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IxD was our first group task - I prefer working on my own, as was also the case here as there seemed to be a lot of clashing ideas. We decided on an overall app design and agreed to each draft up some possible pages to allow freedom of expression between group members. I have taken my contribution and broken it down showing how i created the assets and pages and what my ideas were.

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IxD was our first group task - I prefer working on my own, as was also the case here as there seemed to be a lot of clashing ideas. We decided on an overall app design and agreed to each draft up some possible pages to allow freedom of expression between group members. I have taken my contribution and broken it down showing how i created the assets and pages and what my ideas were.

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Graphic Illustration for an article on support for women with miscarriages. It is a metaphorical piece, with the healthy trees representing those women with healthy pregnancies and no to few issues. The dead tree represents those who have had miscarriages and tries to show how deeply a loss of an unborn child can have on a hopeful parent. The support is the NHS, helping support the mother through the harsh experience with the blossoming flower being the new growth and possible healthy pregnancy / experiences they can have in the future. 

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Graphic Illustration for an article on support for women with miscarriages. It is a metaphorical piece, with the healthy trees representing those women with healthy pregnancies and no to few issues. The dead tree represents those who have had miscarriages and tries to show how deeply a loss of an unborn child can have on a hopeful parent. The support is the NHS, helping support the mother through the harsh experience with the blossoming flower being the new growth and possible healthy pregnancy / experiences they can have in the future. 

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For animation i wanted to push my boundaries a little and try to create something out of my comfort zone. I feel I was able to do that, however I also think that given more time to learn Krita and how to incorporate multiple elements into the one animations, I could have created a better outcome as the current outcome is very basic.

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For animation i wanted to push my boundaries a little and try to create something out of my comfort zone. I feel I was able to do that, however I also think that given more time to learn Krita and how to incorporate multiple elements into the one animations, I could have created a better outcome as the current outcome is very basic.

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For Games Design I chose to do character concept art. I attempted to create a new character for the Yordle species in League of Legends. Personality and back story are something undecided but the design is meant to be based around a Noxian prisoner -given the ball and chain and the style of armour.

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For Games Design I chose to do character concept art. I attempted to create a new character for the Yordle species in League of Legends. Personality and back story are something undecided but the design is meant to be based around a Noxian prisoner -given the ball and chain and the style of armour.

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For the animation tasks I tried to include as many elements of the 12 principles of animation as I could

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For the ceramics workshop I tried to create some simple images that would work with the colours available for the clay. I came up with a skull and a masked character with some details and imprinted and painted them onto my clay slab. When having to arrange it into a 3D shape i tried to create a 3D skull, however I didn't have enough clay and has to take more of an abstract approach with the creation of it.

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For the ceramics workshop I tried to create some simple images that would work with the colours available for the clay. I came up with a skull and a masked character with some details and imprinted and painted them onto my clay slab. When having to arrange it into a 3D shape i tried to create a 3D skull, however I didn't have enough clay and has to take more of an abstract approach with the creation of it.

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For the TADF workshop I tried to keep it abstract and push my boundaries on as abstract isn't something I'm used to or would hold any preference over. I found it made the workshop more difficult and that I was harder pressed for ideas. Overall I'm not entirely happy with my outcomes as I feel I could have done better if I focused on what I was better at, but I am also content knowing my thought process and experimentation this workshop will hopefully have allowed me to progress a bit further. I quite enjoyed the fabric dying, however I needed a couple of attempts as the colour washed out of a couple of pieces.

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For the TADF workshop I tried to keep it abstract and push my boundaries on as abstract isn't something I'm used to or would hold any preference over. I found it made the workshop more difficult and that I was harder pressed for ideas. Overall I'm not entirely happy with my outcomes as I feel I could have done better if I focused on what I was better at, but I am also content knowing my thought process and experimentation this workshop will hopefully have allowed me to progress a bit further. I quite enjoyed the fabric dying, however I needed a couple of attempts as the colour washed out of a couple of pieces.

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I was unable to attend the product design classes so I am unsure just how well these hold up or fit, but again, I tried to keep an abstract approach with this workshop, particularly on balance. Cara emailed me about how materials and such could be used so I wondered could I push the limited materials I had and do something more creative? At first I created a small tray out of cardboard to get a feel for how the material could bend or slot together. Then I decided to create an abstract "bowl" that could hold 3 apples. This "bowl" balanced the apples atop one another. For the larger fruit bowl I again tried to push the aspect of balance and created a fold of paper in which fruit would sit and balance atop a cardboard and paper support beam. I am quite happy with the outcome as I had originally thought my ideas wouldn't work, but in the end they did.

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I was unable to attend the product design classes so I am unsure just how well these hold up or fit, but again, I tried to keep an abstract approach with this workshop, particularly on balance. Cara emailed me about how materials and such could be used so I wondered could I push the limited materials I had and do something more creative? At first I created a small tray out of cardboard to get a feel for how the material could bend or slot together. Then I decided to create an abstract "bowl" that could hold 3 apples. This "bowl" balanced the apples atop one another. For the larger fruit bowl I again tried to push the aspect of balance and created a fold of paper in which fruit would sit and balance atop a cardboard and paper support beam. I am quite happy with the outcome as I had originally thought my ideas wouldn't work, but in the end they did.

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For the denim challenge I kind of jumped into it. I wasn't sure what to create or how to go about it. I only previously knew how to stitch up holes in clothes in a rudimentary sense. In the end, my Granny helped me with the project and taught me how to use a sewing machine correctly so I could develop my knowledge on how to stitch. We settled on a cushion cover using multiple denim clothes to give a varied appearance and texture. Some pieces of the fabric are a little lopsided and the inner stitching is a little off as I was learning how to sew it using the machine, but overall I am very pleased with the result. I also created a little hat for my cat, Mordekai to practice stitching with the sewing machine on a smaller scale. It turned out alright and he wore it for more than 5 seconds so I would say he approved of the attempt.

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For the denim challenge I kind of jumped into it. I wasn't sure what to create or how to go about it. I only previously knew how to stitch up holes in clothes in a rudimentary sense. In the end, my Granny helped me with the project and taught me how to use a sewing machine correctly so I could develop my knowledge on how to stitch. We settled on a cushion cover using multiple denim clothes to give a varied appearance and texture. Some pieces of the fabric are a little lopsided and the inner stitching is a little off as I was learning how to sew it using the machine, but overall I am very pleased with the result. I also created a little hat for my cat, Mordekai to practice stitching with the sewing machine on a smaller scale. It turned out alright and he wore it for more than 5 seconds so I would say he approved of the attempt.