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      <title>My fancy wall by Alexis Clark</title>
      <link>https://padlet.com/aclark511/53r24lsqbaia</link>
      <description>Made with the help of a typing monkey</description>
      <language>en-us</language>
      <pubDate>2019-02-07 00:04:53 UTC</pubDate>
      <lastBuildDate>2026-02-26 03:36:08 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url></url>
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      <item>
         <title>Summary</title>
         <author>mbecke12</author>
         <link>https://padlet.com/aclark511/53r24lsqbaia/wish/328545554</link>
         <description><![CDATA[<div>Second grade computer teacher, Joel Levin, uses the game Minecraft in his classroom to "help kids earn to be responsible, self-reliant, innovative thinkers who are comfortable using technology to interact and create". He's attracted to the game because of it's open ended quality with no clear cut end goals or missions. In addition, he is trying to impart the lesson of treating others the same online as well as in real life. </div>]]></description>
         <enclosure url="" />
         <pubDate>2019-02-07 00:10:07 UTC</pubDate>
         <guid>https://padlet.com/aclark511/53r24lsqbaia/wish/328545554</guid>
      </item>
      <item>
         <title>Is it equitable? </title>
         <author>aclark511</author>
         <link>https://padlet.com/aclark511/53r24lsqbaia/wish/328545886</link>
         <description><![CDATA[<div>No it is not equitable because he is not considering the learning implications. He just views the game as an easy way to integrate games into his curriculum.</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-02-07 00:12:04 UTC</pubDate>
         <guid>https://padlet.com/aclark511/53r24lsqbaia/wish/328545886</guid>
      </item>
      <item>
         <title>3 ways to make it equitable:</title>
         <author>nervin1</author>
         <link>https://padlet.com/aclark511/53r24lsqbaia/wish/328545963</link>
         <description><![CDATA[<div>1. Relate the game to a common learning goal. Use this idea for social studies.<br>2. Assess the students knowledge. See what they are gaining from the experience.<br>3. Linking the game to other websites. Have the students learn about other communities. (Do some research)</div>]]></description>
         <enclosure url="" />
         <pubDate>2019-02-07 00:12:37 UTC</pubDate>
         <guid>https://padlet.com/aclark511/53r24lsqbaia/wish/328545963</guid>
      </item>
      <item>
         <title>Does the technology  advance student learning?</title>
         <author>mbecke12</author>
         <link>https://padlet.com/aclark511/53r24lsqbaia/wish/328546716</link>
         <description><![CDATA[<div>The use of Minecraft in the classroom does not engage students in a learning goal or support them sharing their knowledge. The "end goal" is not particularly related to a learning goal, but instead has students just having fun through the use of technology <br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2019-02-07 00:16:19 UTC</pubDate>
         <guid>https://padlet.com/aclark511/53r24lsqbaia/wish/328546716</guid>
      </item>
      <item>
         <title>Little investigation into learning implications</title>
         <author>mbecke12</author>
         <link>https://padlet.com/aclark511/53r24lsqbaia/wish/328547337</link>
         <description><![CDATA[<div>The teacher implementing this game in the classroom says that he began by running the game with his students for awhile with no clearly defined goals </div>]]></description>
         <enclosure url="" />
         <pubDate>2019-02-07 00:19:58 UTC</pubDate>
         <guid>https://padlet.com/aclark511/53r24lsqbaia/wish/328547337</guid>
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