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(possible online option)

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(player can change the actions assigned to keys)

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(player has a run through of the first level with commentary on how to navigate the game - keys etc)

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(players clicks last level saved on

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black water (decreases health)

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clear water droplets (increase health)

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new game

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restart level

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quit/start game

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blue prints

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non-diegetic (inventory and health bars)

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tutorials

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rivers of london, for audience to feel more associated with

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tropical oceans

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oceans

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changing background from polluted to serene and calm the more objectives complete

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contrasting main items using complementary colours (blue with orange)

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Blue/beige to associate with water and the sea

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inputting facts/solving to continue onto the next level

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levels with water bosses

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teaches the importance of saving water

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interests audience through engaging them with obsta

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effective teaching

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simple gameplay

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10-16 years old in London

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contrasting colour scheme to background

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simple yet easily recognisable