# data[].attributes.headline
wide mid shots and floor shots - to display background or looming characters

# data[].attributes.subject
wide mid shots and floor shots - to display background or looming characters

# data[].attributes.headline
Floor angle shots - to make creatures look bigger 

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Floor angle shots - to make creatures look bigger 

# data[].attributes.headline
Mid shots showing action sequences (close in frame to show maximum detail as well as 'trapped feel')

# data[].attributes.subject
Mid shots showing action sequences (close in frame to show maximum detail as well as 'trapped feel')

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Aesthetic shots - unique and eyecatching

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Aesthetic shots - unique and eyecatching

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Aesthetic shots that display unique or interesting angles, effects, reflections (basically cool or obvious uses of visual language/ semiotics) - that draws the eye in and look interesting  to audience

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Aesthetic shots that display unique or interesting angles, effects, reflections (basically cool or obvious uses of visual language/ semiotics) - that draws the eye in and look interesting  to audience

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Examples: (reflections on rain, glass or water, beams etc.

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Wide shots - to show multiple action (which cuts down the need for more shots to explain the scene

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Wide shots - to show multiple action (which cuts down the need for more shots to explain the scene

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It also looks more exciting as there are more things going on and looks even better when there are character as different distances from camera (shows depth and is more visual appealing and you are looking in more than one place (Body Snatchers)

# data[].attributes.headline
Over the shoulder shots - great for a looming and eerie effect  (beginning of trailer sequence)  and are great for adding buildup and suspence as you can't see who the person / monster is

# data[].attributes.subject
Over the shoulder shots - great for a looming and eerie effect  (beginning of trailer sequence)  and are great for adding buildup and suspence as you can't see who the person / monster is

# data[].attributes.headline
P.O.V shots are good for adding mystery or can add an eerie feel to the trailer 

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P.O.V shots are good for adding mystery or can add an eerie feel to the trailer 

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(hand held / unsteady shots are also good for this and  they are easier to fins in low budget movies)

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floor angles to make monsters / characters look bigger and more intimidating 

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floor angles to make monsters / characters look bigger and more intimidating 

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close ups for dialogue - to express maximum emotion as clips will likely be short in the trailer 

# data[].attributes.subject
close ups for dialogue - to express maximum emotion as clips will likely be short in the trailer 

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mid shots used for close action sequences and or dialogue 

# data[].attributes.subject
mid shots used for close action sequences and or dialogue 

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Also breaking 4th wall and direct look into camera are good for trailers as it engages the audience with the characters and can add intensity to a scene (or 'watched feeling')

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long shots to show scale of creatures/ monsters/ backgrounds

# data[].attributes.subject
long shots to show scale of creatures/ monsters/ backgrounds

# data[].attributes.headline
close ups - to show detail and can also look more dramatic and can enhance the tone of the trailer 

# data[].attributes.subject
close ups - to show detail and can also look more dramatic and can enhance the tone of the trailer 