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Recommended overview with useful links. (RS)

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Digital Citizenship UK_EYFS-Y13 Progression for '25/'26 academic year

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In a survey of 1,000 UK parents of children aged four to 11, 35% said they believed their child would "share personal information in exchange for game tokens or rewards".

The research found 22% of children had shared personal information such as health details with AI tools, while 24% have shared their real name or address online.

Eight and nine-year-olds are most at risk, according to the study.

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Call for parents to teach their children online privacy like they would road safety

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Three in four parents fear their child cannot make safe choices about personal data online, the data watchdog finds.

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Services including Facebook, Instagram, Roblox, Snapchat, TikTok and YouTube have been asked to explain what steps they are taking to better protect children on their services. The companies have until the end of April 2026 to respond, with Ofcom expected to publish an update on progress in May.

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From Childnet: Other useful resources: age related Resources | Childnet

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For parents, staff and governors

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Online Safety Newsletter April 2026_primary

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Each of these collections have been mapped to the Education for a Connected World framework set out by the UK Council for Internet Safety. Pages contain downloadable teacher resource documents with lesson ideas, discussion points and potential homework activities.

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Including Helpsheet helpsheet_primary.pdf

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The National Crime Agency's CEOP Education team aim to help protect children and young people from online child sexual abuse.

We do this through our education programme, providing training, resources and information to professionals working with children, young people and their families.

I am:

Respecting me, you, us: building healthy relationships and creating positive cultures is a CEOP Education resource for 12 -14 year olds developed in association with clinical psychologist, Dr. Elly Hanson.

Under 18 and worried about online sexual abuse?
To report, click to visit the CEOP Safety Centre.

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The CEOP Education programme from the National Crime Agency's CEOP Education team aims to protect children and young people aged 4-18 from online child sexual abuse.

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The ProjectEVOLVE toolkit is based on the UKCIS framework “Education for a Connected World” (EFACW). This framework covers knowledge, skills, behaviours and attitudes across eight strands of our online lives from early years right through to eighteen.

Includes resources based on 350 statements.

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Internet Matters: Now includes aTeachers Hub

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Internet Matters: Now includes aTeachers Hub

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In theory, the metaverse surrounds the idea of creating virtual digital worlds and realities similar to real life. So, users can socialise, sell virtual items, make purchases, learn, work, play games and more just like they can in the real world but in a virtual space. If they access the metaverse with a virtual reality headset, they could do all of these things in the comfort of their own home while still feeling like they are out and about.

Can link Roblox to Zepeto for example.

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Schools online safety resources for teachers - Internet Matters

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Online safety resources for teachers at nursery school, primary schools and secondary schools.

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Learn more about Safer SIMs

EE’s Safer SIMs are specially designed phone plans for children that give parents greater control and peace of mind. With built-in parental controls, scam call protection, and spending limits that can’t be turned off, these plans are tailored to help keep children safer while they are connected to the EE network.

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Safer SIMs | Sim Only Phone Plans for Kids & Teens | EE

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Safer SIMs from EE: Phone plans for kids and teens with safety features, parental controls, and affordable options to keep your family connected and safer on any smartphone.

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Google Families (Free Device Management) 

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Google Families (Free Device Management) 

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A great way of managing devices including iPhones

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Google Family Group - Stay Connected with a Family Account

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Set up a Google family account by creating a family group to manage app sharing, payments, products, services and subscriptions with family members.

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A presentation for Shropshire LA referencing KCSIE with AI

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A presentation for Shropshire LA referencing KCSIE with AI

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Focusses on the 4 C's of Online Safety with links to curriculum content. (March 9th 2026)

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Final Version: Nov 2025 from Richard Smith

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A 30 minute assembly for KS1 and KS2 students that includes references to safer searching and the need to respect others online.

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EducationImprovementSafeguarding

•3m

Schools/Colleges Safeguarding Networks 2025-2026

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Padlet from George Davies at Shropshire LA

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Padlet from George Davies at Shropshire LA

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A link published from Shropshire LA to show what I offer to schools

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Why not make this your default search engine. Created by South West Grid for Learning. SWGFL

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Designed and Developed by Will Earp and Matt Rosser, SWGfL (https://swgfl.org.uk/)

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Information for Parents - Swiggle.org.uk

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Worried about what your children may stumble across when searching online? Even the most attentive parent can’t always be looking over their child’s shoulder 24/7, checking if what they’re viewing is appropriate.

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Thanks to students and staff at Dawley Academy.

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To help us keep this website secure, please wait while we verify you’re not a robot! It will only take a few seconds…

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Apply for yours via Safer Internet Day 2026 - UK Safer Internet Centre

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Get discount if you mention AmazingICT

Online Safety - Knowsley City Learning Centres

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1 Online Safety Newsletter Feb 2026_primary

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From Internet Matters

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Protect children from scams in games

Neurodivergent children are more likely to become victims of scams in online games. See what you can do to support their safety and digital wellbeing.

In this guide

How to protect children from scams in online games

Neurodivergent children are more likely than their neurotypical counterparts to benefit from the online space. Unfortunately, they're also more likely to experience harm, including scams.

Those with ADHD, autism, learning disabilities or other divergent ways of thinking and processing information might not recognise when someone intends to do harm. Online, this becomes even more difficult.

So, when addressing online scams with your neurodivergent child, remember to use concrete examples and terminology. Use examples and practise spotting scammers to help them build the critical thinking skills they need.

Download full guide for parents and carers

Explore how neurodivergent children's unique traits can leave them open to scams in their favourite online games spaces.

In the guide below, you'll explore the risks, types of non-financial scams and ways that you can help prevent and deal with these scams.

Activities to practise critical thinking

One of the best ways to help your child develop their critical thinking is through conversations. Sharing examples of scams, discussing signs and deciding on steps to take if they're not sure can help reduce the chances of the risk turning to harm.

The story activity below can help you start the conversation. Read each scenario together and talk through the options. Then, compare it to their real experiences in the games they play to help make it feel more real.

More resources to support neurodivergent young people

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Protect neurodivergent children from scams in online games | Internet Matters. Be Scam Smart and help prevent harm in online video games.

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The Be Internet Awesome curriculum gives educators the tools and methods they need to teach digital safety fundamentals. The materials developed by Google in partnership with iKeepSafe enable educators to bring the most critical teachings-and the excitement of Interland-into the classroom.

Included in the curriculum are lesson plans for the five topics, with activities and worksheets that were designed to complement Interland.

This work is licensed under a Creative Commons Attribution 4.0 International License.

Align with ISTE Standards

Don't require any personal information or login

Can be used across devices

Are free for everyone

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We've created internet safety resources to make it easier for educators and students to incorporate and practice good digital habits in the classroom.

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Copyright Free

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From Childnet

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Our annual ‘Online Safety Calendar’ offers you engaging ways of incorporating online safety advice into the curriculum.

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Internet Matters: Regularly updated information: Including this useful ABC

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Internet Matters: Regularly updated information: Including this useful ABC

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Activate parental controls, Balance screen time and Check and Chat digital.

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A non-fungible token is just another example of something that is unique, irreplaceable and interchangeable – except, crucially, NFTs are digital assets that can be bought or sold.

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Here’s everything you need to know about NFTs

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From barefoot

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Online Safety

Teaching pupils how to keep themselves safe when online is so important. This page includes all Barefoot's online safety lessons for Key Stage 1 and 2, and we'll keep adding new resources as we create them. Simply click the link to download the resource and if you'd like us to create a lesson to cover a specific area of online safety, why not get in touch with us and let us know.

We have created some online safety activity's which are available for your pupils to complete at home or at an after school club, which you will find here: Online Safety Activities

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Teaching pupils how to keep themselves safe when online is so important. This page includes all Barefoot's online safety lessons for Key Stage 1 and 2, and we'll keep adding new resources as we create them.

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Digital Passport: From Common Sense Media

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Digital Passport: From Common Sense Media

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Digital Passport by Common Sense Education

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Teach your students the ins and outs of online safety and communication with Digital Passport™, Common Sense’s award-winning suite of digital citizenship learning games for elementary students.

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A platform for home and school in which children can explore connectivity in a 'walled' and safer space. Free for schools till 16th Nov

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Welcome to Natterhub | Preparing Children to Thrive Online

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Empower children to become digitally savvy with the help of Natterhub, a fun and secure online safety learning platform for 5-11 year olds.

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Blog post created for use within MATNetwork newsletter. Newsletters - MATNetworks

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From Knowsley LA

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Created by Richard for a course in collaboration with Telford IDT team

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September 2025

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UK Online Safety Act sparks surge in VPN use and dark web activity - SiliconANGLE

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UK Online Safety Act sparks surge in VPN use and dark web activity - SiliconANGLE

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National Cyber Security Centre

Research Ethical Hacking

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Run through cyberspace! Collect cyberspheres to score points

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Thanks to Tom Plim

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BEWARE: Social Media uses algorithms and captures data. They want you spend longer on there and spend more. 

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BEWARE: Social Media uses algorithms and captures data. They want you spend longer on there and spend more. 

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Kids in Cyber on Facebook

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AI is a thing… and not a human.

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Safety of AI chatbots for children and teens faces US inquiry - BBC News

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The Federal Trade Commission is inquiring into seven tech companies including Snap, Meta, OpenAI and XAI.

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Teen Summit Survey - What is on your mind this year? - BBC Bitesize

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Bitesize and Radio 5 Live survey reveals some of the common worries for teens today, from AI to conspiracy theories, exam pressure and screen time.

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AI Literacy Toolkit for Families | Common Sense Education

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Common Sense Education provides educators and students with the resources they need to harness the power of technology for learning and life. Find a free K-12 Digital Citizenship curriculum, reviews of popular EdTech apps, and resources for protecting student privacy.

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Present students with examples of real and fake emails, messages, and websites. Students must identify which are legitimate and which are phishing attempts, explaining the clues they used to decide. Award points for correct identifications and good reasoning.

Extend this by having students create their own 'mock phishing' examples to test classmates, reinforcing awareness of common tactics used by scammers. This activity builds critical evaluation skills for online content.

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Challenge students to create strong passwords based on NCCE guidelines. Using password strength checkers (without actually entering their real passwords), students compete to create the strongest passwords while still being memorable. Discuss techniques like passphrases, substitutions, and why password managers are useful.

Students can then create infographics explaining password best practices to share with younger students or family members.

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Password administration for system owners

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Password strategies that can help your organisation remain secure.

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Create a mock social media platform in the classroom using paper profiles or a closed digital platform. Students create content and interact, while teachers introduce scenarios involving privacy concerns, misinformation, peer pressure, or inappropriate contact.

At different points, pause the simulation to discuss:
- How students responded to scenarios
- What risks were present
- Better ways to handle situations

This provides a safe environment to practice online social skills and critical thinking.

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Present students with real-life examples (anonymized as needed) of how social media posts have impacted people's lives both positively and negatively. Include cases related to college admissions, employment, and relationships.

Students analyze each case study to identify:
- What went wrong/right
- The long-term consequences
- How the situation could have been prevented or improved

Finish by having students create a personal online reputation management plan.

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What is a Digital Reputation? Lesson From Cyber Civics Curriculum

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Introduce students to AI tools like chatbots and image generators. Have them explore how these tools work and potential risks they present. Students work in groups to:

1. Test different prompts with AI tools (in a supervised environment)
2. Document any concerning responses or behaviors
3. Create safety guidelines for using AI responsibly

This activity builds awareness of emerging technologies while encouraging critical evaluation of AI outputs and safety considerations.

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How to Approach Using AI with Students

If your school is looking to address the AI phenomenon with students, there are a few considerations that are worth discussing. Remember, AI is constantly evolving and as online safety professionals in the field, we are keeping an eye on new developments as they come in. For now though, consider the below: (click on the icons)
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Understand the limitations
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AI is astoundingly impressive, but as we have seen, it isn't perfect. If students are hoping to use these tools to create content, it is important to reiterate how essential their involvement is as a human.

Many of these platforms will openly state that they have limitations. This can involve creating content that may be harmful, inaccurate, biased or offensive. Research and knowledge is still a key component - human connection must never be lost.

Encourage them to act as the authority and to not assume flawless results. Remind them that any content they publish from an AI tool will be seen by others, and as such, they need to take responsibility by ensuring the content is appropriate and safe.

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Apply the basics
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Many behaviours associated with using AI tools are what many of us already teach. We educate around why we shouldn't Google something harmful or inappropriate; the same critical thinking must apply with AI.

Some restrictions may be in place to prevent harmful instructions or media but we need to acknowledge that the technology is young and appropriate, effective safeguards may not be in place yet. As we've said before, talking through online experiences with family members or trusted adults can help students navigate these spaces with more reassurance and support.

If a child then witnesses or experiences an AI tool providing harmful material, it will give them more confidence to talk to a trusted adult. As well, there's no obligation to engage with an AI tool so ensure that students can feel empowered to set appropriate boundaries and to not engage if they feel uncomfortable.

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Keep data secure
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While the potential seems limitless, that doesn't mean we have to compromise our personal information in the process. Students may be talking with online chatbots or experimenting with language models, meaning opportunities may arise where there's a desire to input personal information.

In the same way we educate around keeping our data secure, the same must be applied here. It's always important to consider what reason we have to give people our personal information, and if we wouldn't give out something to a stranger, why would we do it with an AI?

It's also important for users to be aware of data protection settings that are in place within these tools. This allows them to understand how their data and information will be used and shared by the developers. If a student is unable to understand this information, then it would be a positive step for teachers to understand what may be involved so they can inform their own communities in a more approachable manner.

Until we fully understand how any data we submit to a generative AI tool is used, then it is important we follow legal guidance on the use of personal data belonging to others, such as the Data Protection Act and GDPR.

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Stay vigilant
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Due to the realistic nature of AI generated content, it is very common to believe that we are interacting with a human. This has unfortunately opened up more opportunities for scamming through the means of emails or online messages. The basics of cyber security must still apply though and vigilance is key to spotting a potential scam. More information can be found here around how to spot and recover from an attack.

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Designed and Developed by Will Earp, South West Grid for Learning Trust Ltd

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Take a look at our guidance around how schools can safely approach AI with their students.

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Students conduct an audit of their digital apps and services by listing all platforms they use. For each platform, they research:
- What data is collected
- How that data might be used
- Privacy settings available

Students then optimize privacy settings on their devices and accounts (with parental permission for younger students). Conclude with a reflection on surprising findings and changes made.

This practical activity helps students take control of their online privacy.

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Using resources from NSPCC and Internet Matters, students create maps of their personal support networks for online safety concerns. These should include:
- Trusted adults at home and school
- Helplines and reporting services
- Online reporting tools within platforms

Students practice scenarios of requesting help for different situations (cyberbullying, concerning content, online pressure, etc.). This ensures students know where to turn when facing online challenges.

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Every child deserves to be, and feel, safe online.

The online world creates many opportunities for children and young people, providing a place where they can communicate, learn and play. But there are also risks.

So it's important that everyone working and volunteering with children and young people has the confidence and skills to help keep them safe online.

Our online safety resources, guidance and training are designed to help you create and maintain safer online spaces for children.

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Online safety | Guidance and resources | NSPCC Learning

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Information and guidance to help you protect and safeguard children online, on the internet, games and social media. Learn what the law says, how to prevent online abuse and respond to concerns.

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Present students with a mix of true and false information about a topic relevant to their interests. Challenge them to determine which is which using fact-checking strategies from Project Evolve:

1. Check multiple sources
2. Verify the source's credibility
3. Look for supporting evidence
4. Consider potential bias

Students then create their own 'true or false' challenges for classmates, explaining how to verify each claim. This builds critical media literacy skills essential for navigating online information.

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Designed and Developed by South West Grid for Learning (https://swgfl.org.uk/)

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ProjectEVOLVE resources each of the 330 statements from UK Council for Internet Safety's (UKCIS) framework "Education for a Connected World" with perspectives; research; activities; outcomes; supporting resources and professional development materials.

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Using Scratch programming platform, students design and create simple games that teach online safety concepts to younger students. These could include:

- A maze game avoiding online dangers
- A quiz about privacy settings
- A story game about making good online choices

This project combines computing skills with peer education, allowing students to demonstrate their understanding while creating resources that benefit others.

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Create a digital or physical escape room with online safety themes. Students must solve puzzles related to:
- Privacy settings
- Secure passwords
- Identifying scams
- Reporting harmful content
- Managing screen time

Each successful solution provides a clue toward the final escape. This gamified approach makes learning about online safety engaging while reinforcing key concepts from LGFL and Barefoot resources.

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Students work collaboratively to develop a 'Digital Citizenship Code' for their class or school. Using resources from Computing at School (CAS), they research different aspects of digital citizenship and create guidelines for:

- Respectful online communication
- Protecting personal information
- Supporting peers online
- Balanced technology use
- Critical evaluation of content

The final code can be designed as a poster, website, or presentation to share with the wider school community.

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This resource offers an essential guide for educators looking to enhance their digital proficiency. The checklist covers a broad range of digital skills, from basic IT literacy to more advanced concepts like data management, online collaboration, and digital content creation.

Designed to be practical and easy to follow, it helps teachers identify areas for improvement, supporting their ability to integrate technology effectively into their teaching practice.

Whether you are new to digital tools or looking to refine your skills, this checklist ensures you are equipped to meet the demands of modern, tech-enabled classrooms.