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1. Video Modeling
2. Preferred activity used as a reinforcement, immediately following a non-preferred activity.

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1. We have a fun five break at a scheduled time every hour for participation
2. I started a raffle every 5 weeks, students have been very responsive to the raffle bc the items they win are desirable.

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1. Use Starfall program that is interactive so students can manipulate Promethean board
2. Use manipulatives geared towards students' interests

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1. Think-Pair-Share
Manipulative/Hands on tasks

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1. Manipulatives and whiteboards during math.
2. Songs and movement throughout the day.
3. Think-Pair-Share

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1. We do scheduled movement breaks after center rotations

2. Use positive reinforcement system/rewarding students when they are following directions

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1. I use a lot of videos/technology that are related to whatever topics I am teaching.
2. I like to do some type of anticipatory activity that can gauge their prior knowledge of a topic.

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1.Use a normal natural voice.
2.Speak only when students are quiet.

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1. students earn points on receive rewards every Friday.
2. In classroom were I collaborate I walk around with treats (candies, chocolates) and give to students when on task

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1.  Manipulatives and hands on learning.
2. Every center has a set of reinforcers that students know they can earn when they finish their work.

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1. Dance/Movement Breaks
2. Using  hands-on materials that students can manipulate independently or having materials that is age-appropriate challenging for them

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1. Total Physical Response (TPR) embedded in lessons
2. Just dance or brain breaks to help students get their jiggles out
3. Point system; class points, clip system, group points, and ClassDojo to encourage students to participate
4. Yoga- to help students focus to reduce tension and help them calm down
5. Small reading groups- group students by reading level and meet with them at least once per week to read, develop vocabulary, fluency, and comprehension.

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1. Differentiated instruction (small group instruction facilitated by I.A.), individualized instruction (supported by I.A.); whole group instruction facilitated by RSP teacher
2. Movement breaks and reward systems

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1. Equity Sticks (Students take turns pulling the sticks from jar to participate in classroom activity)
2. Homework Jar (Classroom marbles  fill the jar for classroom party; students receive one marble per homework assignment--students work together to earn a party of their choice).
3. Preference assessment-- classroom warm ups are tied to student preference (e.g. word problem includes student's interest).
4. Student Photos (e.g. students are more attentive to academic activity when their photos are projected on overhead projector to teach concept of interest and/or reflect on prior activity. (e.g. showing a picture of the student cooking an item to speak about topic from previous lesson).

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1. Singing songs that the children enjoy
2. Movement breaks in the day; including dancing and running on the playground or outside open area.

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-movement breaks-shake your sillies out etc.
-sticker charts

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1. using manipulatives, props or realia
2. using videos to intro concepts/lessons or having students create their own videos about or demonstrating the content

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1. creating activities of student interest
2. First Then Schedule

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1) Hands on (velcro) manipulative activities

2) Token economy (money) to spend in the classroom store daily

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1.  Token economy
2.  15 minutes free play/movie on Fridays.

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1) I use Kahoot! to review before a test, and students love it because they get to use their phones in class.
2) Breaking up assignments into smaller "sections" and giving students a stamp before moving on to the next section. They get competitive and love it!

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-token boards
--stickers

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Stephanie Johnson -Technology and Token Economy

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Stephanie Johnson -Technology and Token Economy

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-Kahoot Quizzes
-Token Economy (money) that can be turned in at the end of the week at the class store.

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1. Students use mini-whiteboards to share answers during math class.
2. Think-pair-share (Student A, Student B) students share their responses before actually sharing to the entire class.

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1) Differentiated token economy (token boards, point sheets)
2) Movement breaks

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-token economy system with classroom money for purchases at student store
-flexible seating options for students within sm. group (standing, stools, stability ball, tension bands)

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a. Using topics that interest the students within each academic area
b. Integrating movement into Circle Time, and between activities

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1) We use familiar tunes to sing about whatever we are talking about or asking them to do.

2) We use familiar characters or children icons within curriculum or behavior strategies to get them enticed or engaged.

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Student Choice and Technology - Vanessa M.J.

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Student Choice and Technology - Vanessa M.J.

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- Once a week students choose what they want to write about and get to share  their stories, knowledge, and experiences to the class.
-Class Dojo: Brain Breaks