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      <title>Energy Transformations 1st red by Jennifer Boyle</title>
      <link>https://padlet.com/jboyle10/3aow4tcxj11k</link>
      <description>First hour red </description>
      <language>en-us</language>
      <pubDate>2017-01-22 19:31:30 UTC</pubDate>
      <lastBuildDate>2017-01-23 13:50:00 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <url></url>
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      <item>
         <title>Directions</title>
         <author>jboyle10</author>
         <link>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148589215</link>
         <description><![CDATA[<div>Please go through the coaster creator a few times.  Try different changes...for example mass, design, number of loops.  Watch the energy bar carefully and look carefully for what you notice  about the transformations...for example , when PE is greater, this is what is happening with the coaster.  Then, read one other comment and post on that something that contributes meaningfully to our discussion on energy transformations. </div>]]></description>
         <enclosure url="" />
         <pubDate>2017-01-22 19:31:31 UTC</pubDate>
         <guid>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148589215</guid>
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      <item>
         <title>Andrew Foster</title>
         <author></author>
         <link>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148694703</link>
         <description><![CDATA[<div>If you change the mass it doesn't change anything in the coaster. like I used 5 coaster and it worked. Then I used only two and it finished at the same points with the same amount of energy. The kinect energy was the same no matter the mass of the coaster. The potential energy is also the same because the velocity doesn't change no matter the mass.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-01-23 13:24:27 UTC</pubDate>
         <guid>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148694703</guid>
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      <item>
         <title>Allie Schwartz</title>
         <author></author>
         <link>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148696120</link>
         <description><![CDATA[<div>The amount of speed you have at  the end matters.  If you  make the roller coster go up hill before it ends then it won't  crash. If you decease the amount of kinetic energy it ends smoother.  You need more potential energy during the end.  </div>]]></description>
         <enclosure url="" />
         <pubDate>2017-01-23 13:29:50 UTC</pubDate>
         <guid>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148696120</guid>
      </item>
      <item>
         <title>Kyliana Schipper</title>
         <author></author>
         <link>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148696739</link>
         <description><![CDATA[<div>The total amount of energy stays the same throughout, so if you have to much kinetic energy, you need to add more height at the very end so potential energy is more than kinetic.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-01-23 13:32:16 UTC</pubDate>
         <guid>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148696739</guid>
      </item>
      <item>
         <title>Grace Mutchler</title>
         <author></author>
         <link>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148697800</link>
         <description><![CDATA[<div>If you add loops to your coaster, then it will decrease your energy, so that will help it not crash into the wall at the end. If you change the mass, it will not affect the speed or energy. If you move the hills up and down, the speed and energy will change and it might or might not crash.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-01-23 13:36:16 UTC</pubDate>
         <guid>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148697800</guid>
      </item>
      <item>
         <title>Sophie Hall</title>
         <author></author>
         <link>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148699664</link>
         <description><![CDATA[<div>The higher your hill is at the beginning, the faster you will go after that. You lose energy when you add loops. If you change the mass, the speed nor the energy will be affected. How fast you're going at the end matters, so you don't crash. If you make your car go up hill at the end, you have the most DE at that point.</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-01-23 13:42:11 UTC</pubDate>
         <guid>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148699664</guid>
      </item>
      <item>
         <title>Aidan Drzewicki</title>
         <author></author>
         <link>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148700161</link>
         <description><![CDATA[<div>If you start with a big hill and then let it go to just about the end and put a hill, the coaster slows down enough to not kill all passengers on board&nbsp; and get sued, it stops in time.<br><br></div>]]></description>
         <enclosure url="" />
         <pubDate>2017-01-23 13:43:41 UTC</pubDate>
         <guid>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148700161</guid>
      </item>
      <item>
         <title>Ninah Khan</title>
         <author></author>
         <link>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148701054</link>
         <description><![CDATA[<div>If you add more hills at the beginning, the more kinetic energy you have, and if you add loops to your coaster, the energy will decreas</div>]]></description>
         <enclosure url="" />
         <pubDate>2017-01-23 13:46:01 UTC</pubDate>
         <guid>https://padlet.com/jboyle10/3aow4tcxj11k/wish/148701054</guid>
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