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Fall 2025 Indiana Tech Rugby Evaluation Survey

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Fall 2025 Indiana Tech Rugby Evaluation Survey

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Location (Where the ball is going):

Lock – Front jumper

Stock – Second jumper

Barrel – Third jumper

Movement:

Water – Dummy jump

Delivery:

OT – Off the top

DP – Down & pop

Josey Wales – Maul (drive)

Audible:

Freeze – Reset the call; jumper selects new cadence

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10 – Guard:

First defender closest to ruck.

Sets offside line, shuts down pick-and-go.

Calls “Hunt” when the ball is out.

20 – Bodyguard:

Supports 10, covers inside runner.

Helps communicate assignments to 30/40.

30 – Monster:

Marks first receiver.

Steps aggressively (Hot defense) vs forward pods.

40 – Duo:

Covers outside option or "bucket" runner.

Works with 50 to secure the edge.

50 – Edge:

Last defender in the line.

Calls “Edge!” when line spacing is set.

Maintains outside shoulder, prevents overlap.

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Forward Shape: 1-3-2-2

Wagon = 3-man central pod

Posse = Two 2-man pods

Maverick = 1-man pod, wide channel option

🔹 Pod Roles (Wagon)

Point – First receiver, makes decisions at pace

Shotgun – Left-side support runner

Holster – Right-side support runner

Bucket – Backline player out the back (usually 10, 12, or 15)

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Goal: 12 players up in the defensive line

10, 15, and both wings form a 4-man pendulum to cover the backfield

Centers split the field and set the defensive edges

Tackler recovery is critical: get Back In Game (BIG) immediately

Emphasis on line speed, communication, and physical presence

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🔥 Hot

Aggressive, fire-up defense

Used when:

Ruck is in the wide channel

We have even or superior numbers

Objective: Dominate the gainline and pressure the ball carrier

❄️ Cold

Passive, jockey defense

Used when:

Ruck is in the middle

We are short on numbers

Objective: Contain the attack and buy time to reset

✅ Outside defender makes the call (they see the numbers best)

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Post defender must push up after tackle

Second and third defenders watch for tips and offloads

Wings and 15 work together to close gaps on kicks and breaks

Communicate: “Hot!” “Cold!” “Push post!” — every phase

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Phase 1 – Edge Launch

Ball goes to Point in the Wagon

Point options:

Dummy and keep

Pass to crash runner (outside forward)

Pass out the back to Bucket

Goal: Positive carry, win the ruck

Phase 2 – Reset to Middle

Bucket becomes new first receiver

Ball played to a Posse pod or wide to space

Back support if the pod comes into contact

Phase 3 – Same Side Attack

Wagon reforms into:

Whisper – Loop out the back to backs, support ruck

Shout – Hidden crash runner

Edge backs and Maverick look to finish wide

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Pods must run at pace and be ready early

Communicate pod location and roles clearly

Backline must stay steep and read Point’s body language

Trust the structure to stretch and break defenses

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Wide Channel Forward (WCF):
Starts in the backline, supports the first carry, then shifts wide as an edge forward

Midfield Forward (MF):
Starts in the backline, joins with others to form the first midfield pod

Non-Boosting Pod (NB):
Two forwards not lifting; link with MF to complete the first midfield pod

Boosting Pod (BP):
Lifters and jumper; rotate into the second midfield pod after the throw

Hooker (H):
Becomes the second edge forward, providing width and support in open play

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Lifters recover and fold into pod shape immediately

Communication from the hooker and jumper is critical

Every forward has a post-lineout job — no standing still

Backline must be steep and patient, ready for timing and depth

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🔸 Slider

10 attacks the line at pace

Reads defense and makes decision:

12 runs an out line

13 runs a crash line

15 supports 12 if he gets the ball

If 13 carries, flankers and 8 must support ruck

🔸 Slider 15

Same structure as Slider

12 and 13 cross, then 15 shoots through the gap to receive the ball

🔸 Wide Diamond (WSV)

Ball goes directly from 10 to 13 (running hard)

12 and 11 loop behind

13 can pass:

Crash to 15

Out the back to 12

12, 11, and 14 flood the edge

🔸 Aussie Diamond

Players run pre-set lines with “sneak” and “backdoor” options

Role-based, not position-based — timing and deception are key

Ideal for catching defenses flat or compressed

🔸 Splitskees (Ireland/Scotland Call)

Used on centerfield scrum

8 picks and passes to 1st receiver

Ball is looped back to 8, who can:

Keep and carry

Switch with a center

Release to the wing on the edge

Call direction:

Ireland = Right

Scotland = Left

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Front row: Prioritize clean strike and quick exit

Back row: Fast off the scrum to support attacking pods

10 & 9: Communicate primary and secondary options

Centers & Wings: Stay steep and run their lines with conviction

8-man: Be decisive on pick, pass, or crash when called

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Kickoff Receive Formation - From Halfway

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Kickoff Receive Formation - From Halfway

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4 = Jumper (Primary Left Side)

1 = Lifter/Support for 4

5 = Jumper (Primary Right Side)

3 = Lifter/Support for 5

7 = Covers short kicks / helps lift 5 or is lifted depending on the hang time

2 & 8 = Trail the jumpers

Act as ball runners or long kick receivers

Also provide immediate ruck support if needed

14 & 9 = Cover deep kicks inside the 22m

Act as sweepers or secondary distributors

10 = Organizes counter options or receives ball from 9 for clearance

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Execution Notes

If the ball goes to 8 or 2:

They can carry forward with urgency to beat the line

Or pass back to 9 or 10 for a clearing kick

Whichever carries, the other supports and cleans out the ruck

Communication is Key:

Whichever jumper calls last is the one who goes up

All teammates support that call and react accordingly

Jumpers and lifters can rotate zones and adjust based on kick direction

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Team Goals

Secure possession cleanly under pressure

Everyone needs to know who is catching the ball

Win the first contact or clear to space

Build into phase play with structure and shape already forming

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Receive Objectives

Catch cleanly and build immediate structure

Set up forward pod for crash and recycle, OR

Use 10/15 to kick back deep if under pressure

Receiving Formation

Back 3 (15, 14, 11) spread across backfield

12 and 13 are ready to clean up bouncing balls or join the pod

1st Pod (4, 5, 8) at midfield — used for immediate crash carry

9 & 10 positioned for link or clearance

Forwards staggered behind for ruck support

Execution Plan

1. Secure catch with back 3

2. Option A – Send to forward pod for go-forward + recycle

3. Option B – Pass to 10/15 for clearance kick

4. Outside backs (13, 14) communicate next phase

5. Shape forms immediately behind ball for phase attack

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https://www.youtube.com/live/rOanur5uQdw?si=0j-sIWonl_LRunIx

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The weight room is a privilege and a vital part of your development as an athlete. We are fortunate to have access to an athlete-only facility and a full-time strength coach, Coach Tavian, who is committed to helping you get better. Treat this space and the people in it with respect at all times.

Expectations:

Arrive Early: Report 10–15 minutes before your scheduled lift time.

Be Ready: At the start time, you should have your shoes tied and be ready on the turf for your warm-up. If you are late, you will be sent home.

Dress Appropriately: Wear an Indiana Tech shirt and properly laced athletic shoes for every lift.

Communicate Absences: If you are sick or unable to attend, text coach as early as possible. You are responsible for scheduling a makeup session for any missed lift.

Stay Engaged: Be attentive with both your eyes and ears throughout the session.

Go Full Speed: Effort is non-negotiable. If you are not working at full intensity, you will be sent home.

Supervised Use Only: The Fieldhouse weight room is for scheduled team lifts only and cannot be used without a coach present. Use the Fitness Center if you need additional lifting outside of team sessions.

Accountability: Any student-athlete removed from training more than two times in a semester will not be allowed to train with the team for the remainder of the semester.

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How to register as a Player with NCR | Scribe

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ImPACT:

impacttestonline.com

Username: Kerri.grothaus@parkview.com

Password: Fall2025$$

Click on Start New Test

First Time Test Takers

Select Indiana Tech

Make sure it says Baseline

Launch Test

Please fill out the demographic information (it asks if they want to fill it out or skip it).

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🔁 Formation Overview

Forwards are split into two groups:

Group of 5: Executes the plays (99, 88, 100)

Group of 3: Supports and finishes in Phase 4

🔴 Group of 5: Roles & Responsibilities

RedBall Carrier – Picks and goes or popa

Blue 1st Support – Clears out the ruck

Orange 2nd Support – Seals the ruck White 3rd Support / Picker – Binds with seal, body over ball, picks or passes

Pink Tapper – DOES NOT bind with picker, taps to signal go; latches on 99 or runs line on 100

📘 Play Definitions

99 = Pick and Go towards the post

Picker (White) drives

Tapper (Pink) latches after pick

100 = Pick and Pop

Picker (White) pops to Tapper (Pink)

Tapper runs a small out line and should expect the pass

88 = Dummy Pick + Pass to Group of 3

Looks like a 99

Ball is passed last second to Group of 3 forwards running a hard line

🔁 HEAVY Phase Sequence

1. 99

2. 100

3. 99

4. 88

💡 If the 88 doesn’t score:
➕ Add 2 forwards to the Group of 3
🔁 Restart the sequence from Phase 1

🧭 Scrumhalf Role

Directs traffic

Tracks phases

Ensures 88 is setup and ready

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Primary Goals

1. Get Out of Our Zone – Relieve pressure safely

2. Gain Territory Quickly – Advance with control and clarity

3. Maintain or Regain Possession – Be smart and intentional

4. Strategic Principles

Ball in Space Create width to stretch defense before kicking or attacking a seam

Kick for Possession Contestable kicks with organized chase (e.g. box, cross-field, grubbers)

Kick for TouchClear territory through structured kicking (lineout opportunity)

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🚨 Exit Scenarios & Structure

🟩 From Scrums

Option 1:

8-man pick

Quick ruck in the center

Build kicking pocket

Exit with clearance kick

Option 2:

9 to 10 with early depth

Kick to touch or contestable wide kick

Organized chase

🟩 From Lineouts

Option 1:

Secure throw

Build pocket behind forward pod

Clearance kick from 10 or 15

Option 2:

Phase Play to move center field

Establish platform for pocket

Kick from structure

🧠 Role Reminders

Forwards: Secure clean ball, protect pocket, create quick center rucks

Scrumhalf (9): Direct tempo, launch 8-man pick or setup pocket

Flyhalf / Fullback (10/15): Communicate kick options, read space, execute under pressure

Wings / Centers: Organize chase, read field, recover possession or form line

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Each player is responsible for 15 names, emails, and phone numbers.

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Student-Athlete Expectations for Success: Study Tables

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Student-Athlete Expectations for Success: Study Tables

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Engagement in Academic Activities

Purposeful Study Only: Focus must remain on academic tasks such as reading, writing, completing assignments, and taking notes.

No Distractions:

No excessive talking.

Cell phone use must be minimal and purposeful.

Respect the Space: Treat all furniture, equipment, and areas with care and responsibility.

Academic Materials Required: You must always have academic materials visible.
→ No materials = no hours logged.

Tracking and Accountability

Tutoring Bonus: Approved tutoring sessions count as double hours.

Restricted Access:

The conference room is off-limits.

Hallway access requires OSS staff permission.

Time Management:

The week runs Monday through Sunday.

Head coaches receive weekly hour reports by Tuesday EOD.

You are responsible for tracking your own hours.

Leaving & Returning:

If you leave for more than 10 minutes, you are signed out.

You must sign back in upon return.

Behavioral Expectations

No Streaming: Entertainment platforms (Netflix, YouTube, etc.) are not permitted.

No Sleeping: Sleeping during study tables is strictly prohibited.

No Unauthorized Spaces:

Conference room use is not allowed.

Hallway access must be cleared with OSS staff.

Interventions for Non-Compliance

1. First Violation:

Verbal warning.

Written notification sent to your coach and Jessica Steward.

2. Second Violation:

Immediate dismissal from OSS Study Tables.

You will be required to complete hours under the direct supervision of your coach.

3. Reinstatement Process:

A meeting with your coach and OSS is required before you may return.