aspect of the scene: the catalyst for the anger and rioting - the execution. I made smoky clouds and a dusty sky and shone the spotlight directly onto the people on the stage. I am particularly proud of my decision to make them dark silhouettes with bright red highlights for minor details, which creates that visual drama I was going for.</p><p><br/></p><p>Finally, the torches and weapons you see were added later on, when I realised that the crowds should have fire to make the torch transition make sense and that there needed to be some minor animation. Once again, I was amazed with the final result - you truly don't know what you're capable of until you push yourself! Something I would improve on for this specific background if I could go back, is to make the weapons more pointed and menacing, as they look too cartoony as I left them. Does that play into the style of the animation so far however...?</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/283b40b87eb547af7cf0a47c9ec34fd5/B14.png" />
         <pubDate>2024-06-08 18:58:59 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021973967</guid>
      </item>
      <item>
         <title>Background 15 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974100</link>
         <description><![CDATA[<p>Now that I had the scene set up thanks to the previous background, this one was nowhere near as daunting. The only thing I wasn't sure how I would create was the crowds up close, as they did need to be animated a little. I decided to tackle this later and create the necessary parts first. After a quick discussion with Annie, I figured out what needed to be on separate layers, ordered in which way and longer than the canvas for the animation in this shot:</p><p><br/></p><ul><li><p>The rope - longer than the canvas as it is pulled down, in front of the pillars to be visible</p></li><li><p>The stage - behind the pillars but in front of the crowd</p></li><li><p>The pillars - in front of the stage and the scythe</p></li><li><p>The scythe - will be animated falling downwards, has to be behind the pillars</p></li></ul><p><br/></p><p>And aside from that, usual layering for the sky, back crowds, clouds etc. </p><p><br/></p><p>Annie requested that she be included in the crowd as the final easter egg (because the rest of us were included in other parts of the animation). I drew her near the right pillar! For the crowds in general, I used the same method as the detail for the buildings by drawing them in a simplified manner in a darker colour than the flat. Keeping things monochromatic allows the primary character animation to stand out. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/5cc529850ea9a435cc12ea541e4f5ced/B15.png" />
         <pubDate>2024-06-08 18:59:30 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974100</guid>
      </item>
      <item>
         <title>Long Hallway Shot - Planning</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974427</link>
         <description><![CDATA[<p>It was time to go back to the missed backgrounds - the hallway scenes! Here, I am once again working out the needed resolution, based on how long this shot is overall.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/a34f4bc8fc438efbf475ab8ebaa3989c/S15_Layout.png" />
         <pubDate>2024-06-08 19:01:04 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974427</guid>
      </item>
      <item>
         <title>Long Hallway Shot - Background Animation Test</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974571</link>
         <description><![CDATA[<p>Using the rough animation, overlayed with low opacity, I double-checked the sizing of the cropped template, to ensure everything was accurate and I could move along to the final creation.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/9ea726f4cc5c5c548dd13f4120e2d970/Shot_15_BG_Test.mp4" />
         <pubDate>2024-06-08 19:01:52 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974571</guid>
      </item>
      <item>
         <title>Paintings &amp; Frames - Reference 1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974648</link>
         <description><![CDATA[<p>New assets were required for the hallway, namely, paintings for the wall! To make them nice and fancy, I saved some images off of Pinterest, of frames and paintings that I liked and felt would fit the style of the background.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/fe5d7257090c799002dd0500671a1f7e/20240605_102941692_iOS.jpg" />
         <pubDate>2024-06-08 19:02:22 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974648</guid>
      </item>
      <item>
         <title>Reference 2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974678</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/b9432b518b08c0b4aab2f6209ba8d770/20240605_103051076_iOS.jpg" />
         <pubDate>2024-06-08 19:02:30 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974678</guid>
      </item>
      <item>
         <title>Reference 3</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974686</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/0eb0d6e911454c7c599861dc2dd381f0/20240605_103102382_iOS.jpg" />
         <pubDate>2024-06-08 19:02:37 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974686</guid>
      </item>
      <item>
         <title>Reference 4</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974711</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/0d799ac09731cbcc4e7e70984474f26e/20240605_103120417_iOS.jpg" />
         <pubDate>2024-06-08 19:02:42 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974711</guid>
      </item>
      <item>
         <title>Reference 5</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974737</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/25997eba5c98d97906765c311d475b25/20240605_103128966_iOS.jpg" />
         <pubDate>2024-06-08 19:02:51 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974737</guid>
      </item>
      <item>
         <title>Reference 6</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974778</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/eb1fa3f9d5e9b0291f021e4ab17412f7/20240605_103152979_iOS.jpg" />
         <pubDate>2024-06-08 19:03:03 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974778</guid>
      </item>
      <item>
         <title>Reference 7</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974797</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/fcb625c795088df410b10a2bec089d44/20240605_103209885_iOS.jpg" />
         <pubDate>2024-06-08 19:03:08 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974797</guid>
      </item>
      <item>
         <title>B7 Asset - Painting 1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974982</link>
         <description><![CDATA[<p>In Procreate, I used quadrant symmetry to create the gilded frames for all of the paintings. As always, I followed my step-by-step process with some steps omitted (as these would only be on-screen for a second) - flats, shading and highlights. To create the paintings, I utilised a very simple, watercolour-painterly style, as they didn't need to be detailed at all.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/fc62e5e60c17252b250c99df437a7800/Painting_1.png" />
         <pubDate>2024-06-08 19:04:24 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974982</guid>
      </item>
      <item>
         <title>B7 Asset - Painting 2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974995</link>
         <description><![CDATA[<p>I thought it would be fun to include the pendant in one of these paintings, and if the audience spotted it, prompt them to think about its origin - how long have the royals had it? Is it a family heirloom, or something bestowed upon them by a mythic being? Although I doubted anyone would think so much into it, it was fun adding a touch of lore into the story.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/91921ac836bbf247cb63d7a125bf01b7/Painting_2.png" />
         <pubDate>2024-06-08 19:04:29 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021974995</guid>
      </item>
      <item>
         <title>B7 Asset - Painting 3</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975005</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/23ad5f4ff38f9fcecd8de714dc7bb932/Painting_3.png" />
         <pubDate>2024-06-08 19:04:33 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975005</guid>
      </item>
      <item>
         <title>B7 Asset - Painting 4</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975019</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/6b5f5ebe2078c8a4f10302f4c14fd7b4/Painting_4.png" />
         <pubDate>2024-06-08 19:04:38 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975019</guid>
      </item>
      <item>
         <title>B7 Asset - Column</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975034</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/41370ab9c36aa6daaa49b4bb922b253e/Column_1.png" />
         <pubDate>2024-06-08 19:04:45 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975034</guid>
      </item>
      <item>
         <title>Background 7b - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975188</link>
         <description><![CDATA[<p>After exporting, placing all assets, and adding the wall underneath the columns, colours and textures - this is the final result. The repetitive nature of most of the rooms lends itself well to the creation process, as I can reuse assets multiple times!</p><p><br/></p><p>For this background, there are only two layers - the columns &amp; wall (front) and the hallway (back) because all of the characters interact in between them!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/80ff2ffb6869ba8cddbda1a2551e5669/B7.png" />
         <pubDate>2024-06-08 19:05:34 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975188</guid>
      </item>
      <item>
         <title>Background 7a - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975213</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/edbc5d5e49c34e425beb16abbb8c7c8b/B7a.png" />
         <pubDate>2024-06-08 19:05:43 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975213</guid>
      </item>
      <item>
         <title>Background 9 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975274</link>
         <description><![CDATA[<p>As you can imagine, this was the fastest and easiest background by far. I thought about adding something to the walls but thought it best to keep things simple. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/fc7ee7bb8be2a6c3b34e5c4b73140f91/B9.png" />
         <pubDate>2024-06-08 19:06:03 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975274</guid>
      </item>
      <item>
         <title>Hallway Wall Background Animation Test</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975505</link>
         <description><![CDATA[<p>This quick test confirmed my choice because the characters fill up most of the screen - there is no need for any decor along the sides!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/1c9bf9425be74084ff96c5bce43dbcf1/Shots_17___19_BG_Test.mp4" />
         <pubDate>2024-06-08 19:06:43 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021975505</guid>
      </item>
      <item>
         <title>Scrapped</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021976263</link>
         <description><![CDATA[<p>Sadly, when tested with Windy in the shot, Annie said that it didn't work. I could see her point, as it is quite realistic and jarring to see with a very cartoony character on top. Moreover, it didn't really match the other backgrounds I had created so far. Sadly, my first attempt was not used - but I am glad I got to experiment and make something like this!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/d15e3a9ca55c55442678f6127f7834ba/B10.mp4" />
         <pubDate>2024-06-08 19:09:04 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021976263</guid>
      </item>
      <item>
         <title>B10 Tutorial</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021976339</link>
         <description><![CDATA[<p>Next was background 10, used for the shot where Windy is running panicked whilst the green swirl spins behind him, showing the audience how overwhelmed he is and how the pendant is overpowering him.</p><p><br/></p><p>I found this cool tutorial on YouTube and really liked the look of the effect. In After Effects, which is a program I am quite familiar with, I followed the steps and recreated it myself in green. It was fun to make and the result looked really cool!</p>]]></description>
         <enclosure url="https://youtu.be/y4CTMhUhEAI?si=2E6bLlmbJ0up2XDF" />
         <pubDate>2024-06-08 19:09:29 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021976339</guid>
      </item>
      <item>
         <title>Spinning Hypno Effect Background Animation Test #1</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021976521</link>
         <description><![CDATA[<p>When all assembled in Dreams (black background, some soft grey airbrushing to blend the white circle in, the white circle, the swirl &amp; Windy) I also added some blur to the background, in order to separate them out a bit. I did this because I felt that Windy looked a little too crisp against the animation on its own. Moreover, because of all of the green, he got a little lost in the design and I wanted him to stand out more. Annie still didn't like it, however! I grew very frustrated with this background and myself and tried explaining that leaving it on its own with no alterations wouldn't look good.</p><p><br/></p><p>The response I got was to try again. So try again I did. Creative projects do wonders for your grit and persistence. And patience.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/af61fed3271130ff07e1fdb80e979281/20240606_105141000_iOS.mp4" />
         <pubDate>2024-06-08 19:10:31 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021976521</guid>
      </item>
      <item>
         <title>Trying Again</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021976575</link>
         <description><![CDATA[<p>Although I did some stuff in between, I eventually came back to B10 to try something else. Clearly Annie wanted to stick to the rough animation as closely as possible and understanding that, I recreated the template in Procreate, using a different brush for the swirl to add some texture and neaten up the lines in general.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/62a4c7b7172e412ba97ca217048496cc/B10_Swirl.png" />
         <pubDate>2024-06-08 19:10:48 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021976575</guid>
      </item>
      <item>
         <title>Spinning Hypno Effect Background Animation Test #2</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021977004</link>
         <description><![CDATA[<p>My third version of this background was the one that earned the A-OK from the director. I removed all filters and just added a shadow behind Windy. Annie said that the background was good and she would tinker with the mergence of the two elements, which didn't fill me with hope, but at least I could move on. Honestly, even the simple hallway wall I created makes me more proud than this one. I just don't like the look of it all that much; I didn't expect the final thing to be so close in design to the rough animation.</p><p><br/></p><p>Annie explained that it is supposed to be a hypnotised eye behind Windy, and I understand that because the design style is so simplistic, the eye looks rather flat. It has to, in order to match. Still, I wish I had some more time to tinker with it, perhaps adding layers of depth such as shadows and glows to the green swirl.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/cc22583d8c3b64baf03a3a4874d2522a/B_10.mp4" />
         <pubDate>2024-06-08 19:12:36 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021977004</guid>
      </item>
      <item>
         <title>Background 10 - Final</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021977100</link>
         <description><![CDATA[<p>(Excluding the shadow, which I left in a Harmony file that was also added to the backgrounds folder)</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/69fd117f58f02a0df84d6f3a85027563/B10.mov" />
         <pubDate>2024-06-08 19:13:08 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021977100</guid>
      </item>
      <item>
         <title>Running Hallway Shot - Planning</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021977278</link>
         <description><![CDATA[<p>Background 8 is unique in that it doesn't have a static version like the others do, at this point in the process. I left it until last, as per Annie's instructions and had to jump straight into animating it pretty much, as it is a moving background. Shots 16 - 20 are momentary glimpses of different parts of Windy running through the hallway, so there wouldn't be much animation involved length-wise, but due to the change in perspective, I couldn't just provide a long hallway that could be animated to move in Harmony. I had to animate it myself to fit the angle change (originally, these shots were side-on).</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/0f40a2f6eedd5520c44eca78d1759adb/B8_Plan.png" />
         <pubDate>2024-06-08 19:13:58 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021977278</guid>
      </item>
      <item>
         <title></title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021977389</link>
         <description><![CDATA[<p>I even did a small GIF animation to check if what I was picturing in my head would actually work. As you can see, the hallway is moving in the wrong direction - but I don't notice this until much later - because of course. </p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/7ee4e79a5d1b5a6a5fc7447a0b12120e/B8_Plan.gif" />
         <pubDate>2024-06-08 19:14:32 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021977389</guid>
      </item>
      <item>
         <title>Background 8 - Final (Running Hallway Shot exc. Windy Animated)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021977862</link>
         <description><![CDATA[]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/97f48c04a588f5a005dfee02c3ce79ed/B8.mp4" />
         <pubDate>2024-06-08 19:17:01 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021977862</guid>
      </item>
      <item>
         <title>Running Hallway Shot Background Animation Test</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021978641</link>
         <description><![CDATA[<p>Some of the assets could be distorted to fit the perspective, imported in and re-used, while others I had to redraw, as they were too complex to war, such as the columns. Using Procreate Dreams to create keyframe animation, I made the assets move downwards and shrink at the same time, to create the effect of a fast-moving 3/4 perspective long corridor.</p><p><br/></p><p>This was harder than it seemed and involved a lot of back and forth to make sure that the sizes between the individual components stayed the same and that everything was moving at roughly the same speed. Many changes later, and I still didn't have these things perfectly ironed out for each object, but I figured since they weren't going to be on-screen for very long and they weren't the main focus of the scene anyway, it would be alright. I used the running loop of Windy to test the speed of the motion and match up his pace with that of his surroundings.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/34ed08da1a6b0bf06379cae0901166b5/Shots_16___20_BG_Test.mp4" />
         <pubDate>2024-06-08 19:20:14 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021978641</guid>
      </item>
      <item>
         <title>Shot 30 (Revolution Scene Animated)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021979239</link>
         <description><![CDATA[<p>Using the same method as with the castle exterior, I exported the individual Photoshop layers as PNG files and imported them into Procreate Dreams. There, I applied simple keyframe animation and some hand-drawn animation to bring subtle animation to the shot:</p><p><br/></p><ul><li><p>Moving clouds</p></li><li><p>Moving crowds</p></li><li><p>Bouncing flames</p></li><li><p>Flame texture &amp; movement</p></li></ul><p><br/></p><p>This was enjoyable and simple to do, but I'm not fully satisfied with the final result. I don't know if the bouncing crowd animation works, but I also didn't have any other idea for how to animate the crows in time, so I moved on to the next background. I figured that if something was so terrible that it needed to be drastically changed, Annie would let me know.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/25d5571daee643ec2bcceda7db824f55/Shot_30.mp4" />
         <pubDate>2024-06-08 19:22:44 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021979239</guid>
      </item>
      <item>
         <title>Flame Transition Animation</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021979477</link>
         <description><![CDATA[<p>The final thing I contributed in terms of production was the flame animation that joined together shots 30 &amp; 31. It was nice to leave off on a fun task like this; fire is a wild, dynamic element and one you can get very creative with when animating. I went for an acrylic-like textured brush and layers of orange streaks and a soft yellow glow on top to add depth to the flames. I kept to the timing of the rough animation and also included some trailing sparks to add to the movement of the torch swiping across. I'm quite happy with how it turned out, even if it is a tad too fast to fully appreciate the artwork - the effect is achieved!</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/e1b2b0d56d236f0a7bfa54c9d5d9d3cb/Flame_Transition.mp4" />
         <pubDate>2024-06-08 19:24:00 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021979477</guid>
      </item>
      <item>
         <title>Shot 31 (Guillotine Stage BG - Crowd Animated)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021979482</link>
         <description><![CDATA[<p>For the final shots in the animation, we are positioned at the guillotine stage, facing the crowd. To match the previous animated background, I would have to add movement to the crowd in this one too, and it would require more attention as the crowd is close to the camera and has more detail.</p><p><br/></p><p>Instead of doing a simple bounce, I went for a very simple boil - again, aiming to keep the viewer's main focus on Windy, who would be in the centre of the shot. Because of this, I only did 2 different versions of the crowd and put the animation on a 4 frame boil, duplicated for the entirety of the end of the animation. I figured this was safest, even though there is a zoom in the middle and Windy takes up most of the camera in the last shot, obscuring the crowd. Like last time, I also added some flame texture to the lit torches in the crowd (handy little brush in Dreams) and animated the clouds to warp/move.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/63f34a2fdbe813b33d7695df0385b1e0/B15_Back_Animated.mp4" />
         <pubDate>2024-06-08 19:24:02 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021979482</guid>
      </item>
      <item>
         <title>Shot 1 (Castle Exterior Animated)</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021979538</link>
         <description><![CDATA[<p>After completing all of the static backgrounds, I moved on to animation. This was an uncertain aspect of the process - the task was handed to me as it is related to the backgrounds, however, its completion depended on whether or not I managed to finish the main backgrounds in time. Luckily, I did, which allowed me to bring some movement to my art!</p><p><br/></p><p>I used Procreate Dreams because it is easy to use and more importantly, fast. Moreover, its links to Procreate make exporting and importing assets a lot easier. For shot 1, I exported all of the individual Photoshop layers as PNG files and assembled them anew in Dreams. There, I keyframed the clouds and animated the missing flags frame-by-frame. Finally, after grouping all of my work, I added the camera movement, a zoom towards the bottom of the castle to tie everything together.</p><p><br/></p><p>Truth be told, I wasn't too happy with the Zoom as it didn't give the viewer a chance to appreciate the full piece. However, I knew it was important to follow the rough animation and the dynamism of the shot overruled the need to see the full castle. I could admit that this worked better, despite being a little crestfallen.</p>]]></description>
         <enclosure url="https://padlet-uploads.storage.googleapis.com/1828329435/c5f92796f7af0afe0cc2d1faff0e2df7/Shot_1_Animated_1.mov" />
         <pubDate>2024-06-08 19:24:16 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021979538</guid>
      </item>
      <item>
         <title>Environment &amp; BG Videos</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021980185</link>
         <description><![CDATA[<p>Throughout this entire month, I watched a few different videos to help me with creating the backgrounds and took notes on most of them on this page. Without them, I don't know if I would have produced such detailed and effective pieces.</p>]]></description>
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         <pubDate>2024-06-08 19:27:20 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3021980185</guid>
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      <item>
         <title>B6 Asset - Candle Holder</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3022165545</link>
         <description><![CDATA[<p>Although I used another stock image as a base, I had such fun making this little piece for the final shot. Using the symmetry tool, I was able to create an elaborate, interesting design. To offset the flowers and bring back more of a gothic look, I chose almost black as the primary colour, and gold for highlights. </p>]]></description>
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         <pubDate>2024-06-09 10:01:43 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3022165545</guid>
      </item>
      <item>
         <title>B7 Asset - Statue</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3022218452</link>
         <description><![CDATA[]]></description>
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         <pubDate>2024-06-09 12:47:36 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3022218452</guid>
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      <item>
         <title>Reflection</title>
         <author>c2219031</author>
         <link>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3022237321</link>
         <description><![CDATA[<p>Although I can't upload the final animation yet, because it is still being made (Annie is handling practically all of the editing), I wanted to reflect on all of the work I have put into this project since the beginning of production. Looking at the final backgrounds and animation exclusively, I am proud to say that I have never worked so hard on a project before. I felt that I really pushed myself to create the best work I could, and it paid off because I find my backgrounds pretty awesome! Yes, I have a lot to learn, especially in terms of adding animation and life to the background, but I think I have grown a lot in just the last month.</p><p><br/></p><p>None of the backgrounds I have drawn before have been to this scale and this magnitude, both in terms of the environment itself and the detail added. Technically, I know that they are far from perfect - for example, I need to learn to push my values further, gain information on advanced colour theory and by far, the biggest thing I want to improve on is lighting. Lighting was the final aspect of each background for me, which really shouldn't be the case and was probably why I was so stuck when it came around. I would resort to doing simple rays of light from a certain direction, but that isn't enough. Light affects the shadows, colours and mood of the piece, which are all things that need to be considered at the beginning of and throughout the design. </p><p><br/></p><p>So lighting and environmental animation are my key takeaways for weaknesses I have gleaned through Moviola. But I have gained a lot too. My teamwork skills have increased in leaps and bounds, I feel more confident in my work and my ability to create backgrounds - I actually feel like I have somewhat of a grasp on perspective! I can handle criticism and redoing or just scrapping work <em>much</em> better now and I also have a greater understanding of the animation pipeline, having partaken in it legitimately myself. </p><p><br/></p><p>Something I wish I did better was maintain my coordinator role even through production. I had to abandon it, for the sake of focusing on the backgrounds, and even though the team had a system in place, I feel like things would have been easier to keep track of if I had stepped din with folder organisation and enforcing Plaky (which nobody ended up using 😔). Also, I have learned that I am not great at confrontation, as there were times when my opinion was needed for lighting and matching animation to backgrounds, and I couldn't express where I felt someone had gone wrong or what they needed to change. From spending so long on something, I know how horrible it feels to have to go back and start over again, which is why I can't bring myself to point something like that out. If I want to develop my team coordination and management skills, I need to toughen up a bit.</p><p><br/></p><p>But truly, the entire journey has been wild, tiring, funny and exciting. Which is what creating animation is like! It feels like I have gotten a step closer to what working in the industry would be. And now that I have put my blood, sweat and tears into a project, I can be sure that my passion is leading me in the right direction. <strong><em>I loved it</em></strong>. I hated it at times, but I think that once I see the final animation, it will all have been worth it!</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-06-09 13:31:28 UTC</pubDate>
         <guid>https://padlet.com/c2219031/5wbvt23wi8k3cfmd/wish/3022237321</guid>
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