# data[].attributes.body
1500

# data[].attributes.body
gfgzhdrwd

# data[].attributes.body
1500

# data[].attributes.body
The zeros count...?

# data[].attributes.body
1.5

# data[].attributes.body
1500

# data[].attributes.body
1.500

# data[].attributes.body
1500

# data[].attributes.body
001.5

# data[].attributes.body
1500

# data[].attributes.body
Hmm

# data[].attributes.body
000.15

# data[].attributes.body
1.5 x 1 = 1500

# data[].attributes.body
000.15

# data[].attributes.body
1.500

# data[].attributes.body
1.5 or 15

# data[].attributes.body
1.5 (not copied :D )

# data[].attributes.body
Just check the answer :/

# data[].attributes.body
150

# data[].attributes.body
1,500

# data[].attributes.body
1500

# data[].attributes.body
15.00

# data[].attributes.body
1500

# data[].attributes.body
15000

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
hi

# data[].attributes.body
1.5

# data[].attributes.body
1,500

# data[].attributes.body
1,500

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
1.5 x 1 1500

# data[].attributes.body
1500

# data[].attributes.body
1500 ok

# data[].attributes.body
1,500

# data[].attributes.body
1500

# data[].attributes.body
1,500

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
1.5

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
15.00

# data[].attributes.body
1500

# data[].attributes.body
1500

# data[].attributes.body
In my opinion I think it is 15.00

# data[].attributes.body
150

# data[].attributes.body
150.0

# data[].attributes.body
1500

# data[].attributes.body
1500