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      <title>HISTORIA DE LA GRAFICACIÓN by Camaleón Chiquito</title>
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      <description>AXEL ORDAZ CÁZARES - 22490369</description>
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      <pubDate>2025-02-02 22:46:18 UTC</pubDate>
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         <title>1951</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3312796086</link>
         <description><![CDATA[<p>UNIVAC I es la primera computadora lanzada comercialmente al público</p>]]></description>
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         <pubDate>2025-02-02 22:49:20 UTC</pubDate>
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         <title>1958</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3312797047</link>
         <description><![CDATA[<p>William Higinbotham crea "Tennis for Two", uno de los primeros juegos que utiliza gráficos en una pantalla oscilosópica.</p>]]></description>
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         <pubDate>2025-02-02 22:52:21 UTC</pubDate>
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         <title>1963</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3312797511</link>
         <description><![CDATA[<p>Sutherland presenta "Sketchpad", un programa de dibujo y manipulación gráfica directamente en una pantalla</p>]]></description>
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         <pubDate>2025-02-02 22:53:30 UTC</pubDate>
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         <title>1969</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3312798612</link>
         <description><![CDATA[<p>Fundación de Evans &amp; Sutherland, una empresa pioner a en gráficos por computadora.</p>]]></description>
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         <pubDate>2025-02-02 22:56:28 UTC</pubDate>
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         <title>1972</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3312798998</link>
         <description><![CDATA[<p>Lanzamiento del juego "Pong", el primer videojuego comercial con gráficos simples </p>]]></description>
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         <pubDate>2025-02-02 22:57:45 UTC</pubDate>
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         <title>1979</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3312800468</link>
         <description><![CDATA[<p>Aparece el sistema de modelado 3D "CATIA" utilizando en diseño industrial.</p>]]></description>
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         <pubDate>2025-02-02 23:01:23 UTC</pubDate>
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      <item>
         <title>1982</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3312801035</link>
         <description><![CDATA[<p>Estreno de la película "TRON", una de las primeras películas en usar efectos gráficos por computadora de manera intensiva.</p>]]></description>
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         <pubDate>2025-02-02 23:02:55 UTC</pubDate>
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         <title>1984</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3312801986</link>
         <description><![CDATA[<p>Adobe lanza "PostScript", permitiendo la creación de gráficos vectoriales escalables</p>]]></description>
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         <pubDate>2025-02-02 23:04:11 UTC</pubDate>
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      <item>
         <title>1986</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3312802489</link>
         <description><![CDATA[<p>Pixar lanza el cortometraje "Luxo Jr.," el primer corto animado por computadora en recibir una nominación al Oscar.</p>]]></description>
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         <pubDate>2025-02-02 23:05:15 UTC</pubDate>
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         <title>1992</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3312802904</link>
         <description><![CDATA[<p>Aparición de OpenGL, un estándar abierto para gráficos 3D</p>]]></description>
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         <pubDate>2025-02-02 23:06:07 UTC</pubDate>
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         <title>1995</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3314249515</link>
         <description><![CDATA[<p>Estreno de "Toy Story", la primera película animada completamente por computadora</p>]]></description>
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         <pubDate>2025-02-03 20:46:33 UTC</pubDate>
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      <item>
         <title>1998</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3314251203</link>
         <description><![CDATA[<p>Se lanza la primera versión de Unreal Engine, motor gráfico usado en videojuegos.</p>]]></description>
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         <pubDate>2025-02-03 20:48:33 UTC</pubDate>
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         <title>2000</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3314251772</link>
         <description><![CDATA[<p>NVIDIA lanza la primera GPU programable, GeForce 256.</p>]]></description>
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         <pubDate>2025-02-03 20:49:15 UTC</pubDate>
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      <item>
         <title>2004</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3314252679</link>
         <description><![CDATA[<p>Google Earth populariza la visualización 3D del planeta tierra.</p>]]></description>
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         <pubDate>2025-02-03 20:50:18 UTC</pubDate>
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      <item>
         <title>2009</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3314253458</link>
         <description><![CDATA[<p>"Avatar" Utiliza tecnologíoa de captura de movimiento avanzada para redefinir los efectos visuales en el cine y se vuelve la película más taquillera de la historia hasta el 2019.</p>]]></description>
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         <pubDate>2025-02-03 20:51:14 UTC</pubDate>
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         <title>2012</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3314254160</link>
         <description><![CDATA[<p>Se populariza el trazado de rayos en tiempo real (ray tracing) en motores como Unreal Engine 4.</p>]]></description>
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         <pubDate>2025-02-03 20:52:03 UTC</pubDate>
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         <title>2016</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3314254505</link>
         <description><![CDATA[<p>Surgen experiencias inmersivas de realidad virtual (VR) y realidad aumentada (AR), como "Pokémon GO."</p>]]></description>
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         <pubDate>2025-02-03 20:52:29 UTC</pubDate>
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         <title>2018</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3314254949</link>
         <description><![CDATA[<p>NVIDIA presenta GPUs con tecnología RTX, que optimizan el ray tracing.</p>]]></description>
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         <pubDate>2025-02-03 20:52:54 UTC</pubDate>
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         <title>2023</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3314255982</link>
         <description><![CDATA[<p>Los videojuegos y aplicaciones gráficas alcanzan niveles de fotorealismo sin precedentes gracias a tecnologías como DLSS y AI-driven rendering.</p>]]></description>
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         <pubDate>2025-02-03 20:53:57 UTC</pubDate>
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         <title>2025</title>
         <author>axeluri88</author>
         <link>https://padlet.com/axeluri88/4amgrd9mx8yne7de/wish/3314256858</link>
         <description><![CDATA[<p>Integración de la graficación en campos com ola medicina, la ingeniería y el entretenimiento, con un enfoque en sostenibilidad y optimización de recursos.</p>]]></description>
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         <pubDate>2025-02-03 20:54:38 UTC</pubDate>
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