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chill run down the spine
heart pounding
shadows writhing

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In the heart of the Shire, nestled among the rolling green hills and peaceful meadows, there lay a mystery that few had ever dared to unravel. It was said that a long-forgotten treasure lay hidden in the depths of the old hobbit-hole, belonging to none other than Bilbo Baggins himself.

The rumor had spread far and wide, and many had tried to uncover the secret of the treasure, but all had failed. It was said that the hobbit-hole was protected by powerful spells and guarded by ancient spirits, who would stop at nothing to prevent anyone from finding the treasure.

But one day, a young hobbit by the name of Frodo Baggins, Bilbo's nephew and heir, decided to take on the challenge. He gathered a group of trusted companions, including the wise wizard Gandalf, the brave warrior Aragorn, and the loyal hobbits Sam, Merry, and Pippin, and set out to uncover the truth.

As they approached the hobbit-hole, Frodo felt a chill run down his spine. The old door creaked open, and they stepped inside, their hearts pounding with excitement and fear. The air was thick with the scent of ancient magic, and the shadows seemed to writhe and twist around them.

Slowly, they made their way through the winding passages and secret chambers, searching for any clue that might lead them to the treasure. As they went deeper and deeper, the air grew colder and the shadows grew darker, until they finally reached the heart of the hobbit-hole.

There, in a small room, they found a hidden chest, adorned with precious gems and gleaming gold. But as they reached out to open it, a voice boomed out from the shadows, warning them to turn back and leave the treasure alone.

Undeterred, Frodo and his companions stood their ground, and soon they found themselves locked in a fierce battle with the ancient spirits that guarded the treasure. Spells were cast, swords were drawn, and the air was filled with the sound of battle cries and the clash of steel.

But in the end, it was Frodo's courage and determination that prevailed. With a final stroke of his sword, he struck down the ancient spirit, and the treasure was his.

As they emerged from the hobbit-hole, triumphant and exhausted, Frodo and his companions knew that they had uncovered a secret that few had ever known. And as they looked out over the peaceful Shire, they knew that they had truly earned their place in the legends of Middle-earth.

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As soon as Paul saw Evan being thrown of the boat he screamed at his pupils, indicating them to get their clients to safety. Paul started rapidly paddling towards Evan hoping to save him. Just as he was grabbing Evans hand, Paul was enveloped in darkness. The hippos insides were slippery and heavily stank. Paul squirmed and managed to escape however as he swam towards Evans, the hippo attacked him again. Paul had many puncture marks from the hippos teeth as it kept flinging him in the air and catching him again. After the hippo played catch with Paul, it dragged him under water. The suffering ended when the hippo finally threw him out . Mike was waiting in a canoe and brought Paul to safety. Paul had life threatening injuries but survived the encounter

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- yelled at apprentice telling them to get vistors to safety
- paddled toward evan in hopes of saving him
- as he was about to grab evans hands he was engulfed in darkness, insed the hippos mouth
- hippo was slimy and smelled like rotten eggs
- tried wriggling to escape
- managed to escape and swam to evans but again hippo attacked
- felt like hippo used all his teeth
- hippo kept throwing him and catching him
- hippo dragged him underwater and blood started pouring
- hippo threw him out and mike was waiting, he suffered life threatening injuries but survived

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he hippo who tried to kill me wasn't a stranger - he and I had met before a number of times. I was 27 and owned a business taking clients down the Zambezi river near Victoria Falls. I'd been working this stretch of river for years, and the grouchy old two-ton bull had carried out the occasional half-hearted attack. I'd learned to avoid him. Hippos are territorial and I knew where he was most likely to be at any given time.

That day I'd taken clients out with three apprentice guides - Mike, Ben and Evans - all in kayaks. We were near the end of the tour, the light was softening and we were taking in the tranquillity. The solid whack I felt behind me took me by surprise.

I turned just in time to see Evans, who had been flung out of his boat, flying through the air. His boat, with his two clients still in it, had been lifted half out of the water on the back of the huge bull hippo.

There was a cluster of rocks nearby and I yelled at the nearest apprentice to guide everyone there, to safety. Then I turned my boat and paddled furiously towards Evans.

I reached over to grab his outstretched hand but as our fingers were about to touch, I was engulfed in darkness. There was no transition at all, no sense of approaching danger. It was as if I had suddenly gone blind and deaf.

I was aware that my legs were surrounded by water, but my top half was almost dry. I seemed to be trapped in something slimy. There was a terrible, sulphurous smell, like rotten eggs, and a tremendous pressure against my chest. My arms were trapped but I managed to free one hand and felt around - my palm passed through the wiry bristles of the hippo's snout. It was only then that I realised I was underwater, trapped up to my waist in his mouth.

I wriggled as hard as I could, and in the few seconds for which he opened his jaws, I managed to escape. I swam towards Evans, but the hippo struck again, dragging me back under the surface. I'd never heard of a hippo attacking repeatedly like this, but he clearly wanted me dead.

Hippos' mouths have huge tusks, slicing incisors and a bunch of smaller chewing teeth. It felt as if the bull was making full use of the whole lot as he mauled me - a doctor later counted almost 40 puncture wounds and bite marks on my body. The bull simply went berserk, throwing me into the air and catching me again, shaking me like a dog with a doll.

Then down we went again, right to the bottom, and everything went still. I remember looking up through 10 feet of water at the green and yellow light playing on the surface, and wondering which of us could hold his breath the longest. Blood rose from my body in clouds, and a sense of resignation overwhelmed me. I've no idea how long we stayed under - time passes very slowly when you're in a hippo's mouth.

The hippo lurched suddenly for the surface, spitting me out as it rose. Mike was still waiting for me in his kayak and managed to paddle me to safety. I was a mess. My left arm was crushed to a pulp, blood poured from the wounds in my chest and when he examined my back, Mike discovered a wound so savage that my lung was visible.

Luckily, he knew first aid and was able to seal the wounds in my chest with the wrapper from a tray of snacks, which almost certainly stopped my lungs from collapsing and saved my life.

By chance, a medical team was nearby, on an emergency drill, and with their help I stayed alive long enough to reach a hospital with a surgeon. He warned me he would probably have to take off both my arms and the bottom of my injured leg. In the end, I lost only my left arm - they managed to patch up the rest.

Evans' body was found down river two days later. Attempts were made to find and kill the rogue hippo, but he seemed to have gone into hiding. I'm convinced, though, that I met him one more time. Two years later I led an expedition down the Zambezi and as we drifted past the stretch where the attack had taken place, a huge hippo lurched out of the water next to my canoe. I screamed so loudly that those with me said they'd never heard anything like it. He dived back under and was never seen again. I'd bet my life savings it was the same hippo, determined to have the final word.

As told to Chris Broughton

Do you have an experience to share? Email experience@theguardian.com

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he hippo who tried to kill me wasn't a stranger - he and I had met before a number of times. I was 27 and owned a business taking clients down the Zambezi river near Victoria Falls. I'd been working this stretch of river for years, and the grouchy old two-ton bull had carried out the occasional half-hearted attack.

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Summarise what happened to Paul after Evan was flung out of the boat.

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Summarise what happened to Paul after Evan was flung out of the boat.

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Practice Summary and Writer’s effect: The man who got swallowed by a Hippo

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Practice Summary and Writer’s effect: The man who got swallowed by a Hippo

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I reached over to grab his outstretched hand but as our fingers were about to touch, I was engulfed in darkness. There was no transition at all, no sense of approaching danger. It was as if I had suddenly gone blind and deaf.

I was aware that my legs were surrounded by water, but my top half was almost dry. I seemed to be trapped in something slimy. There was a terrible, sulphurous smell, like rotten eggs, and a tremendous pressure against my chest. My arms were trapped but I managed to free one hand and felt around – my palm passed through the wiry bristles of the hippo’s snout. It was only then that I realised I was underwater, trapped up to my waist in his mouth.

I wriggled as hard as I could, and in the few seconds for which he opened his jaws, I managed to escape. I swam towards Evans, but the hippo struck again, dragging me back under the surface. I’d never heard of a hippo attacking repeatedly like this, but he clearly wanted me dead.

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Summary writing practice - Samhita (Air-ballooning)

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Summary writing practice - Samhita (Air-ballooning)

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Richard Branson was an adventurous air balloonist person from the USA who loved exploring air ballooning. He faced a lot of troubles while on these adventures. He and his team were forced to fly over the Irish Sea; they had lost two-third of their fuel very early. due to the failure of the capsule from the balloon. They lost two-thirds of their fuel when they just started their journey. He attempted to crash land in the Sahara and got kidnapped. By mistake   Once he accidentally crossed the Himalayas over Mount Everest and K2. Branson even considered quitting ballooning.

However, Branson was the first to cross the Pacific Ocean in a hot-air balloon in 1990’s. He unknowingly beat the existing records of the longest flight duration and distance in the Canadian Arctic. Branson attempted to travel all over the world at the most difficult ballooning feat.  He attempted to travel around the world which was a very challenging attempt but in the future he did not want to be known as somebody who spent his life in a balloon.  As a businessman He became a businessman; was involved in charitable and humanitarian endeavors and those protecting the environment.

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What do you learn about what Richard Branson achieved and the problems he faced while
hot-air ballooning, according to Passage B?
Write your answers using short notes. Write one point per line.
You do not need to use your own words.
Up to 10 marks are available for the content of your answer.
What Richard Branson achieved and the problems he faced while hot-air ballooning:
1.
2.
....
Now use your notes to write a summary of what Passage B tells you about what Richard
Branson achieved and the problems he faced while hot-air ballooning.
You must use continuous writing (not note form) and use your own words as far as
possible.
Your summary should not be more than 150 words.
Up to 5 marks are available for the quality of your writing.

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This song is about poverty, describing a child raised by a woman who does not have enough to feed and is unable to brace herself looking after her poor while he can't control his surroundings. When time flies, the child does not get enough support needed as time flies therefore he ends up gaining characteristics of a criminal by learning how to steal belongings and fight others in the night for a "better" cause. Soon because of all of his actions he was killed and then there is a repetition of another baby being born in the ghetto and the mother has a hard time again.

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During the middle ages, a beautiful lady who lived with her strict father away from the town encounters a way to sneak out and meet her lover. This gets her father who has been affected negatively by his wife's death to reconcile with his emotions and accept the present.

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On a cold winter morning in the ghetto, a woman cries, not only unable to support herself but also her new born son who she doesn't have enough to feed. As time went her son grew up and switched to the criminal world, stealing and getting caught. Not long later, he was killed and the cycle continues and another baby is born in the ghetto.

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A girl named Ella once raised like a princess by her dad was eventually treated like a slave to her step mother and two step sisters. A pair of glass shoes did the magic she never expected.

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Sirius black uses magic to escape scary prison to look for the traitor during the Christmas holidays

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Write a 1 sentence summary for this fairytale/any other story of your choice

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Write a 1 sentence summary for this fairytale/any other story of your choice

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Sunday Jun 27, 2021

One Direction said they were taking a break in 2015, only months after Zayn Malik parted ways

British music exec Simon Cowell, who is often credited for the creation of the band One Direction, is keeping fingers crossed about their reunion.

During an interview with Mirror Online, the X Factor judge said the reunion of the four singers is possible in the future as he claims to convince them to go forth with it himself.

"I think it will happen. If they got together, whether it's making records again or touring, it would be the most amazing thing," said Cowell.

"I don't know, to be honest. If I could get into a room with them and just say, 'You know what, whether it's six months or something, I think you'd have such a great time' - maybe I could persuade them," he said.

"But I think they should do it, definitely. I would love it to happen. And the fans, of course, would love it," Cowell added.

The band said they were taking a break in 2015, only months after Zayn Malik parted ways with the rest of the four members-Harry Styles, Louis Tomlinson, Niall Horan and Liam Payne.

The remaining four recorded their fifth album Made in the A.M. after which they said they were going on a hiatus.

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One Direction will reunite in the future, predicts Simon Cowell

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Sunday Jun 27, 2021 British music exec Simon Cowell, who is often credited for the creation of the band One Direction, is keeping fingers crossed about their reunion. During an interview with Mirror Online, the X Factor judge said the reunion of the four singers is possible in the future as he claims to convince them to go forth with it himself.

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https://www.thefamouspeople.com/profiles/virat-kohli-7388.php

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Nick Name: Chikoo, Cheeku

Born in: New Delhi, India

Famous as: Cricketer

Spouse/Ex-: Anushka Sharma

father: Prem Kohli

mother: Saroj Kohli

siblings: Bhavna Kholi, Vikash Kholi

children: Vamika Kohli

awards: 2012 - ICC One Day International Player of the Year Award
2012 - People's Choice Awards India for Favorite Sportsperson
2013 - Arjuna Award for Cricket

Who is Virat Kohli?

Virat Kohli is an Indian international cricketer, counted amongst the top sportsmen in India. Considered to be among the best batsmen in the present era, he also doubles up as an occasional right-arm medium pace bowler. He is known for his dependable and powerful batting style and has single-handedly won several matches for India. Virat became fascinated with cricket quite early on in his life and took to the bat when he was just three. His parents recognized his potential and had him enrolled at the West Delhi Cricket Academy when he was nine years old. He developed into a very talented player over the ensuing years and represented his city Delhi at various age-group levels and domestic cricket. His first major success came in 2008 when he captained India Under-19s to victory at the 2008 Under-19 World Cup. Soon he was selected to play for the Indian team and established himself as a valuable middle order player. After having gained a reputation as an "ODI specialist", he has proved his mettle in test cricket as well. Currently, he is the captain of the Indian team in Test cricket and vice-captain in limited overs formats. Virat Kohli is married to famous Indian actress Anushka Sharma.

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Who is Virat Kohli? Everything You Need to Know

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Nick Name: Chikoo, Cheeku Born in: New Delhi, India Famous as: Cricketer Spouse/Ex-: Anushka Sharma father: Prem Kohli mother: Saroj Kohli siblings: Bhavna Kholi, Vikash Kholi children: Vamika Kohli awards: 2012 - ICC One Day International Player of the Year Award 2012 - People's Choice Awards India for Favorite Sportsperson 2013 - Arjuna Award for Cricket Who is Virat Kohli?

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https://time.com/4688623/swimming-pool-health-benefits/

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Swimming is one of the best cardio workouts or aerobic exercises you can do. It's low impact and good for your back

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https://www.bbc.com/future/article/20130826-can-video-games-be-good-for-you

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The spreadsheet was seven feet long. Printed in nine-point font were the names of the perpetrators of mass killings, the models of weapons each had used, and the number of victims. The gruesome document was discovered at the home of Adam Lanza, who on 14 December 2012 fatally shot his mother, before killing 20 children and six teachers at the Sandy Hook Elementary School in Connecticut, and turning his assault rifle on himself.

It took only a few hours for the authorities to link the massacre to Lanza's playing of violent video games. "[People heading the investigation] don't believe this was just a spreadsheet," a police officer later told the New York Daily News. "They believe it was a score sheet. This was the work of a video gamer, and it was his intent to put his own name at the very top of that list."

Lanza's shooting spree was just the latest of a long list of violent crimes that have blamed on video games. Scientists have evidence that virtual violence can trigger aggressive thoughts and anti-social behaviour, but most reject the idea that gaming can turn otherwise balanced individuals into killers.

A growing body of research is showing the flip side, though - video games can help people see better, learn more quickly, develop greater mental focus, become more spatially aware, estimate more accurately, and multitask more effectively. Some video games can even make young people more empathetic, helpful and sharing. As public debate on the subject is often highly emotive and polarised, and as more and more of us are becoming gamers, researchers say it is important to move beyond the generalisations that characterise much of the discussion.

"We know there are good sugars and bad sugars, and we don't discuss whether food in general is good or bad for us," says Daphne Bavelier, a neuroscientist at the University of Rochester, New York. "We need to be far more nuanced when we talk about the effects of video games."

Douglas Gentile at Iowa State University, US, agrees. "Game research has tended to get sucked down into a black hole of people yelling at each other, saying either games are good or games are bad," says Gentile, who studies the effects of video games on physiology and behaviour. "I think we are starting to move beyond this inappropriately simplistic idea to see games can be powerful teachers that we can harness."
Multi-level field
Part of this has stemmed from the fact that 20th-Century video gaming research often failed to distinguish between game genres. Studies lumped together the different brain processes involved when racing cars, shooting baddies, street fighting, and completing puzzles. But with the benefit of hindsight, researchers now recognise they hold only limited insights into the impacts of video games.

Bavelier stumbled upon the particular effects action games may have on the brain by accident. She was designing a test to probe the effects of congenital deafness on visual attention, and while trialling it a young researcher in her department, Shawn Green, and his friends repeatedly scored far higher than expected. Eventually they realised their exceptional performance could be traced to their fondness for the action games Counter-Strike and Team Fortress Classic.

Bavelier and Green hypothesised that this type of game had distinct effects on the brain because achieving a high score requires players to react quickly, while processing information in their peripheral vision, multi-tasking, making predictions and processing the constant player feedback. In research published in 2003, they used a series of visual puzzles to demonstrate that individuals who played action games at least four days per week for a minimum of one hour per day were better than non-gamers at rapidly processing complex information, estimating numbers of objects, controlling where their attention was focused spatially, and switching rapidly between tasks.

Was this cause or effect, though? Were the games improving people's focus or were people with good attentional focus simply more likely to play action video games?, Bavelier and Green asked non-gamers to play the first-person shooter game Medal of Honor for one hour a day for 10 days, and found their ability to focus on environmental cues improved much more than those in a control group who played the classic puzzle game Tetris. Additional tests from other researchers came to similar conclusions. For instance, Joseph Chisholm, a psychologist at the University of British Columbia, Canada, found action video game players were better able to identify distraction and quicker to return their focus to the main task.

Bavelier wanted to pin down more precisely why action gamers appear to have better focus. She placed electroencephalography (EEG) headsets on gamers and non-gamers, and asked them to watch a screen on which three rapid sequences of letters appeared simultaneously. They were told to focus on one of the three and press a button when numbers appeared, while ignoring distractions. The EEG headsets tracked electrical signals in the brain, allowing Bevelier to measure how much attention the volunteer was allocating to the task and to the distraction. Gamers and non-gamers were equally able to focus their attention on the target sequences, but the gamers performed better and had quicker reaction times. "The big difference was action video gamers are better at ignoring irrelevant, distracting visual information, and so made better decisions," she says.

Her team has also shown that action gamers may have stronger vision. They can better distinguish between different shades of grey, called contrast sensitivity, which is important when driving at night and in other poor visibility situations, and is affected by ageing and undermined in those with amblyopia, or "lazy eye". They also have better visual acuity, which is what opticians measure when they ask you to read lines of ever smaller letters from a chart at distance.

Bavelier found action video games could also improve the vision of non-gamers. She asked groups of non-gamers to play 50 hours of Unreal Tournament 2004 or Call of Duty 2, or to play the slower, non-action game, The Sims 2, over nine weeks. By the end of the study, the contrast sensitivity of those who trained on action games had improved more than those who played The Sims 2, and the benefits lasted for at least five months. Other researchers at the University of California, Berkeley, showed that adults with lazy eyes who spent 40 hours playing video games with their good eyes patched could improve their ability to distinguish smaller letters on such charts. The higher scores were not seen in those asked to do other visually demanding tasks such as reading and knitting with their good eyes patched.

Researchers know from years of studies that when men and women are given the task of rotating two-dimensional and three-dimensional objects in their heads, men tend to perform better than women. When Jing Feng, a psychologist at the University of Toronto, in Canada, and colleagues asked a small group of non-gamers to play either Medal of Honor or the 3D puzzle game Ballance for 10 hours over several sessions, they were surprised by the results. They found the action game training boosted the scores of the female participants more than it did the males, and the effect of the training was still apparent five months later.

"We already knew that there are gender differences in mental rotation but it was interesting to see they exist in our ability to effectively distribute attention in space, and more importantly that this is something that can be diminished through playing action video games," says Feng. "If we could extract the critical training components from first-person shooter games, I could see ways to develop spatial-skills training tools to address gender differences in fields like engineering and information technology."

So if playing video games can lead to beneficial brain changes, does this positively affect behaviour? Gentile set out to find out by testing the effects of playing "pro-social" games on young people in the US, Singapore and Japan. The children and teenagers in each study were more likely to help others in real life or in simulated tasks if they played the games where the characters co-operated, helped one another, or pitched in to clean a virtual neighbourhood. When American students were asked to select 11 puzzles for a partner to complete and were told their partners would get $10 gift vouchers if they completed 10 of them, the pro-social game players were much more likely to choose easier puzzles than those who played violent games.

"Video games are neither inherently good nor bad," says Gentile. "When we play games we want to be affected in some way, otherwise it would be boring. What we now know is that across cultures and age groups computer games can either cause problems or be beneficial, depending on its content."

Gentile's findings are supported by a study conducted by Tobias Greitemeyer, now at the University of Innsbruck, Austria. He asked 46 German students to play Lemmings, in which players must protect groups of rodents from dangers, or Tetris. They were then asked to complete three unfinished stories that included one about a driver and a cyclist who narrowly avoid a collision; another about two friends, one of whom is unapologetic despite being always late; and a third one about a customer speaking to a restaurant manager after waiting an hour to be served and having food spilt on him. People who played Lemmings suggested less aggressive endings.

Questions still remain about how long any effects could last. Gentile recently completed a study involving 3,000 schoolchildren, studied over three years. He expects to publish the results later this year. "What we are finding is that pro-social games affect children's sense of empathy," he says. "As they become better at noticing the feelings and reactions of others, and act in more helpful and caring ways within games, this seems to affect how in tune they are with others, and how they behave in real-life. With violent games we see the exact opposite."
Gaming systems
Taken as a whole, the research poses a problem for those hoping that video games can provide a path to smarter, kinder young people. Action games are high among the best-sellers, but they involve a lot more fighting and killing than caring and sharing.

This does not put those in the field off. Bavelier, for example, recently received a US National Science Foundation grant to create, in collaboration with educational games company E-line Media, an action game for 8-to-12 year olds that improves their ability to rapidly estimate numbers - a skill that correlates with improved mathematics performance.

Meanwhile Richard Davidson, a neuroscientist at the University of Wisconsin-Madison, is leading a project to develop two games to help 11-to-14 year olds develop greater empathy, co-operation, mental focus, and self control. In Tenacity players progress through the game by keeping track of their own breathing, which helps children develop mindfulness. In Crystals of Kaydor, players must understand the emotions of aliens and respond helpfully to win. The games are being tested in randomised trials that began in May.

Davidson is well aware that many previous efforts to develop games that are good for us have resulted in titles that players don't want to play. But he knocks those failures up to academics who don't have the required skills or resources to develop an irresistible game.

"We have had a team of 12, including some of the best game designers in the country, working on these games for a year," he says. "I believe you can have fun and have beneficial effects at the same time." Media entertainment businesses have also decided the industry would benefit from greater links with neuroscientists and psychologists, and that by collaborating with academics they could to bring beneficial and therapeutic games to market.

Ultimately, however, it will be down to consumers, or their parents, to decide whether they play the games scientists say are good for them. "Our brains are constantly being shaped by the actions we engage in and our environment, and most of that influence is unwitting," says Davidson. "Playing games today is like being in a rudderless boat. Gaming presents us with an opportunity to take greater control over the shaping of our own minds and brains. I think going forward most parents will want their children in boats with rudders."
If you would like to comment on this article or anything else you have seen on Future, head over to our Facebook page or message us on Twitter.

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The spreadsheet was seven feet long. Printed in nine-point font were the names of the perpetrators of mass killings, the models of weapons each had used, and the number of victims. The gruesome document was discovered at the home of Adam Lanza, who on 14 December 2012 fatally shot his mother, before killing 20 children and six teachers at the Sandy Hook Elementary School in Connecticut, and turning his assault rifle on himself.

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'Riverdale' Star Madelaine Petsch Is Proving That Business Success And Authenticity On Social Media Can Exist                                                   

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https://www.forbes.com/sites/jeffconway/2021/03/24/riverdale-star-madelaine-petsch-is-proving-that-business-success-and-authenticity-on-social-media-can-exist/?sh=157dceae1008

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She might be best known to many as the fiery redhead "Cheryl Blossom" on the hit television series Riverdale, but Madelaine Petsch is quickly molding her own successful path in entertainment, fashion and beyond. To better understand where Madelaine is going next, it will be helpful to understand how she got to this exciting moment in her career.

"I feel very lucky because I was raised between America and a third-world country, so I was able to see poverty at such a young age," Madelaine tells Forbes regarding her South African family background, though she was born and raised just outside of Seattle in Port Orchard. "In Washington state, there's not a lot of homeless people, so I was pretty sheltered. When I went back to Africa to see my family and I really saw poverty at a young age, I was able to be so much more appreciative and grateful for what I had and my parents made sure to instill that in me."

Madelaine was born with creativity in her genes. Her parents were in a band together and Madelaine recalls having a recording studio in their house. She also says her parents encouraged her and her brother to propel themselves fully into the arts. When Madelaine turned three, her parents put her in dance classes and by five, she was taking part in community theatre. "The feeling that I felt performing was unlike anything I had ever felt in my life and I kind of just knew that was what I was meant to be doing," Madelaine continues. "I was lucky enough to have parents who believed in the arts and wanted to see me succeed in them and basically put all of their free time and mine into working towards my goals."

In the midst of her teenage years, Madelaine enrolled in an arts high school 45 minutes away from home, where she majored in dance and theatre. After graduating, Madelaine says she set her sights on Los Angeles and moved there, determined to make her dreams a reality.

In 2016, Madelaine caught her big break starring on Riverdale as "Cheryl Blossom," which continues to air new episodes on Wednesdays on The CW, since premiering on television in January 2017. Now five seasons into the drama series that recently experienced a seven-year time jump on the show (which Madelaine calls an "interesting" decision), bringing the characters from 18-year-old high school graduates to now 25-year-old young professionals. Even with the new changes, Madelaine knows which moment she continues to cherish most from her Riverdale character thus far. "The most rewarding storyline has been 'Cheryl' coming out as a lesbian because it is your dream as an actor, as an artist, to have people feel so passionately and so connected to your character that it actually affects their real lives," Madelaine expresses. "The amount of people who watched my character come out on television and felt the courage and the strength from watching that to come out to their friends & family has been amazing."

Madelaine Petsch as "Cheryl Blossom" on 'Riverdale'
Warner Bros. Television/CBS Studios

As inspiring as "Cheryl" can be on Riverdale, she also has a tendency to "stir the pot" and is not afraid to speak her mind. So, would Madelaine be friends with "Cheryl" in real life, after everything she has experienced and embodied of her throughout the series? "Oh boy, if you would've asked me this three years ago, I would've said hell no," Madelaine responds. "I think now I would want to be friends with her, purely because I think she needs a good friend who cares about her. I'm that kind of friend who will like literally, maybe I shouldn't say bury a body for you, but you know, I'm a ride-or die. If I was friends with 'Cheryl,' I feel like I would show her the support and the care that she needs to feel comfortable with herself."

Madelaine definitely seems comfortable in her own skin as she often playfully posts photos of herself on social media wearing her Fabletics collections. Co-founded by fellow actor Kate Hudson, Fabletics designs activewear for women on the move and Madelaine has brought every ounce of her own creativity to her collections, while valuing the freedoms Fabletics has given her. "I'm really happy with this collection. I've always loved drawing and designing stuff. When I got the opportunity to do this, it was really nice to be embraced and celebrated for drawing my own designs and really putting every detail on paper. They were so amazing and they listened to every thought that I had and they took every note that I had."

With more than 23 million followers on Instagram and a popular YouTube channel where Madelaine very openly shares her life on-set, at home and more, she also effectively promotes her Fabletics line, while continuing to share an honest look inside her world. "We're in a day and age where social media is business and exposure," Madelaine adds. "I have a couple friends who have been launching companies recently and their entire advertising or marketing budget has gone into influencers. I feel very lucky and blessed to have such a loyal following and that's why when I do business deals like Fabletics or whatever it may be, I really make sure that I love what I'm putting out there and that I genuinely use whatever it is that I'm advertising, so that I'm not lying to my fans. That to me is where the authenticity pairs with the loyalty. They feel like they can trust me because I don't just slap my name on anything."

Regarding her future on Riverdale, she seems unknowing of how long she and her castmates will continue telling their stories but she does hope to know when the end is near. "When we speak to producers, each other, Roberto [Aguirre-Sacasa], our creator and showrunner, our contracts go on for a couple more years, through [season] seven. I think we would all love to continue bringing them to life. I think what we want more than anything is to know when we're going to end, so we can actually wrap it up with a little bow."

Madelaine is next taking her passion for video storytelling and turning it into hopeful change as she steps behind the camera as an executive producer on a new documentary coming soon titled Meat Me Halfway, which brings to light the direct impact and consequences that the human consumption of animals has on our environment and the future of our planet. Being raised plant-based by her parents, Madelaine says this project and this topic is something she is most passionate about. "Maybe this is scarring to a child, but I was shown factory farming videos as a kid and I was made aware of the way animals are treated and the effect that it has on the environment when you consume animals. Supply and demand, right? If you eat more cows in one year, they are going to get more cows and that's just going to create more carbon emissions and greenhouse gas emissions into the world and break down our ozone layer. I would love it if the world was vegan but I think that's a very unrealistic goal. Inspire people to try to eat plant-based one meal a day or one meal a week, whatever they can do to help their carbon footprint and help their health."

As Madelaine looks further into her future, she plans to continue to enhance all of her current creative outlets. "I'm definitely itching to do some more fashion stuff. I really enjoy fueling that fire," Madelaine continues. "I definitely am looking to develop a TV show so that when Riverdale is over, I can hop on something that I'm creatively a part of, so I can control the narrative a little bit. I think we're in a really great time in entertainment where women are actually being written as three, four-dimensional characters who actually get real, raw storylines and true emotions. I think that 20 years ago wasn't as common, so I feel very lucky that I have that and my passion only gets bigger everyday."

... Read More

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'Riverdale' Star Madelaine Petsch Is Proving That Business Success And Authenticity On Social Media Can Exist

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She might be best known to many as the fiery redhead "Cheryl Blossom" on the hit television series Riverdale, but Madelaine Petsch is quickly molding her own successful path in entertainment, fashion and beyond. To better understand where Madelaine is going next, it will be helpful to understand how she got to this exciting moment in her career.

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In many cultures, height is an indicator of success. Higher salaries can be tied to a person's height; even office buildings house the executives on the top floor. Though being tall can be lucrative, if a person is too tall, others may view that person as scary or unintelligent.

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In most countries, height suggests status. For instance, higher executives normally use top floors of office buildings. Further, research shows that men over six feet tall are more likely to be hired than those shorter than them but with the same qualifications. Taller men also receive greater incomes, possibly as much as $1,300 a year more than those only one inch shorter than them. However, as a tall and muscular football player points out, a disadvantage to being tall is that some individuals may perceive you as threatening or even dumb (Locker, 2003).

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Songwriter Universe | Songwriting News, Articles & Song Contest

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In less than a year, young pop singer/songwriter Zoe Wees has emerged as a talented artist to watch. Just 18 years old, Wees has been gaining international exposure since the release of her debut single "Control" last March (2020). And now, Wees has released her second single, the uptempo song "Girls Like Us."

What makes Wees stand out initially, is her powerful, soulful singing voice. Her vocal performance on the ballad "Control" is particularly impressive, and indicates that she may be one of the best young singers in pop music. But beyond her singing, her songwriting for "Control" and "Girls Like Us" shows depth, and her ability to convey her thoughts and feelings with her songs.

The success of "Control," which has been streamed over 270 million times, led to her signing a worldwide deal last fall with Capitol Records. Notably, she's been able to build her success story this past year, even if the midst of the pandemic & lockdown.

Wees was born in Hamburg, Germany, and she still lives there. Raised by her mother, she fell in love with music and singing at a young age. As a child, she was diagnosed with benign rolandic epilepsy, a traumatic, isolating condition that can cause severe seizures. Around this period, "I just started singing," she remembers. "I began writing songs when I was eight because it was the best way to show everyone how I felt. I love dark songs, I love deep songs-my songs have always been about demons, or voices in your head. Music was my diary...it still is."

When Wees was 15, she met Nils Bodenstedt, who would become her manager. He encouraged her to develop her singing & songwriting, and they worked in the studio together. After that, she connected with Hamburg-based producers Patrick Pyke Salmy and Ricardo Muñoz, who linked her with fellow songwriters Emma Rosen and René Miller. Wees has also signed with Valeria Music Group.

In addition, while writing & recording new songs in the studio, Wees drew attention on YouTube by singing excellent cover versions of the hits "You Say" (by Lauren Daigle) and "Someone You Loved" (Lewis Capaldi). Both of these videos have now been viewed a million times on YouTube.

Here's the video of Zoes Wees' hit, "Control."

Besides releasing her own singles, a few months ago Wees was invited by hit U.K. artist Tom Walker to be featured on his song, "Wait For You." This duet recording provides a strong showcase for both Walker's and Wees' vocal performances.

Currently, Wees has written & recorded several more songs, and she plans to release her debut EP in a few months.

We are pleased to do this new Q&A interview with Zoe Wees. She tells how she got started as an artist, and she discusses her singles "Control" and "Girls Like Us."

DK: I read that you're from Hamburg, Germany. How did you get started with singing, and writing songs?

Zoe Wees: I've always been in love with music, and I love singing and writing songs. I just felt like music is my home since I was around 9. I realized that I wanted to do music and would give my all to do music. And then I met my manager who was my teacher at that time. And he said, "I really like working with your voice, " and I said, "Sure, let's do it." And then we went to a studio and we recorded songs.

DK: How old were you went you went into the studio?

Wees: I think I was 15. I had written songs at home, and I came to the studio with all the songs I had.

DK: I like your song, "Control." What inspired you to write it? I read that you had to overcome epilepsy and anxiety attacks.

Wees: Yeah, I had rolandic child epilepsy when I was younger, and I had a teacher who helped me with my anxieties and my epilepsy. And I wanted to say thanks to her with a song, because I really appreciate her and I think we should all appreciate our teachers a little bit more.

Here's the video of Zoe Wees' single, "Girls Like Us."

When I was in the studio, the first songwriting session I had was for "Control." We were in the studio, and I had all the co-writers sitting there. I was so nervous...I told them that I wanted to write about something really deep, and we shared a note, and then we talked a little bit about epilepsy, anxieties and depression. And "Control" came out (laughs).

DK: You have a new single called "Girls Like Us." What inspired you to write this song?

Wees: On the "Girls Like Us" session, I met Hight, a songwriter who's so cool. And we talked a little about the topic for this song, because for me, it was really hard to grow up in a world that you feel doesn't accept you. So I wanted to write a song about that because on social media, everything seems so perfect...you see all the girls with their clothes and makeup and they always look good. And you feel like you're not enough, and that you can't talk to anyone, because your family, like my mom, never took it serious. She just said, "Yeah, there are so many worse things." So I wanted to write a song about that.

DK: You're off to a terrific start with your two singles. Are you working on an EP or a full album?

Wees: Yes, I'm working on an EP and always on my album. I always write songs and hope that I like them for the album.

DK: I like the duet you sang with Tom Walker on his song, "Wait For You." How did you connect with Tom for this song?

Wees: I love Tom, and he just wrote us and asked me to jump on this track. I asked him directly what the song was about, and he said, "It's about helping a friend through a tough time." And I said, "Okay that's perfect." Then I went to London and we talked a bit about it. It's so crazy that Tom Walker gave me the chance.

DK: Last fall, you signed with Capitol Records. How did you sign with Capitol?

Here's the audio for Tom Walker & Zoe Wees' single,
"Wait For You."

Wees: Capitol Records U.K. came to Hamburg to meet me, and I was so thankful that they came. And then we met a little more and then we signed (laughs).

DK: In the past year, you've had a breakthrough with your music career. What's it been like for you?

Wees: Everything that's happened in the last year was so crazy for me. We had been working really hard before "Control" came out. For two years, we were working to find my style and everything in music. And it still feels unreal that we got over 100 million streams on Spotify for "Control."

But of course with the lockdown, I didn't have the chance to go on tour and see all the people who were listening to my songs. Right now it seems like a dream that's far away, but I really want to go on a world tour. And I hope that when everything calms down a little, I want to come over to the U.S. and write with amazing songwriters there. I can't wait for that day (laughs).

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Zoe Wees Interview - "Control," "Girls Like Us," Songwriting

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In less than a year, young pop singer/songwriter Zoe Wees has emerged as a talented artist to watch. Just 18 years old, Wees has been gaining international exposure since the release of her debut single "Control" last March (2020). And now, Wees has released her second single, the uptempo song "Girls Like Us."

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Height connotes status in many parts of the world. Executive offices are usually on the top floors; the underlings work below. Even being tall can help a person succeed. Studies have shown that employers are more willing to hire men over 6 feet tall than shorter men with the same credentials. Studies of real-world executives and graduates have shown that taller men make more money. In one study, every extra inch of height brought in an extra $1,300 a year. But being too big can be a disadvantage. A tall, brawny football player complained that people found him intimidating off the field and assumed he "had the brains of a Twinkie." (p.301)

---Locker, K. O. (2003). Business and administrative communication (6th ed.). St. Louis, MO:Irwin/McGraw-Hill.

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In your groups, read this article and summarize

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In your groups, read this article and summarize

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In July 1918, the 15,000-ton armored cruiser USS San Diego sank off Long Island, New York, losing six sailors from a crew of 1,200 after a mysterious explosion struck the vessel.

The ship was returning home after escorting U.S. troop and cargo ships across the perilous North Atlantic passage to Europe, defending convoys against marauding German U-boats and transforming the course of the conflict by delivering 10,000 doughboys a day to the Allied Powers.

Now it had been felled just eight miles from New York Harbor.

San Diego remains the only major U.S. warship sunk in World War I. Until now, the cause of the explosion was a mystery. Some experts thought that a German saboteur had smuggled a bomb on board. Others were convinced that a torpedo fired by a German U-boat was to blame, even though lookouts never saw the tell-tale bubble trail left on the water's surface.

But now military historians and scientists have finally confirmed an initial Navy court of inquiry finding that a German-laid underwater mine sank the warship.

A team of U.S. military and oceanographic experts presented the results of a two-year investigation on December 11, 2018 at the annual meeting of the American Geophysical Union in Washington, D.C., bringing to a close a century of debate.

"We believe the U-156 [U-boat] sunk the USS San Diego and used a mine to do so," said Alexis Catsambis, a maritime archaeologist at the U.S. Naval History and Heritage Command.

The scientific data gleaned from the investigation backs up reports at the time that a U-boat had been patrolling the area. In fact, the U-156 had been spotted by other ships and was one of Germany's most successful, sinking a total of 44 Allied ships in only 13 months of sea patrols.

After a refueling stop in Portsmouth, N.H., the 1,180 crewmembers of the San Diego were a few hours away from a night on the town. Some had already changed into their spiffy white liberty uniforms as the ship approached the entrance to New York Harbor. As the armored cruiser passed eight miles south of Fire Island, a powerful explosion hit just below the midpoint of the ship.

Captain Harley Hannibal Cristy gave the order to abandon ship after only 15 minutes and it only took less than a half hour for the 500-foot ship to capsize on its side and sink in about 100 feet of water. Six men died; the rest were rescued by lifeboats and passing ships.

The team of investigators, which included experts from 10 federal agencies and academic institutions, used a new kind of predictive computer program developed by the Navy to simulate the flooding of the ship. They combined the computer program with another prediction model for the effects of an explosion on the metal hull, according to Ken Nahshon, a research engineer at the Naval Surface Warfare Center Carderock Division.

Naval History and Heritage Command

Nahshon said the crew of the USS San Diego did everything correctly in responding to the explosion. The problem was more likely in the design of the ship's interior coal storage compartments, which flooded quickly and were unable to contain the seawater.

"The eye-opening part to us was that there was so many openings inside the ship," Nahshon said.

Catsambis and his team said the mine explosion did little damage to the ship, but that seawater breached a series of bulkheads and caused the top-heavy ship to topple over quickly. Crews had packed the San Diego with coal for the return trip to Europe, including 150 tons sitting on the open deck.

The researchers made six trips to the USS San Diego wreck site from 2016 to June 2018. They used sidescan sonar and underwater robots with laser imaging technology to construct a three-dimensional image of the wreck. Teams of Navy divers added additional information about the general condition of the wreck. Over the years, the wreck has kept intact by the ship's iron "torpedo belt" installed along the waterline. It's also become a popular site for both sport divers and fishermen.

Navy officials decided to launch the investigation to solve the mystery once and for all, and to memorialize the six sailors who perished on the centennial of their deaths. "We now know more than ever before about what likely happened during the USS San Diego 's final moments," said Catsambis.

In a case of cosmic karma, the same German submarine that placed that mine, the U-156, was itself sank by American mines in the eastern Atlantic. It also launched the only known attack on American soil when it fired on tugboats docked in Orleans, Massachusetts.
READ MORE: First Wrecked Slave Ship Discovery Yields Brutal Details

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The Only Major U.S. Warship Lost During WWI Sank in NY Waters-Now We Know Why

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In July 1918, the 15,000-ton armored cruiser USS San Diego sank off Long Island, New York, losing six sailors from a crew of 1,200 after a mysterious explosion struck the vessel. The ship was returning home after escorting U.S.

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Listen to this song carefully and summarize it in your own words. (90-120 words)

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Listen to this song carefully and summarize it in your own words. (90-120 words)

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1) Read carefully
2)Key words/phrases
3) Main points 10 points
4) Start writing in own words
5) Structure and connect
Don't:
1. No Details: descriptions, statistics
2. No Quotes
3. No opinion