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Explore needs or opportunities for designing, and the technologies needed to realise designed solutions (ACTDEP005)

Generate, develop and record design ideas through describing, drawing and modelling (ACTDEP006)

Use materials, components, tools, equipment and techniques to safely make designed solutions (ACTDEP007)

Use personal preferences to evaluate the success of design ideas, processes and solutions including their care for environment (ACTDEP008)

Sequence steps for making designed solutions and working collaboratively (ACTDEP009)

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Identify how people design and produce familiar products, services and environments and consider sustainability to meet personal and local community needs (ACTDEK001)

Explore how technologies use forces to create movement in products (ACTDEK002)

Explore how plants and animals are grown for food, clothing and shelter and how food is selected and prepared for healthy eating (ACTDEK003)

Explore the characteristics and properties of materials and components that are used to produce designed solutions (ACTDEK004)

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Rationale

Aims

Structure

PDF documents

Foundation to Year 2 Band Description

Foundation to Year 2 Achievement Standards

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Foundation to Year 2: Work Sample Portfolios

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Foundation to Year 2: Work Sample Portfolios

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Satisfactory

Above Satisfactory

Below Satisfactory

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Use the CTRL F function on your keyboard to search for and find key terms

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Use the CTRL F function on your keyboard to search for and find key terms

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What is CTRL F? When pressing CTRL F (or command F) on your keyboard, a search box will appear. This function allows you to search for keywords, terms or content descriptors etc, that are on this page.

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This student friendly game explores the difference between pushing and pulling. As students progress through the game, they are able to trial the effects of pushing and pulling and discover which motion will move an object more effectively.

Curriculum links:

Explore how technologies use forces to create movement in products (ACTDEK002)

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This student friendly video explores how the principles of push and pull are used and how certain material properties are appropriate for particular designed solutions.

Curriculum links:

Explore how technologies use forces to create movement in products (ACTDEK002)

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Pushing and Pulling - Force, Work and Energy

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In this task, students are required to identify, gather and play with materials, components, tools and equipment, designing and recording solutions to building a raft that is able to travel across water.

Curriculum links

Explore needs or opportunities for designing, and the technologies needed to realise designed solutions (ACTDEP005)

Generate, develop and record design ideas through describing, drawing and modelling (ACTDEP006)

Use materials, components, tools, equipment and techniques to safely make designed solutions (ACTDEP007)

Use personal preferences to evaluate the success of design ideas, processes and solutions including their care for environment (ACTDEP008)

Sequence steps for making designed solutions and working collaboratively (ACTDEP009)

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This open-ended STEM investigation has been designed to deepen students' understanding of two science concepts - floating and waterproof materials.

In this investigation, students must research the two science topics. The students must then plan, build, test and reflect on their design.

This teaching resource includes:

build a raft investigation explanation

research the facts - sinking vs floating

research the facts - waterproof

plan and create template

testing template

reflect and share template

Gingerbread Man picture template.

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STEM Investigation - Build A Raft Teaching Resource - Teach Starter

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This open-ended STEM investigation has been designed to deepen students' understanding of two science concepts - floating and waterproof materials. In this investigation, students must research the two science topics. The students must then plan, build, test and reflect on their design.

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An ABC friendly video that explores how houses can be specially designed to support a person in a wheelchair. This video requires students to consider design solutions for a person who requires wheelchair access.

Curriculum links:

Identify how people design and produce familiar products, services and environments and consider sustainability to meet personal and local community needs (ACTDEK001)

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Resources for Primary and Secondary Students - ABC Education

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4000+ educational games, videos and teaching resources for schools and students. Free Primary and Secondary resources covering history, science, English, maths and more