# data[].attributes.attachment_link.title
Freeflow Motorway Station - From the Archetype to the Scenario

# data[].attributes.attachment_link.title
Scenarios Development - Methods and Tools

# data[].attributes.attachment_link.title
Points of View - The Highway as a Landmark

# data[].attributes.body
Summary and update notes

1. The idea of developing a macro-project: to abandon somewhat the more intrinsic idea of an on-site focused architectural project, changing the scale of the project

2. To think about the idea of highway as "ruin/archaeological park" and "futurism science fiction", following the experiences of Superstudio, New Babylon and Yona Friedman

3. Connect with the multidisciplinary, starting from photographic or cinematographic experiences (Luigi Comencini’s Ingorgo)

4. A project as "large scalable matrix", that falls within a biopolitical reasoning elevating the highway infrastructure to something "natural"

5. The theme of the Door/Threshold, as well as the threshold as a "landmark" (also referring to Learning from Las Vegas) and the infrastructure as narrative thread to be covered with the car (and not only)

6. Past/future scenarios/cultural roots

The focus of the project has changed. For this we had to take a few steps back and consider your latest ideas.

Considering the highway system under the lens of "ruin/science fiction" and "past/future/roots", probably the outputs will be ephemeral settings that, dialoguing with the highway, will enable users to grasp a different view of context and mobility as a time-traversing rather than space-crossing theme. Just like the planned metro stop in Rome of San Giovanni, mobility becomes a pretext for providing services on the go (a drive-in museum?).