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This video ends with the fact that use of digital technologies in the classrooms is inevitable; its only the question on how to apply it to be meaningful, creative, expedient.

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The real challenge for all educators is how to set meaningful and purposeful learning and development of children's digital competencies at early preschool age.

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Children learn what they live, digital technologies are the part of their life and we educators must make effort for meaningful and purposeful learning and development of children's digital competencies.

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Canva, Padlet, Linoit, Storyjumper, Thinglink, Chatterpix, Scratch Junior, Jigsawpuzzle, Animoto...

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It is important to teach children how to be safe when exploring the internet!

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Cultivating digital skills in toddlerhood can contribute to significant academic achievement!

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It is important to cultivate digital skills in preschool children!

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Jamboard,storyjumper,voki,chatterpix,animoto,postermywall,Wordart,jigsawplanet,colorillo,answergarten,padlet,scratch,bee bot,scracth junior,thymio.

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Students should learn rules for safe internet use and practice their digital skills.

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Students have to learn digital skills and try to make learning interesting.

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It's really challenge to try to learn digital tools in 4-6 years old students, but the students are eager to learn.

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Genially, animoto, wordwall, canva, learningapps. storyjumper, jigsawplanet, bookcreator,chatterpix, popplet, mentimenter, voki.

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Our students have to acquire the right internet culture to use it creatively.

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They stimulate creativity, since the Internet and technological tools facilitate innovation.

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Students acquire digital skills, learn in an interesting way. Digital tools help renew learning methods, which become more attractive to children, especially the youngest ones.

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Genially,Padlet, Wordwall, Learningapps, Canva, Answergarten, Storyjumper, Jigsawplanet, Wakelet.

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Students acquire digital skills, learn in a different and fun way.

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Canva, Genially, Padlet, LinoIt, StoryJumper, Kahoot, BookCreator, LearningApps, Wordwall, Jigsawplanet, WordArt, Wakelet, Blogger...

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The computer is in day life all of us. Actually our student were born    and they grow up in a digital environment. This is their reality. We cannot ignore this. So we   need  to teach children how to acquire digital skills and use them to build a better quality of life.

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We must give the children the opportunity to spend more time alone with digital tools. For these reason classrooms must have more computer, not only one.

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The children learn how to use technologie with in the right way because when they grow up they must use it to make all the changes for a better world

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Padlet, collorilo,Jigsawplanet, canva, answergarden, genially, learning apps

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One of the challenges is to be able to combine digital tools and classroom-based activities.

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The children develop their digital skills, the children love to learn by using digital tools.

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Padlet, Worart, Wordwall, storyjumper, jigsawplanet, genially.

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The points discussed in the video are questions that we all ask ourselves. In my opinion, the use of digital technologies should be a part of school practices, so that children can learn the correct use and the dangers that exist.

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Kahoot, StoryJumper, BookCreator, learning apps, chatterpix, Colorillo, Emaze, Canva, Padlet, Answergarten, WordArt

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The kids learn how to use the computer/internet in a safe and useful way, cultivate 21st century skills, they are engaged and have fun.

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I think the biggest challenge is the lack of equipment in schools. In my classroom we only have an old computer, which is hard for 3-5 year old kids to use.

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Using these digital tools from an early age - 5 years is a real challenge, but students are very receptive and eager to learn.

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By using it in the classroom, my students develop their digital skills, creativity, collaboration, teamwork and learning motivation.

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Digital tools I use are Kahoot, Story Jumper, Book creator, Jigsaw planet, Wordwall, LearningApps

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It's a really challenge trying to learn digital tools in 5 years old students!

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Acquire digital skills, creativity, motivate students to an attractive learning.

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Jigsaw planet,Wordwall, LearningApps, ClassTools ,chatterpix