# data[].attributes.attachment_link.title
Radetzky March – BODY PERCUSSION | Johann Strauss (Classroom Rhythm Activity)

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Memory - Klikaj kolejno pary kart, aby sprawdzić, czy do siebie pasują.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Krety pojawiają się pojedynczo. Aby wygrać, klikaj tylko odpowiednie z nich.. Poprawnie: a, A, e, i, o, u, E, I, Niepoprawnie: m, t, M, T, D, d, j, k.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Połącz w pary - Przeciągnij i upuść każde słowo kluczowe obok jego opisu.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Ustaw w kolejności - Przeciągnij i upuść elementy w odpowiedniej kolejności.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Latające owoce - Odpowiedzi poruszają się po ekranie. Gdy zobaczysz prawidłową odpowiedź, kliknij ją.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Uzupełnij zdanie - Przeciągnij i upuść słowa w prawidłowym miejscu w zdaniu.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Klikaj kolejno pary kart, aby sprawdzić, czy do siebie pasują.. hak, hipopotam, hulajnoga, hamak, herbata, herbatnik, wahadło, hiacynt.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Szybkie sortowanie - Przeciągnij i upuść każdy element w odpowiednim polu.

# data[].attributes.attachment_link.readable_text
Take turns dropping chips into the columns in order to get four in a row. Tap on a column to drop a chip into that column. You can also tap and drag on the chip, then drag it into the column to drop it. Connect 4 pieces horizontally, vertically or diagonally to win the match. You can play against the computer, a friend, or challenge players online.

Take turns dropping chips into the columns in order to get four in a row. To drop a chip, click on a column on the board or click and drag your chip into a column. Connect 4 pieces horizontally, vertically or diagonally to win the match. You can play against the computer, a friend, or challenge players online.

4 IN A ROW TIPS & TRICKS

Block winning spaces. On your turn, look around the board to see if you spot any groups of three discs in any direction. If you're able to, drop one of your pieces down to block off that fourth spot. If you can't immediately block the space, or if the winning space is on the second row, be careful not to drop your piece below that winning spot.

Control the center. Any horizontal or diagonal string of four pieces must, by definition, include a piece from the center column. Because of this, the player who controls the center column has many more possible ways to connect 4 pieces. It's a good idea to set up as many pieces as you can in the center early on in the game and build your lines around that.

Watch your opponent carefully. After a few rounds, you'll be able to predict your opponent's strategy based on the way they place their pieces. Watch their moves closely with every turn to determine your best move. For example, if you see your opponent has set up a row of two with an open space on each side, block one of the sides with your color. This will quickly prevent them from setting up a winning row.

Plan ahead. 4 In A Row is very much a strategic game. Just like in Chess, you'll have to plan your moves in advance in order to come up with something to stump your opponent. As you're planning, think about how your opponent will counter your next move. If you have your eye on a certain spot on the board, it's best to try and distract your opponent by forcing them to block your moves elsewhere.

Go for the figure 7. Arranging your pieces in a "7" formation means certain victory. Ideally, you should look to connect horizontal and diagonal lines of three with two blank spaces at the end of the horizontal line. This will lead your opponents eyes to that one space at the end of the horizontal row, forcing them to block that space and allowing you to complete the diagonal line and snag victory.

WHAT YOU LEARN FROM PLAYING 4 IN A ROW

Playing 4 In A Row helps boost cognitive skills as well as strategic thinking. When playing, you have to think strategically with every move in order to trick and best your opponent. You'll also have to be able to remember each of your opponent's moves and quickly think of the pros and cons of your next move.

# data[].attributes.attachment_link.title
Four In A Row Online - Connect all 4 | Coolmath Games

# data[].attributes.attachment_link.description
Connect four chips in a row to win! Practice against the computer or take your skills to the big leagues in online multiplayer matches.

# data[].attributes.attachment_link.description
Math and Games for Kids, Teachers and Parents. Math lessons and fun games for kindergarten to sixth grade, plus quizzes, brain teasers and more.

# data[].attributes.attachment_link.description
Share your videos with friends, family, and the world

# data[].attributes.attachment_link.title
MandalaGaba - a free tool for creating Zen Geometry

# data[].attributes.attachment_link.description
MandalaGaba is a free online mandala creation suite for designing, sharing and collaborating on mandalas, drawings, sketches, doodles and works of digital art!

# data[].attributes.attachment_link.title
MandalaGaba - a free tool for creating Zen Geometry

# data[].attributes.attachment_link.description
MandalaGaba is a free online mandala creation suite for designing, sharing and collaborating on mandalas, drawings, sketches, doodles and works of digital art!

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Znajdź parę - Wybierz pasującą odpowiedź, aby ją wyeliminować. Powtarzaj, aż znikną wszystkie odpowiedzi.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Znajdź parę - Wybierz pasującą odpowiedź, aby ją wyeliminować. Powtarzaj, aż znikną wszystkie odpowiedzi.

# data[].attributes.attachment_link.title
Interactive Clock | Analog Clock | Digital | Movable | Teaching Clock | Visnos

# data[].attributes.attachment_link.description
Visnos interactive clock. Simple tool to teach telling the time using a colorful classroom analog clock. Show equivalent digital clock time. Learn about hours, minutes, and seconds step by step. Simply click and drag the movable hands. The clock can also be used to teach about fractions and angles.

# data[].attributes.attachment_link.title
Piosenka dla babci i dziadka | przedszkole i szkoła

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.readable_text
Karolina ma korale koloru koralowego., Zytę boli ząb., Na obiad była dobra zupa ogórkowa., Wujek Zygmunta ma nowy tablet., Pani opracowuje zadania domowe online., Idę z psem na spacer do parku., Iwona biegnie do sklepu po zakupy., Leon dba o zdrowie i pije wodę.,

# data[].attributes.attachment_link.description
Karolina ma korale koloru koralowego., Zytę boli ząb., Na obiad była dobra zupa ogórkowa., Wujek Zygmunta ma nowy tablet..

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Przeliteruj - Przeciągnij lub wpisz litery w odpowiednie pozycje, aby przeliterować odpowiedź.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Wpisz odpowiedź - Wpisz poprawną odpowiedź na każdy monit lub pytanie.

# data[].attributes.attachment_link.description
Fast drawing for everyone. AutoDraw pairs machine learning with drawings from talented artists to help you draw stuff fast.

# data[].attributes.attachment_link.title
Czas z Panem Nauczanka [Film Edukacyjny dla Dzieci]

# data[].attributes.attachment_link.title
Basnie i bajki polskie - Dwanascie miesiecy

# data[].attributes.attachment_link.description
Ustaw nazwy miesięcy we właściwej kolejności

# data[].attributes.attachment_link.title
Która godzina? - pełne godziny na zegarze

# data[].attributes.attachment_link.description
Połącz w pary zegar i godzinę. Powodzenia. D. Dankowska

# data[].attributes.attachment_link.title
Dodawanie i odejmowanie liczb w zakresie 12

# data[].attributes.attachment_link.description
Każda liczba zapisana na cegle umieszczonej wyżej jest sumą dwóch liczb z cegieł, które znajdują się pod nią. Uzupełnij piramidę.

# data[].attributes.attachment_link.description
Odczytaj temperaturę i dopasuj podpisy do odpowiednich termometrów. D. Dankowska

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Znajdź parę - Wybierz pasującą odpowiedź, aby ją wyeliminować. Powtarzaj, aż znikną wszystkie odpowiedzi.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
styczeń, luty, marzec , kwiecień, maj, czerwiec, lipiec, sierpień, wrzesień, październik, listopad, grudzień.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Wpisz odpowiedź - Wpisz poprawną odpowiedź na każdy monit lub pytanie.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Szybkie sortowanie - Przeciągnij i upuść każdy element w odpowiednim polu.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Rozszyfruj - Przeciągnij i upuść słowa kluczowe, umieszczając je obok prawidłowych opisów.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.provider_name
Wordwall - Create better lessons quicker

# data[].attributes.attachment_link.description
Flying fruit - Answers move across the screen. Tap the correct answer when you see it.

# data[].attributes.attachment_link.title
ORIGAMI EASY PAPER TEDDY BEAR/DIY How to Make a Cute Paper Teddy bear Bookmark/Teddy bear Gift ideas

# data[].attributes.attachment_link.title
Interactive Whiteboard by the Math Learning Center

# data[].attributes.attachment_link.title
Rhythm Clap Along - Level 1 to 3  (For Beginners/Kids) 👂🎵👏

# data[].attributes.attachment_link.title
JUEGO MUSICAL PARA NAVIDAD 🎄 CON VASOS Y AROS MJPEDAGOGIAMUSICAL Y DONLUMUSICAL

# data[].attributes.attachment_link.title
Number Frames by The Math Learning Center

# data[].attributes.attachment_link.description
Number Frames help students structure numbers to five, ten, twenty, and one hundred. Students use the frames to count, represent, compare, and compute with numbers in a particular range.

# data[].attributes.attachment_link.description
Click to print free math coloring pages to support 1st grade math. Have fun coloring while solving math problems for 1st grade level students. If you enjoy them, check out more of our content. 1st Grade Math Facts 1st grade math fact pages feature addition and subtraction facts to 10 with fun pixel puzzles to

# data[].attributes.attachment_link.description
Use a 10 Frame as a building block to math concepts in this early math game!

# data[].attributes.attachment_link.description
Number Line helps students visualize number sequences and demonstrate strategies for counting, comparing, adding, subtracting, multiplying, and dividing.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Przeliteruj - Przeciągnij lub wpisz litery w odpowiednie pozycje, aby przeliterować odpowiedź.

# data[].attributes.attachment_link.description
Use these online story cards as inspiration to tell a story.

# data[].attributes.attachment_link.title
Sudoku 4×4: łatwe – Kolorowe sudoku – Umiemy to

# data[].attributes.attachment_link.description
Popularna łamigłówka sudoku, na diagramie 4x4 oraz 6x6, z kolorowymi symbolami.

# data[].attributes.attachment_link.description
Practice math till 10 with programming at Digipuzzle.net

# data[].attributes.attachment_link.readable_text
This activity helps teach addition and subtraction facts up to twenty. These facts should be learned by pupils so they can be recalled quickly.

Using the activity

When you start the activity ten penguins are on the first iceberg and none on the second. The addition fact 10 + 0 = 10 is displayed. Click the move right button and a penguin will jump on to the second iceberg. Notice also that the addition fact has changed to 9 + 1 = 10, click the button again and another penguin will move. The addition fact is now 8 + 2 =10, so hopefully pupils can start to appreciated that the first number can be found by counting all the penguins on the first iceberg and the second number is the count on the second iceberg. You can probably guess that the left-arrow moves penguins the other way.

The activity is about connecting the visual picture of the penguins with the formal mathematical writing of the number fact. So various parts of the interface can be hidden, click on the numbers and the will turn over to leave a '?' . Click on the first cloud button and a cloud will move in to cover the penguins. Same thing happens when clicking the second cloud. You can create a random problem by clicking the dice, the clouds will move in and the numbers flip to'?' . So you can now reveal certain parts, for example turn over the first number card and ask the pupils what it means. Hopefully they will correctly say that it tells how many penguins are on the first iceberg. So obviously there are many ways this can be done.

Editing totals and the number line

The arrow buttons can change the positions of penguins, but not the total. To do this click the edit button, two slider controls will appear. The total slider is the top one, the second represents the number on the first iceberg. Click and drag the sliders and you will see the penguins instantly update to match the values.

The activity can display a number line by clicking the line button now the pupils can see how to represent the addition fact on the line.

Subtraction Facts

To change addition facts to subtraction facts click the iceberg button. Now the second iceberg moves off screen and any penguins on board will jump off into water. Now the will move the penguins in and out of the water. Some other things happen are

The + sign flips to a âˆ'

The total in the addition sum (the last number) swaps with the first number

The number line representation changes with a red arc traveling back from the original total

To hide how many are swimming, click the water button, this changes the transparency so the penguins become invisible. Clicking the dice will automatically do this in subtraction mode, so again the pupils can try and work out the problem depending on the bits the teacher chooses to reveal.
This activity teaches addition and subtraction facts up to twenty. Addition facts should be learnt so that recall is fast

This activity develops strategies for

Counting two sets to find a total

Counting on from the first number
e.g. if know the first number count on the second number for the total

The activity also helps to develop key concepts such as

addition is commutative, that is the two numbers can be added in any order

to recognize subtraction is the inverse of addition

to understand complementary sums in order to work out the difference between two numbers

# data[].attributes.attachment_link.title
addition facts | subtraction facts | number line | math | primary maths

# data[].attributes.attachment_link.description
Number facts, addition and subtraction are a key tool in learning maths. Pupils love the animated penguins that teach number facts up to twenty. Number line to help with understanding.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Tam leci ____ To buda dla ____ Adam buduje dla lalek Ali ____ To karma dla ____ To statek ____ To notes ____

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.readable_text
Photos Share Avatar Generator - Create your mini-me and share your photo with the world!

Everyone wants a mini-me and with our brand-new Avatar Generator, you can create your own to be your new profile picture or simply your own little avatar Create a look-a-like with our powerful tool and mess around with everything the Avatar Generator has to offer!

With the Photos Share Avatar Generator, you can create a miniature you with the click of a mouse - change its face, eyes, hair, clothes and background - then share your photo with the world on Facebook and on all of your favorite social networks!

Sometimes, real-life is too boring - and thats why we created the Avatar Generator, helping you to create the ultimate avatar, and share it as your profile picture with a tap Customize everything from the shape of your eyes and even add facial hair... Photos Shares Avatar Generator truly has it all!

This awesome photo editor gives you the ability to create your cartoon look-a-like - make your friends laugh or create an eye-catching profile picture - its endless fun, and your imagination is your only limit!

Photos Share Avatar Generator - create your avatar and share it with your friends! - Create your avatar and make it your profile picture! - Perfect for sharing to all of your favorite social networks.

# data[].attributes.attachment_link.description
Photos share - Online Facebook Avatars Generator for Your Site

# data[].attributes.attachment_link.description
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

# data[].attributes.attachment_link.title
Roly’s Coding Game: Cody | Game | Education.com

# data[].attributes.attachment_link.description
Develop coding skills by helping Roly eat apples. In the final game of the Cody series, your child will learn to problem solve and think ahead.

# data[].attributes.attachment_link.title
Clap Clap Song- Coordinación- Primaria- Activación Física

# data[].attributes.attachment_link.title
Lubię czytać - chętnie słucham: Waldemar Cichoń "Cukierku, Ty łobuzie!" cz. II

# data[].attributes.attachment_link.title
tablice matematyczne do manipulowania - klasa 1

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Znajdź parę - Wybierz pasującą odpowiedź, aby ją wyeliminować. Powtarzaj, aż znikną wszystkie odpowiedzi.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Memory - Klikaj kolejno pary kart, aby sprawdzić, czy do siebie pasują.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Przeliteruj - Przeciągnij lub wpisz litery w odpowiednie pozycje, aby przeliterować odpowiedź.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Znajdź parę - Wybierz pasującą odpowiedź, aby ją wyeliminować. Powtarzaj, aż znikną wszystkie odpowiedzi.

# data[].attributes.attachment_link.title
IXL | Counting review - up to 10 | 1st grade math

# data[].attributes.attachment_link.description
Improve your math knowledge with free questions in "Counting review - up to 10" and thousands of other math skills.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Uporządkuj - Przeciągnij i upuść słowa, aby ułożyć z nich poprawne zdania.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Szybkie sortowanie - Przeciągnij i upuść każdy element w odpowiednim polu.

# data[].attributes.attachment_link.readable_text
QR CODE

Scan this on mobiles and tablets to quickly open this web page.

Caterpillar Ordering is an interactive ordering and sequencing numbers game, which would complement a minibeasts topic in the classroom.

This maths game has different levels which can be matched to mathematical ability level.

The drag and drop activities help children to order numbers, beginning at a basic level and progressing to more challenging exercises ordering decimal and negative numbers. The sequencing activities help children to recognise number sequences and reinforce their knowledge of multiples.

AGE

5-11 Years

SUBJECTS

Maths Ordering Sequencing Odd and Even

# data[].attributes.attachment_link.title
Caterpillar Ordering - An Ordering and Sequencing Game

# data[].attributes.attachment_link.description
A super game for ordering numbers and for number sequences. You can order numbers up to 100 and complete sequences counting on and back in multiples up to 10.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.provider_name
Wordwall - Twórz lepsze lekcje w krótszym czasie

# data[].attributes.attachment_link.description
Posortuj - Przeciągnij i upuść każdy element do odpowiedniej grupy.

# data[].attributes.attachment_link.title
Materiały dla nauczycieli | Złapmy Lwa - japońskie "szachy" dla najmłodszych

# data[].attributes.attachment_link.description
Złapmy Lwa - japońskiej ‚szachy' dla najmłodszych

# data[].attributes.attachment_link.readable_text
Over 5,000 Award-Winning Lessons

Tynker empowers over 100 million students and serves over 150,000 schools worldwide.

Mod Minecraft

Make your own skins and experience basic Minecraft modding with Tynker.

Learn Python

Learn to code browser-based games using Python, pen drawing and Turtle graphics.

Explore AI

In this exciting elective course, you'll explore artificial intelligence and machine learning - with JavaScript.

Empower the Next Generation with Tynker -
Unleash Creativity and Innovation in Kids Everywhere

Approved by Educators.
Loved by Kids

Story Based Lessons

Kids learn with block-based coding before transitioning to text-based languages like JavaScript and Python.

Built-in Tutorials

Tynker's interactive lessons break down coding fundamentals as they solve fun puzzles.

Interactive Assessments

Quick practice quizzes and assessment tests evaluate's a child's comprehension of subjects taught.

Explore Curriculum

Why Should Kids
Learn to Code with Tynker?

Because technology is so integrated into virtually every aspect of our lives, learning about it is more important than ever. Our coding platform makes it convenient and fun for kids and teens to gain knowledge that will serve them well throughout their lives. You can count on our trusted methods to help them develop and grow their capabilities with computers.

Tynker isn't just for schools and coding camps, though. Parents who value STEM education and want their children to know how to code should know that our kids programming platform can be used at home, too. Tynker offers a range of coding for kids solutions with icon-coding for pre-readers, block-based coding, and advanced courses in Python, JavaScript, data science, art, and image processing. There are quarterly, yearly and lifetime plans which include access for up to 3 children, and our online classes for all ages are an excellent way for them to gain the supplemental STEM skills needed for their future.

Trusted by Leading Brands

Our methods for learning to code all are provided within a safe, moderated community that is built around encouraging students to gain confidence in their abilities and do so without fear of failure.

Frequently asked questions

Is coding good for kids?

We're living during a high-tech revolution, witnessing life-changing advancements in medicine, environmental conservation, and much more. At the core of all these amazing projects and discoveries is CODE. Code can be the thing that differentiates your child from peers and allows them to stand out as an asset for companies when they are looking for employment. The children who learn to code today will become the creators of the technology tomorrow. Learning how to code can help children make a major contribution to the world that they live in and make a lasting impact.

As kids and teens learn to code, they also build essential skills like critical thinking, logic, and problem-solving. They learn to logically sequence events, create playable games, tell good stories, and model real situations. They also learn computational thinking by developing algorithmic and design thinking abilities. Coding for kids has become an essential element of a child's education and an excellent way to express their creativity and imagination.

How do I start my child coding?

Coding, otherwise known as programming, is a creative activity for all children. Your child might not care about writing data processing algorithms, but they might enjoy creating games, programming music, designing websites, or just playing with code. Learning to code is for everyone; you don't have to be good at math or a "techie" to learn how to code. Kids as young as five can learn to code and pick it up faster than most adults.

When your kids are starting, pick a program like MIT's Scratch or Tynker Junior app. The visual style of these programs makes it easy for young children to learn to code. Scratch and Tynker have a graphical interface that works. Drag-and-drop code blocks snap together. Pieces of code that don\'t make computational sense won't fit together, making syntax errors impossible.

Older children can learn to code with Python by building games, art, music, and more. Some programs like Tynker offer a placement test to set your child on the right track for their age and experience level.

What age is best to introduce coding to kids?

Every child learns at their own pace. They can learn different subjects at varying rates and ways. Experts believe that children should learn coding at an early age. According to MIT, the best age for kids to start learning coding languages such as Scratch Jr or Tynker Jr is from 5 to 7. Many programs allow your children to progress at their own pace or hire an instructor to help them move along.

With Tynker, a placement test will place your child on the correct path based on age and skill level, and Tynker supports children up to age 18 with real-world text languages like Python and JavaScript. Children progress to more difficult coding courses with the support of interactive tutorials and video instructions at their own pace.

Which is the best coding for kids program?

With so many great services available, learning to code has never been easier! For example, Scratch and Tynker provide innovative visual coding languages that make coding fun. Coding is a great way to broaden your child's worldview and develop their creativity, critical thinking, and problem-solving skills. Here are a few coding for kids options to review:

Game-based learning -Game-based platforms such as Tynker and the challenges on Code.org motivate kids to use code to complete game levels.

Independent learning with Scratch -Scratch from MIT is a great way of getting started with code. Although they don't have courses, there's a vibrant community to learn from.

Online courses-Enroll in a Python or JavaScript course on Codecademy or Tynker or learn to code with Processing on Khan Academy. Tynker offers advanced courses like Processing 1, using p5.js to introduce the foundational concepts of art and computer science.

Build an app-Learn to build your own iOS app using Swift. Install the Swift Playgrounds app by Apple.

Use a book-Learn by following along with books like Mission Python, Super Scratch Programming Adventure, or Coding with Minecraft. Tynker has a series of super-informative coding activity books, including Code These Games, Code These Minecraft Mods, and Code This Art.

Why is coding needed?

Coding is the method of giving a computer instructions to perform a specific task. You may also hear coding referred to as software programming or computer programming. These instructions are communicated using a language that computers can understand, like visual blocks, JavaScript and Python.

Coding for kids lays the groundwork for our world's technology, from microprocessors in everyday items like refrigerators and water heaters to sophisticated programs that run our cars and buildings. Learning to code is a great opportunity for children of all ages to develop their problem-solving and critical thinking skills, while building the necessary focus and organization to see projects through to completion.

Coding usually begins with drag-and-drop visual programming in which children connect blocks together to make programs. Visual programming teaches the fundamental concepts without typing or syntax by placing the focus on the logic behind the code. Once they've learned the basics, children can transition to real-world programming languages like Python, JavaScript, and C.

From online coding courses and games to offline learning, from in-person coding instruction to live online tutoring, there are endless coding resources available. The best coding platforms and programs like Scratch, Code.org and Tynker give children of all ages and experience levels the ability to code while making the process fun and engaging.

Why should we use Tynker coding for kids?

Tynker is the world's number one coding platform for children ages 5 to 18 for a reason-it works! Tynker powers the creativity of over 100 million students and serves thousands of schools and educators worldwide.

Tynker's award-winning, gamified courses and coding for kids activities encourage kids to complete projects as they have fun, allowing them to progress from novices to experts using languages like Python. Tynker's interactive lessons have built-in tutorials for all ages and skill levels. Our highly-rated mobile app (4.7 stars) lets students take Tynker on the go. Learning how to code with Tynker unlocks and empowers children's creativity, teaching them life-long skills they can use today and into the future.

How do I teach my 7 year old code?

Learning to code is for everyone; you don't have to be good at math or a "techie" to learn how to code. Kids as young as five can learn to code and pick it up faster than most adults. Tynker Junior is a fun, interactive way to spark your kid's interest in coding. Kids (ages 5-7) learn coding basics by connecting picture blocks to move their characters. Tynker's immersive game-like coding courses and interactive lessons with built-in tutorials are perfect for beginners 5+ through experts 18+.

What options are there for coding for teens?

Code.org has a year-long course in Computer Science Principles that introduces students to the foundational concepts of computer science and challenges them to explore how computing and technology can impact the world.

Tynker has coding for kids courses that align with subject standards like CCSS-ELA, CCSS-Math, NGSS and CS standards such as CSTA, ISTE, CA CS, UK National Curriculum, and several state-level standards like TEKS.

Tynker is recognized by College Board as an endorsed curriculum provider for AP Computer Science Principles and AP Computer Science A.

# data[].attributes.attachment_link.title
Coding For Kids, Kids Online Coding Classes & Games | Tynker

# data[].attributes.attachment_link.description
Tynker makes it fun and easy to learn computer programming. Get started today with Tynker's easy-to-learn, visual programming course designed for young learners in 4th through 8th grades.