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To have the user's heart in mind when coming up with solutions. Continue to improvise base on users' feedback.

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Designing thinking should get user needs in mind. 

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Designing thinking should get user needs in mind. 

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Thus the interview process and data gathering is important.

We should be imaginative and let our imagination be as wild as possible so that we will not be constrained by current designs and to think from a new perspective.

From these we can have creative and innovative solutions after a few prototyping processes. We should not be too emotionally attached to one particular solution in the beginning

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Important to get feedback from the end user and design accordingly.
- This would also be more sustainable and have a long-term use
- Design creatively for a multi_functional purpose, not only for taking the train/ plane for example but to be more experiential. When you create an experience, it makes it more memorable for the user

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Caters to the end user, allowing the user to have a long lasting impression and experience. Asking feedback from user before the designing process starts, so as to know what the user actually prefers. 

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Caters to the end user, allowing the user to have a long lasting impression and experience. Asking feedback from user before the designing process starts, so as to know what the user actually prefers. 

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To have the curiosity to explore
To have a different perspective
Thinking out of the box
No boundaries in designing
To cater to the needs of people
Experience of the user (touching the heart)

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-       Imaginations that become reality

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-       More systematic with structures

-       Have user in mind along with creativity and imagination

-       More about user experience (orientation purposes)

-       Invoke memories
-       SCAMPER: Substitute, Combine, Adapt, Modify (Also magnify and
minify), Put to another use , Eliminate, and Reverse

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-more evident when young (Pri school) than Sec Sch – more time and space to think?

-May not be reality, but may be in thoughts

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Project or practical solutions to solve certain issues

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Design Thinking as a Process that would involve Imagination, Creativity and Innovation

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Design Thinking as a Process that would involve Imagination, Creativity and Innovation

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- Empathy: User-centric and based on experience of users
- Process
- Imagination, creativity and innovation will come in to help with the process at the various stages

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1. All 4 concepts are overlapping with one another.
2. Exploring possibilities while following a process
3. Dose of pragmatism
4. Getting user inputs
5. Teamwork - different teams of people with different expertise coming together to synthesise an idea

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Imagination - limitless, thinking about anything that may not be physically present and bringing it to life in mind

Creativity - thinking of 'creating' something new

Innovation - reinventing something that's existing, enhancing / improving based on a constraint or need. May need creativity to do so.

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Design thinking involves users as co-creators of the end solution/product, seeing things from their perspective and aligning design solution to meet needs

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Design thinking involves users as co-creators of the end solution/product, seeing things from their perspective and aligning design solution to meet needs

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Imagination > creativity >Design thinking > innovation

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Imagination > creativity >Design thinking > innovation

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Imagination - going beyond range of personal experiences (mind's eye)
Creativity - drawing upon your imagination
Design thinking - structuring the creative process
Innovation - essential for organsations, quantifiable, which can be achieved through design thinking

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Has a user in mind, with an end product but the process should be creative and open-ended.

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Has a user in mind, with an end product but the process should be creative and open-ended.

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Process-oriented, user-centred.
Considers what is beneficial to the user.
Must have empathy to recognize user's pain points, and design innovative solution.

Creativity and imagination needed for innovation.
creativity and imagination gives ideas, ideas put to use to solve problem > test and refine > innovation

Need to ask the right questions in order access needs.

If ppl who are not "feeling, emo" in nature, eg hard to emphatise, would they be hampered?
Can people who are not imaginative innovate?