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only one reaction: great! you can do so many creative things and so useful both for school and life

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„Man only plays when in the full meaning of the word he is a man, and he is only completely a man when he plays.” Friedrich Schiller

If the educational value of the game is widely recognized young ages, new technologies open new values of this method to older ages.

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Innovative and great motivation for student's

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wonderfull system

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I'd like to know more about this tool

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Can see the place of it within IT development within the school but struggle to see with time constraints, curriculum content delivery and teacher expertise how this could be administered in all schools. Great to see such innovative approaches to teaching and learning all the same

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I think it's a great tool

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I haven't tried yet but I will!

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Portugal

The skills students can learn from working together doing a game can be very intersting.

They have to use different subjects knowledge in a particular contest: solving problems to make the game work, design a scenario, ma ke a set of rules, ... So they are using maths, arts, fisics, music skills. It's an awsome idea.

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The students are working very concentrated and they are so motivated and creative. By creating a game they do learn much more than playing one.

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Exploitation of ICT in ICT course is exactly the "learning by doing" and furthermore it exists the opportunity to teach an object with the object itself.

The ICT teacher is lucky since he/she has to focus on the pedagogical aims and not with the tools themesleves

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I think this can be mitivating for every student, knowing that thei environment (smartphones, tablets, computers) are full of easily accessible games of every kind. Making a game should be more interesting than playing one

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My ICT students create games as a curricular activity: they learn and have fun at the same time!

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Using games in teaching is an excellent especially
in language teaching and STEM but our parents don’t understand or appreciate it.

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Students are so aquainted with videogames and maker so why don't use them in teaching, not forgetting that there is also a curriculum to follow.

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I haven't tried it yet but I will surely do!

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I 've used game maker in a seminar and I can tell you students will love it.

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Using game maker can improve programming classes and also can make pupils more interested in programming.

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Using game maker can improve programming classes and also can make pupils more interested in programming.

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I will definitiley try it with my students.

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This is an effective method to tech programming and creativity. It is very good presentation. I haven’t use before , but hope will do it.

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Games-based learning for teaching foreign languages was always interesting for me. I have already had some experience in that sphere. Today I have found one more tool for making games. It's GameMaker(http://www.yoyogames.com/studio). It is pity that only the standard version of the program is free.

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This video was interested. Look for program Game Maker.

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The video is an excellent example of how games can be use to fight boredom in teenagers and make them feel creative and owners of their own learning.

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The video shows students engaged in playing the game the teacher has prepared  and provides them.

I am sure that this is a good way to increase motivation, However before I try I surely need a course on what games to use for learning purposes and how to deal with this matter in secondary school classes. I agree that game based learning helps creativity to be expressed, but I do not feel confident in doing this because I do not know enough .

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using game marker and flash to teach, The key to enter students motivation is to get them involved,game-based learning and development

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This is a very brilliant method to teach programming and creativity, but what about Italian literature?

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Using game maker & flash for programming & creative learning is motivating, enganging, intersting, and creative. Students can work in in pairs or in groups in that way it enhances collaboration. After all it is more fun to programme and play a game with others than alone.

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Students seem to be more driven when learning with games. It motivates them and the classes aren't so boring anymore. It also allows them to learn in groups where everybody participates instead of having more individualized lessons.

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I think its important organize these activities at school, the example shows motivation and engagment of students at school. They have the opportunity to study severals areas of curriculo while they learn coding.

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Teaching programming and creativity through programming games is really effective. The key to enter students motivation is to get them involved in a natural and funny way. And ITC is a right tool to reach such a goal.

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Truly impressed...one step at a time

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Games are useful, and it must be really worth it! It would be interesting to know how he assesses the students, though.

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Very interesting school and good example of game based learning

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Impressive school you got there! Nice video and ideas. How much effort my country needs!! But if we dont do this who will?

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I just loved the idea of having my students creating a game instead of a PowerPoint presentation about some sort of learning topic. But I do also think that only very well skilled and trained teachers can succeed in it, which, unfortunately, is not my case :-(

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...now I need a course about game-making...

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This is not for primary school students :-(

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I´m wondering wheter girls likes to make games as well as boys. There where no interviews with girls in the video. The interviewd boys liked it, but what about the girls?

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The use of those programmes allow the creation of some resources to be used in the classroom. Anyway, I can´t understand a whole year using this kind of elements. I think that there are other things that need to be done during the lessons.

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The applications are hard for my students, because they are primary and have just met coding thanks to eucodeweek activities. we have to come a long way.

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Really useful video

I usually use multimedia to teach but this video and this course are a great source of inspiration

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I'm sorry but I find the contents of this video does not apply in my classroom practice. In schools where I work I do not have computer rooms for the students to work. But on reflection, it would be interesting to propose to the students, an activity to be developed at home with Game Maker, to propose to the comrades in the classroom with interactive whiteboard

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Thanks for this helpful video! GameMaker is very interesting, creative, motivating tool both for students and teachers :)

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This is a way to help students to learn that is also fun to use their imagination for making games and not just play games.

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Very good presentation. I haven't used Game Maker before, but I will think how to integrate creation of games in to my teaching practice using this tool.

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I think it's a really good (and correct) point that it is motivating for the students to build their own worlds. I would have loved that in my own schooldays

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In our first level schools we use "logo" and "scratch" languages as game maker, just for beginers in programming. No more teaching other programming skills for students 14 to 18 years old. "Game maker" is a good idea to triger students for programming and creativity

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interesting way of teaching. I wonder If It is affordable for oureconomic situation which affects education and schools as well.

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Students love to show off their skills. So it's a good idea to challenge them to create their own game. But, as others here have mentioned already, we need to keep them focused on the learning outcome we wish to achieve. This will help them to remain focused and not to waste their time.

As I have read in many posts written by many fellow colleagues here in Greece, it's a common theme that the curriculum, the lack in money and the necessary equipement and the mindset are huge obstacles. But what if we try to become the role model in our schools for our colleagues and students on how to use such technologies? What if we steal an hour or two to show to our students how to use such applications and allow them to work on their own at their own pace and produce their own project(s)? We might thnk that we are smashing our heads upon a wall for the time being but we will be opening up a road for the future to come, to my opinion. Some times changes begin from the bottom and reach the top.

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I use Matific for Math work but I think that Flash has many functions to plan more interactive activities for the students.

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Interesting! I'd like to learn more about Game Maker.

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I have to admit that I do not use games in my teaching practice as often as I could, but I try to do it...

What I find interesting in using games is the creative competences that students set in motion when creating a game for their partners.

I often use games in my eTwinning projects, above all when we finish a module or an activity and we want that our partners discover more things about what we did.

It is a motivating activity both for creators and players and it leads to deeper acquisition.

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I'll try it with my students!

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I have used game maker in my classroom and my students enjoy it. The hour of code it was a geat experince for my students.

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I like the video and I feel the same with students that learning by doing is the best and the most enjoyable one for me. It is good for students to learn by creating in Computer Science lessons rather then learning in theory, however it is difficult to use these kinds of activities in other lessons since they take too much time. There is a fact of 'curriculum' and we have to follow it! Furthermore, it needs perfect technical basic facilities which require too much money but most of our schools cannot afford these facilities!

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I find Frans Peeters from Ostrea Lyceum Neatherslands programming with the 15-18 years very inteeresting. I´ve been doing that in Scratch since last year.

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The use of «Game Maker» and «Flash» is very well documented. I look to this example thinking in others tools that can be use like this if schools have resources, teachers want to use them and students have a proactive attitude as the ones in the video.

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At first I would like to express my admiration about the school (clean and beautiful building)!!!Then I found this idea very good and inspiring!!!

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I think creating games not only develops students computer skills, also it helps with other lessons in the curriculum. When game making students try strategic thinking. In this video they seems to have fun.

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Nice way to learn, but expensive.

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Creating games is great for students and allows to develop skills for the future. I hope however that teachers are not being pushed to be entertainers as mentioned by a colleague previously. A number of students in Europe do not understand that learning and life in general requires effort and hard work. Teachers have a role in teaching these basic values.

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I think creating games could help young adults to analyse a bit more the virtual content they are exposed to in their everyday life. Could this develop their sense of criticism?

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We must be careful with over useful of technology in the class, because it can be dangerous for students

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The games are the best way to learn.The games are the best way to create.The games are the best way to move forward and upward.

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I use in class Game for different disciplines, my students have fun and learn different skills and developing their creativity, but are still too small for Game Maker

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I agree with Natasa, I have some doubts that girls are as involved as boys in creating video games. I am a bit afraid that we teachers are becoming entertainers.

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I agree with Christina from Italy. We must never forget the pedagogical use of technology. Also, I wonder if this teaching method motivates girls, too.

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Certainly creating computer games motivate students to learn programming. And those who know how to make games, know how to make educational software for various subjects.

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Yes, indeed the environment is attractive and students gain programming concept with a playful way. It's creative and appropriate enviroment for students 15-18 years old. In Greece, there is the curriculum for students 15-16 years old.

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Using these programs, the students evaluate their way of thinking and they learn how the games are created

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Engagement in the school makes sense only if it is related to culture and learning object. I think we have to be careful: we are not entertainers, we are teachers. This kind of pedagogical use of tecnology is useful only if you have to teach subjects like coding or programming

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I totally aggressive with the present or of the video games are very powerful motivation for children to learn

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It is quite right when the teacher says " for some students schools is boring...but introducing games in class school turn out to be not-boring...".

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It is an interesting mode to learn somthings that will be useful for tomorow.

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I am teacher and I love to see students so engaged and motivated.

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It is nice to see students who love what they are doing. Games can make our teaching more  interesting.

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The games are activities that interest children. They are used to playing them and teach them to invent them will develop their creativity.

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I remember that when you ask to children since from 2 years old, if he wants to play? a happy face and a yes is what you get of response, so playing games and create them i think it is a way that students could learn, in fact many of our puppils use technology, but they doesn´t know how it works, this is an opportunity to teach something like computer understanding or computer thinking. Using algorithms and things that involves programming languages.

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Playing games in tablets and smartphones is everyday life for our pupils and even younger children. So why not integrade them to our teaching. Of course teaching coding is not part of our curriculum yet, so basic changes should be made.ut in the mean time we could introduce it to our pupils as a means to producing something for presenting their work in the projects they are involved in.

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Agree with Vera from Sweden: "First we must begin by making programming compulsory in regular schools, then integrate multiple intelligences into games and last but not least, pay teachers for overtime or set aside time for developing IT-skills."

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Our students play games almost everyday, I think it is a good idea including them in our lessons, but what about creating them instead of just playing them?

The answer to this question for me it is simple, because when you take part on the development process of something, it becames more attractive and and amusent for you

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Using Game Maker is acceptable to enhance students' motivation for a responsible approach to programming. I do not believe that this would improve logical literacy necessary for programming, but will enhance creativity, reasoning and understanding of the use Game Maker and related applications

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The learning process rise above the reproduction.

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I think games are fun for kids, but the problem is always the shortcomings of our school system, which is getting poorer by the day and so realising a learning scenario such as that in Ostrea Lyceum, is a pipe-dream

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In my country this method is an imagination. Many things have to change in order to reach in a such level.

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I think the fact of turn students into producers, not only game consumers is a really nice strategy to engage them in their learning. I also believe that learning to program is one of the required skills for the 21st century.

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Last year I started teach Game maker in 6th grade (11-12 years old children). The pupils found it interesting and they really liked it. This year I saw a new version is released which demands more powered pc's. Here in Greece we are being stopped in technology-enhanced teaching by the lack of money.

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Using game maker and Flash can be an effective way of motivating and engaging learners but it is essential that the game design is closely mapped onto the desired learning outcomes.

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I've just now watched the video and I'm very posetively impressioned . I've used game at school , I and my students built a located base game using Aris Platform, I'll try again!

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Students can express their creativity by using Game Maker.

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Game-based learning gives the students something useful and purposeful to do, at the same time they learn stuff about both the subject and about creating games. It engages more parts of their brain and enhances their learning I believe.

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Nice and useful idea, it helps motivate students.

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very good

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Learning by playing it's a good, old and useful idea, but I think that I don't have the right background to support the students towards this way but I hope, step by step, to reach a good It-skills for them.

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http://flashcards.educationlabs.com/Default.aspx?page=YourDecks#/Play/?deckid=17688We tried learned our lesson playing with flashcards educational labs here :
The results were very good as everystudent could create its own game and otheres could play with grades answered. It's really fantastic how nice the lesson can be when students are playing by learning!

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Mmmmm, first we must begin by making programming compulsory in regular schools, then integrate multiple intelligences into games and last but not least, pay teachers for overtime or set aside time for developing IT-skills.

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It was very interesting to see students connect their world to learning activity. On the other hand , we can think that our students spend a lot of time in digital world . We may persuade them act in the real world for example by experiments, by speaking live with a native speaker e.t.c.