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1. What was the key moment that made you leave the world of advertising and dedicate yourself to innovation in STEAM education?

2. How did you come up with the idea for it, and what were the biggest challenges in its development?

3. To what extent do you see yourself as an educator versus an innovator? How do these two worlds intertwine in your work?

4.How can young people use your tools to create real change in their communities?

5.What does EIT Jumpstarter New European Bauhausthis mean to you, and how will it impact the future of POWAR STEAM?

6. How do you envision the future of education? Will traditional classrooms survive, or will learning completely shift to digital and experimental environments?

7. How open are schools and institutions to new technologies like P-Bit?

8. Is there an inspiring story or example where P-Bit or a POWAR STEAM project has had a real impact on a student’s life or a community?

9.If you could collaborate with any global institution or innovator to advance STEAM education, who would it be and why?

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QUESTIONS FOR PABLO:

I like your perception of the every-day life and that children should start learnin how to protetct the enviroment from a young age.

Q:What do you think will your company improve the world and encorage pepole to protect the enviroment and how would you get them interesent in it with your P-Bit?

I notice that the older population of people is not really familiar with tecnology at such a high level.

Q:How would you introduce them to the P-Bit and get them interested?

I read your website and I was impressed by how much you are trying to improve the world.

Q:Are you planning any more inventiones to help people learn how enviroment is important to us and represent it wiht a lot of fun activitis and programing?

Q:Has your company thought of selling the P-Bits to people with instructions that they can learn programing from home and introduce your P-Bit to their households and how it helps raise awarness about global warning?

Q:What was the hardest thing for you in starting of the company and who helped you the moust?

ESPERO QUE TE GUSTE CROACIA!

(I HOPE YOU WILL LIKE CROATIA!)

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1. kako si odlučio napustiti svijet reklama i posvetiti se inovacijama

2. što te inspiriralo da osnuješ powar

3. kako si došao na ideju za p-bit

4. na koji način p-bit pomaže učenicima da razumiju klimatske promjene

5. koji su najveći izazovi s kojima si se suočio pri razvoju p-bit-a

6. kako izgleda tvoj tipičan radni dan

7. kako vidiš budućnost steam obrazovanja

8. kakav je osjećaj osvojiti nagradu eit jumpstarter new european bauhaus

9. koji su ti sljedeći ciljevi za powar

10. kako kombiniraš kreativnost s tehnologijom u svom radu

11. kako bi opisao svoju filozofiju inovacija

12. što misliš da je ključno za uspjeh u području novih tehnologija

13. kako mladi mogu postati uspješni u stem i steam poljima

14. koji je tvoj savjet za one koji žele pokrenuti vlastiti inovativni projekt

1. How did you decide to leave the world of advertising and dedicate yourself to innovation?

2. What inspired you to found POWAR?

3. How did you come up with the idea for P-Bit?

4. In what way does P-Bit help students understand climate change?

5. What were the biggest challenges you faced while developing P-Bit?

6. What does your typical workday look like?

7. How do you see the future of STEAM education?

8. What does it feel like to win the EIT Jumpstarter New European Bauhaus award?

9. What are your next goals for POWAR?

10. How do you combine creativity with technology in your work?

11. How would you describe your philosophy of innovation?

12. What do you think is key to success in the field of new technologies?

13. How can young people become successful in STEM and STEAM fields?

14. What is your advice for those who want to launch their own innovative project?

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Kako ste prešli iz svijeta oglašavanja u svijet inovacija i tehnologije?

P-Bit je zaista inovativan projekt. Kako ste došli na ideju da spojite okoliš, tehnologiju i obrazovanje u jedan alat za mlade znanstvenike?

Kako vidite ulogu kreativnosti u STEM obrazovanju?

Koji su najveći izazovi s kojima se suočavate kao osnivač inovativne tvrtke kao što je POWAR?

Vaš projekt POWAR STEAM osvojio je prestižnu nagradu EIT Jumpstarter New European Bauhaus. Što za vas znači ta nagrada, a što to znači za vaš projekt i njegovu budućnost?

Kako zamišljate obrazovni sustav budućnosti, osobito kada je riječ o korištenju novih tehnologija i metodologija u učionicama?

Kao kreativni lider, kako balansirate inovacije s potrebama tržišta i društva?

S obzirom na vašu bogatu karijeru, možete li podijeliti trenutke koji su vas oblikovali i inspirirali u vašem razvoju kao inovator i lider?

Kakav je vaš pogled na ulogu tehnologije u rješavanju globalnih problema poput klimatskih promjena?

Što planirate za budućnost, kako za sebe, tako i za POWAR?

How did you transition from the world of advertising to the world of innovation and technology?

P-Bit is truly an innovative project. How did you come up with the idea to combine the environment, technology, and education into a single tool for young scientists?

How do you see the role of creativity in STEM education?

What are the biggest challenges you face as the founder of an innovative company like POWAR?

Your POWAR STEAM project won the prestigious EIT Jumpstarter New European Bauhaus award. What does this award mean to you, and what does it mean for your project and its future?

How do you envision the education system of the future, especially regarding the use of new technologies and methodologies in classrooms?

As a creative leader, how do you balance innovation with market and societal needs?

With your extensive career, can you share moments that have shaped and inspired you in your development as an innovator and leader?

What is your perspective on the role of technology in solving global issues such as climate change?

What are your plans for the future, both for yourself and for POWAR?

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How many countrys have you visited?

What was your insparation?

Do you like your job and would you ever change it?

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How has Pablo Zuloaga Betancourt combined his experience in advertising with his passion for technology and education to create POWAR STEAM?

What makes the P-Bit device an innovative tool for students, and how does it contribute to the understanding of climate change and environmental data?

In what ways does POWAR STEAM aim to integrate sustainability into education, and how is it collaborating with organizations across Europe?

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Pablo, it's fascinating to see how you've moved from the world of advertising to innovation and education. What inspired you to take that path and what motivation drives you when it comes to shaping the future through STEAM education?

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How did you get the idea to create P-BIT?

How did you travel, did you have a nice time in Croatia?

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Kako si došao na tu ideu da se bavis mikrobitima i drugim stvarima?

s koliko godina si odlučio baviti se time?

voliš li raditi s djecom?

imaš li djece i koliko su stari?

zašto si baš odabrao da se baviš s time?

1. How did you come up with the idea to work with microcomputers and other things?

2. At what age did you decide to pursue this field?

3. Do you enjoy working with children?

4. Do you have children, and how old are they?

5. Why did you choose to work in this field?

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What are some of the biggest challenges you are faced in building powar steam and how did you overcome them?

What inspired you to start powar steam?

What did you want to be when you were a child?

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How did you make your P-bit?