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Quiz 1 (5%)
Quiz 2 (5%)
Test 1 (20%)
Assignment 1 (5%)
Assignment 2 (5%)
Assignment 3 (5%)
Assignment 4 (5%)

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Riders of Icarus
https://padlet.com/abdulazfar/px32b4u63obw

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https://www.powtoon.com/online-presentation/e9AtcWd8Rfx/?mode=movie#/

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Assignment 2 Introduction to Game Level Design "Modding

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Assignment 2 Introduction to Game Level Design "Modding

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https://padlet.com/abdulazfar/teneel8a5nm2

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Assignment 3 :GamePlay Practical Game Design+Large Scale Game Map+Storyline

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Assignment 3 :GamePlay Practical Game Design+Large Scale Game Map+Storyline

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https://padlet.com/abdulazfar/jpq8f2dp6yc5

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Assignment 4 : Designing Level Based on Large Scale Map - Triton Monument-

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Assignment 4 : Designing Level Based on Large Scale Map - Triton Monument-

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https://padlet.com/abdulazfar/p1e4i7aeyf3u

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Final Project (50%)

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https://padlet.com/abdulazfar/r9dsug0gt67l

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1. Cordone R.,  (2011), Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide Packt Publishing, ISBN 1849691924.

2. Dunniway T., Novak J., (2008), Game Development Essentials: Gameplay Mechanics, Cengage Learning Publisher, ISBN 1418052698.

3. Krawczyk M. Novak J., (2006), Game Development Essentials: Game Story & Character Development, Cengage Learning Publisher, ISBN 1401878857.

4.  Novak J, Castillo T..(2008), Game Development Essentials: Game Level Design, Cengage Learning Publishers. ISBN 1401878644.

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Subject Name : DGA 3013 Game Level Design

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Subject Name : DGA 3013 Game Level Design

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Abdul Azfar bin Abdul Shukoor.
B05DGA16F601

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Learn how to design game levels for the next generation of game engines with Game Development Essentials: Game Level Design. This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished end. Through this journey, you will learn the process of designing compelling worlds that immerse the player in interactive environments created from your imagination. Visceral worlds that tell a story through their aesthetics are combined with a refined design that allows the player to flow through a level. Learn to draw inspiration from the world around you and translate your ideas into playable game worlds!

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game development essentials: game level design

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business & economics / careers / general

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Game Development Essentials: Game Level Design

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Learn how to design game levels for the next generation of game engines with Game Development Essentials: Game Level Design. This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished end. Through this journey, you will learn the process of de...

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At the end of this course, student will be able to:-

1.  Identify the tools and concepts used to create levels for games and Simulations. (C1,C4,A1,A4,P1)

2. Learn the importance of the different concepts at work in designing a level (C1)

3. Apply critical thinking and learned skills to create a final project (C3)