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      <title>Module 10.03 100 Numbers by Susan Russell</title>
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      <language>en-us</language>
      <pubDate>2018-03-12 01:16:47 UTC</pubDate>
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         <title>First Game - Score 12</title>
         <author>sarussell1</author>
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         <pubDate>2018-03-12 01:17:38 UTC</pubDate>
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         <title>Second Game - Score 19</title>
         <author>sarussell1</author>
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         <pubDate>2018-03-12 01:18:26 UTC</pubDate>
         <guid>https://padlet.com/sarussell1/15cvbi2jviz1/wish/240665638</guid>
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      <item>
         <title>Carmen</title>
         <author>sarussell1</author>
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         <pubDate>2018-03-12 01:20:53 UTC</pubDate>
         <guid>https://padlet.com/sarussell1/15cvbi2jviz1/wish/240666140</guid>
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      <item>
         <title>Susi</title>
         <author>sarussell1</author>
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         <pubDate>2018-03-12 01:21:22 UTC</pubDate>
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      <item>
         <title>Erin</title>
         <author>sarussell1</author>
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         <description><![CDATA[]]></description>
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         <pubDate>2018-03-12 01:22:05 UTC</pubDate>
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         <title>Improvements for Second Game</title>
         <author>sarussell1</author>
         <link>https://padlet.com/sarussell1/15cvbi2jviz1/wish/240667182</link>
         <description><![CDATA[<div><br>We noticed that the numbers can be found in a pattern. Moving clockwise, the next number in sequence can be found in the adjacent quadrant. This find made looking for numbers much easier.<br><br>We noticed that using the paintbucket&nbsp; tool to fill a square is slightly faster than using the highlighting tool.&nbsp;<br><br>Perhaps the most significant strategy was to look ahead following your turn and place your cursor on your next number as soon as possible.</div>]]></description>
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         <pubDate>2018-03-12 01:26:46 UTC</pubDate>
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         <title>Reflection after Second Game</title>
         <author>sarussell1</author>
         <link>https://padlet.com/sarussell1/15cvbi2jviz1/wish/240667736</link>
         <description><![CDATA[<div><br>As recommended in the game rules, playing this game with four<br>people would improve scores. A person would have all of their  numbers located in only one quadrant of the grid, thus making it easier to find your next number.<br><br>It was noted that the larger numbers seemed to be the most elusive when we are under pressure. This phenomenon was witnessed several times.<br><br>We would like to bring this game to the classroom to enhance teamwork and participation.<br><br>This game could be modified to use lower and capital letters for younger students in a letter identification lesson.</div>]]></description>
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         <pubDate>2018-03-12 01:30:33 UTC</pubDate>
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         <title>Rate Improvement</title>
         <author>ctatum1</author>
         <link>https://padlet.com/sarussell1/15cvbi2jviz1/wish/240695330</link>
         <description><![CDATA[<div>Our 1st game, we averaged at a rate of one number per 10 seconds.  After discussing a strategy, we were able to increase our rate to one number per 6 seconds.  </div>]]></description>
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         <pubDate>2018-03-12 05:24:43 UTC</pubDate>
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