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Nursery children were given the choice to design and make a robot or monster using recycled materials. We think they have done a brilliant job learning new skills like cutting and sticking as well as really showing off their creativity. Well done Nursery!

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Designing our model cars using wheels and axles

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Designing our model cars using wheels and axles

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Researching and Designing our wall hangings

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Researching and Designing our wall hangings

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Designing and planning our Model Anglo Saxon homes

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Designing and planning our Model Anglo Saxon homes

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Design and Technology Policy 2021 padlet

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The health and safety of our teachers and children is of paramount importance at Woodlesford Primary School. Teachers and adults must be aware of all health and safety requirements and have access to guidelines/risk assessments used by the school including trained first aiders. Teachers are responsible for additional risk assessments where necessary. Teachers must ensure all children are taught to use materials, tools and techniques for practical work safely in accordance with health and safety requirements and be supervised at all times. Use of sharp knives and hot glue guns should be limited to adults and to UKS2 children under direct adult supervision. Tools are to be stored in a secure environment.

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3_4 Shell structures using computer-aided design

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5_6 Using computer-aided design in textiles

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WPS Progression of Skills Document with EYFS

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Making a bird feeder

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We use our 1 page wonder to review some of the key skills for that subject. It also identifies key figures related to the subject. We also use this to check in on prior learning and make links to new learning.

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We use our 1 page wonder to review some of the key skills for that subject. It also identifies key figures related to the subject. We also use this to check in on prior learning and make links to new learning.

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Designing a Christmas Card with a slider or lever movement

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Designing a Christmas Card with a slider or lever movement

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Our finished Christmas Card with a moving mechanism

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Our finished Christmas Card with a moving mechanism

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Our finished project: Making a model car with working wheels and axles

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Our finished project: Making a model car with working wheels and axles

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Designing our Christmas Puppet using textiles and sewing skills

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Designing our Christmas Puppet using textiles and sewing skills

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Researching and designing our Water Wheel

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Researching and designing our Water Wheel

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Early Years Foundation Stage
Initial Design and Technology skills are experienced through the specific areas of Understanding the World and Expressive Art and Design. Children are encouraged and supported in developing the knowledge, skills and understanding to help them make sense of the world around them. Through a combination of child initiated and adult led activities, children are given opportunities to explore, create, make choices, discuss and experience everyday objects and technology in real life situations and to engage in creative and practical learning with a wide range of materials, media and tools.

Key Stage 1 and 2
Design and Technology is taught in all year groups and follows our own curriculum supported by the Design and Technology Association's Projects on a Page scheme of work. Termly projects are planned either discretely or as part of cross-curricular learning to develop and progress children’s knowledge, skills and understanding of Design and Technology both past and present.

In line with the six principles of a genuine Design and Technology experience children are given opportunities to:

Identify the needs of the end use
Generate ideas to meet those needs

Plan and design with a clear purpose

Discuss and make design decisions
Be innovative using a wide range of materials and tools

Make functional and authentic products that work

Test and evaluate own work and that of others

Develop and build on technical knowledge and vocabulary

Understand where food comes from and the importance of a healthy and varied diet

Prepare a variety of sweet and savoury dishes

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The Design and Technology long term plan will be a clear and progressive programme of study in line with the aims and objectives of the National Curriculum.

Projects will fulfil the six features of a genuine Design and Technology experience: user, purpose, functionality, decision decisions, innovation and authenticity.

Projects will complement and deepen learning in core and curriculum subjects where possible.

Children will have an interest in and be able to discuss Design and Technology and its relevance in our ever changing world.

Children’s knowledge and skills will show progression over time.

Most children in all year groups will be working at or above the age related expected standard for Design and Technology.

Most children in all year groups will have the key skills required for transition between key stages and into secondary education.

Attainment and progression of skills will be monitored and assessed by using formative in lesson assessment and end of project summative assessment in line with National Curriculum objectives and Woodlesford Standards.

Teaching and learning will be monitored termly using a variety of methods by the subject co-ordinator and areas for development addressed with support and training.

Teachers will be confident in teaching Design and Technology.

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Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values.
The National Curriculum 2014

“Design is not just what it looks like and how it feels. Design is how it works.”
Steve Jobs Co-Founder Apple Inc

Intent
At Woodlesford Primary School we value Design and Technology as a creative, inspiring and practical subject which helps children engage with and respond to our rapidly changing world. We are dedicated to delivering a high quality and robust programme of study in line with the National Curriculum which enables children to develop, make, test and evaluate their own and others work using technical skills and vocabulary. We encourage children to become risk takers, innovators and creative problem solvers, both as individuals and as part of a team. Above all, we believe all children should have the opportunity to participate in Design and Technology regardless of ability and we intend to provide rigorous learning opportunities for all our children to make progress.