<?xml version="1.0"?>
<rss version="2.0">
   <channel>
      <title>Do Violent Images, Music and Games cause people to Act Out violently?  by Tan Darrell</title>
      <link>https://padlet.com/daarrell/5b1r5zp90oswab3k</link>
      <description>Let&#39;s give it some good thought
</description>
      <language>en-us</language>
      <pubDate>2022-05-13 07:14:59 UTC</pubDate>
      <lastBuildDate>2022-05-14 04:27:26 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url></url>
      </image>
      <item>
         <title>your &quot;NAME&quot; as the Subject</title>
         <author>daarrell</author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2182498740</link>
         <description><![CDATA[<div>1. Define or Describe Violent Images, Music and Games? Perhaps even attach an example?&nbsp;<br>2. What does it mean to "Act Out" violently?<br>3. What is your stand? Please do not write an essay! Point form is gooood. :)</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-13 07:17:13 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2182498740</guid>
      </item>
      <item>
         <title>nyla</title>
         <author></author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183630116</link>
         <description><![CDATA[<div>1. violent images are any image that conveys an imminent physical or existential threat to a person, property or society. it may not necessarily include weaponry. for example, games such as cod&nbsp;<br>2. 'acting out' violently: behaving/ expressing themselves with emotions that serve as to relieve tensions. eg. fighting, throwing tantrums, threatening<br>3. i agree. when exposed to such violent images, people will have the perception that it is okay to act in such a way and would believe that it is a norm to act in such a way. when young children exposed to violent games such as COD, they will less fearful of the world, become less sensitive to pain which would lead them to behave in aggressive way towards others such as the actions potrayed in the game.</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:13:39 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183630116</guid>
      </item>
      <item>
         <title>Kesh</title>
         <author></author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183630149</link>
         <description><![CDATA[<div>&nbsp;violent images and music are things that show the violent nature of a person<br><br><br>- it increases the likelihood of&nbsp; aggressive or fearful behaviour in younger children<br><br>-acting out is to be socially unacceptable often self-defeating manner especially as a means of venting painful emotions&nbsp;<br><br>-it does not bring out violent actions as long as people manage to control it</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:13:46 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183630149</guid>
      </item>
      <item>
         <title>sanjay</title>
         <author></author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183630449</link>
         <description><![CDATA[<div>1. violent images: imgaes that contain signs of harm or to be more speicific aggresiveness. for eg images of the russian soilders torturing ukranine.<br>violent music : music that contains vulgariteis&nbsp;<br>violent games : games that involve doing harmful acts to achive a&nbsp; goal.<br>for eg pubg, people have to each other virtually in order to get more achivements.<br>2. to do an action which harms others<br>3. yes they do influnce others. games music and images are the biggest thing that influnce people.<br>- they are very common<br>-they are people's main form of entertainment<br>- hence violent image games and music can influnce others<br>-</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:14:43 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183630449</guid>
      </item>
      <item>
         <title>Xander</title>
         <author></author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183630771</link>
         <description><![CDATA[<div>1. They are images, music and games that portray an individual assaulting another individual, usually with gore<br>2. To act out violently is to follow what was seen in the images and games, and heard what was in the music and carry out the actions such as fighting<br>3. Violent images, music and games cause people, especially young children as they are more susceptible to the influence, to act out violently</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:15:47 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183630771</guid>
      </item>
      <item>
         <title>erica</title>
         <author></author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183630854</link>
         <description><![CDATA[<div>1. I think that cyber violence or violent media refers to online behaviour that constitutes or could lead to assault to one's well-being, both physical and mental. for example, posting videos online which contain violence or aggressive, harmful behaviour<br>2. I think that it refers to an individual behaving inappropriately, socially-unacceptable and may pose as a threat to the safety of those around them<br>3. Yes, I think that wide exposure to violent images, music and games can cause people to act out. Wide exposure to this form of media content can lead to one being influenced by such harmful behaviour. Although there are some who will still be wary and not be influenced by these sort of media, those who come across such behaviour on a daily occurence, may think it is a social norm and cause them to act that way too. </div><div><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:16:00 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183630854</guid>
      </item>
      <item>
         <title>hongrui</title>
         <author></author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183631263</link>
         <description><![CDATA[<div>1.&nbsp; Violent images, music and games are those that encourage the use of violent actions such as physical and verbal attacks. An example is shooting games and use of profanities.&nbsp;<br>2. People "Act out" by doing actions that may cause damage to others.&nbsp;<br>3. Yes, violent images, music and games may lead to people acting out.<br>-can cause a small extent of violence even to people who can handle it</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:17:23 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183631263</guid>
      </item>
      <item>
         <title>nikole</title>
         <author>nikolee</author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183631273</link>
         <description><![CDATA[<div>1. Violent images,music,games:&nbsp;<br>media intended to show physical force to hurt someone / is vicious/brutal<br>-movies/games that contain gore/aggressive behaviour<br><br>2. Act out violently:&nbsp;<br>perform the violent act out<br><br>3. No, i do not agree, as long as people are able to control themselves.<br>-violent media often serves as a form of escapism from reality<br>-a&nbsp; space for people to fantasize and imagine themselves in situations not possible in their own daily lives.<br>-however, violence is manipulated correspondingly, and can fuel people to do the unthinkable&nbsp;<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:17:25 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183631273</guid>
      </item>
      <item>
         <title>Ashley</title>
         <author></author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183631315</link>
         <description><![CDATA[<div>1. Violent music, images and games might have graphic pictures or content that promotes harmful and aggressive behaviours<br>2. Acting out violently is when a person has aggressive behaviour<br>3. I agree that violent images, music and games cause people to act out violently<br>- young children can get influenced by violent video games very easily due to the rise of technology<br>-they are very common nowadays, many people are exposed to violence everyday <br><br></div><div>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:17:36 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183631315</guid>
      </item>
      <item>
         <title>Natalie </title>
         <author></author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183631353</link>
         <description><![CDATA[<div>-Violent images, musics or games can come across as rather dark and gory such as games that involves killing&nbsp;<br>-The release of an out- of - control manner very aggressively, such as hitting someone violently&nbsp;<br>In my opinion, I feel that violent images, music and games can influence one to act out violently, especially teenagers and young children.&nbsp;They are more exposed to technology,  getting more addicted to such violent imagery, and thus get influenced more easily. <br><br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:17:45 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183631353</guid>
      </item>
      <item>
         <title>valyn</title>
         <author></author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183631361</link>
         <description><![CDATA[<div>1. violent games - involve players to engage in violent acts /&nbsp; often also depict graphic images of gore. violent music - containing swear words or aggressive language&nbsp;<br>2. committing hostile or aggressive acts, speaking in an aggressive manner with explicit language&nbsp;<br>3. disagree&nbsp;<br>violent games - people who engage in violent games may see it as cathartic or a form of stress relief&nbsp;<br>violent music - people who listen to violent music may not subscribe to the same sentiments but listen to it purely for the sound or adrenaline&nbsp;<br>- the type of media people consume may affect the way people think but it does not always reflect the way they present themselves to others. especially in the case for people who are grown and generally can differentiate the fictional media and reality, and what is right and wrong</div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:17:46 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183631361</guid>
      </item>
      <item>
         <title>jaeden</title>
         <author></author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183633201</link>
         <description><![CDATA[<div>1. they show cruelty, and diabolical situations. some include games where beheadings can be seen, or violent images posted by militant groups eg ISIS.                                             2. "act out" means people especially the youth that change their behaviour according to the things that they see online. some youth may be influenced by the many different violent images that can be widely found on the internet. this is because they may think that these actions are cool, and are legal.                                                                                                     3. i think that it does cause people to act out to a certain extent, and that it depends on their upbringing. for people with a poor education, they may be more susceptible to the violent influences from these games. however, for people with a much better education, they are more aware of the dangers, and know that the things they see online are just for "entertainment", and are not accepted into society. these people will then be less susceptible to acting out violently. </div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:23:47 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183633201</guid>
      </item>
      <item>
         <title>Context</title>
         <author>daarrell</author>
         <link>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183634137</link>
         <description><![CDATA[<div>Information age: violent images, music etc are prevalent, even when they might be censored.&nbsp;<br><br>Can also serve a neutral or positive purpose - warn, caution, good triumphing over evil.&nbsp;<br><br>Violence portrayed in these images, music and games are found across a spectrum of intensities.&nbsp;<br><br>Frequency of exposure<br><br><br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2022-05-14 04:26:59 UTC</pubDate>
         <guid>https://padlet.com/daarrell/5b1r5zp90oswab3k/wish/2183634137</guid>
      </item>
   </channel>
</rss>
