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Background - Mountains
Mid Ground - Building (partly)
Foreground - Spider Queen

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This is how she looks like now, although I think my lines might be a bit too thick...

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- Develop one of my characters a bit further to at least have a sharp (Foreground)
- Turn my Japanese Building into a mid ground that has a bit of perspective (Mid Ground)
- Come up with a background that could fit into the scene (Background)

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As you can see this is something that I have just made in literally 5 mins, but that's obviously because I have found these images and I didn't have to do much with them other than using the wand tool to get rid off the whites and also scaling things up and down.

This is something really simple in order to create a scene. Which in my opinion does look sort of easy to do. The problem is actually being able to draw something like that successfully. I could use this as a base like I am already doing with the characters and then just do it in my own style like I normally do. After all I am basing my own game on Maple Story which is where I got these sprites and images from.

This is something worth trying and later on discussing with my tutor.

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I have found a simple background from the game, mid ground, and created a foreground character.

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I have found a simple background from the game, mid ground, and created a foreground character.

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I have found a simple background from the game, mid ground, and created a foreground character.

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I didn't even got to design the background properly.  I just didn't know how to. I was planning on creating a city environment as well. And now that I am thinking about it, it will all seem easy to do, I just need to layer everything on Photoshop. So have the Background (Slightly Blurry)
Mid Ground (Objects and closer buildings)
Foreground (Main Character and monsters.)

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I had this problem with creating the environments for my own game, and because I am planning on doing a side scroller I thought that everything has to look flat and one dimensional, and whilst it can do that, that was not what I was going for.

This is a picture taken of a wrecked ship from the Maple Story game, this is not flat at all. It has that sort of perspective, of looking at it from the bottom so it actually looks superior to the character.

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Sprite data base

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This is the body sprite for all playable characters both male and female used for the game Maple Story which is what I am basing my game adaptation project on. At least something similar to that. I am only using this as a guide to how to position the character, I can also animate it by drawing down the frames used for the characters too.

This position is the standard standing position. That is the template I have used for the concepts of my characters.