# data[].attributes.body
for weapons i want to have both ranged and melee weapons.

# data[].attributes.body
For game UI I couldn't find any other styles that i would like to use other then this.

# data[].attributes.body
For healing I would like the basic healing potion and power ups I would like it to be colour coded for each or maybe more like in Mario.

# data[].attributes.body
For the environment I want parts of the game to be set in a castle and the rest to be set in a forest.

# data[].attributes.body
For the enemy's I want them to be similar to the Main Character but with shaped slightly different and coloured red. In the forest parts of the game I also want wolves and spiders.

# data[].attributes.body
1

# data[].attributes.body
4

# data[].attributes.body
5

# data[].attributes.body
2

# data[].attributes.body
1 and 4 I want be like a basic average armour with 5 being the pixel art version of it. Then for the main character I want them to have a very slimier armour but with a white cloth on them like 3 and 2.

# data[].attributes.body
3