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      <title>Gamification by Juliana Díaz</title>
      <link>https://padlet.com/julianadiaga2/gamification</link>
      <description>Choose one of the quotes and write your thoughts about it.</description>
      <language>en-us</language>
      <pubDate>2023-10-18 03:18:46 UTC</pubDate>
      <lastBuildDate>2024-05-07 13:56:49 UTC</lastBuildDate>
      <webMaster>hello@padlet.com</webMaster>
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         <title>MICHELL</title>
         <author></author>
         <link>https://padlet.com/julianadiaga2/gamification/wish/2975876795</link>
         <description><![CDATA[<p>"Games are explicitly designed to improve quality of life to prevent suffering and to create real, widespread happiness" Jane McGonigal</p><p><br/></p><p>I totally agree with this quote because it highlights the positive aspects of games not just for education, but also for life. If we think about games, we probably will bring of our minds fun, and happy memories in which we were playing some games, like board games, games related to physical activities, or maybe video games. In my case, I brought to my mind when I played with my neighbors in the street or with my cousins in their consoles. Those events provide me with social skills that I think are necessary for life. So my example, explains how games can impact our daily live, not only because it entertains us, but also because provide us with tools and strategies that we can use in our interactions with the world. </p>]]></description>
         <enclosure url="" />
         <pubDate>2024-04-30 20:38:20 UTC</pubDate>
         <guid>https://padlet.com/julianadiaga2/gamification/wish/2975876795</guid>
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      <item>
         <title>David</title>
         <author></author>
         <link>https://padlet.com/julianadiaga2/gamification/wish/2975937864</link>
         <description><![CDATA[<p>"Gamification is design that places most emphasis on the human motivation in the process. In essence it is human focused design." - Yu Kai Chou</p><p><br/></p><p>I think the quote portrays something key in games: the interaction between the person and the object of study changes, it is not only a process of internalization of information but also a process of externalization because it requires students to make decisions for themselves actively, to fail and to try again without feeling the weight of the consequence, to look for their own solutions. Once the person gets to solve a challenge or pass a level the satisfaction provokes a chemical reaction in our brain that pushes us to look for more of that sensation. Games appeal to human agency and nature, so gamification is really human-focused design.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-04-30 22:28:06 UTC</pubDate>
         <guid>https://padlet.com/julianadiaga2/gamification/wish/2975937864</guid>
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      <item>
         <title>Sergio </title>
         <author></author>
         <link>https://padlet.com/julianadiaga2/gamification/wish/2977016221</link>
         <description><![CDATA[<p>Jane McGonigal's quote</p><p><br/></p><p>I could not agree more. There is nothing a game makes better than the relationship between human beings and the characters' experiences, events, or traits. Once a game allows this connection, then it becomes sort of a ''escape'' for humans, and as it does, then humans do not feel alone anymore. It is like a way out. Besides, I think that games requires that a person gets really into it, that a person shows and develops some skills to get to a certain point. The purpose of gamification does the same in educational environments.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-01 21:49:34 UTC</pubDate>
         <guid>https://padlet.com/julianadiaga2/gamification/wish/2977016221</guid>
      </item>
      <item>
         <title>SOFIA :) </title>
         <author></author>
         <link>https://padlet.com/julianadiaga2/gamification/wish/2981818283</link>
         <description><![CDATA[<p>"Gamification is design that places most emphasis on the human motivation in process. In essence it is human focused design" Yu Kai Chou.</p><p><br/></p><p>For me, I think this quote from Yu Kai Chou captures the essence of gamification as a design approach focused on enhancing human motivation. I believe that by prioritizing the psychological aspects of people's behavior, gamification allows to engage and motivate people through game elements in non-game contexts. I believe that in the area of education, by taking the motivations of others to enhance their experiences, it could also improve productivity skills and intrinsic interest in acquiring all the knowledge presented.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-06 15:23:22 UTC</pubDate>
         <guid>https://padlet.com/julianadiaga2/gamification/wish/2981818283</guid>
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      <item>
         <title>Javier </title>
         <author></author>
         <link>https://padlet.com/julianadiaga2/gamification/wish/2982531507</link>
         <description><![CDATA[<p>Games are explicitly designed to improve the quality of life, prevent suffering, and create real widespread happiness. </p><p><br/></p><p>I agree with this quote because, through games, it is possible to get a positive experience helping to enhance our critical thinking, problem solving, collaborative work, etc. Moreover, games provide the opportunity to make mistakes without causing much damage, which improves our learning from our mistakes and our motivation to get over the level.  In regards to education,, I would like to highlight  that  games help students understand  and learn topics and concepts that are potentially difficult to explain, which is really cool for students get a different experience in order to clarify doubts </p><p><br/></p><p><br/></p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-07 02:13:15 UTC</pubDate>
         <guid>https://padlet.com/julianadiaga2/gamification/wish/2982531507</guid>
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      <item>
         <title>Luisa</title>
         <author>luisapuentes016</author>
         <link>https://padlet.com/julianadiaga2/gamification/wish/2982735284</link>
         <description><![CDATA[<p><br/></p><p>"Games are explicitly designed to improve quality of life to prevent suffering, and to create real, widespread happiness."</p><p><br/></p><p>Regarding this quote, I don't totally agree with it as it looks too optimistic. I mean, it's true that games can have a positive impact on society when we used it wisely, such as in educational approaches that combine knowledge and technology to enhance students' learning experiences. However, it's important to mention that not all games have this altruistic purpose. Some games can have negative effects, such as addiction, social isolation, or even promote aggressive behavior, as seen in children that play violent games like Free Fire. So while some games can indeed have a positive impact on our lives, the idea that they are "explicitly designed" to improve quality of life and prevent suffering, well, I think is debatable.</p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-07 04:46:55 UTC</pubDate>
         <guid>https://padlet.com/julianadiaga2/gamification/wish/2982735284</guid>
      </item>
      <item>
         <title>Games are explicity designed to improve quality of life to prevent suffering, and to create real  widespread happiness </title>
         <author>dianamendezlo99</author>
         <link>https://padlet.com/julianadiaga2/gamification/wish/2983447991</link>
         <description><![CDATA[<p>I do not fully agree with this statement, although the games help to acquire many useful skills and at the same time both happiness and suffering and frustration for some people, not all games help to notice the skills that certain people have, so I would say that they are not designed for all types of people, so in the field of teaching if we want to implement them we must take into account the skills and personalities of students in order to facilitate their learning and the benefits that games bring.</p><p>Diana. M</p><p><br/></p>]]></description>
         <enclosure url="" />
         <pubDate>2024-05-07 13:56:49 UTC</pubDate>
         <guid>https://padlet.com/julianadiaga2/gamification/wish/2983447991</guid>
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