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This model analyzes the learner and what characteristics define their students. These characteristics drive the instruction.

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This model analyzes the reason or need for the objective. It prompts a question that drives instruction.

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This model does not require the educator to analyze

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Each model has stages for the teacher to pass through when completing 

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Each model has stages for the teacher to pass through when completing 

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This is the only model that requires the student to have a voice in their learning with the "Required Learner Participation"

It fully explains the students roll and it is clearly identified only in this model

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This model asks the teacher to design their materials according to how they will teach the course. The delivery is more important than the audience.

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Materials are chosen by the teacher to select and present materials how they see fit. They can modify it later. This does not have to be geared toward any or all  learning styles.

Technology is a must with materials in this model

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This model's presentation is focused on all learning styles.

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                   Presentation & Materials 

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                   Presentation & Materials 

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Rapid ISD Model does not have an evaluation component 

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Rapid ISD Model does not have an evaluation component 

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Each model promotes engaged learning and active participation 

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Each model promotes engaged learning and active participation 

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Each model is objective or goal oriented 

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Each model is objective or goal oriented 

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Each model takes a systematic approach in creating lessons and guided practice for learners

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Each model takes a systematic approach in creating lessons and guided practice for learners

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Each model focuses on teacher development 

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Each model focuses on teacher development 

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Each Model focuses on student achievement 

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Each Model focuses on student achievement 

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Preparation - Motivate learners by showing goals and removing barriers

Presentation - Apply to all learning styles and interactive presentations

Practice - Integrate new knowledge and skills

Hands on activities

games

Performance - Allow time to master goals

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Analyze Learners - Research general characteristics of students

State Objectives -Develop measurable objectives

Select Media and Materials - select materials to use in course and modify originals

Utilize Media and Materials - Implement materials

Require Learner Participation - Discussions, games, simulations, or assessments

Evaluate and Revise - Were objectives met or not met? Then edit your materials.

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Analysis - define goals and objectives

Design - write objectives and structure course

Development - Design and build

Implementation - deliver to audience

Evaluation - Measuring effectiveness