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A student could create a procedure to draw a polygon of any size and shape.

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The procedure's parameters would accept input values for the number and length of sides of a polygon.

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A list of names of players in a game could be created and could be used as they take turns playing.

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The parameters would all input from the user as they select how they want the data organized.

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A list of items that may be found in an organization which can be arranged is various ways.

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Soto-a list is a group of variables either strings or numbers that can be either inserted or removed

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Soto-a list is a group of variables either strings or numbers that can be either inserted or removed

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Soto-a parameter is passing a variable either a string or number that the use will supply and the code will test the condition that would be listed in the procedure

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Soto-a parameter is passing a variable either a string or number that the use will supply and the code will test the condition that would be listed in the procedure

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A parameter could be a user input that can be run to provide the output for the use. For example, a user could input a state name, and the program would output facts about that state.

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Richied - a list is a grouping of items that can be added to, deleted from or appended.

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Maybe utilize a list to keep track of the high scores in a game

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Maybe write a procedure on something a character does in a game (like jumps up and down and says "Congratulations!") once a user hits a correct button. This can be used several times, if your program has several different options (where the user can be correct.)

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Maybe allow the user to select a parameter for what their character will look like in a game

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(1.) A list can be used to store the current state of a column of data from a given dataset. (2.) A list of volunteers (3.) A list of stores for users to select and look up reviews.

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(1.) A list parameter that the procedure will filter. (2.) A volunteers list parameter that auto generates a greeting for each volunteers. (3.) A parameter that represents a user selected store in which the function will use to determine the display.

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(1.) A procedure that filters data from a list, stores it in a a temp list and returns the filtered list.
(2.) A procedure that takes in the list of volunteers and auto generates a greeting for each of them. (3.) A procedure that takes in a user selected store and displays the corresponding store info and reviews.

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A student can create a procedure to find the area of regular polygons based on the number of sides and the length of the side