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1940 - 1950

Computers were very limited in their capabilities.

They were used mainly for mathematical calculations.

They were also very large and expensive, and accessible only at large universities or government and military facilities.

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1950 - 1960

Computers were used to provide repetitive lessons.

Computers took the role as teacher, and gave students positive and negative feedback in response to correct and incorrect answers.

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1970 - 1980

Language teachers began to change the way they used computers to teach language.

Computer programs were developed that accepted a

variety of responses and did not judge the students when they made mistakes.

Some computer games were developed to teach language.

The PC was introduced in the late 1970’s.

Apple computers has word processors, spreadsheets, and drawing software. This created a new

paradigm for the student-computer interaction.

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1990s

CD ROMS made multimedia programs possible, programs that include text, images, animations, videos and sounds.

Hyperlinks allow the student to navigate within a program.

The early internet was used for military and academic research.

Hypermedia helps create a more authentic learning environment, helps integrate skills, gives

students control and gives the student access to a wide variety of resources.

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2000s

Computers underwent significant advancements in processing power, storage capacity, and connectivity.

Desktop computers became more powerful and affordable, with faster processors and larger storage capacities becoming the norm.

The 2000s also saw the emergence of multimedia PCs, capable of handling high-definition video and audio playback.