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1.    Task-centered principle: Relating to problems and tasks, real-world problems.

2.    Activation principle: Activating existing knowledge base of the learner

3.    Demonstration principle: Demonstrating the knowledge so that it leverages different regions of the brain, hence retaining it longer.

4.    Application principle: Applying new information by allowing for practice and learning from mistakes.

5.    Integration principle: Integrating the knowledge into the learner’s world through discussion, reflection, and/or presentation of new knowledge.

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Cognitive Information Processing Theory also referred to as information processing, focuses on how information is encoded and transmitted to knowledge in memory, as well as the way it is stored and retrieved when need

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Goal Based Learning is based on the concept of learning a set of skills during the process of completing a specific goal.

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Steps on how to conduct a needs assessment for a workshop. 

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Steps on how to conduct a needs assessment for a workshop. 

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·   State context

·   Develop a need assessment plan

·   Conduct a task, procedural
contextual and hierarchy
analysis

·   Develop performance objectives

·   Develop Assessment

·   Develop Instructional Strategies
and lesson to suit learners.

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 Charles Reigeluth’s Elaboration Theory 

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 Charles Reigeluth’s Elaboration Theory 

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How to Design Instructional Material using: 

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How to Design Instructional Material using: 

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Microsoft Power point and Voicethread

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Learning Theories Basic Concept Map

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A sound understanding of the principles of learning and instruction points toward an eclectic approach. The instructional designer's focus should be on determining needs before applying an effective fit that aligns to the outcomes. There is no BEST perspective. Perhaps, what should be worked toward is a BEST FIT.

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Logical Framework

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Why Instructional Design Models

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3 Parts of Writing Performance Objectives

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3 Parts of Writing Performance Objectives

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1. Performance - Verbs from Bloom's taxonomy, observable

2. Condition - What's the environment under which the performance occurs?

3. Criteria - Determining the level of proficiency

From writing like this E.g Recall three types of family structures prevalent in the Caribbean.

To writing performance objectives like this E.g After watching a video, students will recall in no more than one minute at least three types of family structures prevalent in the Caribbean.

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Creating and Instructional Storyboard.

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The different types of evaluation are based on determined based on the purpose for conducting the evaluation.
These include:
1. formative
2. summative
3. process
4. impact

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Systematic - From analyses through to evaluation of implemented interventions.

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1. Determining need or opportunity.
2. Understanding the problem.
3. Group brainstorming.
4. Prototype
5. Iterative process

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Quantitative and qualitative methods
1. Surveys
2. Extant data
3. Unstructured interviews
4. Focus group
5. Observation

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A need is a gap between current and desired performance.

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Reducing cognitive load.

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Websites
Audio and video editing software e.g Audacity, Garage band, Camtasia
E-learning authoring tool e.g Adobe Captivate

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Experimental
Quasi Experimental
Naturalistic

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What should the Instructional Designer know about Copyright Laws

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What should the Instructional Designer know about Copyright Laws

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Emerging Trends

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Buddy: My Virtual Friend

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My Buddy

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Upcoming Trends in Instructional Design, (Distance) Learning and Technology

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KellyA_EDID 6506 - Futurist Infographic Report

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Instructional Design Model: ADDIE Model 

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Instructional Design Model: ADDIE Model 

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Behaviorist Model

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Technology for the Classroom