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Acceptable Use Policy Advocacy Announcements

Digital Citizenship
Frequently Asked Questions
Homework
Parent Information School Information Student Information
Teacher Information
Technology

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Acceptable Use Policy Advocacy Announcements Digital Citizenship Frequently Asked Questions Homework Parent Information School Information Student Information Teacher Information Technology

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Other creative ways to incorporate technology in the classroom

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Other creative ways to incorporate technology in the classroom

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An example of a fun way to incorporate technology in the classroom, just by using Powerpoint

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An example of a fun way to incorporate technology in the classroom, just by using Powerpoint

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An article on using technology with younger students

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An article on using technology with younger students

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Technology Solutions That Drive Education

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One question I hear a lot in my travels is, "Can primary students use tech effectively?"

My answer, always, is, "Of course!" Like any classroom tool, the youngest learners need good guidance and examples when it comes to engaging with technology in the classroom. It's simply naive to think that our littlest learners can't or shouldn't have access to classroom technology. And it simply isn't wise to incorporate technology with bad instructional habits: A screen should never take the place of a teacher or be used to babysit students.
MORE FROM EDTECH: Find more strategies for connecting students and teachers for productive learning.
If Not Now, When?

It's well-established that educational technology has a place in the lowest grades. For several years now, the U.S. Department of Education has provided official guidance on the use of technology with young children.

The department sets out four guiding principles for using technology with early learners:

1. Technology - when used appropriately - can be a tool for learning.

2. Technology should be used to increase access to learning opportunities for all children.

3. Technology may be used to strengthen relationships among parents, families, early educators and young children.

4. Technology is more effective for learning when adults and peers interact or co-view with young children.

Meaningful Use Mitigates the Dangers of Excessive Screen Time

Just as educational experts acknowledge technology's role in early education, physicians and psychologists also recognize that spending too much time immersed in computers, smartphones or social media can have a negative impact on child development. Again, it's important for teachers and technologists to strike the appropriate balance and plan age-appropriate lessons when incorporating technology in the primary classroom setting.

The Arizona Department of Education is one of many state education departments that set attainment standards for early learners, from pre-K through grade six. Students are expected to use technology to generate knowledge and new ideas starting in first grade.

Pre-K students can explore and identify models and simulations to examine real-world connections and explore other cultures. All grade levels are expected to use technology to create original works in innovative ways. Pre-K and kindergarten students are also expected to recognize and discuss why there are rules for using technology at home and at school. That's smart.

And with those questions out of the way, I'd like to share a few of the more interesting examples and tools that you may find effective in the primary setting. I always tell my followers and colleagues that a good app should follow the " inspect, redirect, make correct" rule, allowing teachers to inspect student work at any moment during a lesson, not after the fact. That gives teachers time to redirect students to the correct path and students enough time to make the corrections. That's especially important with young learners.
MORE FROM EDTECH: See how K-12 teachers are using creative ways to incorporate computer science into their lesson plans.
K-12 Schools Get Started with Personalized Learning Tools

There are so many ways G-Suite can be incorporated in lessons for young learners. We like its potential for use in writing lessons, in helping students with letter recognition and even in demonstrating their understanding in other subject areas such as social studies or science. Google Drawings is particularly useful in all of those cases, providing a blank canvas for just about any lesson you want to teach.

Teachers can insert shapes in G-Suite, allowing them to easily set up base 10 blocks or images representing coins for counting and math, and tables can be added for lessons that require data charting.

At the Kent School District in the state of Washington, a one-to-one device program is in place from kindergarten through sixth grade. There, kindergarten students use Surface Pro 3 devices and Surface Pens to practice writing the alphabet, and fourth graders use the Scratch Space app in Microsoft OneNote to draw out math problems and shapes for geometry lessons.

Let's keep talking about the apps and technology you're using with young learners.
This article is part of the "Connect IT: Bridging the Gap Between Education and Technology" series. Please join the discussion on Twitter by using the #ConnectIT hashtag.

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How Primary Students Can Use Technology Effectively

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One question I hear a lot in my travels is, "Can primary students use tech effectively?" My answer, always, is, "Of course!" Like any classroom tool, the youngest learners need good guidance and examples when it comes to engaging with technology in the classroom.

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4 Ways That Integrating Technology Helps Students

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4 Ways That Integrating Technology Helps Students

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1. It gives them other ways to show what they've learned and makes them feel more confident.
2. It sets up a foundation that will lead them to success in their future workplace.
3. It gives them other important skills, such as communication and collaboration.
4. They get to explore their individuality and creativity more.

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This video gives a lot of insight on how to integrate technology in the classroom.

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An Introduction to Technology Integration

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3 Ways to Integrate Technology in the Classroom

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3 Ways to Integrate Technology in the Classroom

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1. The Smartboard. If you have one available in the class, you can utilize it for many lessons in multiple different ways.
2. Copmuters. Whether they are in the classroom or the library, if you are able to access computers, you can integrate them into lessons. Students can do research or conduct parts of their own learning to give them independence.
3. Online Learning. Students love being able to play "games" in the classroom. Of course you can make your own games via Powerpoint or multiple other apps, but you can also let them have fun with other games/activities that already exist and give them the feeling of a break from the classroom. For example, you could use Epic, Zearn, Prodigy, etc.

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Why it is important to add technology to the classroom

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Why it is important to add technology to the classroom

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Technology is one of the most important things in the world right now, whether people like it or not. No matter what profession our students decide to join, they will have to use technology in some way, shape, or form. It is important for us to get them used to it early and feel comfortable with it at an early age. Technology is ever growing and we need our students to understand this fact and be able to grow with it. I've linked an article that shows that we are always expanding the realms of technology.

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Technology moves at a mile a minute, but it doesn't mean that you can't jump on board and benefit from it. We asked members of the Young Entrepreneur Council which of our current technologies will likely be slated for widespread, innovative use within the near future.
While our focuses today may be on artificial intelligence, virtual reality and augmented reality, there are plenty of game-changing technology innovations at play in our tech-driven society. What's one underestimated development - small or large - that you believe will soon rise to the top?
Their best answers are below:

Tokenization is certainly one piece of technology that will rise in the financial tech ranks, and could very likely impact other industries as well. While not as flashy as AI or VR, it is a classic case of a somewhat simple solution being the best solution. Consumers and businesses are quickly developing a stronger obligation to protect their data. With tokenization, technology data will no longer have to be stored on vulnerable servers, instead allowing for the use of pseudo data, which any hacker will find useless following their next data breach. - Zohar Steinberg, token payments

IBM, Google and a bunch of startups are in a race to create quantum computers, which will be the next generation of supercomputers. In a recent study, scientists have managed to create the largest and most complex quantum computing network until now. They got 20 distinct entangled qubits, or quantum bits, to communicate with each other, confirming that entangled qubits function as a network. - Derek Robinson, Top Notch Dezigns

Brands can instantly reach millions of viewers using social media streams at a fraction of the cost of a TV spot. Unlike a TV commercial, you know that if someone is tuned into your stream, they're actually watching. They're not in the kitchen grabbing a snack. Those viewers want to see what your brand is up to, streaming is the ultimate community builder. - Stanley Meytin, True Film Production

Read next: Google is reportedly building hardware for its game streaming service

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12 fast-rising technologies to get ready for

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Technology moves at a mile a minute, but it doesn't mean that you can't jump on board and benefit from it. We asked members of the Young Entrepreneur Council which of our current technologies will likely be slated for widespread, innovative use within the near future.