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      <title>Performance final by Garrett Little</title>
      <link>https://padlet.com/garrettl138/3exp9x2nyidy</link>
      <description>By: Garrett Little</description>
      <language>en-us</language>
      <pubDate>2018-04-16 17:36:26 UTC</pubDate>
      <lastBuildDate>2025-10-18 15:38:00 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
      <image>
         <url></url>
      </image>
      <item>
         <title>Title of Game</title>
         <author>garrettl138</author>
         <link>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254460919</link>
         <description><![CDATA[<div>Evolution of The Game Catch</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-23 15:42:17 UTC</pubDate>
         <guid>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254460919</guid>
      </item>
      <item>
         <title>How did I come up with the idea of the game?</title>
         <author>garrettl138</author>
         <link>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254463581</link>
         <description><![CDATA[<div>Thought about how there is not a game explaining the evolution of the simple game of catch to what it is today</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-23 15:46:53 UTC</pubDate>
         <guid>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254463581</guid>
      </item>
      <item>
         <title>What are the mechanics of the game?</title>
         <author>garrettl138</author>
         <link>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254465577</link>
         <description><![CDATA[<div>The player will start out playing the game to what looks like the the first game of catch would have looked like. The user will start out with a rock and one partner and begin throwing by adjusting the power and and the angle of the throw. As the player starts to complete more and more passes(to the "robots" hand), then they will be able to unlock different items to throw, more people to throw to, and different ways to play catch(with a moving target as well). This will continue until the whole evolution of catch is reveled.</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-23 15:50:16 UTC</pubDate>
         <guid>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254465577</guid>
      </item>
      <item>
         <title>What is your game character, if any?</title>
         <author>garrettl138</author>
         <link>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254466069</link>
         <description><![CDATA[<div>characters would start out as two "every day people" playing catch but turn in to throwing with other characters as the evolution continues.</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-23 15:51:07 UTC</pubDate>
         <guid>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254466069</guid>
      </item>
      <item>
         <title>What&#39;s your game storyline, if any?</title>
         <author>garrettl138</author>
         <link>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254466409</link>
         <description><![CDATA[<div>The storyline of the game would be the evolution of the game catch from what the first game of catch looked like to what catch looks like today</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-23 15:51:40 UTC</pubDate>
         <guid>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254466409</guid>
      </item>
      <item>
         <title>What is the motivation to play the game?</title>
         <author>garrettl138</author>
         <link>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254467600</link>
         <description><![CDATA[<div>The motivation to play the game is to reveal the full evolution of catch and to get points to unlock the other stages of the evolution.</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-23 15:53:49 UTC</pubDate>
         <guid>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254467600</guid>
      </item>
      <item>
         <title>What emotions do you want the player to feel? Why</title>
         <author>garrettl138</author>
         <link>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254467784</link>
         <description><![CDATA[<div>Some of the emotions that the player will feel is the eagerness to get complete the evolution, the frustration of making it into the glove, and the curiosity of what the next level has to offer </div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-23 15:54:09 UTC</pubDate>
         <guid>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254467784</guid>
      </item>
      <item>
         <title>How does your game work on a mobile device</title>
         <author>garrettl138</author>
         <link>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254468162</link>
         <description><![CDATA[<div>This game works on a mobile device by swiping to adjust the power of the throw while also swiping in the correct direction of the hand you are throwing to.</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-23 15:54:52 UTC</pubDate>
         <guid>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254468162</guid>
      </item>
      <item>
         <title>Visuals</title>
         <author>garrettl138</author>
         <link>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254468339</link>
         <description><![CDATA[<div>(on piece of paper)</div>]]></description>
         <enclosure url="" />
         <pubDate>2018-04-23 15:55:11 UTC</pubDate>
         <guid>https://padlet.com/garrettl138/3exp9x2nyidy/wish/254468339</guid>
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