# data[].attributes.body
add

construct

# data[].attributes.body
Construct

erect

# data[].attributes.body
establish

construct

# data[].attributes.body
construct

make

# data[].attributes.body
give place to

# data[].attributes.body
be moved to

be relocated to

# data[].attributes.body
remove

# data[].attributes.body
substitute

supplant

# data[].attributes.body
construct

establish

develop

# data[].attributes.body
change into

# data[].attributes.body
supplant

# data[].attributes.body
demolsish

# data[].attributes.body
construct, develop, create, establish

# data[].attributes.body
exchange

take over

renew

substitute

# data[].attributes.body
construct

erect

establish

develop

create

# data[].attributes.body
change

alter

convert

# data[].attributes.body
devour

break

# data[].attributes.body
ruin

# data[].attributes.body
displace

# data[].attributes.body
demolish

ruin

wreck

# data[].attributes.body
demolish

wreck

# data[].attributes.body
exchange

swap

renew

displace

# data[].attributes.body
change, convert, modify, reform

# data[].attributes.body
change

# data[].attributes.body
demolish

break/pull down

# data[].attributes.body
exchange

change

swap for

# data[].attributes.body
alter

change

modify

# data[].attributes.body
develop

create

# data[].attributes.body
convert

# data[].attributes.body
ruin

wreck

demolish

devastate

# data[].attributes.body
change

alter

shift

convert

# data[].attributes.body
change

convert

modify