# data[].attributes.attachment_caption
info src: https://www.library.cmu.edu/about/news/2020-07/imitation-game-rare-alan-turing-article-cmu-libraries  img src: https://www.manhattanrarebo            

# data[].attributes.headline
1950 - Computing Machinery and Intelligence

# data[].attributes.subject
1950 - Computing Machinery and Intelligence

# data[].attributes.body
Alan Turing, a British Polymath, wrote a paper assessing whether or not computers/machines could think; stating that if human's utilize information and reasoning to solve problems, then machines could as well. Some consider it a manifesto for AI! Within the paper he introduces the Turing Test, a method by which one could articulate the capacity of a machine to sustain intimate conversation.

# data[].attributes.body
Logic Theorist is considered the first AI computer program, written by Allen Newell, Herbert A. Simon, and Cliff Shaw. It was deliberately written to perform automated reasoning, in that it would prove theorems with symbolic principles.

# data[].attributes.body
Created by Herbert A. Simon, J. C. Shaw, and Allen Newell, GPS was cultivated as an almost universal problem solver. It was unique in that it would provide a "means-end" analysis of logical proofs or mathematical word problems.

# data[].attributes.attachment_caption
info src: https://www.britannica.com/technology/MYCIN                     imgsrc:data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wCEAAoGBxMUExYTExQYFhYWGR

# data[].attributes.body
MYCIN was a preliminary AI program that would diagnose blood infections based on test results and recorded symptoms! Work on MYCIN began at Stanford in 1972, and worked at the average competence of a human specialist.

# data[].attributes.body
Pac-Man is interestingly an excellent platform for AI research, as it provides a test-bed simple in nature but just complex enough that the ghosts have to retain strategies to navigate it. While research ultimately began in the 2000's, John Koza wrote a paper in 1992 detailing how Pac-Man provides an excellent environment for genetic programming; an algorithm that learns to develop basic programs.