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We would design our own mat based on the underwater world of Tiddler The Fish. There would be a square for each of the different scenes from the book, some of which would be interactive with physical props such as puppets and torches so that each child gets a role and can be involved. The story also uses time so we would project a clock onto a screen which we would let one child control.

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University of Northampton
Staff and Staff

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Using Bee Bot Robots to act out Tiddler

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We used the greenscreen app to create the beginning of a story in which the children needed to find the solution and then film the next part of the story! Carly & Gemma

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Based on the book by Jill Murphy
Teacher to read the first part of the story, up to the part where Baby Bear reaches the moon. Children to then use Dash and Dot and the dark den to explore what Baby Bear might see on his adventure to the moon and in doing so create their

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Apps: Puppet Pals, Post It Plus, Adobe Spark, Padlet, PicCollage, Socrative, Kahoot, Rollworld, Book Creator, iMovie, Thinglink, Haiku Deck, Be Funky, Greenscreen by DoInk

Robots: Bluebots with Bluebot app, Dash and Dot with Wonderworkshop apps

Dark Den: UV torches, lights, pico projector

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Early Learning Goals supported by technology

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Early Learning Goals supported by technology

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Challenge

Make a story starter to inspire combining digital and analogue