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2 point interior perspective. i have left a lot of the lines on this just to show how 2 point interior perspective works/show my working more clearly

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sometime people like to trace over something that already exists and then add to it until it becomes something completely different

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1 point perspective, for interior design

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looking into different ways you could generate ideas , in this example i am block shading parts of the page and then rubbing out parts of these block shadings and i draw the first thing i see out of the block shading

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very basics

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in this image i made a model of a robot, rendered a frame and implemented it into nyc with a few image adjustments, and layer masks. this is another way concept art can be created, through a combination of programs (maya & Photoshop).

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Often times you can adjust final renders in photoshop to make them look nicer. and also take renders into photoshop and use them. and then turned into a background or concept art.

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this is a piece of concept art for scenery that i made in adobe Illustrator, its also a vector graphic unlike the rest of my concept art so it can be scaled almost infinitely without losing image quality and can also serve as a base for further development/sketch to work from.

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Taking a drawing, making it digital and exploring more opportunities with it.

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Taking a drawing, making it digital and exploring more opportunities with it.

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looking into the Fx (special effects etc that i can add into images on photoshop.

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Experimenting with colors, layers, conveying themes and custom brushes and sizes, with opacity, image adjustments..

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Experimenting with colors, layers, conveying themes and custom brushes and sizes, with opacity and photoshop filters/image adjustments.

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white storm trooper full colour filter phone background

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Pose, anatomy, experimenting with different brush's and sizes, using colour to convey themes and dept, layer masks used for the scenery.

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using photoshop tools. not only using different colour to convay theme but also using tool like the dodge, smudge and burn to mix them. also played with layer masks and the opacity

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Adding basic shading to a 2D drawing to give of a sense of depth. this is called 2.5D. made in photoshop

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Good drawings produced here Jonathon.
You have explored a variety of  drawing media to produce effective outcomes. Your digital sketch of the game character was particularly very well handled.
To improve your work, you could start experimenting with more colour schemes to communicate the mood and visual appeal of your compositions.

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Done in photoshop
-working with layers and colour schemes

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done using thick and thin blue marker

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done by using basic shapes and then adding detail with pencil and charcoal. done with basic anatomy in mind.

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Done in green and red wax crayons

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done in 2 point perspective

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Line of action

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using basic geometric shapes to create characters

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done with green pastel. scaling is not right though.

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Done in 2 point perspective

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Basic poses

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2 point perspective

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Done with green and red wax crayons

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Done with thick and thin blue marker