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Tune maker which is a scroller that you select the next segment of the tune. A game that you repeat

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Tune maker which is a scroller that you select the next segment of the tune. A game that you repeat

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Countdown timer at game start point - can get 3,2,1 but can't get the 1 to leave the screen or something along the lines of 'Go' or 'Roll'

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Roll-a-ball - the gauntlet of adulthood.

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Roll-a-ball type game. Adding more space and learning how to skin/design the surroundings and wee cube guys.

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Not sure how much story I should add

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Added new planes + 'ramps', changed materials and skybox. Still to add sound and would like to add platforms for ball to jump across.

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Game done.
Writing part missing.

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1. Issues with the character animation looping. Think it's something to do with certain keyframes not being reset correctly within the animation itself, which I will try and fix within blender.

2. Also just the scale of the project. I've never coded within Unity before and I'm not sure how in-depth I should go with everything. I want to try to move away from the Roll a Ball game without giving myself too much work to do, especially since we only have until next Friday to create the game.

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I currently have the prototype working- just need to make it look pretty and add UI, and fine tune the lamb's response call

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Escape Game without getting caught by ghosts. Create a spooky soundtrack that causes fear and unease.

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Restarting level when ball falls off plane - back to start, back to where the ball fell from, checkpoint?

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2.5D walking simulator based upon a boring 9-5 Job. Four different environments (House, City Day, Office, City Night). Environments will then loop.

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3D assets, first person character controller, art style and some of the coding

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Mama Sheep calls out for her lost lamb. The player needs to use the 3d sound from the lamb's call to help Mama Sheep find it.

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Character and enemy scripting created in John Lemon Haunted Jaunt. Get John lemon out the haunted house without getting caught by enemy ghosts.

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Created a perant figure and a baby asleep. There's a house and alarms going off randomly and the player needs to turn them off to keep the baby asleep. Only sound indicates where the alarms are and music intensifies the gameplay

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Roll a Ball + 2.5D game which I'm currently mucking about with. Hoping to go through some more tutorials and see where I end up.

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not being able to make the ball jump

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marble madness type environment with sounds

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new environment for roll a ball

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3. Blockers - what is stopping you from progressing?

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3. Blockers - what is stopping you from progressing?