# data[].attributes.body
i turned my plate so that it has a smaller angle and also I twisted the plate upwards because when I put it down it goes faster

# data[].attributes.body
If I want to slow down my liquid, then you need to lift the end of the plate, and when an object(a plate in this case) is angled to the floor, the gravity will pull it down, but if the end of the plate is lifted, it will be hard for the gravity to pull the liquid down because the liquid is already on the plate, and the gravity is pulling down the liquid to the plate, but IF it is angled to the floor, it will eventually slide down.

# data[].attributes.body
I manipulated the flow rate by tilting the plate upwards. This is because the smaller the angle the slower the liquid travels because of, gravity?????

# data[].attributes.body
I manipulated the flow rate of my liquid by placing the liquid either at 180 degrees or fully down. This played a big factor on slowing down my liquid.

# data[].attributes.body
I manipulated the flow rate by raising the plate higher instead of lower and closer to the ground to slow down the liquid a bit. I also titled the plate below 90 degrees, so the plate was nearly held flat.

# data[].attributes.body
I put the plate horizontal the liquids went down the plate really quick, and when I put the plate horizontally the liquids slowed down.

# data[].attributes.body
If I slant the plate in a / angle the liquid will travel slower to the other side of the plate. If it is | angle it will go faster

# data[].attributes.body
The smaller the angle the slower it goes down. the higher the angle, the quicker it goes down

# data[].attributes.body
I just tilted the plate/surface so it was flat-er - it's not going to move very fast if the surface is flat. (I know everyone's doing this but it's the easiest to think of so hey-)

Besides that, I waited for my liquid to dry up a little then re-do it. It honestly didn't change much, but hey-it worked a little. Just even a little.

# data[].attributes.body
The smaller the angle my plate is positioned, the slower it travels, the bigger angle I tilt my plate, it travels faster.

# data[].attributes.body
I can alter the angle of my surface so that the liquids slow down, I can also place obstacles in front of them so the only way to reach the end would be to waste time and go around it.

# data[].attributes.body
i can change the angle of the plate to make it level causing my liquids to go slower.

# data[].attributes.body
I can put an obstacle in front of it to where the liquid has to go around the obstacle to reach the end or I can make an angle so the liquid isn't travelling directly down, which makes it slower.