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How would I encourage students to use technology in their art making process without just relying on them creating digital art.

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Alright! Gonna say it, it's a taboo subject, but, AI art. Not in the since of just using it to create art, but rather having them potentially make art that they would not care if someone stole, and then using AI to enhance it and explore different art styles. It could potentially allow them to help find the direction they want to take their art in as well as a signature style that they love. They could try different styles with a combination of different mediums to see which one they like best, and then take it as their own.

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What about adding music to their art using technology? And let's not forget Art History, so using technology for research.

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What about adding music to their art using technology? And let's not forget Art History, so using technology for research.

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You could have them go on virtual field trips to different art museums to study the art genre before they begin to create. Could help get the idea juices flowing. Maybe have them reflect on their favorite piece / incorporate it into their own work?

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Link: https://medium.com/@ProcessingOrg/art-teachers-guide-to-artificial-intelligence-ff289584f028

I agree with Donte E. I am by no means an artist. I cannot draw or sketch well, however, I do love creating art using AI and platforms such as Canva, Midjourney, Bing Image Generator, and Dall-E for digital art. Last school year, I taught an AI art class, and the students loved it. With digital art, I think it is important for students to know the history, the safety, and the practical uses of it, just like other forms of art. Knowing the history of it and examples, I believe, will help students not just see it as an "easy" way to create.

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An interview with Minne Atairu, Processing Teaching Fellow 2022.

Tell us about yourself.
My name is Minne Atairu. I am an interdisciplinary Artist and doctoral candidate at Columbia University. Much of my research and artistic practice explores the intersections between Art, Technology, and Education Art. I am interested in how Generative AI can be used to support artistic exploration and learning in K-12 classrooms. I currently live in New York City.

What was your fellowship project?
In Spring 2021, I conducted a research study with Art Teachers in New York City Public Schools. Through the study, I sought to understand Art Teachers perspectives about Artificial Intelligence (AI) Art, with a focus on the lessons that we might draw from the Teachers responses, and how we might integrate their perspectives into K-12 Art classrooms. While most Art Teachers expressed an appreciation for Artificial Intelligence, there was also resistance, due to perceived lack of creativity and originality in AI Art, the erosion of pedagogical authority, gaps in technical knowledge, and artistic displacement. Overall, the study suggests that, in order to successfully integrate AI-based artistic processes in K-12 Art education, a number of issues need to be addressed, including: the need for greater AI literacy among Art Teachers, and the need to develop pedagogical resources and support structures that might help Art Teachers navigate the tensions between AI and traditional art-making processes.

Screenshot showing the featured Artist section for the lesson plan on StyleGAN (Lesson One).

Through the development of an 'AI Toolkit for Art Teachers', my fellowship project addresses some pedagogical needs that were identified in the above described research study.

The AI Toolkit is a web-based platform that provides Art Teachers with beginner-friendly educational resources needed to understand, experiment with, and integrate Generative AI processes into classroom teaching. Specifically, the toolkit offers resources related to two Generative processes that do not require any prior coding experience, and are relevant to the Visual Arts - StyleGAN and Text-to-Image Synthesis. The toolkit currently consists of the following modules:

Module 1 - a Primer on AI for Art Teachers: This module provides Art Teachers with an overview of Generative AI, Arts-based use cases, and ethical considerations to keep in mind when integrating into art classrooms.

Module 2 - Experimenting with AI in Art Classes: This module guides Art Teachers through the process of incorporating Generative AI processes into classroom teaching. It includes three lesson plans that offer concrete examples of how AI can be used to support artistic exploration and learning.

As the AI Toolkit is further developed, additional modules will be created to address specific concerns and needs identified by K-12 Art Teachers. In developing the AI Toolkit, I have worked closely with my mentor, Layla Quinones whose feedback and guidance has been essential in shaping the project.

What were challenges that you encountered while doing your project?
One challenge that I encountered while developing the AI Toolkit was finding arts-based use cases that were accessible to K-12 Art Teachers. Many of my initial examples were either too technical, too complex, or too abstract. As a result, I had to find a balance between providing examples that were simple enough to be understood by someone with limited AI knowledge, while also being interesting and engaging enough to pique the curiosity of an art teacher.

Another challenge was developing lesson plans that would be achievable within a typical classroom setting. I had to be realistic about what could be accomplished in one class period. As a result, I focused on examples that could be implemented in a single class or integrated over multiple classes.

What are some of the joyful moments that you encountered while doing your project?
Some of the joyful moments I encountered while working on the resource were when I was able to find use cases and examples that I knew would be engaging and interesting for K-12 Art Teachers. It was also great to receive feedback from my mentor, Layla Quinones, who is an experienced Computer Science Teacher. Layla's feedback helped to ensure that the AI Toolkit was grounded in the realities of K-12 classrooms.

What are words of wisdom you would have for future fellows?
My words of wisdom for future fellows would be to take the time to develop a clear understanding of your project goals and objectives. This will help to ensure that you are able to stay focused and on track as you work on your project.
Minne Atairu is an interdisciplinary Artist and doctoral student at Columbia University. Minne's academic research emerges at the intersection of Machine Learning, Art Education, and Hip-Hop Pedagogy. Through the use of Artificial Intelligence (StyleGAN, GPT-3), Minne recombines historical fragments, sculptures, texts, images, and sounds to generate synthetic Benin Bronzes which often hinge on questions of repatriation, and post-repatriation.

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Art Teachers' Guide to Artificial Intelligence

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Tell us about yourself. My name is Minne Atairu. I am an interdisciplinary Artist and doctoral candidate at Columbia University. Much of my research and artistic practice explores the intersections...

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There are numerous website that provide engaging resources for teaching art content through technology.

https://artsandculture.google.com/

https://kinderart.com/art-lessons/arthistory/q-tip-pointillism/

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While I'm not much of an artist, or at all in all honesty, I think there could be a few different ways to use technology in art. One of the first ideas I have is you could have your students do a Bob Ross style video in class. They set up a camera, and they start painting on camera, giving instructions and directions on how to replicate their painting to fellow students while doing it, and have them post it on blackboard or youtube, and maybe have a class day of everyone trying to replicate someone else's painting. Bonus points on if the person in the video dresses up as Bob Ross.

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While I will fully admit to not being an artist or not knowing what standards are taught in a high school level art class, could you use technology to teach the inspirational/commercial aspect of art? For example, could you teach the students how to use something like Etsy or another website to try to find out how to respond to commissions? My other suggestion would be to have an online gallery and allow students to share that link with various folks that they might want to see their art.

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Creating a movie with art work they have done would be a great idea and add music to it. I am not an artist by any means but I love looking at art creations. I would use this idea for an end of the year project to have students display their work.

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Before I became too busy with work and school, I really like doing online painting tutorials. I think the lady I like to follow makes a pretty decent living charging for her painting tutorial videos. I think students could make videos on how they made their original art.