# data[].attributes.body
stickers

# data[].attributes.body
Stickers.

# data[].attributes.body
being kind a around others giving a high five

# data[].attributes.body
give them points

# data[].attributes.body
take away a point

# data[].attributes.body
doing an extra assignment

# data[].attributes.body
game time

# data[].attributes.body
a jolly rancher

# data[].attributes.body
stickers

# data[].attributes.body
jolly rancher

# data[].attributes.body
tell parents to take the phone

# data[].attributes.body
doing 10 push-up

# data[].attributes.body
stickers

# data[].attributes.body
time after class

# data[].attributes.body
take a reward to sleep

# data[].attributes.body
say sorry to class

# data[].attributes.body
time after class

# data[].attributes.body
take some points away or 10 push up

# data[].attributes.body
stickers

# data[].attributes.body
time after class

# data[].attributes.body
free time

# data[].attributes.body
time after class

# data[].attributes.body
sticker

# data[].attributes.body
free time for a lil bit

# data[].attributes.body
time after class

# data[].attributes.body
a new pen

# data[].attributes.body
games

# data[].attributes.body
telling their family

# data[].attributes.body
stat after the class or say sorry to the hola class

# data[].attributes.body
Food :)

# data[].attributes.body
lose your free time

# data[].attributes.body
do not have to do the next math problem

# data[].attributes.body
extra points

# data[].attributes.body
no fun at home

# data[].attributes.body
give them points

# data[].attributes.body
stickers

# data[].attributes.body
saying hi to other classes

# data[].attributes.body
small candy

# data[].attributes.body
time after class

# data[].attributes.body
have to say sorry to the class

# data[].attributes.body
sit outside and think about what you did

# data[].attributes.body
food

# data[].attributes.body
give them a high five

# data[].attributes.body
sitting ever you want.

# data[].attributes.body
soda for free :)

# data[].attributes.body
candy

# data[].attributes.body
extra points

# data[].attributes.body
food

# data[].attributes.body
get a soar ticket taken away

# data[].attributes.body
go out the class room

# data[].attributes.body
do a monster lap

# data[].attributes.body
lunch duty

# data[].attributes.body
Jolly rancher

# data[].attributes.body
No Jolly rancher

# data[].attributes.body
give them a high five

# data[].attributes.body
no work for ten minutes

# data[].attributes.body
talking to there family

# data[].attributes.body
sit by staff

# data[].attributes.body
time after class

# data[].attributes.body
Game time

# data[].attributes.body
going to the movies

# data[].attributes.body
call the parent

# data[].attributes.body
Games

# data[].attributes.body
stay after class

# data[].attributes.body
lunch duty

# data[].attributes.body
No games and Time out

# data[].attributes.body
Free game time

# data[].attributes.body
No Jolly

# data[].attributes.body
jollyrancher

# data[].attributes.body
Any kind of candy

# data[].attributes.body
No candy

# data[].attributes.body
repeat everything the teacher said- humalliation

# data[].attributes.body
one warning

# data[].attributes.body
high five

# data[].attributes.body
take point

# data[].attributes.body
Good grades

# data[].attributes.body
Referral

# data[].attributes.body
give point

# data[].attributes.body
Referal