# data[].attributes.body
Interview Community Member/Casual Gamers

Most of the players that we have interviewed like to play competitive games, which can trigger negative feelings that could lead to inhibition of toxicity in online video games.

Since the nature of online games is competition and often has game modes such as “rank”, players tend to take the games to heart. If one player tends to perform poorly on this rank game, it could affect the gameplay of the team.

Interview Experts/Professional Players

From a professional player’s point of view, one factor that encourages players to be toxic online is due to its anonymous nature. Online games give you the option to hide your identity so flaming somebody online is easy because players can just hide behind their usernames and take less accountability. Although, other players can get banned if other players have reported them multiple times for being toxic in the game.

Immerse Yourself In Context

I tried to play League a couple times and I played up against bots. Although I want to immerse myself with the nature of competitiveness, I played with randoms online and I noticed that they can get competitive especially when they see you performing badly. One random teammate challenged me to a 1v1 and confidently bet that he’ll “crush” me because I suck at playing that game. So I realized at that moment, that’s how things get heated up and eventually can become toxic for players. Since the nature of the game is competitive, it can’t be helped for some players to get triggered or to trigger other players and I think that’s one of their strategies to make other players lose the game by making them lose their cool first.

# data[].attributes.attachment_link.readable_text
Drive

Sign in

Drive

Name

Record 2022-06-22 at 20h29m29s (1).wav

Record 2022-06-22 at 20h29m29s.wav

Record 2022-06-22 at 20h49m17s.wav

Record 2022-06-22 at 21h09m39s (1).wav

Record 2022-06-22 at 21h09m39s.wav

Record 2022-06-22 at 21h34m25s.wav

Record 2022-06-22 at 21h45m41s.wav

No files in this folder. Sign in to add files to this folder

# data[].attributes.headline
Findings on why we think these are solutions:

# data[].attributes.subject
Findings on why we think these are solutions:

# data[].attributes.body
- Interviewees found that the easiest solution to combatting these toxic players is to mute them in-game.

# data[].attributes.body
1. What games do you like to play? And how often do you play?
2. Do you play with friends or do you prefer playing alone?
3. Do you interact with randoms while playing?
4. Do you believe in the idea that toxicity is just a part of gaming culture?
5. Do you ever experience some form of toxicity while playing online?
6. How do you usually react when you do?
7. How often do you experience toxicity in your games?
8. Are there times where you lose your cool?
9. Do these instances affect your gameplay and your willingness to continue playing?
10. How does it affect you mentally?
11. Based on your experience, what do you think is the best way of dealing with toxic players?
12. Do you believe that being toxic in return is a proper response to toxicity from others?
13. Have there been instances where you were toxic as a response to toxicity?
14. What’s the most toxic experience that you’ve encountered during a game?
15. What were some wholesome experiences that you’ve encountered while playing?
16. Knowing that games are usually anonymous in nature, has that ever ever tempted you to be toxic toward others?

# data[].attributes.headline
Interviews with gamers who encountered toxicity in video games (Professional and Casual):

# data[].attributes.subject
Interviews with gamers who encountered toxicity in video games (Professional and Casual):

# data[].attributes.headline
Profanity Censorship for Voice Communication:

# data[].attributes.subject
Profanity Censorship for Voice Communication:

# data[].attributes.body
Blurps out/muffles the audio of people saying slurs and profanity. Can be customized to block out specific words.

Uses a.i. / voice recognition.

# data[].attributes.body
A program that let's you know when you're in a lobby with a toxic player that had history of reports.

# data[].attributes.body
It's a widget that can be assigned to supported games, that allows you to assign a key that auto mutes people using voice communication in game.

# data[].attributes.body
-Hotkey Mute app
-Database of mutually reported toxic players
-Profanity Censorship for Voice comms