# data[].attributes.body
Force is a push or pull.

# data[].attributes.body
gravity

# data[].attributes.body
push or pull doors

# data[].attributes.body
A push or pull

# data[].attributes.body
pedaling faster on a bike

# data[].attributes.body
Push or pull

# data[].attributes.body
how fast/slow an object moves

# data[].attributes.body
a push or pull

# data[].attributes.body
measurement of how fast your going

# data[].attributes.body
f/m=a

# data[].attributes.body
speed and direction

# data[].attributes.body
How fast something can go

# data[].attributes.headline
The direction in which an object is going

# data[].attributes.subject
The direction in which an object is going

# data[].attributes.body
A push or a pull.

# data[].attributes.headline
The acceleration of an object equals the net force on the object divided by the objects mass.

# data[].attributes.subject
The acceleration of an object equals the net force on the object divided by the objects mass.

# data[].attributes.body
F=M*A

# data[].attributes.body
F=MxA

# data[].attributes.headline
The acceleration of an object equals the net force on the object divided by the objects mass.

# data[].attributes.subject
The acceleration of an object equals the net force on the object divided by the objects mass.

# data[].attributes.body
F/m = A

# data[].attributes.body
How fast you are going

# data[].attributes.body
Direction and speed

# data[].attributes.body
How fast an object is moving.

# data[].attributes.body
The direction and speed of an object.

# data[].attributes.headline
Velocity is the rate at which an object changes position with time.

# data[].attributes.subject
Velocity is the rate at which an object changes position with time.

# data[].attributes.body
F= MxA

# data[].attributes.body
His second law says, F= M(A)

# data[].attributes.body
how fast someone or something is going