# data[].attributes.body
maisarah izzti
2017378473

Lecturer: Miss Rahimah bt Harun

Group: bm1181c

SUBJECT: elc121

Assalamualaikum waarahmatullahi wabarakatuh

Alhamdulillah we have finally completed our conduct class activity. To be honest, none of us thought we can conduct the activity well but apparently we did and thank you to Allah SWT for giving us the strength and the will to get it done.

During the whole period of preparing the list of game and rehearsal of the activity plan especially during the final show, we went through a lot of obstacles. We would like to thank our fellow friends and also our beloved lecturer, Miss Rahimah for playing along with us.

Our group have created and conduct 3 games called “Kaboom”, “Blind Artist” and “Drop the beat”. For kaboom, all student have to sit in circle and a cup that contains a handful of colourful ice cream sticks with question written on it will be pass around. Each student have to pick one stick and answer the question. The question was random. There’s a question about math, riddle and their honest opinion about something.

For the second game blind artist, the class was divided into two groups. One representative from each group have to pick the paper that contains clue of what they have to draw while being blinfolded and the other group have to guess the drawing.

For the third game drop the beat. All the students have to sit back in circle. We will play a random song while a cup that contains paper with question will be pass around until we stop the music, the person who hold the cup when the music stop have to pick one paper and do the instruction on the paper. This game is more to physical dare.

Some people may wonder, “Why play games in a class?” I think it is important to articulate the value of game playing for myself, my colleagues and lecturer. I believe game playing is a powerful instructional tool. Students learn through the process of playing the game. By playing a game, students may be able to understand a new concept or idea, take on a different perspective, or experiment with different options or variables.

Through games, students can learn a variety of important skills. There are countless skills that students can develop through game playing such as critical thinking skills, creativity, teamwork, and good sportsmanship.

While playing games, students develop a variety of connections with the content and can form positive memories of learning. The fun, silly or interesting moments tend to stand out in students’ memories, and they latch on to the vocabulary/structures we are studying. A positive emotional connection can facilitate learning. Furthermore, many games feature a variety of different stimuli; some students might remember the vocabulary words from acting them out, others remember reading the clues, and other students remember hearing classmates call out answers. Games can provide a variety of sensory experiences for students.

Games also grab students’ attention and actively engage them. I find that because students really enjoy playing games, it is a good way to focus their attention.

# data[].attributes.body
Nur Atira Jamaludin
2017324371

To:

Miss Rahimah,

UITM Pahang,

Kampus Jengka.

Date: 1st February 2018

Title: REPORT ABOUT GAMES

On 18 January 2018, my group members and I have been given the responsibility to organize an activity for my classmates that contains the activity of listening, reading and speaking. My group members consist of 6 members, Hanis, Adlina, Afiqah, Atira and Afika. We already prepared two game for our classmates. First of all, we read how to play the game we have named as a challenge whisper. We have about 5 rules.

(1)  Must wear earphone

(2)  Play music with the maximum volume

(3)  Must turn around until the person behind tap your shoulder

(4)  Each of the player need to pick one of the paper inside the cup that have been         prepared by fasilator

(5)  The last person need to speak loudly what they have heard

The second game is called charades. The way to play this game is:

*   We need to formed 2 groups

*   Each group need to choose one topic such as sports, movie and music.

*   Each of the groups need to choose one person to hold the phone on their

forehead and guess what have been appeared on the phone based on hint that

given by team members.

*   The higher score is the winner.

The moral and benefits that we get from these games are:

>When playing this game we need to be alert in every situation

>  We have to trust each other

>  We can improve our communication skills

>  We have to stay focus through the game

>  We learn to cooperate with each others

Last but not least, thank you to Miss Rahimah for given us opportunities to conducted these game and thank you also to all my classmate for your cooperation with us throughout this game underway. Without you all these games will not succeed.

Prepared by,

Nur Atira

# data[].attributes.body
FAZLINDA BINTI MOHD DIRIS (2017167871)

Lecturer: Miss Rahimah bt Harun

Group: bm1181c

SUBJECT: elc121

Assalamualaikum waarahmatullahi wabarakatuh

Alhamdulillah we have finally completed our conduct class activity. To be honest, none of us thought we can conduct the activity well but apparently we did and thank you to Allah SWT for giving us the strength and the will to get it done.

During the whole period of preparing the list of game and rehearsal of the activity plan especially during the final show, we went through a lot of obstacles. We would like to thank our fellow friends and also our beloved lecturer, Miss Rahimah for playing along with us.

Our group have created and conduct 3 games called “Kaboom”, “Blind Artist” and “Drop the beat”. For kaboom, all student have to sit in circle and a cup that contains a handful of colourful ice cream sticks with question written on it will be pass around. Each student have to pick one stick and answer the question. The question was random. There’s a question about math, riddle and their honest opinion about something.

For the second game blind artist, the class was divided into two groups. One representative from each group have to pick the paper that contains clue of what they have to draw while being blinfolded and the other group have to guess the drawing.

For the third game drop the beat. All the students have to sit back in circle. We will play a random song while a cup that contains paper with question will be pass around until we stop the music, the person who hold the cup when the music stop have to pick one paper and do the instruction on the paper. This game is more to physical dare.

Some people may wonder, “Why play games in a class?” I think it is important to articulate the value of game playing for myself, my colleagues and lecturer. I believe game playing is a powerful instructional tool. Students learn through the process of playing the game. By playing a game, students may be able to understand a new concept or idea, take on a different perspective, or experiment with different options or variables.

Through games, students can learn a variety of important skills. There are countless skills that students can develop through game playing such as critical thinking skills, creativity, teamwork, and good sportsmanship.

While playing games, students develop a variety of connections with the content and can form positive memories of learning. The fun, silly or interesting moments tend to stand out in students’ memories, and they latch on to the vocabulary/structures we are studying. A positive emotional connection can facilitate learning. Furthermore, many games feature a variety of different stimuli; some students might remember the vocabulary words from acting them out, others remember reading the clues, and other students remember hearing classmates call out answers. Games can provide a variety of sensory experiences for students.

Games also grab students’ attention and actively engage them. I find that because students really enjoy playing games, it is a good way to focus their attention.

# data[].attributes.body
Noradlina Afiza Binti Azman
2017500441

To:

Miss Rahimah,

UITM Pahang,

Kampus Jengka.

Date: 1st February 2018

Title: REPORT ABOUT GAMES

On 18 January 2018, my group members and I have been given the responsibility to organize an activity for my classmates that contains the activity of listening, reading and speaking. My group members consist of 6 members, Hanis, Adlina, Afiqah, Atira and Afika. We already prepared two game for our classmates. First of all, we read how to play the game we have named as a challenge whisper. We have about 5 rules.

(1)  Must wear earphone

(2)  Play music with the maximum volume

(3)  Must turn around until the person behind tap your shoulder

(4)  Each of the player need to pick one of the paper inside the cup that have been         prepared by fasilator

(5)  The last person need to speak loudly what they have heard

The second game is called charades. The way to play this game is:

*   We need to formed 2 groups

*   Each group need to choose one topic such as sports, movie and music.

*   Each of the groups need to choose one person to hold the phone on their

forehead and guess what have been appeared on the phone based on hint that

given by team members.

*   The higher score is the winner.

The moral and benefits that we get from these games are:

>When playing this game we need to be alert in every situation

>  We have to trust each other

>  We can improve our communication skills

>  We have to stay focus through the game

>  We learn to cooperate with each others

Last but not least, thank you to Miss Rahimah for given us opportunities to conducted these game and thank you also to all my classmate for your cooperation with us throughout this game underway. Without you all these games will not succeed.

Prepared by,

Noradlina Afiza Bt Azman

# data[].attributes.body
NUR AFIKA BT MAZLI

Title: REPORT ABOUT GAMES

On 18 January 2018, my group members and I have been given the responsibility to organize an activity for my classmates that contains the activity of listening, reading and speaking. My group members consist of 6 members, Hanis, Fatin, Afiqah, Atira and Adlina We already prepared two game for our classmates. First of all, we read how to play the game we have named as a challenge whisper. We have about 5 rules.

1. Must wear earphone

2. Play music with the maximum volume

3. Must turn around until the person behind tap your shoulder

4. Each of the player need to pick one of the paper inside the cup that have been prepared by the facilitator.

5. The last person need to speak loudly what they have been heard.

The second game is called charades. The way to play this game is:

* We need to formed 2 groups

* Each group need to choose one topic such as sports, movie and music.

* Each of the groups need to choose one person to hold the phone on their forehead and guess what have been appeared on the phone based on hint that given by team members.

* The higher score is the winner.

The moral and benefits that we get from these games are:

When playing this game we need to be alert in every situation

We have to trust each other

We can improve our communication skills

We have to stay focus through the game

We learn to cooperate with each others

Last but not least, thank you to Miss Rahimah for given us opportunities to conducted these game and thank you also to all my classmate for your cooperation with us throughout this game underway. Without you all these games will not succeed.

Prepared by,

AFIKA

# data[].attributes.body
2017366665

On 18 January 2018, my group members and I have been given the responsibility to organize an activity for my classmates that contains the activity of listening, reading and speaking. My group members consist of 6 members, Fatin, Afiqah, Engku, Adlina , Atira and  Afika. We already prepared two game for our classmates. First of all, we read how to play the game we have named as a challenge whisper. We have about 5 rules.

1. Must wear earphone

2. Play music with the maximum volume

3. Must turn around until the person behind tap your shoulder

4. Each of the player need to pick one of the paper inside the cup that have been prepared by the facilitator.

5. The last person need to speak loudly what they have been heard.

The second game is called charades. The way to play this game is:

* We need to formed 2 groups

* Each group need to choose one topic such as sports, movie and music.

* Each of the groups need to choose one person to hold the phone on their forehead and guess what have been appeared on the phone based on hint that given by team members.

* The higher score is the winner.

The moral and benefits that we get from these games are:

When playing this game we need to be alert in every situation

We have to trust each other

We can improve our communication skills

We have to stay focus through the game

We learn to cooperate with each others

Last but not least, thank you to Miss Rahimah for given us opportunities to conducted these game and thank you also to all my classmate for your cooperation with us throughout this game underway. Without you all these games will not succeed.

Prepared by,
afiqah zulkifli

# data[].attributes.body
BY: MUHAMMAD HAFIZ IKMAL BIN MUSBI

Game Report assignment

| Prepared by: | MUHAMMAD HAFIZ IKMAL BIN MUSBI | 2017163749
|   | HASIF IKMAL BIN AMINUDDIN | 2017324153
|   | LUKMAN AL-HAKIM BIN MOHD ZAID | 2017183545
|   | MAISARAH IZZATI BT ABU HISHAM | 2017378473
|   | Nuradzrisya khalida bt Mohd Khalid | 2017189193
|   | Juliza bt johari | 2017166809
|   | Fazlinda bt Mohd Idris | 2017167871

Lecturer: Miss Rahimah bt Harun

Group: bm1181c

SUBJECT: elc121

Assalamualaikum waarahmatullahi wabarakatuh

Alhamdulillah we have finally completed our conduct class activity. To be honest, none of us thought we can conduct the activity well but apparently we did and thank you to Allah SWT for giving us the strength and the will to get it done.

During the whole period of preparing the list of game and rehearsal of the activity plan especially during the final show, we went through a lot of obstacles. We would like to thank our fellow friends and also our beloved lecturer, Miss Rahimah for playing along with us.

Our group have created and conduct 3 games called “Kaboom”, “Blind Artist” and “Drop the beat”. For kaboom, all student have to sit in circle and a cup that contains a handful of colourful ice cream sticks with question written on it will be pass around. Each student have to pick one stick and answer the question. The question was random. There’s a question about math, riddle and their honest opinion about something.

For the second game blind artist, the class was divided into two groups. One representative from each group have to pick the paper that contains clue of what they have to draw while being blinfolded and the other group have to guess the drawing.

For the third game drop the beat. All the students have to sit back in circle. We will play a random song while a cup that contains paper with question will be pass around until we stop the music, the person who hold the cup when the music stop have to pick one paper and do the instruction on the paper. This game is more to physical dare.

Some people may wonder, “Why play games in a class?” I think it is important to articulate the value of game playing for myself, my colleagues and lecturer. I believe game playing is a powerful instructional tool. Students learn through the process of playing the game. By playing a game, students may be able to understand a new concept or idea, take on a different perspective, or experiment with different options or variables.

Through games, students can learn a variety of important skills. There are countless skills that students can develop through game playing such as critical thinking skills, creativity, teamwork, and good sportsmanship.

While playing games, students develop a variety of connections with the content and can form positive memories of learning. The fun, silly or interesting moments tend to stand out in students’ memories, and they latch on to the vocabulary/structures we are studying. A positive emotional connection can facilitate learning. Furthermore, many games feature a variety of different stimuli; some students might remember the vocabulary words from acting them out, others remember reading the clues, and other students remember hearing classmates call out answers. Games can provide a variety of sensory experiences for students.

Games also grab students’ attention and actively engage them. I find that because students really enjoy playing games, it is a good way to focus their attention.

# data[].attributes.body
Juliza Bt Johari (2017166809)

Lecturer: Miss Rahimah bt Harun

Group: bm1181c

SUBJECT: elc121

Assalamualaikum waarahmatullahi wabarakatuh

Alhamdulillah we have finally completed our conduct class activity. To be honest, none of us thought we can conduct the activity well but apparently we did and thank you to Allah SWT for giving us the strength and the will to get it done.

During the whole period of preparing the list of game and rehearsal of the activity plan especially during the final show, we went through a lot of obstacles. We would like to thank our fellow friends and also our beloved lecturer, Miss Rahimah for playing along with us.

Our group have created and conduct 3 games called “Kaboom”, “Blind Artist” and “Drop the beat”. For kaboom, all student have to sit in circle and a cup that contains a handful of colourful ice cream sticks with question written on it will be pass around. Each student have to pick one stick and answer the question. The question was random. There’s a question about math, riddle and their honest opinion about something.

For the second game blind artist, the class was divided into two groups. One representative from each group have to pick the paper that contains clue of what they have to draw while being blinfolded and the other group have to guess the drawing.

For the third game drop the beat. All the students have to sit back in circle. We will play a random song while a cup that contains paper with question will be pass around until we stop the music, the person who hold the cup when the music stop have to pick one paper and do the instruction on the paper. This game is more to physical dare.

Some people may wonder, “Why play games in a class?” I think it is important to articulate the value of game playing for myself, my colleagues and lecturer. I believe game playing is a powerful instructional tool. Students learn through the process of playing the game. By playing a game, students may be able to understand a new concept or idea, take on a different perspective, or experiment with different options or variables.

Through games, students can learn a variety of important skills. There are countless skills that students can develop through game playing such as critical thinking skills, creativity, teamwork, and good sportsmanship.

While playing games, students develop a variety of connections with the content and can form positive memories of learning. The fun, silly or interesting moments tend to stand out in students’ memories, and they latch on to the vocabulary/structures we are studying. A positive emotional connection can facilitate learning. Furthermore, many games feature a variety of different stimuli; some students might remember the vocabulary words from acting them out, others remember reading the clues, and other students remember hearing classmates call out answers. Games can provide a variety of sensory experiences for students.

Games also grab students’ attention and actively engage them. I find that because students really enjoy playing games, it is a good way to focus their attention.

# data[].attributes.body
Fatin Nursyuhada Bt Ahmad Kamil
2017333885

To:

Miss Rahimah,

UITM Pahang,

Kampus Jengka.

Date: 1st February 2018

Title: REPORT ABOUT GAMES

On 18 January 2018, my group members and I have been given the responsibility to organize an activity for my classmates that contains the activity of listening, reading and speaking. My group members consist of 6 members, Hanis, Adlina, Afiqah, Atira and Afika. We already prepared two game for our classmates. First of all, we read how to play the game we have named as a challenge whisper. We have about 5 rules.

(1)  Must wear earphone

(2)  Play music with the maximum volume

(3)  Must turn around until the person behind tap your shoulder

(4)  Each of the player need to pick one of the paper inside the cup that have been         prepared by fasilator

(5)  The last person need to speak loudly what they have heard

The second game is called charades. The way to play this game is:

*   We need to formed 2 groups

*   Each group need to choose one topic such as sports, movie and music.

*   Each of the groups need to choose one person to hold the phone on their

forehead and guess what have been appeared on the phone based on hint that

given by team members.

*   The higher score is the winner.

The moral and benefits that we get from these games are:

>When playing this game we need to be alert in every situation

>  We have to trust each other

>  We can improve our communication skills

>  We have to stay focus through the game

>  We learn to cooperate with each others

Last but not least, thank you to Miss Rahimah for given us opportunities to conducted these game and thank you also to all my classmate for your cooperation with us throughout this game underway. Without you all these games will not succeed.

Prepared by,

Fatin

# data[].attributes.body
NAME: HASIF IKMAL BIN AMINUDDIN
2017324153

Game Report assignment

| Prepared by: | MUHAMMAD HAFIZ IKMAL BIN MUSBI | 2017163749
|   | HASIF IKMAL BIN AMINUDDIN | 2017324153
|   | LUKMAN AL-HAKIM BIN MOHD ZAID | 2017183545
|   | MAISARAH IZZATI BT ABU HISHAM | 2017378473
|   | Nuradzrisya khalida bt Mohd Khalid | 2017189193
|   | Juliza bt johari | 2017166809
|   | Fazlinda bt Mohd Idris | 2017167871

Lecturer: Miss Rahimah bt Harun

Group: bm1181c

SUBJECT: elc121

Assalamualaikum waarahmatullahi wabarakatuh

Alhamdulillah we have finally completed our conduct class activity. To be honest, none of us thought we can conduct the activity well but apparently we did and thank you to Allah SWT for giving us the strength and the will to get it done.

During the whole period of preparing the list of game and rehearsal of the activity plan especially during the final show, we went through a lot of obstacles. We would like to thank our fellow friends and also our beloved lecturer, Miss Rahimah for playing along with us.

Our group have created and conduct 3 games called “Kaboom”, “Blind Artist” and “Drop the beat”. For kaboom, all student have to sit in circle and a cup that contains a handful of colourful ice cream sticks with question written on it will be pass around. Each student have to pick one stick and answer the question. The question was random. There’s a question about math, riddle and their honest opinion about something.

For the second game blind artist, the class was divided into two groups. One representative from each group have to pick the paper that contains clue of what they have to draw while being blinfolded and the other group have to guess the drawing.

For the third game drop the beat. All the students have to sit back in circle. We will play a random song while a cup that contains paper with question will be pass around until we stop the music, the person who hold the cup when the music stop have to pick one paper and do the instruction on the paper. This game is more to physical dare.

Some people may wonder, “Why play games in a class?” I think it is important to articulate the value of game playing for myself, my colleagues and lecturer. I believe game playing is a powerful instructional tool. Students learn through the process of playing the game. By playing a game, students may be able to understand a new concept or idea, take on a different perspective, or experiment with different options or variables.

Through games, students can learn a variety of important skills. There are countless skills that students can develop through game playing such as critical thinking skills, creativity, teamwork, and good sportsmanship.

While playing games, students develop a variety of connections with the content and can form positive memories of learning. The fun, silly or interesting moments tend to stand out in students’ memories, and they latch on to the vocabulary/structures we are studying. A positive emotional connection can facilitate learning. Furthermore, many games feature a variety of different stimuli; some students might remember the vocabulary words from acting them out, others remember reading the clues, and other students remember hearing classmates call out answers. Games can provide a variety of sensory experiences for students.

Games also grab students’ attention and actively engage them. I find that because students really enjoy playing games, it is a good way to focus their attention.

# data[].attributes.body
NAME:LUKMAN AL HAKIM BIN MOHD ZAID
2017183545

Game Report assignment

| Prepared by: | MUHAMMAD HAFIZ IKMAL BIN MUSBI | 2017163749
|   | HASIF IKMAL BIN AMINUDDIN | 2017324153
|   | LUKMAN AL-HAKIM BIN MOHD ZAID | 2017183545
|   | MAISARAH IZZATI BT ABU HISHAM | 2017378473
|   | Nuradzrisya khalida bt Mohd Khalid | 2017189193
|   | Juliza bt johari | 2017166809
|   | Fazlinda bt Mohd Idris | 2017167871

Lecturer: Miss Rahimah bt Harun

Group: bm1181c

SUBJECT: elc121

Assalamualaikum waarahmatullahi wabarakatuh

Alhamdulillah we have finally completed our conduct class activity. To be honest, none of us thought we can conduct the activity well but apparently we did and thank you to Allah SWT for giving us the strength and the will to get it done.

During the whole period of preparing the list of game and rehearsal of the activity plan especially during the final show, we went through a lot of obstacles. We would like to thank our fellow friends and also our beloved lecturer, Miss Rahimah for playing along with us.

Our group have created and conduct 3 games called “Kaboom”, “Blind Artist” and “Drop the beat”. For kaboom, all student have to sit in circle and a cup that contains a handful of colourful ice cream sticks with question written on it will be pass around. Each student have to pick one stick and answer the question. The question was random. There’s a question about math, riddle and their honest opinion about something.

For the second game blind artist, the class was divided into two groups. One representative from each group have to pick the paper that contains clue of what they have to draw while being blinfolded and the other group have to guess the drawing.

For the third game drop the beat. All the students have to sit back in circle. We will play a random song while a cup that contains paper with question will be pass around until we stop the music, the person who hold the cup when the music stop have to pick one paper and do the instruction on the paper. This game is more to physical dare.

Some people may wonder, “Why play games in a class?” I think it is important to articulate the value of game playing for myself, my colleagues and lecturer. I believe game playing is a powerful instructional tool. Students learn through the process of playing the game. By playing a game, students may be able to understand a new concept or idea, take on a different perspective, or experiment with different options or variables.

Through games, students can learn a variety of important skills. There are countless skills that students can develop through game playing such as critical thinking skills, creativity, teamwork, and good sportsmanship.

While playing games, students develop a variety of connections with the content and can form positive memories of learning. The fun, silly or interesting moments tend to stand out in students’ memories, and they latch on to the vocabulary/structures we are studying. A positive emotional connection can facilitate learning. Furthermore, many games feature a variety of different stimuli; some students might remember the vocabulary words from acting them out, others remember reading the clues, and other students remember hearing classmates call out answers. Games can provide a variety of sensory experiences for students.

Games also grab students’ attention and actively engage them. I find that because students really enjoy playing games, it is a good way to focus their attention.

# data[].attributes.body
Game Report assignment

| Prepared by: | MUHAMMAD HAFIZ IKMAL BIN MUSBI | 2017163749
|   | HASIF IKMAL BIN AMINUDDIN | 2017324153
|   | LUKMAN AL-HAKIM BIN MOHD ZAID | 2017183545
|   | MAISARAH IZZATI BT ABU HISHAM | 2017378473
|   | Nuradzrisya khalida bt Mohd Khalid | 2017189193
|   | Juliza bt johari | 2017166809
|   | Fazlinda bt Mohd Idris | 2017167871

Lecturer: Miss Rahimah bt Harun

Group: bm1181c

SUBJECT: elc121

Assalamualaikum waarahmatullahi wabarakatuh

Alhamdulillah we have finally completed our conduct class activity. To be honest, none of us thought we can conduct the activity well but apparently we did and thank you to Allah SWT for giving us the strength and the will to get it done.

During the whole period of preparing the list of game and rehearsal of the activity plan especially during the final show, we went through a lot of obstacles. We would like to thank our fellow friends and also our beloved lecturer, Miss Rahimah for playing along with us.

Our group have created and conduct 3 games called “Kaboom”, “Blind Artist” and “Drop the beat”. For kaboom, all student have to sit in circle and a cup that contains a handful of colourful ice cream sticks with question written on it will be pass around. Each student have to pick one stick and answer the question. The question was random. There’s a question about math, riddle and their honest opinion about something.

For the second game blind artist, the class was divided into two groups. One representative from each group have to pick the paper that contains clue of what they have to draw while being blinfolded and the other group have to guess the drawing.

For the third game drop the beat. All the students have to sit back in circle. We will play a random song while a cup that contains paper with question will be pass around until we stop the music, the person who hold the cup when the music stop have to pick one paper and do the instruction on the paper. This game is more to physical dare.

Some people may wonder, “Why play games in a class?” I think it is important to articulate the value of game playing for myself, my colleagues and lecturer. I believe game playing is a powerful instructional tool. Students learn through the process of playing the game. By playing a game, students may be able to understand a new concept or idea, take on a different perspective, or experiment with different options or variables.

Through games, students can learn a variety of important skills. There are countless skills that students can develop through game playing such as critical thinking skills, creativity, teamwork, and good sportsmanship.

While playing games, students develop a variety of connections with the content and can form positive memories of learning. The fun, silly or interesting moments tend to stand out in students’ memories, and they latch on to the vocabulary/structures we are studying. A positive emotional connection can facilitate learning. Furthermore, many games feature a variety of different stimuli; some students might remember the vocabulary words from acting them out, others remember reading the clues, and other students remember hearing classmates call out answers. Games can provide a variety of sensory experiences for students.

Games also grab students’ attention and actively engage them. I find that because students really enjoy playing games, it is a good way to focus their attention.

# data[].attributes.body
NATASHA SHAZUWA EDAYU BINTI AHMAD TERMIZI
2017167815
BA1181C

GROUP ACTIVITY FOR CLASSMATES

DATE : 16TH JAN 2018

DAY : TUESDAY

PLACE : BIDARA BLOCK

TYPE OF GAME : LISTENING AND SPEAKING

LECTURE : MISS RAHIMAH BINTI HARUN

MEMBERS :

1)NUR SAFIA BINTI ADNAN (2017339829)

2)NURUL IZZATI BINTI MOHD SHUKOR (2017311341)

3) NURUL IZZAH BINTI ZULKIFLEE (2017368599)

4) NURUL AFRYNA BINTI ZULKHAIRY (2017319273)

5) NATASHA SHAZUWA EDAYU BINTI AHMAD TERMIZI (2017167815)

6) NOORSYAHIRA BINTI SULAIMAN (2017333815)

INSTRUCTION :

1) THE TITLE OF GAME “ONE TRUTH, ONE LIE” WHICH IS CONDUCTED BY SAFIA AND IZZATI AS HER ASSISTANT. ALL NEED TO FORM BY 2 GROUP AND EACH GROUP NEED TO HAVE  6 OR 7 MEMBERS . 1 GROUP NEED PICK 2 PEOPLE TO  CREATE CHARACTERS THAT IS TELLING LIE AND TRUTH. THE OTHER GROUP NEED TO GUESS. IF WRONG, THEY WILL RECEIVE PUNISHMENT.

2) WE PLAY GUEST THE SONG AND SINGER FOR A SECOND GAME. WE RANDOMLY PUT A BOTTLE BEHIND ANYONE AND THE PERSON HAS TO GUESS THE TITLE OF THE SONG AND SINGER. FOR THIS GAME IT DOESN’T INCLUDE ANY PUNISMENT.

3) THE LAST GAME IS MUSICAL CHAIR. WE ARRANGED CHAIRS INA CIRCLE. AFRINA PLAYED THE SONG. ONCE THE SONG STOPPED, THEY HAVE TO GRAB A CHAIR. FIRST COME, FIRST SERVE. THE PERSON WHO STAY UNTIL THE LAST REMAINING CHAIR WILL GET THE PRIZE.

PREPARED BY :

NATASHA SHAZUWA EDAYU BINTI AHMAD TERMIZI

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sarah

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Nuradzrisya khalida bt Mohd Khalid
2017189193

Lecturer: Miss Rahimah bt Harun

Group: bm1181c

SUBJECT: elc121

Assalamualaikum waarahmatullahi wabarakatuh

Alhamdulillah we have finally completed our conduct class activity. To be honest, none of us thought we can conduct the activity well but apparently we did and thank you to Allah SWT for giving us the strength and the will to get it done.

During the whole period of preparing the list of game and rehearsal of the activity plan especially during the final show, we went through a lot of obstacles. We would like to thank our fellow friends and also our beloved lecturer, Miss Rahimah for playing along with us.

Our group have created and conduct 3 games called “Kaboom”, “Blind Artist” and “Drop the beat”. For kaboom, all student have to sit in circle and a cup that contains a handful of colourful ice cream sticks with question written on it will be pass around. Each student have to pick one stick and answer the question. The question was random. There’s a question about math, riddle and their honest opinion about something.

For the second game blind artist, the class was divided into two groups. One representative from each group have to pick the paper that contains clue of what they have to draw while being blinfolded and the other group have to guess the drawing.

For the third game drop the beat. All the students have to sit back in circle. We will play a random song while a cup that contains paper with question will be

pass around until we stop the music, the person who hold the cup when the music stop have to pick one paper and do the instruction on the paper. This game is more to physical dare.

Some people may wonder, “Why play games in a class?” I think it is important to articulate the value of game playing for myself, my colleagues and lecturer. I believe game playing is a powerful instructional tool. Students learn through the process of playing the game. By playing a game, students may be able to understand a new concept or idea, take on a different perspective, or experiment with different options or variables.

Through games, students can learn a variety of important skills. There are countless skills that students can develop through game playing such as critical thinking skills, creativity, teamwork, and good sportsmanship.

While playing games, students develop a variety of connections with the content and can form positive memories of learning. The fun, silly or interesting moments tend to stand out in students’ memories, and they latch on to the vocabulary/structures we are studying. A positive emotional connection can facilitate learning. Furthermore, many games feature a variety of different stimuli; some students might remember the vocabulary words from acting them out, others remember reading the clues, and other students remember hearing classmates call out answers. Games can provide a variety of sensory experiences for students.
Games also grab students’ attention and actively engage them. I find that because students really enjoy playing games, it is a good way to focus their attention.

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ENGKU NUR HANISAH NADIAH BT ENGKU MOHD SALLEH
2017301821

On 18 January 2018, my group members and I have been given the responsibility to organize an activity for my classmates that contains the activity of listening, reading and speaking. My group members consist of 6 members, Fatin, Afiqah, Adlina , Atira and  Afika. We already prepared two game for our classmates. First of all, we read how to play the game we have named as a challenge whisper. We have about 5 rules.

1. Must wear earphone

2. Play music with the maximum volume

3. Must turn around until the person behind tap your shoulder

4. Each of the player need to pick one of the paper inside the cup that have been prepared by the facilitator.

5. The last person need to speak loudly what they have been heard.

The second game is called charades. The way to play this game is:

* We need to formed 2 groups

* Each group need to choose one topic such as sports, movie and music.

* Each of the groups need to choose one person to hold the phone on their forehead and guess what have been appeared on the phone based on hint that given by team members.

* The higher score is the winner.

The moral and benefits that we get from these games are:

When playing this game we need to be alert in every situation

We have to trust each other

We can improve our communication skills

We have to stay focus through the game

We learn to cooperate with each others

Last but not least, thank you to Miss Rahimah for given us opportunities to conducted these game and thank you also to all my classmate for your cooperation with us throughout this game underway. Without you all these games will not succeed.

Prepared by,

HANIS

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Nurul Izzati bt Mohammad Shukor
2017311341
BM1181C

Activity Group for Classmates

Date: 16th Jan 2018

Day: Tuesday

Type of game: Listening and speaking

Lecturer: Miss Rahimah binti Harun

Members: Nur Safia binti Adnan (2017339829)

Nurul Izzati binti Muhd Shukor (2017311341)

Nurul Izzah binti Zulkiflee (2017368599)

Nurul Afryna binti Zulkhairy (2017319273)

Natasha Shazuwa Edayu binti Ahmad Termizi (2017167815)

Noorsyahira Binti Sulaiman (201733815)

Instruction: (1) The title of game is ‘One Truth One Lie' which conducted by Safia and Izzati, as her assistant. All need to form by 2 groups and each group need to have 6 or 7 members. One group need to pick two people to create characters that is telling lie and truth. The other group need to guess. If wrong, they will receive punishment.

(2): We played guess the song and singer for the second game. We randomly put a bottle behind anyone and the person has to guess the title of the song and singer. For this game, it doesn't include any punishment.

(3): The last game was a musical chair. We arranged chairs In a circle. Afryna played the song. Once the song stopped, they need to grab a chair. First come, first serve. The person who stay until the last remaining chair will get the prize.

By, Nurul Izzati Binti Mohammad Shukor

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NOORSYAHIRA BINTI SULAIMAN
2017333815
BA1181C

GROUP ACTIVITY FOR CLASSMATES

DATE : 16TH JANUARY 2018

DAY : TUESDAY

PLACE : BIDARA BLOCK

TYPE OF GAME : LISTENING AND SPEAKING

LECTURER : MISS RAHIMAH BINTI HARUN

MEMBERS :

1.      NUR SAFIA BINTI ADNAN (2017339829)

2.      NURUL IZZATI BINTI MOHD SHUKOR (2017311341)

3.      NURUL IZZAH BINTI ZULKIFLEE (2017368599)

4.      NURUL AFRYNA BINTI ZULKHAIRY (2017319273)

5.      NATASHA SHAZUWA EDAYU BINTI AHMAD TERMIZI   (2017167815)

6.      NOORSYAHIRA BINTI SULAIMAN (2017333815)

INSTRUCTION :

(1)             THE TITLE OF GAME “ONE TRUTH, ONE LIE” WHICH IS CONDUCTED BY SAFIA AND IZZATI AS HER ASSISTANT. ALL NEED TO FORM BY 2 GROUP AND EACH GROUP NEED TO HAVE 6 OR 7 MEMBERS. ONE GROUP NEED PICK 2 PEOPLE TO CREATE CHARACTERS THAT IS TELLING LIE AND TRUTH. THE OTHER GROUP NEED TO GUESS. IF WRONG, THEY WILL RECEIVE PUNISHMENT.

(2)             WE PLAY GUESS THE SONG AND SINGER FOR A SECOND GAME. WE RANDOMLY PUT A BOTTLE BEHIND ANYONE AND THE PERSON HAS TO GUESS THE TITLE OF THE SONG AND SINGER. FOR THIS GAME IT DOESN’T INCLUDE ANY PUNISHMENT.

(3)             THE LAST GAME IS MUSICAL CHAIR. WE ARRANGED CHAIRS IN A CIRCLE. AFRYNA PLAYED THE SONG. ONCE THE SONG STOPED, THEY HAVE TO GRAB A CHAIR. FIRST COME , FIRST SERVE. THE PERSON WHO STAY UNTIL THE LAST REMAINING CHAIR WILL GET THE PRIZE.

PREPARED BY,

NOORSYAHIRA BINTI SULAIMAN

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Nurul Izzah Binti Zulkiflee
BA1181C

Activity Group for Classmates

Date: 16th Jan 2018

Day: Tuesday

Type of game: Listening and speaking

Lecturer: Miss Rahimah binti Harun

Members: Nur Safia binti Adnan (2017339829)

Nurul Izzati binti Muhd Shukor (2017311341)

Nurul Izzah binti Zulkiflee (2017368599)

Nurul Afryna binti Zulkhairy (2017319273)

Natasha Shazuwa Edayu binti Ahmad Termizi (2017167815)

Noorsyahira Binti Sulaiman (201733815)

Instruction: (1) The title of game is ‘One Truth One Lie' which conducted by Safia and Izzati, as her assistant. All need to form by 2 groups and each group need to have 6 or 7 members. One group need to pick two people to create characters that is telling lie and truth. The other group need to guess. If wrong, they will receive punishment.

(2): We played guess the song and singer for the second game. We randomly put a bottle behind anyone and the person has to guess the title of the song and singer. For this game, it doesn't include any punishment.

(3): The last game was a musical chair. We arranged chairs In a circle. Afryna played the song. Once the song stopped, they need to grab a chair. First come, first serve. The person who stay until the last remaining chair will get the prize.

By, Nurul Izzah Binti Zulkiflee

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Nurul Afryna Binti Zulkhairy
2017319273
BA1181C

Activity Group for Classmates

Date: 16th Jan 2018

Day: Tuesday

Type of game: Listening and speaking

Lecturer: Miss Rahimah binti Harun

Members: Nur Safia binti Adnan (2017339829)

Nurul Izzati binti Muhd Shukor (2017311341)

Nurul Izzah binti Zulkiflee (2017368599)

Nurul Afryna binti Zulkhairy (2017319273)

Natasha Shazuwa Edayu binti Ahmad Termizi (2017167815)

Noorsyahira Binti Sulaiman (2017333815)

Instruction: (1) The title of game is ‘One Truth One Lie' which conducted by Safia and Izzati, as her assistant. All need to form by 2 groups and each group need to have 6 or 7 members. One group need to pick two people to create characters that is telling lie and truth. The other group need to guess. If wrong, they will receive punishment.

(2): We played guess the song and singer for the second game. We randomly put a bottle behind anyone and the person has to guess the title of the song and singer. For this game, it doesn't include any punishment.

(3): The last game was a musical chair. We arranged chairs In a circle. Afryna played the song. Once the song stopped, they need to grab a chair. First come, first serve. The person who stay until the last remaining chair will get the prize.

By, Nurul Afryna Binti Zulkhairy

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NUR SAFIA BINTI ADNAN
2017339829
BA1181C

Activity Group for Classmates

Date: 16th Jan 2018

Day: Tuesday

Type of game: Listening and speaking

Lecturer: Miss Rahimah binti Harun

Members: Nur Safia binti Adnan (2017339829)

Nurul Izzati binti Muhd Shukor (2017311341)

Nurul Izzah binti Zulkiflee (2017368599)

Nurul Afryna binti Zulkhairy (2017319273)

Natasha Shazuwa Edayu binti Ahmad Termizi (2017167815)

Noorsyahira Binti Sulaiman (201733815)

Instruction: (1) The title of game is ‘One Truth One Lie' which conducted by Safia and Izzati, as her assistant. All need to form by 2 groups and each group need to have 6 or 7 members. One group need to pick two people to create characters that is telling lie and truth. The other group need to guess. If wrong, they will receive punishment.

(2): We played guess the song and singer for the second game. We randomly put a bottle behind anyone and the person has to guess the title of the song and singer. For this game, it doesn't include any punishment.

(3): The last game was a musical chair. We arranged chairs In a circle. Afryna played the song. Once the song stopped, they need to grab a chair. First come, first serve. The person who stay until the last remaining chair will get the prize.

By, Nur Safia Binti Adnan